Commit Graph

12 Commits

Author SHA1 Message Date
bladeoner
3940616617
Snes9x - msu1: revert to start for invalid loop positions (#1039) 2022-11-11 10:15:36 -07:00
bladeoner
cfda443d78 Snes9x - Restore MSU1_AUDIO_POS. (#844)
Snes9x:
- Restore MSU1_AUDIO_POS.
- Restore MSU1 playback position correctly.
2019-04-17 13:31:26 -06:00
bladeoner
c6b0535999 Snes9x - Revert to higher APU clock. (#841) 2019-04-12 13:24:23 -06:00
bladeoner
dc9149939e Backport frequency changes (#820)
Adjust default input rate, too.
Use nominal frequency ratio for APU.
2019-02-23 18:51:28 -07:00
bladeoner
e918ab8a25 Use a license stub everywhere.
This points to the full license in the root directory.
2018-12-03 12:26:02 +01:00
bladeoner
e04cb171ee Get SuperFX Overclock working, APU hacks to fix Earthworm Jim 2, adjust SA1 settings to fix Super Mario RPG slowdowns
* Get SuperFX Overclock working with core 1.57
* Get APU Hacks working with core 1.57 to fix Earthworm Jim 2
* Adjusted SA1 settings to fix Super Mario RPG slowdowns with core 1.57
2018-11-13 19:24:16 -07:00
Daryl Borth
8b73ba1913 upgrade core to 1.57 2018-11-11 18:31:52 -07:00
Daryl Borth
845e69d889 revert remainder of snes9x code back 2018-08-20 09:11:01 -06:00
Daryl Borth
a9f851a19f Finish update to snes9x 1.56 master. Disable multi pixel format support
for a speed boost.
2018-08-12 16:05:46 -06:00
Daryl Borth
e8f2613841 backport some files from snes9x master 2018-08-10 10:25:56 -06:00
bladeoner
74f3ee4caf
MSU1 fixes backported
The following fixes are backported from the Snes9x master branch:
- Release msu data and audio streams on exit, use unzClose when closing
- Fix MSU-1 channel swap on loop
- Ensure all MSU-1 reads are stereo channel aligned
- Clean up S9xMSU1Generate code
- Fix MSU1 swapping.
- Fix casting on MSU1 volume
- Get rid of "Unable to find msu file" console spam
2018-07-29 19:33:25 +02:00
bladeoner
d8a8530bc8
Properly report MSU-1 revision in the status register 2018-03-04 17:00:22 +01:00