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# include <gccore.h>
# include <stdio.h>
# include <unistd.h>
# include <stdlib.h>
# include <string.h>
# include <dirent.h>
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# include <time.h>
# include <stdlib.h>
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# include "usbloader/wbfs.h"
# include "usbloader/wdvd.h"
# include "usbloader/partition.h"
# include "usbloader/usbstorage.h"
# include "usbloader/getentries.h"
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# include "language/gettext.h"
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# include "libwiigui/gui.h"
# include "libwiigui/gui_diskcover.h"
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# include "network/networkops.h"
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# include "network/http.h"
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# include "prompts/PromptWindows.h"
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# include "mload/mload.h"
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# include "fatmounter.h"
# include "listfiles.h"
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# include "menu.h"
# include "filelist.h"
# include "sys.h"
# include "wpad.h"
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# include "wad/wad.h"
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# include "unzip/unzip.h"
# include "zlib.h"
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/*** Variables that are also used extern ***/
int cntMissFiles = 0 ;
/*** Variables used only in this file ***/
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static char missingFiles [ 500 ] [ 12 ] ;
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/*** Extern variables ***/
extern GuiWindow * mainWindow ;
extern GuiSound * bgMusic ;
extern u32 gameCnt ;
extern s32 gameSelected , gameStart ;
extern float gamesize ;
extern struct discHdr * gameList ;
extern u8 shutdown ;
extern u8 reset ;
/*** Extern functions ***/
extern void ResumeGui ( ) ;
extern void HaltGui ( ) ;
/****************************************************************************
* OnScreenKeyboard
*
* Opens an on - screen keyboard window , with the data entered being stored
* into the specified variable .
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
int OnScreenKeyboard ( char * var , u32 maxlen , int min )
{
int save = - 1 ;
int keyset = 0 ;
if ( Settings . keyset = = us ) keyset = 0 ;
else if ( Settings . keyset = = dvorak ) keyset = 1 ;
else if ( Settings . keyset = = euro ) keyset = 2 ;
else if ( Settings . keyset = = azerty ) keyset = 3 ;
GuiKeyboard keyboard ( var , maxlen , min , keyset ) ;
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GuiSound btnSoundOver ( button_over_pcm , button_over_pcm_size , SOUND_PCM , Settings . sfxvolume ) ;
GuiSound btnClick ( button_click2_pcm , button_click2_pcm_size , SOUND_PCM , Settings . sfxvolume ) ;
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char imgPath [ 50 ] ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sbutton_dialogue_box.png " , CFG . theme_path ) ;
GuiImageData btnOutline ( imgPath , button_dialogue_box_png ) ;
GuiTrigger trigA ;
trigA . SetSimpleTrigger ( - 1 , WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A , PAD_BUTTON_A ) ;
GuiTrigger trigB ;
trigB . SetSimpleTrigger ( - 1 , WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B , PAD_BUTTON_B ) ;
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GuiText okBtnTxt ( tr ( " OK " ) , 22 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
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GuiImage okBtnImg ( & btnOutline ) ;
if ( Settings . wsprompt = = yes ) {
okBtnTxt . SetWidescreen ( CFG . widescreen ) ;
okBtnImg . SetWidescreen ( CFG . widescreen ) ;
}
GuiButton okBtn ( & okBtnImg , & okBtnImg , 0 , 4 , 5 , 15 , & trigA , & btnSoundOver , & btnClick , 1 ) ;
okBtn . SetLabel ( & okBtnTxt ) ;
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GuiText cancelBtnTxt ( tr ( " Cancel " ) , 22 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
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GuiImage cancelBtnImg ( & btnOutline ) ;
if ( Settings . wsprompt = = yes ) {
cancelBtnTxt . SetWidescreen ( CFG . widescreen ) ;
cancelBtnImg . SetWidescreen ( CFG . widescreen ) ;
}
GuiButton cancelBtn ( & cancelBtnImg , & cancelBtnImg , 1 , 4 , - 5 , 15 , & trigA , & btnSoundOver , & btnClick , 1 ) ;
cancelBtn . SetLabel ( & cancelBtnTxt ) ;
cancelBtn . SetTrigger ( & trigB ) ;
keyboard . Append ( & okBtn ) ;
keyboard . Append ( & cancelBtn ) ;
HaltGui ( ) ;
mainWindow - > SetState ( STATE_DISABLED ) ;
mainWindow - > Append ( & keyboard ) ;
mainWindow - > ChangeFocus ( & keyboard ) ;
ResumeGui ( ) ;
while ( save = = - 1 )
{
VIDEO_WaitVSync ( ) ;
if ( okBtn . GetState ( ) = = STATE_CLICKED )
save = 1 ;
else if ( cancelBtn . GetState ( ) = = STATE_CLICKED )
save = 0 ;
}
if ( save )
{
snprintf ( var , maxlen , " %s " , keyboard . kbtextstr ) ;
}
HaltGui ( ) ;
mainWindow - > Remove ( & keyboard ) ;
mainWindow - > SetState ( STATE_DEFAULT ) ;
ResumeGui ( ) ;
return save ;
}
/****************************************************************************
* WindowCredits
* Display credits
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
void WindowCredits ( )
{
int angle = 0 ;
GuiSound * creditsMusic = NULL ;
s32 thetimeofbg = bgMusic - > GetPlayTime ( ) ;
StopOgg ( ) ;
creditsMusic = new GuiSound ( credits_music_ogg , credits_music_ogg_size , SOUND_OGG , 55 ) ;
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creditsMusic - > SetVolume ( 60 ) ;
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creditsMusic - > SetLoop ( 1 ) ;
creditsMusic - > Play ( ) ;
bool exit = false ;
int i = 0 ;
int y = 20 ;
GuiWindow creditsWindow ( screenwidth , screenheight ) ;
GuiWindow creditsWindowBox ( 580 , 448 ) ;
creditsWindowBox . SetAlignment ( ALIGN_CENTRE , ALIGN_MIDDLE ) ;
GuiImageData creditsBox ( credits_bg_png ) ;
GuiImage creditsBoxImg ( & creditsBox ) ;
creditsBoxImg . SetAlignment ( ALIGN_CENTRE , ALIGN_MIDDLE ) ;
creditsWindowBox . Append ( & creditsBoxImg ) ;
GuiImageData star ( little_star_png ) ;
GuiImage starImg ( & star ) ;
starImg . SetWidescreen ( CFG . widescreen ) ; //added
starImg . SetAlignment ( ALIGN_LEFT , ALIGN_TOP ) ;
starImg . SetPosition ( 505 , 350 ) ;
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int numEntries = 19 ;
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GuiText * txt [ numEntries ] ;
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txt [ i ] = new GuiText ( tr ( " Credits " ) , 26 , ( GXColor ) { 255 , 255 , 255 , 255 } ) ;
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txt [ i ] - > SetAlignment ( ALIGN_CENTRE , ALIGN_TOP ) ; txt [ i ] - > SetPosition ( 0 , 12 ) ; i + + ;
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# ifdef NOTFULLCHANNEL
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char SvnRev [ 30 ] ;
snprintf ( SvnRev , sizeof ( SvnRev ) , " Rev%s IOS%u (Rev %u) " , SVN_REV , IOS_GetVersion ( ) , IOS_GetRevision ( ) ) ;
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# else
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char svnTmp [ 4 ] ; //did this to hide the M after the rev# that is made by altering it
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//to be ready to be in a full channel
snprintf ( svnTmp , sizeof ( svnTmp ) , " %s " , SVN_REV ) ;
char SvnRev [ 30 ] ;
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snprintf ( SvnRev , sizeof ( SvnRev ) , " Rev%sc IOS%u (Rev %u) " , svnTmp , IOS_GetVersion ( ) , IOS_GetRevision ( ) ) ;
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# endif
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txt [ i ] = new GuiText ( SvnRev , 16 , ( GXColor ) { 255 , 255 , 255 , 255 } ) ;
txt [ i ] - > SetAlignment ( ALIGN_RIGHT , ALIGN_TOP ) ; txt [ i ] - > SetPosition ( 0 , y ) ; i + + ; y + = 34 ;
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txt [ i ] = new GuiText ( " USB Loader GX " , 24 , ( GXColor ) { 255 , 255 , 255 , 255 } ) ;
txt [ i ] - > SetAlignment ( ALIGN_CENTRE , ALIGN_TOP ) ; txt [ i ] - > SetPosition ( 0 , y ) ; i + + ; y + = 26 ;
txt [ i ] = new GuiText ( " : http://code.google.com/p/usbloader-gui/ " , 20 , ( GXColor ) { 255 , 255 , 255 , 255 } ) ;
txt [ i ] - > SetAlignment ( ALIGN_CENTRE , ALIGN_TOP ) ; txt [ i ] - > SetPosition ( 50 , y ) ; i + + ; //y+=28;
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txt [ i ] = new GuiText ( tr ( " Official Site " ) , 20 , ( GXColor ) { 255 , 255 , 255 , 255 } ) ;
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txt [ i ] - > SetAlignment ( ALIGN_CENTRE , ALIGN_TOP ) ; txt [ i ] - > SetPosition ( - 180 , y ) ; i + + ; y + = 28 ;
GuiText : : SetPresets ( 22 , ( GXColor ) { 255 , 255 , 255 , 255 } , 0 , GuiText : : WRAP ,
FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP , ALIGN_LEFT , ALIGN_TOP ) ;
txt [ i ] = new GuiText ( " Coding: " ) ;
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txt [ i ] - > SetAlignment ( ALIGN_LEFT , ALIGN_TOP ) ; txt [ i ] - > SetPosition ( 70 , y ) ;
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i + + ;
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txt [ i ] = new GuiText ( " dimok / nIxx " ) ;
txt [ i ] - > SetAlignment ( ALIGN_LEFT , ALIGN_TOP ) ; txt [ i ] - > SetPosition ( 220 , y ) ;
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i + + ;
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y + = 24 ;
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txt [ i ] = new GuiText ( " giantpune / ardi " ) ;
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txt [ i ] - > SetAlignment ( ALIGN_LEFT , ALIGN_TOP ) ; txt [ i ] - > SetPosition ( 220 , y ) ;
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i + + ;
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y + = 24 ;
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char text [ 100 ] ;
sprintf ( text , " hungyip84 / DrayX7 %s " , tr ( " (both retired) " ) ) ;
txt [ i ] = new GuiText ( text ) ;
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txt [ i ] - > SetAlignment ( ALIGN_LEFT , ALIGN_TOP ) ; txt [ i ] - > SetPosition ( 220 , y ) ;
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i + + ;
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y + = 24 ;
txt [ i ] = new GuiText ( " lustar " ) ;
txt [ i ] - > SetAlignment ( ALIGN_LEFT , ALIGN_TOP ) ; txt [ i ] - > SetPosition ( 220 , y ) ;
i + + ;
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y + = 34 ;
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txt [ i ] = new GuiText ( " Design: " ) ;
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txt [ i ] - > SetAlignment ( ALIGN_LEFT , ALIGN_TOP ) ; txt [ i ] - > SetPosition ( 70 , y ) ;
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i + + ;
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txt [ i ] = new GuiText ( " cyrex / NeoRame " ) ;
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txt [ i ] - > SetAlignment ( ALIGN_LEFT , ALIGN_TOP ) ; txt [ i ] - > SetPosition ( 220 , y ) ;
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i + + ;
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y + = 20 ;
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txt [ i ] = new GuiText ( " " ) ;
txt [ i ] - > SetAlignment ( ALIGN_LEFT , ALIGN_TOP ) ; txt [ i ] - > SetPosition ( 220 , y ) ;
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i + + ;
y + = 22 ;
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txt [ i ] = new GuiText ( tr ( " Big thanks to: " ) ) ;
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txt [ i ] - > SetAlignment ( ALIGN_LEFT , ALIGN_TOP ) ; txt [ i ] - > SetPosition ( 70 , y ) ;
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i + + ;
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sprintf ( text , " lustar %s " , tr ( " for WiiTDB and hosting covers / disc images " ) ) ;
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txt [ i ] = new GuiText ( text ) ;
txt [ i ] - > SetAlignment ( ALIGN_LEFT , ALIGN_TOP ) ; txt [ i ] - > SetPosition ( 220 , y ) ;
i + + ;
y + = 24 ;
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sprintf ( text , " CorneliousJD %s " , tr ( " for hosting the update files " ) ) ;
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txt [ i ] = new GuiText ( text ) ;
txt [ i ] - > SetAlignment ( ALIGN_LEFT , ALIGN_TOP ) ; txt [ i ] - > SetPosition ( 220 , y ) ;
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i + + ;
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y + = 30 ;
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txt [ i ] = new GuiText ( tr ( " Special thanks to: " ) ) ;
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txt [ i ] - > SetAlignment ( ALIGN_LEFT , ALIGN_TOP ) ; txt [ i ] - > SetPosition ( 70 , y ) ;
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i + + ;
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y + = 24 ;
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sprintf ( text , " Waninkoko, Kwiirk & Hermes %s " , tr ( " for the USB Loader source " ) ) ;
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txt [ i ] = new GuiText ( text ) ;
txt [ i ] - > SetAlignment ( ALIGN_LEFT , ALIGN_TOP ) ; txt [ i ] - > SetPosition ( 100 , y ) ;
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i + + ;
y + = 22 ;
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sprintf ( text , " Tantric %s LibWiiGui " , tr ( " for his awesome tool " ) ) ;
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txt [ i ] = new GuiText ( text ) ;
txt [ i ] - > SetAlignment ( ALIGN_LEFT , ALIGN_TOP ) ; txt [ i ] - > SetPosition ( 100 , y ) ;
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i + + ;
y + = 22 ;
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sprintf ( text , " Fishears/Nuke %s Ocarina " , tr ( " for " ) ) ;
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txt [ i ] = new GuiText ( text ) ;
txt [ i ] - > SetAlignment ( ALIGN_LEFT , ALIGN_TOP ) ; txt [ i ] - > SetPosition ( 100 , y ) ;
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i + + ;
y + = 22 ;
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sprintf ( text , " WiiPower %s " , tr ( " for diverse patches " ) ) ;
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txt [ i ] = new GuiText ( text ) ;
txt [ i ] - > SetAlignment ( ALIGN_LEFT , ALIGN_TOP ) ; txt [ i ] - > SetPosition ( 100 , y ) ;
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i + + ;
y + = 22 ;
for ( i = 0 ; i < numEntries ; i + + )
creditsWindowBox . Append ( txt [ i ] ) ;
creditsWindow . Append ( & creditsWindowBox ) ;
creditsWindow . Append ( & starImg ) ;
creditsWindow . SetEffect ( EFFECT_FADE , 30 ) ;
HaltGui ( ) ;
mainWindow - > SetState ( STATE_DISABLED ) ;
mainWindow - > Append ( & creditsWindow ) ;
ResumeGui ( ) ;
while ( ! exit )
{
angle + + ;
if ( angle > 360 )
angle = 0 ;
usleep ( 12000 ) ;
starImg . SetAngle ( angle ) ;
if ( ButtonsPressed ( ) ! = 0 )
exit = true ;
}
creditsMusic - > Stop ( ) ;
delete creditsMusic ;
creditsWindow . SetEffect ( EFFECT_FADE , - 30 ) ;
while ( creditsWindow . GetEffect ( ) > 0 ) usleep ( 50 ) ;
HaltGui ( ) ;
mainWindow - > Remove ( & creditsWindow ) ;
mainWindow - > SetState ( STATE_DEFAULT ) ;
for ( i = 0 ; i < numEntries ; i + + ) {
delete txt [ i ] ;
txt [ i ] = NULL ;
}
ResumeGui ( ) ;
if ( ! strcmp ( " " , Settings . oggload_path ) | | ! strcmp ( " notset " , Settings . ogg_path ) ) {
bgMusic - > Play ( ) ;
} else {
bgMusic - > PlayOggFile ( Settings . ogg_path ) ;
}
bgMusic - > SetPlayTime ( thetimeofbg ) ;
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SetVolumeOgg ( 255 * ( Settings . volume / 100.0 ) ) ;
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}
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/****************************************************************************
* WindowScreensaver
* Display screensaver
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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int WindowScreensaver ( )
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{
int i = 0 ;
bool exit = false ;
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/* initialize random seed: */
srand ( time ( NULL ) ) ;
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GuiImageData GXlogo ( gxlogo_png ) ;
GuiImage GXlogoImg ( & GXlogo ) ;
GXlogoImg . SetPosition ( 172 , 152 ) ;
GXlogoImg . SetAlignment ( ALIGN_LEFT , ALIGN_TOP ) ;
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GuiImage BackgroundImg ( 640 , 480 , ( GXColor ) { 0 , 0 , 0 , 255 } ) ;
BackgroundImg . SetPosition ( 0 , 0 ) ;
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BackgroundImg . SetAlignment ( ALIGN_LEFT , ALIGN_TOP ) ;
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GuiWindow screensaverWindow ( screenwidth , screenheight ) ;
screensaverWindow . Append ( & BackgroundImg ) ;
screensaverWindow . Append ( & GXlogoImg ) ;
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HaltGui ( ) ;
mainWindow - > SetState ( STATE_DISABLED ) ;
mainWindow - > Append ( & screensaverWindow ) ;
ResumeGui ( ) ;
while ( ! exit )
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{
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i + + ;
if ( IsWpadConnected ( ) )
{
exit = true ;
}
/* Set position only every 400000th loop */
if ( ( i % 8000000 ) = = 0 )
{
/* Set random position */
GXlogoImg . SetPosition ( ( rand ( ) % 345 ) , ( rand ( ) % 305 ) ) ;
}
}
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HaltGui ( ) ;
mainWindow - > Remove ( & screensaverWindow ) ;
mainWindow - > SetState ( STATE_DEFAULT ) ;
ResumeGui ( ) ;
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return 1 ;
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}
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/****************************************************************************
* WindowPrompt
*
* Displays a prompt window to user , with information , an error message , or
* presenting a user with a choice of up to 4 Buttons .
