CrewMdk
42b4f5fcdc
Updated spanish language translation ( #913 )
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* Updated spanish language translation
The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.
* Updated spanish language translation
The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.
* Updated spanish language translation
Translations have been added for the text "Chinese (Simplified)" and "Chinese (Traditional)".
2020-04-02 18:24:50 -06:00
Daryl Borth
e847522abf
reduce save buffer size on gamecube. fixes graphical glitches
2020-03-15 09:38:31 -06:00
Daryl Borth
c44a2db968
skip chinese traditional (no translation). fix language default.
2020-03-13 13:42:43 -06:00
xjsxjs197
29735a817d
update SIMP_CHINESE translations ( #911 )
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* update SIMP_CHINESE translations
* update SIMP_CHINESE translations
* Update zh.lang
2020-03-13 13:25:21 -06:00
Daryl Borth
a0a72079f8
finalize 4.4.7
2020-03-04 17:22:00 -07:00
Daryl Borth
05b4abce98
fix controllers with bad calibration data
2020-02-28 18:49:52 -07:00
CrewMdk
8a120b0497
Updated korean language translation ( #903 )
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The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.
2020-02-17 19:38:40 -07:00
CrewMdk
320293df46
Updated spanish language translation ( #902 )
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The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.
2020-02-17 19:38:06 -07:00
CrewMdk
dd2cbd7920
Updated korean language translation ( #901 )
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* Updated korean language translation
* Updated korean language translation
2020-02-17 17:26:23 -07:00
CrewMdk
ceab8f554d
Updated spanish language translation ( #897 )
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* Updated spanish language translation
* Updated spanish language translation
* Update es.lang
Co-authored-by: dborth <dborth@gmail.com>
2020-02-17 17:26:13 -07:00
CrewMdk
d472904ce3
Updated english language translation ( #898 )
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* Updated english language translation
* Updated english language translation
2020-02-17 17:26:01 -07:00
CrewMdk
5b5c85a764
Updated english language translation ( #899 )
2020-02-17 17:25:35 -07:00
Daryl Borth
b950a02b96
finalize 4.4.6
2020-02-16 17:57:14 -07:00
Daryl Borth
dd4f8f1d94
move savebuffer on gamecube from ARAM to MEM1. fixes browser game images
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not working on gamecube.
2020-02-16 17:55:53 -07:00
Daryl Borth
839db27a7f
set default calibration values for controllers that return invalid data
2020-02-16 17:52:01 -07:00
CrewMdk
f64dfb1d5f
Updated spanish language translation ( #896 )
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* Updated spanish language translation
* Updated spanish language translation
2020-02-14 23:41:51 -07:00
Daryl Borth
3df61e0439
finalize 4.4.5
2020-02-01 11:00:20 -07:00
Daryl Borth
f07b637a43
updates to xbox360/retrode/hornet usb controller support (thanks revvv!)
2020-01-03 20:13:51 -07:00
Daryl Borth
aa2ee0e422
update array lengths to reflect addition of DEVICE_SD_PORT2
2020-01-03 20:11:48 -07:00
bladeoner
d9f6d1d8b3
Fix compile issue ( #891 )
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Fix compile issue after commit:
e104bc6f9b
2019-12-31 10:32:29 -07:00
fancymelonhub
e104bc6f9b
Porting SNES9X RX 360 Controller support to GX ( #887 )
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Title is self-explanatory.
2019-12-30 12:45:20 -07:00
bladeoner
0fd4dc968b
Snes9x - Classify region id 18 as PAL (fixes 615) ( #888 )
2019-12-30 12:41:45 -07:00
bladeoner
c5b911236d
Also apply Firepower 2000 scanline timing to Super SWIV (fixes 610) ( #886 )
2019-12-28 19:27:41 -07:00
Pwedge
cd264c16da
Added support for serial port 2 (SP2 / SD2SP2) on Gamecube ( #884 )
2019-12-23 22:30:59 -07:00
bladeoner
abbf71f2d9
Snes9x - add unlimited sprites (range) ( #879 )
2019-11-27 11:42:49 -07:00
bladeoner
adb43e9262
Snes9x - Add render position hack and clean up rest. ( #880 )
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This removes the "known bad dumps" section, which probably aren't
relevant anymore. It also removes commented out APU hacks which are
no longer needed.
