saulfabreg Wii VC Project
42c1e491ed
Snes9x - Add new audio filters (CUBIC/SINC) from Snes9x 1.61 (niuus, Tanooki16) ( #1014 )
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* New audio filters (CUBIC/SINC) taken from Snes9x 1.61 (niuus, Tanooki16)
* New audio filters (CUBIC/SINC) taken from Snes9x 1.61 (niuus, Tanooki16)
* New audio filters (CUBIC/SINC) taken from Snes9x 1.61 (niuus, Tanooki16)
* New audio filters (CUBIC/SINC) taken from Snes9x 1.61 (niuus, Tanooki16)
2022-06-03 13:51:07 -06:00
Daryl
d6eeb5c77d
silence a few warnings
2020-06-28 13:45:36 -06:00
bladeoner
637f4b42cc
Snes9x - Fix out-of-bounds memory access. ( #871 )
2019-08-05 11:08:00 -06:00
bladeoner
4e057ed7b4
Snes9x - Add the separate echo buffer option. ( #836 )
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Snes9x
- Add the separate echo buffer option.
2019-04-10 12:21:57 -06:00
bladeoner
1479319bb5
Add Interpolation option and Add Gamemenu Audio
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This adds the following:
- A new gamemenu option called Audio
- Under the new gamemenu option an option Interpolation with three options: Gaussian (Default), Linear, None
2018-12-23 18:14:30 +01:00
Daryl Borth
e67a58812b
revert recent APU changes. they would randomly compile "wrong" - out <=
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&m.extra_buf [extra_size] assert would trigger
2018-08-22 10:35:43 -06:00
Daryl Borth
632720be0c
APU - types cleanup, port more changes from game-music-emu -
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https://bitbucket.org/mpyne/game-music-emu
2018-08-20 14:05:15 -06:00
Daryl Borth
05a607a8f7
update hermite resampler to support dynamic rate control (fixes audio
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blips), remove some asserts in APU.
2018-08-15 11:49:27 -06:00
dborth
529a71f6fb
2011-05-06 04:34:53 +00:00
dborth
ee7c66d257
sync APU code
2011-04-21 15:49:56 +00:00
dborth
796df8935d
sync with upstream
2010-10-03 20:13:53 +00:00
dborth
c1546f3132
add new APU
2010-01-27 22:12:09 +00:00
dborth
b0dc24689f
revert trunk
2009-11-30 08:14:38 +00:00
dborth
e7d0b3df78
initial port of snes9x 1.52 beta
2009-11-25 06:35:14 +00:00