*
* Give him 1 Titel , 1 Subtitel and 4 Buttons
* If titel / subtitle or one of the buttons is not needed give him a 0 on that
* place .
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
int
WindowPrompt ( const char * title , const char * msg , const char * btn1Label ,
const char * btn2Label , const char * btn3Label ,
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const char * btn4Label , int wait )
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{
int choice = - 1 ;
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int count = wait ;
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GuiWindow promptWindow ( 472 , 320 ) ;
promptWindow . SetAlignment ( ALIGN_CENTRE , ALIGN_MIDDLE ) ;
promptWindow . SetPosition ( 0 , - 10 ) ;
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GuiSound btnSoundOver ( button_over_pcm , button_over_pcm_size , SOUND_PCM , Settings . sfxvolume ) ;
GuiSound btnClick ( button_click2_pcm , button_click2_pcm_size , SOUND_PCM , Settings . sfxvolume ) ;
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char imgPath [ 50 ] ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sbutton_dialogue_box.png " , CFG . theme_path ) ;
GuiImageData btnOutline ( imgPath , button_dialogue_box_png ) ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sdialogue_box.png " , CFG . theme_path ) ;
GuiImageData dialogBox ( imgPath , dialogue_box_png ) ;
GuiTrigger trigA ;
trigA . SetSimpleTrigger ( - 1 , WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A , PAD_BUTTON_A ) ;
GuiTrigger trigB ;
trigB . SetButtonOnlyTrigger ( - 1 , WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B , PAD_BUTTON_B ) ;
GuiImage dialogBoxImg ( & dialogBox ) ;
if ( Settings . wsprompt = = yes ) {
dialogBoxImg . SetWidescreen ( CFG . widescreen ) ;
}
GuiText titleTxt ( title , 26 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
titleTxt . SetAlignment ( ALIGN_CENTRE , ALIGN_TOP ) ;
titleTxt . SetPosition ( 0 , 55 ) ;
GuiText msgTxt ( msg , 22 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
msgTxt . SetAlignment ( ALIGN_CENTRE , ALIGN_MIDDLE ) ;
msgTxt . SetPosition ( 0 , - 40 ) ;
msgTxt . SetMaxWidth ( 430 ) ;
GuiText btn1Txt ( btn1Label , 22 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
GuiImage btn1Img ( & btnOutline ) ;
if ( Settings . wsprompt = = yes ) {
btn1Txt . SetWidescreen ( CFG . widescreen ) ;
btn1Img . SetWidescreen ( CFG . widescreen ) ;
}
GuiButton btn1 ( & btn1Img , & btn1Img , 0 , 3 , 0 , 0 , & trigA , & btnSoundOver , & btnClick , 1 ) ;
btn1 . SetLabel ( & btn1Txt ) ;
btn1 . SetState ( STATE_SELECTED ) ;
GuiText btn2Txt ( btn2Label , 22 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
GuiImage btn2Img ( & btnOutline ) ;
if ( Settings . wsprompt = = yes ) {
btn2Txt . SetWidescreen ( CFG . widescreen ) ;
btn2Img . SetWidescreen ( CFG . widescreen ) ;
}
GuiButton btn2 ( & btn2Img , & btn2Img , 0 , 3 , 0 , 0 , & trigA , & btnSoundOver , & btnClick , 1 ) ;
btn2 . SetLabel ( & btn2Txt ) ;
if ( ! btn3Label & & ! btn4Label )
btn2 . SetTrigger ( & trigB ) ;
GuiText btn3Txt ( btn3Label , 22 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
GuiImage btn3Img ( & btnOutline ) ;
if ( Settings . wsprompt = = yes ) {
btn3Txt . SetWidescreen ( CFG . widescreen ) ;
btn3Img . SetWidescreen ( CFG . widescreen ) ;
}
GuiButton btn3 ( & btn3Img , & btn3Img , 0 , 3 , 0 , 0 , & trigA , & btnSoundOver , & btnClick , 1 ) ;
btn3 . SetLabel ( & btn3Txt ) ;
if ( ! btn4Label )
btn3 . SetTrigger ( & trigB ) ;
GuiText btn4Txt ( btn4Label , 22 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
GuiImage btn4Img ( & btnOutline ) ;
if ( Settings . wsprompt = = yes ) {
btn4Txt . SetWidescreen ( CFG . widescreen ) ;
btn4Img . SetWidescreen ( CFG . widescreen ) ;
}
GuiButton btn4 ( & btn4Img , & btn4Img , 0 , 3 , 0 , 0 , & trigA , & btnSoundOver , & btnClick , 1 ) ;
btn4 . SetLabel ( & btn4Txt ) ;
if ( btn4Label )
btn4 . SetTrigger ( & trigB ) ;
if ( ( Settings . wsprompt = = yes ) & & ( CFG . widescreen ) ) { /////////////adjust buttons for widescreen
msgTxt . SetMaxWidth ( 330 ) ;
if ( btn2Label & & ! btn3Label & & ! btn4Label )
{
btn1 . SetAlignment ( ALIGN_LEFT , ALIGN_BOTTOM ) ;
btn1 . SetPosition ( 70 , - 80 ) ;
btn2 . SetAlignment ( ALIGN_RIGHT , ALIGN_BOTTOM ) ;
btn2 . SetPosition ( - 70 , - 80 ) ;
btn3 . SetAlignment ( ALIGN_RIGHT , ALIGN_BOTTOM ) ;
btn3 . SetPosition ( - 70 , - 55 ) ;
btn4 . SetAlignment ( ALIGN_LEFT , ALIGN_BOTTOM ) ;
btn4 . SetPosition ( 70 , - 55 ) ;
} else if ( btn2Label & & btn3Label & & ! btn4Label ) {
btn1 . SetAlignment ( ALIGN_LEFT , ALIGN_BOTTOM ) ;
btn1 . SetPosition ( 70 , - 120 ) ;
btn2 . SetAlignment ( ALIGN_RIGHT , ALIGN_BOTTOM ) ;
btn2 . SetPosition ( - 70 , - 120 ) ;
btn3 . SetAlignment ( ALIGN_CENTRE , ALIGN_BOTTOM ) ;
btn3 . SetPosition ( 0 , - 55 ) ;
btn4 . SetAlignment ( ALIGN_LEFT , ALIGN_BOTTOM ) ;
btn4 . SetPosition ( 70 , - 55 ) ;
} else if ( btn2Label & & btn3Label & & btn4Label ) {
btn1 . SetAlignment ( ALIGN_LEFT , ALIGN_BOTTOM ) ;
btn1 . SetPosition ( 70 , - 120 ) ;
btn2 . SetAlignment ( ALIGN_RIGHT , ALIGN_BOTTOM ) ;
btn2 . SetPosition ( - 70 , - 120 ) ;
btn3 . SetAlignment ( ALIGN_LEFT , ALIGN_BOTTOM ) ;
btn3 . SetPosition ( 70 , - 55 ) ;
btn4 . SetAlignment ( ALIGN_RIGHT , ALIGN_BOTTOM ) ;
btn4 . SetPosition ( - 70 , - 55 ) ;
} else if ( ! btn2Label & & btn3Label & & btn4Label ) {
btn1 . SetAlignment ( ALIGN_CENTRE , ALIGN_BOTTOM ) ;
btn1 . SetPosition ( 0 , - 120 ) ;
btn2 . SetAlignment ( ALIGN_RIGHT , ALIGN_BOTTOM ) ;
btn2 . SetPosition ( - 70 , - 120 ) ;
btn3 . SetAlignment ( ALIGN_LEFT , ALIGN_BOTTOM ) ;
btn3 . SetPosition ( 70 , - 55 ) ;
btn4 . SetAlignment ( ALIGN_RIGHT , ALIGN_BOTTOM ) ;
btn4 . SetPosition ( - 70 , - 55 ) ;
} else {
btn1 . SetAlignment ( ALIGN_CENTRE , ALIGN_BOTTOM ) ;
btn1 . SetPosition ( 0 , - 80 ) ;
btn2 . SetAlignment ( ALIGN_LEFT , ALIGN_BOTTOM ) ;
btn2 . SetPosition ( 70 , - 120 ) ;
btn3 . SetAlignment ( ALIGN_RIGHT , ALIGN_BOTTOM ) ;
btn3 . SetPosition ( - 70 , - 55 ) ;
btn4 . SetAlignment ( ALIGN_LEFT , ALIGN_BOTTOM ) ;
btn4 . SetPosition ( 70 , - 55 ) ;
}
} else {
if ( btn2Label & & ! btn3Label & & ! btn4Label ) {
btn1 . SetAlignment ( ALIGN_LEFT , ALIGN_BOTTOM ) ;
btn1 . SetPosition ( 40 , - 45 ) ;
btn2 . SetAlignment ( ALIGN_RIGHT , ALIGN_BOTTOM ) ;
btn2 . SetPosition ( - 40 , - 45 ) ;
btn3 . SetAlignment ( ALIGN_LEFT , ALIGN_BOTTOM ) ;
btn3 . SetPosition ( 50 , - 65 ) ;
btn4 . SetAlignment ( ALIGN_RIGHT , ALIGN_BOTTOM ) ;
btn4 . SetPosition ( - 50 , - 65 ) ;
} else if ( btn2Label & & btn3Label & & ! btn4Label ) {
btn1 . SetAlignment ( ALIGN_LEFT , ALIGN_BOTTOM ) ;
btn1 . SetPosition ( 50 , - 120 ) ;
btn2 . SetAlignment ( ALIGN_RIGHT , ALIGN_BOTTOM ) ;
btn2 . SetPosition ( - 50 , - 120 ) ;
btn3 . SetAlignment ( ALIGN_CENTRE , ALIGN_BOTTOM ) ;
btn3 . SetPosition ( 0 , - 65 ) ;
btn4 . SetAlignment ( ALIGN_RIGHT , ALIGN_BOTTOM ) ;
btn4 . SetPosition ( - 50 , - 65 ) ;
} else if ( btn2Label & & btn3Label & & btn4Label ) {
btn1 . SetAlignment ( ALIGN_LEFT , ALIGN_BOTTOM ) ;
btn1 . SetPosition ( 50 , - 120 ) ;
btn2 . SetAlignment ( ALIGN_RIGHT , ALIGN_BOTTOM ) ;
btn2 . SetPosition ( - 50 , - 120 ) ;
btn3 . SetAlignment ( ALIGN_LEFT , ALIGN_BOTTOM ) ;
btn3 . SetPosition ( 50 , - 65 ) ;
btn4 . SetAlignment ( ALIGN_RIGHT , ALIGN_BOTTOM ) ;
btn4 . SetPosition ( - 50 , - 65 ) ;
} else if ( ! btn2Label & & btn3Label & & btn4Label ) {
btn1 . SetAlignment ( ALIGN_CENTRE , ALIGN_BOTTOM ) ;
btn1 . SetPosition ( 0 , - 120 ) ;
btn2 . SetAlignment ( ALIGN_RIGHT , ALIGN_BOTTOM ) ;
btn2 . SetPosition ( - 50 , - 120 ) ;
btn3 . SetAlignment ( ALIGN_LEFT , ALIGN_BOTTOM ) ;
btn3 . SetPosition ( 50 , - 65 ) ;
btn4 . SetAlignment ( ALIGN_RIGHT , ALIGN_BOTTOM ) ;
btn4 . SetPosition ( - 50 , - 65 ) ;
} else {
btn1 . SetAlignment ( ALIGN_CENTRE , ALIGN_BOTTOM ) ;
btn1 . SetPosition ( 0 , - 45 ) ;
btn2 . SetAlignment ( ALIGN_LEFT , ALIGN_BOTTOM ) ;
btn2 . SetPosition ( 50 , - 120 ) ;
btn3 . SetAlignment ( ALIGN_LEFT , ALIGN_BOTTOM ) ;
btn3 . SetPosition ( 50 , - 65 ) ;
btn4 . SetAlignment ( ALIGN_RIGHT , ALIGN_BOTTOM ) ;
btn4 . SetPosition ( - 50 , - 65 ) ;
}
}
promptWindow . Append ( & dialogBoxImg ) ;
promptWindow . Append ( & titleTxt ) ;
promptWindow . Append ( & msgTxt ) ;
if ( btn1Label )
promptWindow . Append ( & btn1 ) ;
if ( btn2Label )
promptWindow . Append ( & btn2 ) ;
if ( btn3Label )
promptWindow . Append ( & btn3 ) ;
if ( btn4Label )
promptWindow . Append ( & btn4 ) ;
promptWindow . SetEffect ( EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN , 50 ) ;
HaltGui ( ) ;
mainWindow - > SetState ( STATE_DISABLED ) ;
mainWindow - > Append ( & promptWindow ) ;
mainWindow - > ChangeFocus ( & promptWindow ) ;
ResumeGui ( ) ;
while ( choice = = - 1 )
{
VIDEO_WaitVSync ( ) ;
if ( shutdown = = 1 )
{
wiilight ( 0 ) ;
Sys_Shutdown ( ) ;
}
if ( reset = = 1 )
Sys_Reboot ( ) ;
if ( btn1 . GetState ( ) = = STATE_CLICKED ) {
choice = 1 ;
}
else if ( btn2 . GetState ( ) = = STATE_CLICKED ) {
if ( ! btn3Label )
choice = 0 ;
else
choice = 2 ;
}
else if ( btn3 . GetState ( ) = = STATE_CLICKED ) {
if ( ! btn4Label )
choice = 0 ;
else
choice = 3 ;
}
else if ( btn4 . GetState ( ) = = STATE_CLICKED ) {
choice = 0 ;
}
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if ( count > 0 ) count - - ;
if ( count = = 0 ) choice = 1 ;
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}
promptWindow . SetEffect ( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT , 50 ) ;
while ( promptWindow . GetEffect ( ) > 0 ) usleep ( 50 ) ;
HaltGui ( ) ;
mainWindow - > Remove ( & promptWindow ) ;
mainWindow - > SetState ( STATE_DEFAULT ) ;
ResumeGui ( ) ;
return choice ;
}
/****************************************************************************
* WindowExitPrompt
*
* Displays a prompt window to user , with information , an error message , or
* presenting a user with a choice of up to 4 Buttons .