2019-11-27 11:42:40 -07:00
Daryl Borth
d7739e797e
only enable AutoDisplayMessages if display framerate or clock is on
2019-11-03 10:43:06 -07:00
Daryl Borth
1e5802f35f
updates to spanish translation
2019-11-03 10:36:08 -07:00
bladeoner
96b7c849b4
Snes9x - Fix Mode7 mosaic glitch from tile cleanup. ( #876 )
2019-10-13 14:01:53 -06:00
bladeoner
3c573f69dc
update readme. finalize 4.4.4 ( #875 )
2019-10-09 23:00:27 -06:00
niuus
62e529c6e7
Working buttons for all SNES peripherals ( #872 )
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* Working buttons for all SNES peripherals
Mouse, SuperScope and the Konami's Justifier trigger/buttons never worked in any other controllers except the GCN pad and Wiimote. This fixes it, so you can use the Wii Classic Controller, Wii U Pro Controller and Wii U Gamepad to fully emulate the peripherals.
* Minor button rearrangement
2019-08-13 15:11:03 -06:00
Daryl Borth
4c15d55247
Add Retrode support (Thanks revvv!)
2019-08-05 18:22:54 -06:00
bladeoner
637f4b42cc
Snes9x - Fix out-of-bounds memory access. ( #871 )
2019-08-05 11:08:00 -06:00
Daryl Borth
ecd7869234
update spanish translation
2019-07-04 17:52:36 -06:00
bladeoner
27dea97a35
Snes9x - yoffy/unmacro-tile ( #865 )
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This patch provides maintainability and debuggability of tile.cpp.
It replacements many macros to C++ template, and abolish self inclusion.
2019-06-29 09:54:17 -06:00
bladeoner
66969747f7
Snes9x - Trim data elements beginning with colons in bml. ( #863 )
2019-06-25 13:03:45 -06:00
bladeoner
2200cc5c6e
bg_preview corrected right top line was too thick (thanks to Tanooki16) ( #861 )
2019-06-10 08:09:32 -06:00
bladeoner
c774b82786
Snes9x - Use helper function. ( #860 )
2019-06-06 20:30:14 -06:00
bladeoner
fee3081a05
Fix Dragon Ball Z Hyper Dimension black screen ( #858 )
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- Commit "Backport Reduced version of Vitor's fix for SA1 speed throttle" caused a black screen when starting DBZ Hyper Dimension, this change fixes that.
2019-06-04 20:39:06 -06:00
Daryl Borth
f15028a5ac
fix issue enabling both frame rate and clock
2019-06-03 19:18:57 -06:00
bladeoner
93bc3a8a7d
Snes9x - Multiple BML changes ( #856 )
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- Don't use a magic depth number for attributes.
- C++ification of bml parser.
- Fix MSVC build.
2019-06-03 19:15:16 -06:00
bladeoner
43e3b79937
Fix SuperFX2 Core Speed ( #852 )
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Commit "Snes9x - SFX: Make SFX2 1/3 faster than 1.59.2." fixes the SuperFX2 speed for Yoshi's Island but it broke the speed for other SuperFX2 games.
This hack will correct that.
2019-06-01 08:33:09 -06:00
bladeoner
9b3636bbfe
Reduce manual allocation in BML parser and cheats. ( #850 )
2019-05-15 18:55:44 -06:00
bladeoner
4a5a027e61
Use C++ memory allocation. ( #849 )
2019-05-15 18:55:12 -06:00
bladeoner
8447bdf94c
Add Show Local Time option. ( #848 )
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Adds the option 'Show Local Time" under Game Settings, Video when playing a game.
2019-05-15 18:54:54 -06:00
bladeoner
2dfce39f63
Change L+R+SELECT to go back to L+R+START ( #847 )
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This is a more universal combination
2019-04-21 09:35:06 -06:00
bladeoner
55b4306c4b
Change L+R+X+Y trigger to go back to L+R+SELECT ( #846 )
2019-04-20 10:53:22 -06:00
Daryl Borth
9bcb97dd10
add back L+R+X+Y trigger to go back to emulator
2019-04-19 13:05:52 -06:00
bladeoner
cfda443d78
Snes9x - Restore MSU1_AUDIO_POS. ( #844 )
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Snes9x:
- Restore MSU1_AUDIO_POS.
- Restore MSU1 playback position correctly.
2019-04-17 13:31:26 -06:00
Daryl Borth
ff33041e31
fix ZL button mapping for Wii U GamePad
2019-04-16 19:12:16 -06:00