*
* Give him 1 Titel , 1 Subtitel and 4 Buttons
* If titel / subtitle or one of the buttons is not needed give him a 0 on that
* place .
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
int
WindowExitPrompt ( const char * title , const char * msg , const char * btn1Label ,
const char * btn2Label , const char * btn3Label ,
const char * btn4Label )
{
GuiSound * homein = NULL ;
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homein = new GuiSound ( menuin_ogg , menuin_ogg_size , SOUND_OGG , Settings . sfxvolume ) ;
homein - > SetVolume ( Settings . sfxvolume ) ;
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homein - > SetLoop ( 0 ) ;
homein - > Play ( ) ;
GuiSound * homeout = NULL ;
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homeout = new GuiSound ( menuout_ogg , menuout_ogg_size , SOUND_OGG , Settings . sfxvolume ) ;
homeout - > SetVolume ( Settings . sfxvolume ) ;
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homeout - > SetLoop ( 0 ) ;
int choice = - 1 ;
char imgPath [ 100 ] ;
u8 HBC = 0 ;
GuiWindow promptWindow ( 640 , 480 ) ;
promptWindow . SetAlignment ( ALIGN_LEFT , ALIGN_TOP ) ;
promptWindow . SetPosition ( 0 , 0 ) ;
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GuiSound btnSoundOver ( button_over_pcm , button_over_pcm_size , SOUND_PCM , Settings . sfxvolume ) ;
GuiSound btnClick ( button_click2_pcm , button_click2_pcm_size , SOUND_PCM , Settings . sfxvolume ) ;
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GuiImageData top ( exit_top_png ) ;
GuiImageData topOver ( exit_top_over_png ) ;
GuiImageData bottom ( exit_bottom_png ) ;
GuiImageData bottomOver ( exit_bottom_over_png ) ;
GuiImageData button ( exit_button_png ) ;
GuiImageData wiimote ( wiimote_png ) ;
GuiImageData close ( closebutton_png ) ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sbattery_white.png " , CFG . theme_path ) ;
GuiImageData battery ( imgPath , battery_white_png ) ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sbattery_red.png " , CFG . theme_path ) ;
GuiImageData batteryRed ( imgPath , battery_red_png ) ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sbattery_bar_white.png " , CFG . theme_path ) ;
GuiImageData batteryBar ( imgPath , battery_bar_white_png ) ;
# ifdef HW_RVL
int i = 0 , ret = 0 , level ;
char txt [ 3 ] ;
GuiText * batteryTxt [ 4 ] ;
GuiImage * batteryImg [ 4 ] ;
GuiImage * batteryBarImg [ 4 ] ;
GuiButton * batteryBtn [ 4 ] ;
for ( i = 0 ; i < 4 ; i + + )
{
if ( i = = 0 )
sprintf ( txt , " P%d " , i + 1 ) ;
else
sprintf ( txt , " P%d " , i + 1 ) ;
batteryTxt [ i ] = new GuiText ( txt , 22 , ( GXColor ) { 255 , 255 , 255 , 255 } ) ;
batteryTxt [ i ] - > SetAlignment ( ALIGN_LEFT , ALIGN_MIDDLE ) ;
batteryImg [ i ] = new GuiImage ( & battery ) ;
batteryImg [ i ] - > SetAlignment ( ALIGN_LEFT , ALIGN_MIDDLE ) ;
batteryImg [ i ] - > SetPosition ( 36 , 0 ) ;
batteryImg [ i ] - > SetTile ( 0 ) ;
batteryBarImg [ i ] = new GuiImage ( & batteryBar ) ;
batteryBarImg [ i ] - > SetAlignment ( ALIGN_LEFT , ALIGN_MIDDLE ) ;
batteryBarImg [ i ] - > SetPosition ( 33 , 0 ) ;
batteryBtn [ i ] = new GuiButton ( 40 , 20 ) ;
batteryBtn [ i ] - > SetLabel ( batteryTxt [ i ] ) ;
batteryBtn [ i ] - > SetImage ( batteryBarImg [ i ] ) ;
batteryBtn [ i ] - > SetIcon ( batteryImg [ i ] ) ;
batteryBtn [ i ] - > SetAlignment ( ALIGN_LEFT , ALIGN_MIDDLE ) ;
batteryBtn [ i ] - > SetRumble ( false ) ;
batteryBtn [ i ] - > SetAlpha ( 70 ) ;
batteryBtn [ i ] - > SetEffect ( EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_IN , 50 ) ;
}
batteryBtn [ 0 ] - > SetPosition ( 180 , 150 ) ;
batteryBtn [ 1 ] - > SetPosition ( 284 , 150 ) ;
batteryBtn [ 2 ] - > SetPosition ( 388 , 150 ) ;
batteryBtn [ 3 ] - > SetPosition ( 494 , 150 ) ;
char * sig = ( char * ) 0x80001804 ;
if (
sig [ 0 ] = = ' S ' & &
sig [ 1 ] = = ' T ' & &
sig [ 2 ] = = ' U ' & &
sig [ 3 ] = = ' B ' & &
sig [ 4 ] = = ' H ' & &
sig [ 5 ] = = ' A ' & &
sig [ 6 ] = = ' X ' & &
sig [ 7 ] = = ' X ' )
HBC = 1 ; // Exit to HBC
# endif
GuiTrigger trigA ;
trigA . SetSimpleTrigger ( - 1 , WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A , PAD_BUTTON_A ) ;
GuiTrigger trigB ;
trigB . SetButtonOnlyTrigger ( - 1 , WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B , PAD_BUTTON_B ) ;
GuiTrigger trigHome ;
trigHome . SetButtonOnlyTrigger ( - 1 , WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME , 0 ) ;
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GuiText titleTxt ( tr ( " HOME Menu " ) , 36 , ( GXColor ) { 255 , 255 , 255 , 255 } ) ;
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titleTxt . SetAlignment ( ALIGN_CENTRE , ALIGN_TOP ) ;
titleTxt . SetPosition ( - 180 , 40 ) ;
titleTxt . SetEffect ( EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN , 50 ) ;
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GuiText closeTxt ( tr ( " Close " ) , 28 , ( GXColor ) { 0 , 0 , 0 , 255 } ) ;
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closeTxt . SetPosition ( 10 , 3 ) ;
GuiImage closeImg ( & close ) ;
if ( Settings . wsprompt = = yes ) {
closeTxt . SetWidescreen ( CFG . widescreen ) ;
closeImg . SetWidescreen ( CFG . widescreen ) ;
}
GuiButton closeBtn ( close . GetWidth ( ) , close . GetHeight ( ) ) ;
closeBtn . SetImage ( & closeImg ) ;
closeBtn . SetAlignment ( ALIGN_CENTRE , ALIGN_TOP ) ;
closeBtn . SetPosition ( 190 , 30 ) ;
closeBtn . SetLabel ( & closeTxt ) ;
closeBtn . SetRumble ( false ) ;
closeBtn . SetEffect ( EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN , 50 ) ;
GuiImage btn1Img ( & top ) ;
GuiImage btn1OverImg ( & topOver ) ;
GuiButton btn1 ( & btn1Img , & btn1OverImg , 0 , 3 , 0 , 0 , & trigA , & btnSoundOver , & btnClick , 0 ) ;
btn1 . SetEffect ( EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN , 50 ) ;
GuiText btn2Txt ( btn1Label , 28 , ( GXColor ) { 0 , 0 , 0 , 255 } ) ;
GuiImage btn2Img ( & button ) ;
if ( Settings . wsprompt = = yes ) {
btn2Txt . SetWidescreen ( CFG . widescreen ) ;
btn2Img . SetWidescreen ( CFG . widescreen ) ;
}
GuiButton btn2 ( & btn2Img , & btn2Img , 2 , 5 , - 150 , 0 , & trigA , & btnSoundOver , & btnClick , 1 ) ;
btn2 . SetLabel ( & btn2Txt ) ;
btn2 . SetEffect ( EFFECT_SLIDE_LEFT | EFFECT_SLIDE_IN , 50 ) ;
btn2 . SetRumble ( false ) ;
if ( HBC = = 1 ) { btn2 . SetPosition ( - 150 , 0 ) ; }
GuiText btn3Txt ( btn2Label , 28 , ( GXColor ) { 0 , 0 , 0 , 255 } ) ;
GuiImage btn3Img ( & button ) ;
if ( Settings . wsprompt = = yes ) {
btn3Txt . SetWidescreen ( CFG . widescreen ) ;
btn3Img . SetWidescreen ( CFG . widescreen ) ;
}
GuiButton btn3 ( & btn3Img , & btn3Img , 2 , 5 , 150 , 0 , & trigA , & btnSoundOver , & btnClick , 1 ) ;
btn3 . SetLabel ( & btn3Txt ) ;
btn3 . SetEffect ( EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_IN , 50 ) ;
btn3 . SetRumble ( false ) ;
if ( HBC = = 1 ) { btn3 . SetPosition ( 150 , 0 ) ; }
else { btn3 . SetPosition ( 0 , 0 ) ; }
GuiImage btn4Img ( & bottom ) ;
GuiImage btn4OverImg ( & bottomOver ) ;
GuiButton btn4 ( & btn4Img , & btn4OverImg , 0 , 4 , 0 , 0 , & trigA , & btnSoundOver , & btnClick , 0 ) ;
btn4 . SetTrigger ( & trigB ) ;
btn4 . SetTrigger ( & trigHome ) ;
btn4 . SetEffect ( EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_IN , 50 ) ;
GuiImage wiimoteImg ( & wiimote ) ;
if ( Settings . wsprompt = = yes ) { wiimoteImg . SetWidescreen ( CFG . widescreen ) ; }
wiimoteImg . SetAlignment ( ALIGN_LEFT , ALIGN_BOTTOM ) ;
wiimoteImg . SetEffect ( EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_IN , 50 ) ;
wiimoteImg . SetPosition ( 50 , 210 ) ;
if ( HBC = = 1 ) { promptWindow . Append ( & btn2 ) ; }
promptWindow . Append ( & btn3 ) ;
promptWindow . Append ( & btn4 ) ;
promptWindow . Append ( & btn1 ) ;
promptWindow . Append ( & closeBtn ) ;
promptWindow . Append ( & titleTxt ) ;
promptWindow . Append ( & wiimoteImg ) ;
# ifdef HW_RVL
promptWindow . Append ( batteryBtn [ 0 ] ) ;
promptWindow . Append ( batteryBtn [ 1 ] ) ;
promptWindow . Append ( batteryBtn [ 2 ] ) ;
promptWindow . Append ( batteryBtn [ 3 ] ) ;
# endif
HaltGui ( ) ;
mainWindow - > SetState ( STATE_DISABLED ) ;
mainWindow - > Append ( & promptWindow ) ;
mainWindow - > ChangeFocus ( & promptWindow ) ;
ResumeGui ( ) ;
while ( choice = = - 1 )
{
VIDEO_WaitVSync ( ) ;
# ifdef HW_RVL
for ( i = 0 ; i < 4 ; i + + )
{
if ( WPAD_Probe ( i , NULL ) = = WPAD_ERR_NONE ) // controller connected
{
level = ( userInput [ i ] . wpad . battery_level / 100.0 ) * 4 ;
if ( level > 4 ) level = 4 ;
batteryImg [ i ] - > SetTile ( level ) ;
if ( level = = 0 )
batteryBarImg [ i ] - > SetImage ( & batteryRed ) ;
else
batteryBarImg [ i ] - > SetImage ( & batteryBar ) ;
batteryBtn [ i ] - > SetAlpha ( 255 ) ;
}
else // controller not connected
{
batteryImg [ i ] - > SetTile ( 0 ) ;
batteryImg [ i ] - > SetImage ( & battery ) ;
batteryBtn [ i ] - > SetAlpha ( 70 ) ;
}
}
# endif
if ( shutdown = = 1 )
{
wiilight ( 0 ) ;
Sys_Shutdown ( ) ;
}
if ( reset = = 1 )
Sys_Reboot ( ) ;
if ( btn1 . GetState ( ) = = STATE_CLICKED ) {
choice = 1 ;
btn1 . SetEffect ( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT , 50 ) ;
closeBtn . SetEffect ( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT , 50 ) ;
btn4 . SetEffect ( EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT , 50 ) ;
btn2 . SetEffect ( EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT , 50 ) ;
btn3 . SetEffect ( EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT , 50 ) ;
titleTxt . SetEffect ( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT , 50 ) ;
wiimoteImg . SetEffect ( EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT , 50 ) ;
# ifdef HW_RVL
for ( int i = 0 ; i < 4 ; i + + )
batteryBtn [ i ] - > SetEffect ( EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT , 50 ) ;
# endif
}
else if ( btn4 . GetState ( ) = = STATE_SELECTED )
{
wiimoteImg . SetPosition ( 50 , 165 ) ;
}
else if ( btn2 . GetState ( ) = = STATE_CLICKED ) {
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ret = WindowPrompt ( tr ( " Are you sure? " ) , 0 , tr ( " Yes " ) , tr ( " No " ) ) ;
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if ( ret = = 1 ) {
choice = 2 ;
}
HaltGui ( ) ;
mainWindow - > SetState ( STATE_DISABLED ) ;
promptWindow . SetState ( STATE_DEFAULT ) ;
mainWindow - > ChangeFocus ( & promptWindow ) ;
ResumeGui ( ) ;
btn2 . ResetState ( ) ;
}
else if ( btn3 . GetState ( ) = = STATE_CLICKED ) {
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ret = WindowPrompt ( tr ( " Are you sure? " ) , 0 , tr ( " Yes " ) , tr ( " No " ) ) ;
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if ( ret = = 1 ) {
choice = 3 ;
}
HaltGui ( ) ;
mainWindow - > SetState ( STATE_DISABLED ) ;
promptWindow . SetState ( STATE_DEFAULT ) ;
mainWindow - > ChangeFocus ( & promptWindow ) ;
ResumeGui ( ) ;
btn3 . ResetState ( ) ;
}
else if ( btn4 . GetState ( ) = = STATE_CLICKED ) {
btn1 . SetEffect ( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT , 50 ) ;
closeBtn . SetEffect ( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT , 50 ) ;
btn4 . SetEffect ( EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT , 50 ) ;
btn2 . SetEffect ( EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT , 50 ) ;
btn3 . SetEffect ( EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT , 50 ) ;
titleTxt . SetEffect ( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT , 50 ) ;
wiimoteImg . SetEffect ( EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT , 50 ) ;
# ifdef HW_RVL
for ( int i = 0 ; i < 4 ; i + + )
batteryBtn [ i ] - > SetEffect ( EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT , 50 ) ;
# endif
choice = 0 ;
}
else if ( btn4 . GetState ( ) ! = STATE_SELECTED )
{
wiimoteImg . SetPosition ( 50 , 210 ) ;
}
}
homeout - > Play ( ) ;
while ( btn1 . GetEffect ( ) > 0 ) usleep ( 50 ) ;
while ( promptWindow . GetEffect ( ) > 0 ) usleep ( 50 ) ;
HaltGui ( ) ;
homein - > Stop ( ) ;
delete homein ;
mainWindow - > Remove ( & promptWindow ) ;
mainWindow - > SetState ( STATE_DEFAULT ) ;
while ( homeout - > IsPlaying ( ) > 0 ) usleep ( 50 ) ;
homeout - > Stop ( ) ;
delete homeout ;
ResumeGui ( ) ;
return choice ;
}
/****************************************************************************
* GameWindowPrompt
*
* Displays a prompt window to user , with information , an error message , or
* presenting a user with a choice
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
int GameWindowPrompt ( )
{
int choice = - 1 , angle = 0 ;
f32 size = 0.0 ;
char ID [ 5 ] ;
char IDFull [ 7 ] ;
GuiWindow promptWindow ( 472 , 320 ) ;
promptWindow . SetAlignment ( ALIGN_CENTRE , ALIGN_MIDDLE ) ;
promptWindow . SetPosition ( 0 , - 10 ) ;
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GuiSound btnSoundOver ( button_over_pcm , button_over_pcm_size , SOUND_PCM , Settings . sfxvolume ) ;
GuiSound btnClick ( button_click2_pcm , button_click2_pcm_size , SOUND_PCM , Settings . sfxvolume ) ;
2009-06-05 00:13:39 +02:00
char imgPath [ 100 ] ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sbutton_dialogue_box.png " , CFG . theme_path ) ;
GuiImageData btnOutline ( imgPath , button_dialogue_box_png ) ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sfavorite.png " , CFG . theme_path ) ;
GuiImageData imgFavorite ( imgPath , favorite_png ) ;
snprintf ( imgPath , sizeof ( imgPath ) , " %snot_favorite.png " , CFG . theme_path ) ;
GuiImageData imgNotFavorite ( imgPath , not_favorite_png ) ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sstartgame_arrow_left.png " , CFG . theme_path ) ;
GuiImageData imgLeft ( imgPath , startgame_arrow_left_png ) ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sstartgame_arrow_right.png " , CFG . theme_path ) ;
GuiImageData imgRight ( imgPath , startgame_arrow_right_png ) ;
GuiTrigger trigA ;
trigA . SetSimpleTrigger ( - 1 , WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A , PAD_BUTTON_A ) ;
GuiTrigger trigB ;
trigB . SetButtonOnlyTrigger ( - 1 , WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B , PAD_BUTTON_B ) ;
GuiTrigger trigL ;
trigL . SetButtonOnlyTrigger ( - 1 , WPAD_BUTTON_LEFT | WPAD_CLASSIC_BUTTON_LEFT , PAD_BUTTON_LEFT ) ;
GuiTrigger trigR ;
trigR . SetButtonOnlyTrigger ( - 1 , WPAD_BUTTON_RIGHT | WPAD_CLASSIC_BUTTON_RIGHT , PAD_BUTTON_RIGHT ) ;
GuiTrigger trigPlus ;
trigPlus . SetButtonOnlyTrigger ( - 1 , WPAD_BUTTON_PLUS | WPAD_CLASSIC_BUTTON_PLUS , 0 ) ;
GuiTrigger trigMinus ;
trigMinus . SetButtonOnlyTrigger ( - 1 , WPAD_BUTTON_MINUS | WPAD_CLASSIC_BUTTON_MINUS , 0 ) ;
if ( CFG . widescreen )
snprintf ( imgPath , sizeof ( imgPath ) , " %swdialogue_box_startgame.png " , CFG . theme_path ) ;
else
snprintf ( imgPath , sizeof ( imgPath ) , " %sdialogue_box_startgame.png " , CFG . theme_path ) ;
GuiImageData dialogBox ( imgPath , CFG . widescreen ? wdialogue_box_startgame_png : dialogue_box_startgame_png ) ;
GuiImage dialogBoxImg ( & dialogBox ) ;
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GuiTooltip nameBtnTT ( tr ( " Rename Game on WBFS " ) ) ;
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if ( Settings . wsprompt = = yes )
nameBtnTT . SetWidescreen ( CFG . widescreen ) ;
GuiText nameTxt ( " " , 22 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
if ( Settings . wsprompt = = yes )
nameTxt . SetWidescreen ( CFG . widescreen ) ;
nameTxt . SetMaxWidth ( 350 , GuiText : : SCROLL ) ;
GuiButton nameBtn ( 120 , 50 ) ;
nameBtn . SetLabel ( & nameTxt ) ;
// nameBtn.SetLabelOver(&nameTxt);
nameBtn . SetAlignment ( ALIGN_CENTRE , ALIGN_MIDDLE ) ;
nameBtn . SetPosition ( 0 , - 122 ) ;
nameBtn . SetSoundOver ( & btnSoundOver ) ;
nameBtn . SetSoundClick ( & btnClick ) ;
nameBtn . SetToolTip ( & nameBtnTT , 24 , - 30 , ALIGN_LEFT ) ;
if ( Settings . godmode = = 1 ) {
nameBtn . SetTrigger ( & trigA ) ;
nameBtn . SetEffectGrow ( ) ;
}
GuiText sizeTxt ( NULL , 22 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ; //TODO: get the size here
sizeTxt . SetAlignment ( ALIGN_RIGHT , ALIGN_TOP ) ;
sizeTxt . SetPosition ( - 60 , 70 ) ;
// GuiImage diskImg;
GuiDiskCover diskImg ;
diskImg . SetWidescreen ( CFG . widescreen ) ;
diskImg . SetAlignment ( ALIGN_LEFT , ALIGN_TOP ) ;
diskImg . SetAngle ( angle ) ;
GuiDiskCover diskImg2 ;
diskImg2 . SetWidescreen ( CFG . widescreen ) ;
diskImg2 . SetAlignment ( ALIGN_CENTRE , ALIGN_MIDDLE ) ;
diskImg2 . SetPosition ( 0 , - 20 ) ;
diskImg2 . SetAngle ( angle ) ;
diskImg2 . SetBeta ( 180 ) ;
GuiText playcntTxt ( NULL , 18 , ( GXColor ) { THEME . info_r , THEME . info_g , THEME . info_b , 255 } ) ;
playcntTxt . SetAlignment ( ALIGN_CENTRE , ALIGN_MIDDLE ) ;
playcntTxt . SetPosition ( - 115 , 45 ) ;
GuiButton btn1 ( 160 , 160 ) ;
btn1 . SetAlignment ( ALIGN_CENTRE , ALIGN_MIDDLE ) ;
btn1 . SetPosition ( 0 , - 20 ) ;
btn1 . SetImage ( & diskImg ) ;
btn1 . SetSoundOver ( & btnSoundOver ) ;
btn1 . SetSoundClick ( & btnClick ) ;
btn1 . SetTrigger ( & trigA ) ;
btn1 . SetState ( STATE_SELECTED ) ;
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GuiText btn2Txt ( tr ( " Back " ) , 22 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
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GuiImage btn2Img ( & btnOutline ) ;
if ( Settings . wsprompt = = yes ) {
btn2Txt . SetWidescreen ( CFG . widescreen ) ;
btn2Img . SetWidescreen ( CFG . widescreen ) ;
}
GuiButton btn2 ( & btn2Img , & btn2Img , 1 , 5 , 0 , 0 , & trigA , & btnSoundOver , & btnClick , 1 ) ;
if ( Settings . godmode = = 1 )
{
btn2 . SetAlignment ( ALIGN_RIGHT , ALIGN_BOTTOM ) ;
btn2 . SetPosition ( - 50 , - 40 ) ;
}
else
{
btn2 . SetAlignment ( ALIGN_CENTRE , ALIGN_BOTTOM ) ;
btn2 . SetPosition ( 0 , - 40 ) ;
}
btn2 . SetLabel ( & btn2Txt ) ;
btn2 . SetTrigger ( & trigB ) ;
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GuiText btn3Txt ( tr ( " Settings " ) , 22 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
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GuiImage btn3Img ( & btnOutline ) ;
if ( Settings . wsprompt = = yes ) {
btn3Txt . SetWidescreen ( CFG . widescreen ) ;
btn3Img . SetWidescreen ( CFG . widescreen ) ; }
GuiButton btn3 ( & btn3Img , & btn3Img , 0 , 4 , 50 , - 40 , & trigA , & btnSoundOver , & btnClick , 1 ) ;
btn3 . SetLabel ( & btn3Txt ) ;
GuiImage btnFavoriteImg ;
btnFavoriteImg . SetWidescreen ( CFG . widescreen ) ;
//GuiButton btnFavorite(&btnFavoriteImg,&btnFavoriteImg, 2, 5, -125, -60, &trigA, &btnSoundOver, &btnClick,1);
GuiButton btnFavorite ( imgFavorite . GetWidth ( ) , imgFavorite . GetHeight ( ) ) ;
btnFavorite . SetAlignment ( ALIGN_CENTRE , ALIGN_MIDDLE ) ;
btnFavorite . SetPosition ( - 125 , - 60 ) ;
btnFavorite . SetImage ( & btnFavoriteImg ) ;
btnFavorite . SetSoundOver ( & btnSoundOver ) ;
btnFavorite . SetSoundClick ( & btnClick ) ;
btnFavorite . SetTrigger ( & trigA ) ;
btnFavorite . SetEffectGrow ( ) ;
GuiImage btnLeftImg ( & imgLeft ) ;
if ( Settings . wsprompt = = yes )
{
btnLeftImg . SetWidescreen ( CFG . widescreen ) ;
}
GuiButton btnLeft ( & btnLeftImg , & btnLeftImg , 0 , 5 , 20 , 0 , & trigA , & btnSoundOver , & btnClick , 1 ) ;
btnLeft . SetTrigger ( & trigL ) ;
btnLeft . SetTrigger ( & trigMinus ) ;
GuiImage btnRightImg ( & imgRight ) ;
if ( Settings . wsprompt = = yes )
{
btnRightImg . SetWidescreen ( CFG . widescreen ) ;
}
GuiButton btnRight ( & btnRightImg , & btnRightImg , 1 , 5 , - 20 , 0 , & trigA , & btnSoundOver , & btnClick , 1 ) ;
btnRight . SetTrigger ( & trigR ) ;
btnRight . SetTrigger ( & trigPlus ) ;
promptWindow . Append ( & dialogBoxImg ) ;
promptWindow . Append ( & nameBtn ) ;
promptWindow . Append ( & sizeTxt ) ;
promptWindow . Append ( & playcntTxt ) ;
promptWindow . Append ( & btn2 ) ;
promptWindow . Append ( & btnLeft ) ;
promptWindow . Append ( & btnRight ) ;
promptWindow . Append ( & btnFavorite ) ;
//check if unlocked
if ( Settings . godmode = = 1 )
{
promptWindow . Append ( & btn3 ) ;
}
promptWindow . Append ( & diskImg2 ) ;
promptWindow . Append ( & btn1 ) ;
short changed = - 1 ;
GuiImageData * diskCover = NULL ;
GuiImageData * diskCover2 = NULL ;
promptWindow . SetEffect ( EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN , 50 ) ;
while ( changed )
{
if ( changed = = 1 ) {
promptWindow . SetEffect ( EFFECT_SLIDE_LEFT | EFFECT_SLIDE_IN , 50 ) ;
}
else if ( changed = = 2 ) {
promptWindow . SetEffect ( EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_IN , 50 ) ;
}
else if ( changed = = 3 | | changed = = 4 )
{
if ( diskCover2 )
delete diskCover2 ;
diskCover2 = NULL ;
if ( diskCover )
diskCover2 = diskCover ;
diskCover = NULL ;
}
//load disc image based or what game is seleted
struct discHdr * header = & gameList [ gameSelected ] ;
snprintf ( ID , sizeof ( ID ) , " %c%c%c " , header - > id [ 0 ] , header - > id [ 1 ] , header - > id [ 2 ] ) ;
snprintf ( IDFull , sizeof ( IDFull ) , " %c%c%c%c%c%c " , header - > id [ 0 ] , header - > id [ 1 ] , header - > id [ 2 ] , header - > id [ 3 ] , header - > id [ 4 ] , header - > id [ 5 ] ) ;
if ( diskCover )
delete diskCover ;
snprintf ( imgPath , sizeof ( imgPath ) , " %s%s.png " , Settings . disc_path , IDFull ) ; //changed to current full id
diskCover = new GuiImageData ( imgPath , 0 ) ;
if ( ! diskCover - > GetImage ( ) )
{
delete diskCover ;
snprintf ( imgPath , sizeof ( imgPath ) , " %s%s.png " , Settings . disc_path , ID ) ; //changed to current id
diskCover = new GuiImageData ( imgPath , 0 ) ;
if ( ! diskCover - > GetImage ( ) )
{ snprintf ( ID , sizeof ( ID ) , " %c%c%c%c " , header - > id [ 0 ] , header - > id [ 1 ] , header - > id [ 2 ] , header - > id [ 3 ] ) ;
delete diskCover ;
snprintf ( imgPath , sizeof ( imgPath ) , " %s%s.png " , Settings . disc_path , ID ) ; //changed to current id
diskCover = new GuiImageData ( imgPath , 0 ) ;
if ( ! diskCover - > GetImage ( ) )
{
delete diskCover ;
snprintf ( imgPath , sizeof ( imgPath ) , " %snodisc.png " , Settings . disc_path ) ; //changed to nodisc.png
diskCover = new GuiImageData ( imgPath , nodisc_png ) ;
}
}
}
if ( changed = = 3 ) {
diskImg . SetImage ( diskCover2 ) ;
diskImg . SetBeta ( 0 ) ;
diskImg . SetBetaRotateEffect ( - 90 , 15 ) ;
diskImg2 . SetImage ( diskCover ) ;
diskImg2 . SetAngle ( diskImg . GetAngle ( ) ) ;
diskImg2 . SetBeta ( 180 ) ;
diskImg2 . SetBetaRotateEffect ( - 90 , 15 ) ;
sizeTxt . SetEffect ( EFFECT_FADE , - 17 ) ;
nameTxt . SetEffect ( EFFECT_FADE , - 17 ) ;
ResumeGui ( ) ;
while ( nameTxt . GetEffect ( ) > 0 | | diskImg . GetBetaRotateEffect ( ) ) usleep ( 50 ) ;
HaltGui ( ) ;
diskImg . SetImage ( diskCover ) ;
diskImg . SetBeta ( 90 ) ;
diskImg . SetBetaRotateEffect ( - 90 , 15 ) ;
diskImg2 . SetImage ( diskCover2 ) ;
diskImg2 . SetBeta ( 270 ) ;
diskImg2 . SetBetaRotateEffect ( - 90 , 15 ) ;
sizeTxt . SetEffect ( EFFECT_FADE , 17 ) ;
nameTxt . SetEffect ( EFFECT_FADE , 17 ) ;
}
else if ( changed = = 4 ) {
diskImg . SetImage ( diskCover2 ) ;
diskImg . SetBeta ( 0 ) ;
diskImg . SetBetaRotateEffect ( 90 , 15 ) ;
diskImg2 . SetImage ( diskCover ) ;
diskImg2 . SetAngle ( diskImg . GetAngle ( ) ) ;
diskImg2 . SetBeta ( 180 ) ;
diskImg2 . SetBetaRotateEffect ( 90 , 15 ) ;
sizeTxt . SetEffect ( EFFECT_FADE , - 17 ) ;
nameTxt . SetEffect ( EFFECT_FADE , - 17 ) ;
ResumeGui ( ) ;
while ( nameTxt . GetEffect ( ) > 0 | | diskImg . GetBetaRotateEffect ( ) ) usleep ( 50 ) ;
HaltGui ( ) ;
diskImg . SetImage ( diskCover ) ;
diskImg . SetBeta ( 270 ) ;
diskImg . SetBetaRotateEffect ( 90 , 15 ) ;
diskImg2 . SetImage ( diskCover2 ) ;
diskImg2 . SetBeta ( 90 ) ;
diskImg2 . SetBetaRotateEffect ( 90 , 15 ) ;
sizeTxt . SetEffect ( EFFECT_FADE , 17 ) ;
nameTxt . SetEffect ( EFFECT_FADE , 17 ) ;
}
else
diskImg . SetImage ( diskCover ) ;
WBFS_GameSize ( header - > id , & size ) ;
sizeTxt . SetTextf ( " %.2fGB " , size ) ; //set size text;
nameTxt . SetText ( get_title ( header ) ) ;
struct Game_NUM * game_num = CFG_get_game_num ( header - > id ) ;
if ( game_num ) {
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playcount = game_num - > count ;
favoritevar = game_num - > favorite ;
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} else {
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playcount = 0 ;
favoritevar = 0 ;
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}
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playcntTxt . SetTextf ( " %s: %i " , tr ( " Play Count " ) , playcount ) ;
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btnFavoriteImg . SetImage ( favoritevar ? & imgFavorite : & imgNotFavorite ) ;
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nameTxt . SetPosition ( 0 , 1 ) ;
if ( changed ! = 3 & & changed ! = 4 ) // changed==3 or changed==4 --> only Resume the GUI
{
HaltGui ( ) ;
mainWindow - > SetState ( STATE_DISABLED ) ;
mainWindow - > Append ( & promptWindow ) ;
mainWindow - > ChangeFocus ( & promptWindow ) ;
}
ResumeGui ( ) ;
changed = 0 ;
while ( choice = = - 1 )
{
diskImg . SetSpin ( btn1 . GetState ( ) = = STATE_SELECTED ) ;
diskImg2 . SetSpin ( btn1 . GetState ( ) = = STATE_SELECTED ) ;
if ( shutdown = = 1 ) //for power button
{
wiilight ( 0 ) ;
Sys_Shutdown ( ) ;
}
if ( reset = = 1 ) //for reset button
Sys_Reboot ( ) ;
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if ( btn1 . GetState ( ) = = STATE_CLICKED ) {
//playcounter
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struct Game_NUM * game_num = CFG_get_game_num ( header - > id ) ;
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if ( game_num ) {
favoritevar = game_num - > favorite ;
playcount = game_num - > count ;
} else {
favoritevar = 0 ;
playcount = 0 ;
}
playcount + = 1 ;
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if ( isInserted ( bootDevice ) ) {
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CFG_save_game_num ( header - > id ) ;
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}
choice = 1 ;
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//SDCard_deInit();// moved this into menu.cpp after checking for gct file and alt dol
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}
else if ( btn2 . GetState ( ) = = STATE_CLICKED ) { //back
choice = 0 ;
promptWindow . SetEffect ( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT , 50 ) ;
mainWindow - > SetState ( STATE_DEFAULT ) ;
wiilight ( 0 ) ;
}
else if ( btn3 . GetState ( ) = = STATE_CLICKED ) { //settings
choice = 2 ;
promptWindow . SetEffect ( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT , 50 ) ;
}
else if ( nameBtn . GetState ( ) = = STATE_CLICKED ) { //rename
choice = 3 ;
promptWindow . SetEffect ( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT , 50 ) ;
}
else if ( btnFavorite . GetState ( ) = = STATE_CLICKED ) { //switch favorite
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//if(isSdInserted()) {
if ( isInserted ( bootDevice ) ) {
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struct Game_NUM * game_num = CFG_get_game_num ( header - > id ) ;
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if ( game_num ) {
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playcount = game_num - > count ;
favoritevar = game_num - > favorite ;
} else {
playcount = 0 ;
favoritevar = 0 ;
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}
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favoritevar = ( favoritevar + 1 ) % 2 ;
CFG_save_game_num ( header - > id ) ;
btnFavoriteImg . SetImage ( favoritevar ? & imgFavorite : & imgNotFavorite ) ;
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}
btnFavorite . ResetState ( ) ;
}
// this next part is long because nobody could agree on what the left/right buttons should do
else if ( ( btnRight . GetState ( ) = = STATE_CLICKED ) & & ( Settings . xflip = = no ) ) { //next game
promptWindow . SetEffect ( EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT , 50 ) ;
changed = 1 ;
btnClick . Play ( ) ;
gameSelected = ( gameSelected + 1 ) % gameCnt ;
btnRight . ResetState ( ) ;
break ;
}
else if ( ( btnLeft . GetState ( ) = = STATE_CLICKED ) & & ( Settings . xflip = = no ) ) { //previous game
promptWindow . SetEffect ( EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT , 50 ) ;
changed = 2 ;
btnClick . Play ( ) ;
gameSelected = ( gameSelected - 1 + gameCnt ) % gameCnt ;
btnLeft . ResetState ( ) ;
break ;
}
else if ( ( btnRight . GetState ( ) = = STATE_CLICKED ) & & ( Settings . xflip = = yes ) ) { //previous game
promptWindow . SetEffect ( EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT , 50 ) ;
changed = 2 ;
btnClick . Play ( ) ;
gameSelected = ( gameSelected - 1 + gameCnt ) % gameCnt ;
btnRight . ResetState ( ) ;
break ;
}
else if ( ( btnLeft . GetState ( ) = = STATE_CLICKED ) & & ( Settings . xflip = = yes ) ) { //netx game
promptWindow . SetEffect ( EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT , 50 ) ;
changed = 1 ;
btnClick . Play ( ) ;
gameSelected = ( gameSelected + 1 ) % gameCnt ;
btnLeft . ResetState ( ) ;
break ;
}
else if ( ( btnRight . GetState ( ) = = STATE_CLICKED ) & & ( Settings . xflip = = sysmenu ) ) { //previous game
promptWindow . SetEffect ( EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT , 50 ) ;
changed = 2 ;
btnClick . Play ( ) ;
gameSelected = ( gameSelected + 1 ) % gameCnt ;
btnRight . ResetState ( ) ;
break ;
}
else if ( ( btnLeft . GetState ( ) = = STATE_CLICKED ) & & ( Settings . xflip = = sysmenu ) ) { //netx game
promptWindow . SetEffect ( EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT , 50 ) ;
changed = 1 ;
btnClick . Play ( ) ;
gameSelected = ( gameSelected - 1 + gameCnt ) % gameCnt ;
btnLeft . ResetState ( ) ;
break ;
}
else if ( ( btnRight . GetState ( ) = = STATE_CLICKED ) & & ( Settings . xflip = = wtf ) ) { //previous game
promptWindow . SetEffect ( EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT , 50 ) ;
changed = 1 ;
btnClick . Play ( ) ;
gameSelected = ( gameSelected - 1 + gameCnt ) % gameCnt ;
btnRight . ResetState ( ) ;
break ;
}
else if ( ( btnLeft . GetState ( ) = = STATE_CLICKED ) & & ( Settings . xflip = = wtf ) ) { //netx game
promptWindow . SetEffect ( EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT , 50 ) ;
changed = 2 ;
btnClick . Play ( ) ;
gameSelected = ( gameSelected + 1 ) % gameCnt ;
btnLeft . ResetState ( ) ;
break ;
}
else if ( ( btnRight . GetState ( ) = = STATE_CLICKED ) & & ( Settings . xflip = = disk3d ) ) { //next game
// diskImg.SetBetaRotateEffect(45, 90);
changed = 3 ;
btnClick . Play ( ) ;
gameSelected = ( gameSelected + 1 ) % gameCnt ;
btnRight . ResetState ( ) ;
break ;
}
else if ( ( btnLeft . GetState ( ) = = STATE_CLICKED ) & & ( Settings . xflip = = disk3d ) ) { //previous game
// diskImg.SetBetaRotateEffect(-45, 90);
// promptWindow.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 1/*50*/);
changed = 4 ;
btnClick . Play ( ) ;
gameSelected = ( gameSelected - 1 + gameCnt ) % gameCnt ;
btnLeft . ResetState ( ) ;
break ;
}
}
while ( promptWindow . GetEffect ( ) > 0 ) usleep ( 50 ) ;
HaltGui ( ) ;
if ( changed ! = 3 & & changed ! = 4 ) // changed==3 or changed==4 --> only Halt the GUI
{
mainWindow - > Remove ( & promptWindow ) ;
ResumeGui ( ) ;
}
}
delete diskCover ;
delete diskCover2 ;
return choice ;
}
/****************************************************************************
* DiscWait
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
int
DiscWait ( const char * title , const char * msg , const char * btn1Label , const char * btn2Label , int IsDeviceWait )
{
int i = 30 , ret = 0 ;
u32 cover = 0 ;
GuiWindow promptWindow ( 472 , 320 ) ;
promptWindow . SetAlignment ( ALIGN_CENTRE , ALIGN_MIDDLE ) ;
promptWindow . SetPosition ( 0 , - 10 ) ;
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GuiSound btnSoundOver ( button_over_pcm , button_over_pcm_size , SOUND_PCM , Settings . sfxvolume ) ;
GuiSound btnClick ( button_click2_pcm , button_click2_pcm_size , SOUND_PCM , Settings . sfxvolume ) ;
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char imgPath [ 100 ] ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sbutton_dialogue_box.png " , CFG . theme_path ) ;
GuiImageData btnOutline ( imgPath , button_dialogue_box_png ) ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sdialogue_box.png " , CFG . theme_path ) ;
GuiImageData dialogBox ( imgPath , dialogue_box_png ) ;
GuiTrigger trigA ;
trigA . SetSimpleTrigger ( - 1 , WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A , PAD_BUTTON_A ) ;
GuiTrigger trigB ;
trigB . SetButtonOnlyTrigger ( - 1 , WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B , PAD_BUTTON_B ) ;
GuiImage dialogBoxImg ( & dialogBox ) ;
if ( Settings . wsprompt = = yes ) {
dialogBoxImg . SetWidescreen ( CFG . widescreen ) ;
}
GuiText titleTxt ( title , 26 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
titleTxt . SetAlignment ( ALIGN_CENTRE , ALIGN_TOP ) ;
titleTxt . SetPosition ( 0 , 60 ) ;
GuiText msgTxt ( msg , 22 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
msgTxt . SetAlignment ( ALIGN_CENTRE , ALIGN_MIDDLE ) ;
msgTxt . SetPosition ( 0 , - 40 ) ;
msgTxt . SetMaxWidth ( 430 ) ;
GuiText btn1Txt ( btn1Label , 22 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
GuiImage btn1Img ( & btnOutline ) ;
if ( Settings . wsprompt = = yes ) {
btn1Txt . SetWidescreen ( CFG . widescreen ) ;
btn1Img . SetWidescreen ( CFG . widescreen ) ;
}
GuiButton btn1 ( & btn1Img , & btn1Img , 1 , 5 , 0 , 0 , & trigA , & btnSoundOver , & btnClick , 1 ) ;
if ( btn2Label )
{
btn1 . SetAlignment ( ALIGN_LEFT , ALIGN_BOTTOM ) ;
btn1 . SetPosition ( 40 , - 45 ) ;
}
else
{
btn1 . SetAlignment ( ALIGN_CENTRE , ALIGN_BOTTOM ) ;
btn1 . SetPosition ( 0 , - 45 ) ;
}
btn1 . SetLabel ( & btn1Txt ) ;
btn1 . SetTrigger ( & trigB ) ;
btn1 . SetState ( STATE_SELECTED ) ;
GuiText btn2Txt ( btn2Label , 22 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
GuiImage btn2Img ( & btnOutline ) ;
if ( Settings . wsprompt = = yes ) {
btn2Txt . SetWidescreen ( CFG . widescreen ) ;
btn2Img . SetWidescreen ( CFG . widescreen ) ;
}
GuiButton btn2 ( & btn2Img , & btn2Img , 1 , 4 , - 20 , - 25 , & trigA , & btnSoundOver , & btnClick , 1 ) ;
btn2 . SetLabel ( & btn2Txt ) ;
if ( ( Settings . wsprompt = = yes ) & & ( CFG . widescreen ) ) { /////////////adjust buttons for widescreen
msgTxt . SetMaxWidth ( 380 ) ;
if ( btn2Label )
{
btn1 . SetAlignment ( ALIGN_LEFT , ALIGN_BOTTOM ) ;
btn2 . SetPosition ( - 70 , - 80 ) ;
btn1 . SetPosition ( 70 , - 80 ) ;
}
else
{
btn1 . SetAlignment ( ALIGN_CENTRE , ALIGN_BOTTOM ) ;
btn1 . SetPosition ( 0 , - 80 ) ;
}
}
GuiText timerTxt ( NULL , 26 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
timerTxt . SetAlignment ( ALIGN_CENTRE , ALIGN_TOP ) ;
timerTxt . SetPosition ( 0 , 160 ) ;
promptWindow . Append ( & dialogBoxImg ) ;
promptWindow . Append ( & titleTxt ) ;
promptWindow . Append ( & msgTxt ) ;
if ( btn1Label )
promptWindow . Append ( & btn1 ) ;
if ( btn2Label )
promptWindow . Append ( & btn2 ) ;
if ( IsDeviceWait )
promptWindow . Append ( & timerTxt ) ;
promptWindow . SetEffect ( EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN , 50 ) ;
HaltGui ( ) ;
mainWindow - > SetState ( STATE_DISABLED ) ;
mainWindow - > Append ( & promptWindow ) ;
mainWindow - > ChangeFocus ( & promptWindow ) ;
ResumeGui ( ) ;
if ( IsDeviceWait ) {
while ( i > = 0 )
{
VIDEO_WaitVSync ( ) ;
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timerTxt . SetTextf ( " %u %s " , i , tr ( " seconds left " ) ) ;
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HaltGui ( ) ;
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if ( Settings . cios = = ios222 ) {
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ret = IOS_ReloadIOS ( 222 ) ;
load_ehc_module ( ) ;
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} else {
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ret = IOS_ReloadIOS ( 249 ) ;
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}
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ResumeGui ( ) ;
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sleep ( 1 ) ;
ret = WBFS_Init ( WBFS_DEVICE_USB ) ;
if ( ret > = 0 )
break ;
i - - ;
}
} else {
while ( ! ( cover & 0x2 ) )
{
VIDEO_WaitVSync ( ) ;
if ( btn1 . GetState ( ) = = STATE_CLICKED ) {
btn1 . ResetState ( ) ;
break ;
}
ret = WDVD_GetCoverStatus ( & cover ) ;
if ( ret < 0 )
break ;
}
}
promptWindow . SetEffect ( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT , 50 ) ;
while ( promptWindow . GetEffect ( ) > 0 ) usleep ( 50 ) ;
HaltGui ( ) ;
mainWindow - > Remove ( & promptWindow ) ;
mainWindow - > SetState ( STATE_DEFAULT ) ;
ResumeGui ( ) ;
return ret ;
}
/****************************************************************************
* FormatingPartition
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
int
FormatingPartition ( const char * title , partitionEntry * entry )
{
int ret ;
GuiWindow promptWindow ( 472 , 320 ) ;
promptWindow . SetAlignment ( ALIGN_CENTRE , ALIGN_MIDDLE ) ;
promptWindow . SetPosition ( 0 , - 10 ) ;
char imgPath [ 100 ] ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sbutton_dialogue_box.png " , CFG . theme_path ) ;
GuiImageData btnOutline ( imgPath , button_dialogue_box_png ) ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sdialogue_box.png " , CFG . theme_path ) ;
GuiImageData dialogBox ( imgPath , dialogue_box_png ) ;
GuiTrigger trigA ;
trigA . SetSimpleTrigger ( - 1 , WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A , PAD_BUTTON_A ) ;
GuiImage dialogBoxImg ( & dialogBox ) ;
if ( Settings . wsprompt = = yes ) {
dialogBoxImg . SetWidescreen ( CFG . widescreen ) ;
}
GuiText titleTxt ( title , 26 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
titleTxt . SetAlignment ( ALIGN_CENTRE , ALIGN_TOP ) ;
titleTxt . SetPosition ( 0 , 60 ) ;
promptWindow . Append ( & dialogBoxImg ) ;
promptWindow . Append ( & titleTxt ) ;
promptWindow . SetEffect ( EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN , 50 ) ;
HaltGui ( ) ;
mainWindow - > SetState ( STATE_DISABLED ) ;
mainWindow - > Append ( & promptWindow ) ;
mainWindow - > ChangeFocus ( & promptWindow ) ;
ResumeGui ( ) ;
VIDEO_WaitVSync ( ) ;
ret = WBFS_Format ( entry - > sector , entry - > size ) ;
promptWindow . SetEffect ( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT , 50 ) ;
while ( promptWindow . GetEffect ( ) > 0 ) usleep ( 50 ) ;
HaltGui ( ) ;
mainWindow - > Remove ( & promptWindow ) ;
mainWindow - > SetState ( STATE_DEFAULT ) ;
ResumeGui ( ) ;
return ret ;
}
/****************************************************************************
2009-06-13 23:10:37 +02:00
* SearchMissingImages
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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void SearchMissingImages ( int choice2 )
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{
GuiWindow promptWindow ( 472 , 320 ) ;
promptWindow . SetAlignment ( ALIGN_CENTRE , ALIGN_MIDDLE ) ;
promptWindow . SetPosition ( 0 , - 10 ) ;
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GuiSound btnSoundOver ( button_over_pcm , button_over_pcm_size , SOUND_PCM , Settings . sfxvolume ) ;
GuiSound btnClick ( button_click2_pcm , button_click2_pcm_size , SOUND_PCM , Settings . sfxvolume ) ;
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char imgPath [ 100 ] ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sbutton_dialogue_box.png " , CFG . theme_path ) ;
GuiImageData btnOutline ( imgPath , button_dialogue_box_png ) ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sdialogue_box.png " , CFG . theme_path ) ;
GuiImageData dialogBox ( imgPath , dialogue_box_png ) ;
GuiTrigger trigA ;
trigA . SetSimpleTrigger ( - 1 , WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A , PAD_BUTTON_A ) ;
GuiImage dialogBoxImg ( & dialogBox ) ;
if ( Settings . wsprompt = = yes ) {
dialogBoxImg . SetWidescreen ( CFG . widescreen ) ;
}
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GuiText titleTxt ( tr ( " Initializing Network " ) , 26 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
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titleTxt . SetAlignment ( ALIGN_CENTRE , ALIGN_TOP ) ;
titleTxt . SetPosition ( 0 , 60 ) ;
char msg [ 20 ] = " " ;
GuiText msgTxt ( msg , 22 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
msgTxt . SetAlignment ( ALIGN_CENTRE , ALIGN_MIDDLE ) ;
msgTxt . SetPosition ( 0 , - 40 ) ;
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GuiText btn1Txt ( tr ( " Cancel " ) , 22 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
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GuiImage btn1Img ( & btnOutline ) ;
if ( Settings . wsprompt = = yes ) {
btn1Txt . SetWidescreen ( CFG . widescreen ) ;
btn1Img . SetWidescreen ( CFG . widescreen ) ;
}
GuiButton btn1 ( & btn1Img , & btn1Img , 2 , 4 , 0 , - 45 , & trigA , & btnSoundOver , & btnClick , 1 ) ;
btn1 . SetLabel ( & btn1Txt ) ;
btn1 . SetState ( STATE_SELECTED ) ;
if ( ( Settings . wsprompt = = yes ) & & ( CFG . widescreen ) ) { /////////////adjust buttons for widescreen
btn1 . SetAlignment ( ALIGN_CENTRE , ALIGN_BOTTOM ) ;
btn1 . SetPosition ( 0 , - 80 ) ;
}
promptWindow . Append ( & dialogBoxImg ) ;
promptWindow . Append ( & titleTxt ) ;
promptWindow . Append ( & msgTxt ) ;
promptWindow . Append ( & btn1 ) ;
promptWindow . SetEffect ( EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN , 50 ) ;
HaltGui ( ) ;
mainWindow - > SetState ( STATE_DISABLED ) ;
mainWindow - > Append ( & promptWindow ) ;
mainWindow - > ChangeFocus ( & promptWindow ) ;
ResumeGui ( ) ;
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while ( ! IsNetworkInit ( ) ) {
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VIDEO_WaitVSync ( ) ;
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Initialize_Network ( ) ;
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if ( ! IsNetworkInit ( ) ) {
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msgTxt . SetText ( tr ( " Could not initialize network! " ) ) ;
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}
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if ( btn1 . GetState ( ) = = STATE_CLICKED ) {
btn1 . ResetState ( ) ;
break ;
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}
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}
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if ( IsNetworkInit ( ) ) {
msgTxt . SetTextf ( " IP: %s " , GetNetworkIP ( ) ) ;
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cntMissFiles = 0 ;
u32 i = 0 ;
char filename [ 11 ] ;
bool found1 = false ; /////add Ids of games that are missing covers to cntMissFiles
bool found2 = false ;
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bool found3 = false ;
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for ( i = 0 ; i < gameCnt & & cntMissFiles < 500 ; i + + )
{
struct discHdr * header = & gameList [ i ] ;
if ( choice2 ! = 3 ) {
snprintf ( filename , sizeof ( filename ) , " %c%c%c.png " , header - > id [ 0 ] , header - > id [ 1 ] , header - > id [ 2 ] ) ;
found2 = findfile ( filename , Settings . covers_path ) ;
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snprintf ( filename , sizeof ( filename ) , " %c%c%c%c.png " , header - > id [ 0 ] , header - > id [ 1 ] , header - > id [ 2 ] , header - > id [ 3 ] ) ;
found3 = findfile ( filename , Settings . covers_path ) ;
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snprintf ( filename , sizeof ( filename ) , " %c%c%c%c%c%c.png " , header - > id [ 0 ] , header - > id [ 1 ] , header - > id [ 2 ] ,
header - > id [ 3 ] , header - > id [ 4 ] , header - > id [ 5 ] ) ; //full id
found1 = findfile ( filename , Settings . covers_path ) ;
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if ( ! found1 & & ! found2 & & ! found3 ) //if could not find any image
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{
snprintf ( missingFiles [ cntMissFiles ] , 11 , " %s " , filename ) ;
cntMissFiles + + ;
}
}
else if ( choice2 = = 3 ) {
snprintf ( filename , sizeof ( filename ) , " %c%c%c.png " , header - > id [ 0 ] , header - > id [ 1 ] , header - > id [ 2 ] ) ;
found2 = findfile ( filename , Settings . disc_path ) ;
snprintf ( filename , sizeof ( filename ) , " %c%c%c%c%c%c.png " , header - > id [ 0 ] , header - > id [ 1 ] , header - > id [ 2 ] ,
header - > id [ 3 ] , header - > id [ 4 ] , header - > id [ 5 ] ) ; //full id
found1 = findfile ( filename , Settings . disc_path ) ;
if ( ! found1 & & ! found2 )
{
snprintf ( missingFiles [ cntMissFiles ] , 11 , " %s " , filename ) ;
cntMissFiles + + ;
}
}
}
}
promptWindow . SetEffect ( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT , 50 ) ;
while ( promptWindow . GetEffect ( ) > 0 ) usleep ( 50 ) ;
HaltGui ( ) ;
mainWindow - > Remove ( & promptWindow ) ;
mainWindow - > SetState ( STATE_DEFAULT ) ;
ResumeGui ( ) ;
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return ;
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}
/****************************************************************************
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* ProgressDownloadWindow
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*
* Opens a window , which displays progress to the user . Can either display a
* progress bar showing % completion , or a throbber that only shows that an
* action is in progress .
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
int
ProgressDownloadWindow ( int choice2 )
{
int i = 0 , cntNotFound = 0 ;
GuiWindow promptWindow ( 472 , 320 ) ;
promptWindow . SetAlignment ( ALIGN_CENTRE , ALIGN_MIDDLE ) ;
promptWindow . SetPosition ( 0 , - 10 ) ;
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GuiSound btnSoundOver ( button_over_pcm , button_over_pcm_size , SOUND_PCM , Settings . sfxvolume ) ;
GuiSound btnClick ( button_click2_pcm , button_click2_pcm_size , SOUND_PCM , Settings . sfxvolume ) ;
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char imgPath [ 100 ] ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sbutton_dialogue_box.png " , CFG . theme_path ) ;
GuiImageData btnOutline ( imgPath , button_dialogue_box_png ) ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sdialogue_box.png " , CFG . theme_path ) ;
GuiImageData dialogBox ( imgPath , dialogue_box_png ) ;
GuiTrigger trigA ;
trigA . SetSimpleTrigger ( - 1 , WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A , PAD_BUTTON_A ) ;
GuiImage dialogBoxImg ( & dialogBox ) ;
if ( Settings . wsprompt = = yes ) {
dialogBoxImg . SetWidescreen ( CFG . widescreen ) ; }
snprintf ( imgPath , sizeof ( imgPath ) , " %sprogressbar_outline.png " , CFG . theme_path ) ;
GuiImageData progressbarOutline ( imgPath , progressbar_outline_png ) ;
GuiImage progressbarOutlineImg ( & progressbarOutline ) ;
if ( Settings . wsprompt = = yes ) {
progressbarOutlineImg . SetWidescreen ( CFG . widescreen ) ; }
progressbarOutlineImg . SetAlignment ( ALIGN_LEFT , ALIGN_MIDDLE ) ;
progressbarOutlineImg . SetPosition ( 25 , 40 ) ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sprogressbar_empty.png " , CFG . theme_path ) ;
GuiImageData progressbarEmpty ( imgPath , progressbar_empty_png ) ;
GuiImage progressbarEmptyImg ( & progressbarEmpty ) ;
progressbarEmptyImg . SetAlignment ( ALIGN_LEFT , ALIGN_MIDDLE ) ;
progressbarEmptyImg . SetPosition ( 25 , 40 ) ;
progressbarEmptyImg . SetTile ( 100 ) ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sprogressbar.png " , CFG . theme_path ) ;
GuiImageData progressbar ( imgPath , progressbar_png ) ;
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GuiImage progressbarImg ( & progressbar ) ;
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progressbarImg . SetAlignment ( ALIGN_LEFT , ALIGN_MIDDLE ) ;
progressbarImg . SetPosition ( 25 , 40 ) ;
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GuiText titleTxt ( tr ( " Downloading file " ) , 26 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
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titleTxt . SetAlignment ( ALIGN_CENTRE , ALIGN_TOP ) ;
titleTxt . SetPosition ( 0 , 60 ) ;
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GuiText msgTxt ( NULL , 20 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
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msgTxt . SetAlignment ( ALIGN_CENTRE , ALIGN_TOP ) ;
msgTxt . SetPosition ( 0 , 130 ) ;
GuiText msg2Txt ( NULL , 26 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
msg2Txt . SetAlignment ( ALIGN_CENTRE , ALIGN_TOP ) ;
msg2Txt . SetPosition ( 0 , 100 ) ;
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GuiText prTxt ( NULL , 26 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
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prTxt . SetAlignment ( ALIGN_CENTRE , ALIGN_MIDDLE ) ;
prTxt . SetPosition ( 0 , 40 ) ;
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GuiText btn1Txt ( tr ( " Cancel " ) , 22 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
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GuiImage btn1Img ( & btnOutline ) ;
if ( Settings . wsprompt = = yes ) {
btn1Txt . SetWidescreen ( CFG . widescreen ) ;
btn1Img . SetWidescreen ( CFG . widescreen ) ; }
GuiButton btn1 ( & btn1Img , & btn1Img , 2 , 4 , 0 , - 45 , & trigA , & btnSoundOver , & btnClick , 1 ) ;
btn1 . SetLabel ( & btn1Txt ) ;
btn1 . SetState ( STATE_SELECTED ) ;
if ( ( Settings . wsprompt = = yes ) & & ( CFG . widescreen ) ) { /////////////adjust for widescreen
progressbarOutlineImg . SetAlignment ( ALIGN_CENTRE , ALIGN_MIDDLE ) ;
progressbarOutlineImg . SetPosition ( 0 , 40 ) ;
progressbarEmptyImg . SetPosition ( 80 , 40 ) ;
progressbarEmptyImg . SetTile ( 78 ) ;
progressbarImg . SetPosition ( 80 , 40 ) ;
}
promptWindow . Append ( & dialogBoxImg ) ;
promptWindow . Append ( & titleTxt ) ;
promptWindow . Append ( & msgTxt ) ;
promptWindow . Append ( & msg2Txt ) ;
promptWindow . Append ( & progressbarEmptyImg ) ;
promptWindow . Append ( & progressbarImg ) ;
promptWindow . Append ( & progressbarOutlineImg ) ;
promptWindow . Append ( & prTxt ) ;
promptWindow . Append ( & btn1 ) ;
HaltGui ( ) ;
mainWindow - > SetState ( STATE_DISABLED ) ;
mainWindow - > Append ( & promptWindow ) ;
mainWindow - > ChangeFocus ( & promptWindow ) ;
ResumeGui ( ) ;
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2009-07-13 02:40:25 +02:00
int offset = 0 , tries = 0 ;
int serverCnt3d = 1 , serverCnt2d = 1 , serverCntDisc = 1 ;
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char server3d [ 75 ] ;
char serverDisc [ 75 ] ;
char server2d [ 75 ] ;
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snprintf ( server3d , sizeof ( server3d ) , " http://wiitdb.com/wiitdb/artwork/cover3D/ " ) ;
snprintf ( serverDisc , sizeof ( serverDisc ) , " http://wiitdb.com/wiitdb/artwork/disc/ " ) ;
snprintf ( server2d , sizeof ( server2d ) , " http://wiitdb.com/wiitdb/artwork/cover/ " ) ;
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2009-06-28 23:56:38 +02:00
//check if directory exist and if not create one
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struct stat st ;
if ( stat ( Settings . covers_path , & st ) ! = 0 ) {
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if ( subfoldercreate ( Settings . covers_path ) ! = 1 ) {
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WindowPrompt ( tr ( " Error ! " ) , tr ( " Can't create directory " ) , tr ( " OK " ) ) ;
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cntMissFiles = 0 ;
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}
}
if ( stat ( Settings . disc_path , & st ) ! = 0 ) {
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if ( subfoldercreate ( Settings . disc_path ) ! = 1 ) {
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WindowPrompt ( tr ( " Error ! " ) , tr ( " Can't create directory " ) , tr ( " OK " ) ) ;
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cntMissFiles = 0 ;
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}
}
2009-07-15 19:20:45 +02:00
2009-07-17 15:00:56 +02:00
// get Wii's language setting
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char sysLanguage [ 3 ] ;
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GetLanguageToLangCode ( sysLanguage ) ;
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//int server = 1;
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while ( i < cntMissFiles )
{
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tries = 0 ;
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prTxt . SetTextf ( " %i%% " , 100 * i / cntMissFiles ) ;
if ( ( Settings . wsprompt = = yes ) & & ( CFG . widescreen ) )
{
//adjust for widescreen
progressbarImg . SetPosition ( 80 , 40 ) ;
progressbarImg . SetTile ( 80 * i / cntMissFiles ) ;
}
else
{
progressbarImg . SetTile ( 100 * i / cntMissFiles ) ;
}
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if ( cntMissFiles - i > 1 ) msgTxt . SetTextf ( " %i %s " , cntMissFiles - i , tr ( " files left " ) ) ;
else msgTxt . SetTextf ( " %i %s " , cntMissFiles - i , tr ( " file left " ) ) ;
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msg2Txt . SetTextf ( " %s " , missingFiles [ i ] ) ;
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//download boxart image
char imgPath [ 100 ] ;
char URLFile [ 100 ] ;
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char tmp [ 75 ] ;
sprintf ( tmp , " Not Found " ) ;
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struct block file = downloadfile ( URLFile ) ;
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if ( choice2 = = 2 )
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{
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while ( tries < serverCnt3d ) {
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//Creates URL depending from which Country the game is
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switch ( missingFiles [ i ] [ 3 ] ) {
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case ' J ' :
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sprintf ( URLFile , " %sJA/%s " , server3d , missingFiles [ i ] ) ;
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break ;
case ' K ' :
case ' T ' :
case ' Q ' :
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sprintf ( URLFile , " %sKO/%s " , server3d , missingFiles [ i ] ) ;
break ;
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case ' D ' :
case ' F ' :
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case ' I ' :
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case ' P ' :
case ' X ' :
case ' Y ' :
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sprintf ( URLFile , " %s%s/%s " , server3d , sysLanguage , missingFiles [ i ] ) ;
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break ;
case ' E ' :
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sprintf ( URLFile , " %sUS/%s " , server3d , missingFiles [ i ] ) ;
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break ;
}
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sprintf ( imgPath , " %s%s " , Settings . covers_path , missingFiles [ i ] ) ;
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file = downloadfile ( URLFile ) ;
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if ( ! ( file . size = = 36864 | | file . size < = 1024 | | file . size = = 7386 | | file . size < = 1174 | | file . size = = 4446 | | file . data = = NULL ) )
{
break ;
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}
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else
{
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sprintf ( URLFile , " %sEN/%s " , server3d , missingFiles [ i ] ) ;
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file = downloadfile ( URLFile ) ;
if ( ! ( file . size = = 36864 | | file . size < = 1024 | | file . size = = 7386 | | file . size < = 1174 | | file . size = = 4446 | | file . data = = NULL ) )
{
break ;
}
}
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tries + + ;
}
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}
if ( choice2 = = 3 )
{
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while ( tries < serverCntDisc ) {
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//Creates URL depending from which Country the game is
switch ( missingFiles [ i ] [ 3 ] )
{
case ' J ' :
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sprintf ( URLFile , " %sJA/%s " , serverDisc , missingFiles [ i ] ) ;
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break ;
case ' K ' :
case ' T ' :
case ' Q ' :
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sprintf ( URLFile , " %sKO/%s " , serverDisc , missingFiles [ i ] ) ;
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break ;
case ' D ' :
case ' F ' :
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case ' I ' :
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case ' P ' :
case ' X ' :
case ' Y ' :
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sprintf ( URLFile , " %s%s/%s " , serverDisc , sysLanguage , missingFiles [ i ] ) ;
break ;
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case ' E ' :
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sprintf ( URLFile , " %sUS/%s " , serverDisc , missingFiles [ i ] ) ;
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break ;
}
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sprintf ( imgPath , " %s%s " , Settings . disc_path , missingFiles [ i ] ) ;
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file = downloadfile ( URLFile ) ;
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if ( ! ( file . size = = 36864 | | file . size < = 1024 | | file . size = = 7386 | | file . size < = 1174 | | file . size = = 4446 | | file . data = = NULL ) )
{
break ;
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}
else
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{
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sprintf ( URLFile , " %sEN/%s " , serverDisc , missingFiles [ i ] ) ;
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file = downloadfile ( URLFile ) ;
if ( ! ( file . size = = 36864 | | file . size < = 1024 | | file . size = = 7386 | | file . size < = 1174 | | file . size = = 4446 | | file . data = = NULL ) )
{
break ;
}
}
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tries + + ;
}
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}
if ( choice2 = = 1 )
{
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while ( tries < serverCnt2d ) {
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//Creates URL depending from which Country the game is
switch ( missingFiles [ i ] [ 3 ] )
{
case ' J ' :
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sprintf ( URLFile , " %sJA/%s " , server2d , missingFiles [ i ] ) ;
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break ;
case ' K ' :
case ' T ' :
case ' Q ' :
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sprintf ( URLFile , " %sKO/%s " , server2d , missingFiles [ i ] ) ;
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break ;
case ' D ' :
case ' F ' :
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case ' I ' :
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case ' P ' :
case ' X ' :
case ' Y ' :
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sprintf ( URLFile , " %s%s/%s " , server2d , sysLanguage , missingFiles [ i ] ) ;
break ;
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case ' E ' :
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sprintf ( URLFile , " %sUS/%s " , server2d , missingFiles [ i ] ) ;
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break ;
}
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sprintf ( imgPath , " %s%s " , Settings . covers_path , missingFiles [ i ] ) ;
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file = downloadfile ( URLFile ) ;
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if ( ! ( file . size = = 36864 | | file . size < = 1024 | | file . size = = 7386 | | file . size < = 1174 | | file . size = = 4446 | | file . data = = NULL ) )
{
break ;
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}
else
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{
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sprintf ( URLFile , " %sEN/%s " , server2d , missingFiles [ i ] ) ;
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file = downloadfile ( URLFile ) ;
if ( ! ( file . size = = 36864 | | file . size < = 1024 | | file . size = = 7386 | | file . size < = 1174 | | file . size = = 4446 | | file . data = = NULL ) )
{
break ;
}
}
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tries + + ;
}
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}
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2009-06-29 21:15:11 +02:00
offset + + ;
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2009-07-01 04:05:50 +02:00
if ( file . size = = 36864 | | file . size < = 1024 | | file . size < = 1174 | | file . size = = 7386 | | file . size = = 4446 | | file . data = = NULL ) {
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cntNotFound + + ;
i + + ;
}
else
{
if ( file . data ! = NULL )
{
// save png to sd card
FILE * pfile = NULL ;
if ( ( pfile = fopen ( imgPath , " wb " ) ) ! = NULL )
{
fwrite ( file . data , 1 , file . size , pfile ) ;
fclose ( pfile ) ;
}
free ( file . data ) ;
}
i + + ;
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}
if ( btn1 . GetState ( ) = = STATE_CLICKED )
{
cntNotFound = cntMissFiles - i + cntNotFound ;
break ;
}
}
/**Temporary redownloading 1st image because of a fucking corruption bug **/
char URLFile [ 100 ] ;
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struct block file = downloadfile ( URLFile ) ;
if ( choice2 = = 2 )
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{
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while ( tries < serverCnt3d ) {
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sprintf ( URLFile , " %s%s " , server3d , missingFiles [ 0 ] ) ;
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sprintf ( imgPath , " %s%s " , Settings . covers_path , missingFiles [ 0 ] ) ;
file = downloadfile ( URLFile ) ;
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if ( ! ( file . size = = 36864 | | file . size < = 1024 | | file . size < = 1174 | | file . size = = 7386 | | file . size = = 4446 | | file . data = = NULL ) ) break ;
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tries + + ;
}
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}
if ( choice2 = = 3 )
{
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while ( tries < serverCntDisc ) {
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sprintf ( URLFile , " %s%s " , serverDisc , missingFiles [ 0 ] ) ;
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sprintf ( imgPath , " %s%s " , Settings . disc_path , missingFiles [ 0 ] ) ;
file = downloadfile ( URLFile ) ;
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if ( ! ( file . size = = 36864 | | file . size < = 1024 | | file . size < = 1174 | | file . size = = 7386 | | file . size = = 4446 | | file . data = = NULL ) ) break ;
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tries + + ;
}
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}
if ( choice2 = = 1 )
{
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while ( tries < serverCnt2d ) {
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sprintf ( URLFile , " %s%s " , server2d , missingFiles [ 0 ] ) ;
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sprintf ( imgPath , " %s%s " , Settings . covers_path , missingFiles [ 0 ] ) ;
file = downloadfile ( URLFile ) ;
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if ( ! ( file . size = = 36864 | | file . size < = 1024 | | file . size < = 1174 | | file . size = = 7386 | | file . size = = 4446 | | file . data = = NULL ) ) break ;
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tries + + ;
}
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}
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if ( file . size = = 36864 | | file . size < = 1024 | | file . size = = 7386 | | file . size < = 1174 | | file . size = = 4446 | | file . data = = NULL ) {
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} else {
if ( file . data ! = NULL )
{
// save png to sd card
FILE * pfile ;
pfile = fopen ( imgPath , " wb " ) ;
fwrite ( file . data , 1 , file . size , pfile ) ;
fclose ( pfile ) ;
free ( file . data ) ;
}
}
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HaltGui ( ) ;
mainWindow - > Remove ( & promptWindow ) ;
mainWindow - > SetState ( STATE_DEFAULT ) ;
ResumeGui ( ) ;
if ( cntNotFound ! = 0 ) {
return cntNotFound ;
} else {
return 0 ;
}
}
/****************************************************************************
* ProgressWindow
*
* Opens a window , which displays progress to the user . Can either display a
* progress bar showing % completion , or a throbber that only shows that an
* action is in progress .
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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# define BLOCKSIZE 1024
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/*bool unzipArchive(char * zipfilepath, char * unzipfolderpath)
{
unzFile uf = unzOpen ( zipfilepath ) ;
if ( uf = = NULL )
{
// printf("Cannot open %s, aborting\n",zipfilepath);
return false ;
}
//printf("%s opened\n",zipfilepath);
if ( chdir ( unzipfolderpath ) ) // can't access dir
{
makedir ( unzipfolderpath ) ; // attempt to make dir
if ( chdir ( unzipfolderpath ) ) // still can't access dir
{
//printf("Error changing into %s, aborting\n", unzipfolderpath);
return false ;
}
}
extractZip ( uf , 0 , 1 , 0 ) ;
unzCloseCurrentFile ( uf ) ;
return true
}
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*/
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# ifdef NOTFULLCHANNEL
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int ProgressUpdateWindow ( )
{
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int ret = 0 , failed = 0 ;
GuiWindow promptWindow ( 472 , 320 ) ;
promptWindow . SetAlignment ( ALIGN_CENTRE , ALIGN_MIDDLE ) ;
promptWindow . SetPosition ( 0 , - 10 ) ;
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GuiSound btnSoundOver ( button_over_pcm , button_over_pcm_size , SOUND_PCM , Settings . sfxvolume ) ;
GuiSound btnClick ( button_click2_pcm , button_click2_pcm_size , SOUND_PCM , Settings . sfxvolume ) ;
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char imgPath [ 100 ] ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sbutton_dialogue_box.png " , CFG . theme_path ) ;
GuiImageData btnOutline ( imgPath , button_dialogue_box_png ) ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sdialogue_box.png " , CFG . theme_path ) ;
GuiImageData dialogBox ( imgPath , dialogue_box_png ) ;
GuiTrigger trigA ;
trigA . SetSimpleTrigger ( - 1 , WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A , PAD_BUTTON_A ) ;
GuiImage dialogBoxImg ( & dialogBox ) ;
if ( Settings . wsprompt = = yes ) {
dialogBoxImg . SetWidescreen ( CFG . widescreen ) ; }
snprintf ( imgPath , sizeof ( imgPath ) , " %sprogressbar_outline.png " , CFG . theme_path ) ;
GuiImageData progressbarOutline ( imgPath , progressbar_outline_png ) ;
GuiImage progressbarOutlineImg ( & progressbarOutline ) ;
if ( Settings . wsprompt = = yes ) {
progressbarOutlineImg . SetWidescreen ( CFG . widescreen ) ; }
progressbarOutlineImg . SetAlignment ( ALIGN_LEFT , ALIGN_MIDDLE ) ;
progressbarOutlineImg . SetPosition ( 25 , 7 ) ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sprogressbar_empty.png " , CFG . theme_path ) ;
GuiImageData progressbarEmpty ( imgPath , progressbar_empty_png ) ;
GuiImage progressbarEmptyImg ( & progressbarEmpty ) ;
progressbarEmptyImg . SetAlignment ( ALIGN_LEFT , ALIGN_MIDDLE ) ;
progressbarEmptyImg . SetPosition ( 25 , 7 ) ;
progressbarEmptyImg . SetTile ( 100 ) ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sprogressbar.png " , CFG . theme_path ) ;
GuiImageData progressbar ( imgPath , progressbar_png ) ;
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GuiImage progressbarImg ( & progressbar ) ;
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progressbarImg . SetAlignment ( ALIGN_LEFT , ALIGN_MIDDLE ) ;
progressbarImg . SetPosition ( 25 , 7 ) ;
char title [ 50 ] ;
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sprintf ( title , " %s " , tr ( " Checking for Updates " ) ) ;
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GuiText titleTxt ( title , 26 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
titleTxt . SetAlignment ( ALIGN_CENTRE , ALIGN_TOP ) ;
titleTxt . SetPosition ( 0 , 50 ) ;
char msg [ 50 ] ;
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sprintf ( msg , " %s " , tr ( " Initializing Network " ) ) ;
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GuiText msgTxt ( msg , 26 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
msgTxt . SetAlignment ( ALIGN_CENTRE , ALIGN_TOP ) ;
msgTxt . SetPosition ( 0 , 140 ) ;
char msg2 [ 50 ] = " " ;
GuiText msg2Txt ( msg2 , 26 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
msg2Txt . SetAlignment ( ALIGN_CENTRE , ALIGN_MIDDLE ) ;
msg2Txt . SetPosition ( 0 , 50 ) ;
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GuiText prTxt ( NULL , 26 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
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prTxt . SetAlignment ( ALIGN_CENTRE , ALIGN_MIDDLE ) ;
prTxt . SetPosition ( 0 , 7 ) ;
2009-06-23 20:59:28 +02:00
GuiText btn1Txt ( tr ( " Cancel " ) , 22 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
2009-06-05 00:13:39 +02:00
GuiImage btn1Img ( & btnOutline ) ;
if ( Settings . wsprompt = = yes ) {
btn1Txt . SetWidescreen ( CFG . widescreen ) ;
btn1Img . SetWidescreen ( CFG . widescreen ) ; }
GuiButton btn1 ( & btn1Img , & btn1Img , 2 , 4 , 0 , - 40 , & trigA , & btnSoundOver , & btnClick , 1 ) ;
btn1 . SetLabel ( & btn1Txt ) ;
btn1 . SetState ( STATE_SELECTED ) ;
if ( ( Settings . wsprompt = = yes ) & & ( CFG . widescreen ) ) { /////////////adjust for widescreen
progressbarOutlineImg . SetAlignment ( ALIGN_CENTRE , ALIGN_MIDDLE ) ;
progressbarOutlineImg . SetPosition ( 0 , 7 ) ;
progressbarEmptyImg . SetPosition ( 80 , 7 ) ;
progressbarEmptyImg . SetTile ( 78 ) ;
progressbarImg . SetPosition ( 80 , 7 ) ;
}
promptWindow . Append ( & dialogBoxImg ) ;
promptWindow . Append ( & titleTxt ) ;
promptWindow . Append ( & msgTxt ) ;
promptWindow . Append ( & msg2Txt ) ;
promptWindow . Append ( & btn1 ) ;
promptWindow . SetEffect ( EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN , 50 ) ;
HaltGui ( ) ;
mainWindow - > SetState ( STATE_DISABLED ) ;
mainWindow - > Append ( & promptWindow ) ;
mainWindow - > ChangeFocus ( & promptWindow ) ;
ResumeGui ( ) ;
struct stat st ;
if ( stat ( Settings . update_path , & st ) ! = 0 ) {
2009-06-16 10:28:50 +02:00
if ( subfoldercreate ( Settings . update_path ) ! = 1 ) {
2009-07-05 08:39:56 +02:00
WindowPrompt ( tr ( " Error ! " ) , tr ( " Can't create directory " ) , tr ( " OK " ) ) ;
2009-06-16 10:28:50 +02:00
ret = - 1 ;
failed = - 1 ;
2009-06-05 00:13:39 +02:00
}
}
char dolpath [ 150 ] ;
char dolpathsuccess [ 150 ] ;
snprintf ( dolpath , sizeof ( dolpath ) , " %sbootnew.dol " , Settings . update_path ) ;
snprintf ( dolpathsuccess , sizeof ( dolpathsuccess ) , " %sboot.dol " , Settings . update_path ) ;
2009-06-13 23:10:37 +02:00
while ( ! IsNetworkInit ( ) ) {
2009-06-05 00:13:39 +02:00
VIDEO_WaitVSync ( ) ;
2009-06-13 23:10:37 +02:00
Initialize_Network ( ) ;
2009-06-05 00:13:39 +02:00
2009-06-13 23:10:37 +02:00
if ( IsNetworkInit ( ) ) {
msgTxt . SetText ( GetNetworkIP ( ) ) ;
} else {
2009-06-23 20:59:28 +02:00
msgTxt . SetText ( tr ( " Could not initialize network! " ) ) ;
2009-06-05 00:13:39 +02:00
}
if ( btn1 . GetState ( ) = = STATE_CLICKED ) {
ret = - 1 ;
failed = - 1 ;
btn1 . ResetState ( ) ;
break ;
}
}
2009-07-15 19:20:45 +02:00
2009-07-17 15:00:56 +02:00
// get Wii's language setting
char sysLanguage [ 3 ] ;
GetLanguageToLangCode ( sysLanguage ) ;
2009-07-15 02:57:37 +02:00
//make the URL to get XML based on our games
2009-07-17 15:00:56 +02:00
char XMLurl [ 2040 ] ;
2009-07-15 02:57:37 +02:00
char filename [ 10 ] ;
2009-07-17 15:00:56 +02:00
snprintf ( XMLurl , sizeof ( XMLurl ) , " http://wiitdb.com/wiitdb.zip?LANG=%s?ID= " , sysLanguage ) ;
2009-07-15 02:57:37 +02:00
unsigned int i ;
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for ( i = 0 ; i < gameCnt ; i + + ) {
struct discHdr * header = & gameList [ i ] ;
if ( i < 500 ) {
snprintf ( filename , sizeof ( filename ) , " %c%c%c " , header - > id [ 1 ] , header - > id [ 2 ] , header - > id [ 3 ] ) ;
strncat ( XMLurl , filename , 3 ) ;
if ( ( i ! = gameCnt - 1 ) & & ( i < 500 ) )
strncat ( XMLurl , " , " , 1 ) ;
}
2009-07-15 02:57:37 +02:00
}
2009-07-15 19:20:45 +02:00
2009-06-13 23:10:37 +02:00
if ( IsNetworkInit ( ) & & ret > = 0 ) {
2009-06-05 00:13:39 +02:00
2009-06-13 23:10:37 +02:00
int newrev = CheckUpdate ( ) ;
if ( newrev > 0 ) {
2009-06-05 00:13:39 +02:00
2009-06-23 20:59:28 +02:00
sprintf ( msg , " Rev%i %s. " , newrev , tr ( " available " ) ) ;
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int choice = WindowPrompt ( msg , tr ( " How do you want to update? " ) , tr ( " Update DOL " ) , tr ( " Update All " ) , tr ( " Cancel " ) ) ;
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if ( choice = = 1 | | choice = = 2 ) {
2009-06-23 20:59:28 +02:00
titleTxt . SetTextf ( " %s USB Loader GX " , tr ( " Updating " ) ) ;
2009-06-05 00:13:39 +02:00
msgTxt . SetPosition ( 0 , 100 ) ;
promptWindow . Append ( & progressbarEmptyImg ) ;
promptWindow . Append ( & progressbarImg ) ;
promptWindow . Append ( & progressbarOutlineImg ) ;
promptWindow . Append ( & prTxt ) ;
2009-06-23 20:59:28 +02:00
msgTxt . SetTextf ( " %s Rev%i " , tr ( " Update to " ) , newrev ) ;
2009-07-11 07:55:29 +02:00
s32 filesize = download_request ( " http://www.techjawa.com/usbloadergx/boot.dol " ) ;
if ( filesize > 0 ) {
2009-06-13 23:10:37 +02:00
FILE * pfile ;
2009-06-05 00:13:39 +02:00
pfile = fopen ( dolpath , " wb " ) ;
2009-07-05 22:22:29 +02:00
u8 * blockbuffer = new unsigned char [ BLOCKSIZE ] ;
2009-06-13 23:10:37 +02:00
for ( s32 i = 0 ; i < filesize ; i + = BLOCKSIZE ) {
2009-07-05 22:22:29 +02:00
usleep ( 100 ) ;
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prTxt . SetTextf ( " %i%% " , ( 100 * i / filesize ) + 1 ) ;
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if ( ( Settings . wsprompt = = yes ) & & ( CFG . widescreen ) ) {
2009-06-05 00:13:39 +02:00
progressbarImg . SetTile ( 80 * i / filesize ) ;
} else {
progressbarImg . SetTile ( 100 * i / filesize ) ;
}
msg2Txt . SetTextf ( " %iKB/%iKB " , i / 1024 , filesize / 1024 ) ;
if ( btn1 . GetState ( ) = = STATE_CLICKED ) {
fclose ( pfile ) ;
remove ( dolpath ) ;
failed = - 1 ;
btn1 . ResetState ( ) ;
break ;
}
u32 blksize ;
blksize = ( u32 ) ( filesize - i ) ;
2009-06-13 23:10:37 +02:00
if ( blksize > BLOCKSIZE )
blksize = BLOCKSIZE ;
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ret = network_read ( blockbuffer , blksize ) ;
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if ( ret ! = ( s32 ) blksize ) {
2009-06-05 00:13:39 +02:00
failed = - 1 ;
ret = - 1 ;
fclose ( pfile ) ;
remove ( dolpath ) ;
break ;
}
fwrite ( blockbuffer , 1 , blksize , pfile ) ;
}
fclose ( pfile ) ;
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delete blockbuffer ;
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if ( ! failed ) {
//remove old
if ( checkfile ( dolpathsuccess ) ) {
remove ( dolpathsuccess ) ;
}
//rename new to old
rename ( dolpath , dolpathsuccess ) ;
if ( choice = = 2 ) {
//get the icon.png and the meta.xml
char xmliconpath [ 150 ] ;
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struct block file = downloadfile ( " http://www.techjawa.com/usbloadergx/meta.file " ) ;
2009-06-05 00:13:39 +02:00
if ( file . data ! = NULL ) {
sprintf ( xmliconpath , " %smeta.xml " , Settings . update_path ) ;
pfile = fopen ( xmliconpath , " wb " ) ;
fwrite ( file . data , 1 , file . size , pfile ) ;
fclose ( pfile ) ;
free ( file . data ) ;
}
file = downloadfile ( " http://www.techjawa.com/usbloadergx/icon.png " ) ;
if ( file . data ! = NULL ) {
sprintf ( xmliconpath , " %sicon.png " , Settings . update_path ) ;
pfile = fopen ( xmliconpath , " wb " ) ;
fwrite ( file . data , 1 , file . size , pfile ) ;
fclose ( pfile ) ;
free ( file . data ) ;
}
2009-07-15 02:57:37 +02:00
file = downloadfile ( XMLurl ) ;
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if ( file . data ! = NULL ) {
sprintf ( xmliconpath , " %swiitdb.zip " , Settings . titlestxt_path ) ;
pfile = fopen ( xmliconpath , " wb " ) ;
fwrite ( file . data , 1 , file . size , pfile ) ;
fclose ( pfile ) ;
free ( file . data ) ;
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}
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}
2009-06-05 00:13:39 +02:00
}
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} else {
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failed = - 1 ;
}
} else {
ret = - 1 ;
}
} else {
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WindowPrompt ( tr ( " No new updates. " ) , 0 , tr ( " OK " ) ) ;
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ret = - 1 ;
}
}
CloseConnection ( ) ;
if ( ! failed & & ret > = 0 ) {
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WindowPrompt ( tr ( " Successfully Updated " ) , tr ( " Restarting... " ) , tr ( " OK " ) ) ;
2009-06-05 00:13:39 +02:00
Sys_BackToLoader ( ) ;
}
promptWindow . SetEffect ( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT , 50 ) ;
while ( promptWindow . GetEffect ( ) > 0 ) usleep ( 50 ) ;
HaltGui ( ) ;
mainWindow - > Remove ( & promptWindow ) ;
mainWindow - > SetState ( STATE_DEFAULT ) ;
ResumeGui ( ) ;
if ( failed ! = 0 )
return failed ;
return 1 ;
}
2009-07-16 10:29:01 +02:00
2009-07-11 07:55:29 +02:00
# else ///////////////////this is only used if the dol is being compiled for a full channel
int ProgressUpdateWindow ( )
{
int ret = 0 , failed = 0 ;
GuiWindow promptWindow ( 472 , 320 ) ;
promptWindow . SetAlignment ( ALIGN_CENTRE , ALIGN_MIDDLE ) ;
promptWindow . SetPosition ( 0 , - 10 ) ;
GuiSound btnSoundOver ( button_over_pcm , button_over_pcm_size , SOUND_PCM , Settings . sfxvolume ) ;
GuiSound btnClick ( button_click2_pcm , button_click2_pcm_size , SOUND_PCM , Settings . sfxvolume ) ;
char imgPath [ 100 ] ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sbutton_dialogue_box.png " , CFG . theme_path ) ;
GuiImageData btnOutline ( imgPath , button_dialogue_box_png ) ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sdialogue_box.png " , CFG . theme_path ) ;
GuiImageData dialogBox ( imgPath , dialogue_box_png ) ;
GuiTrigger trigA ;
trigA . SetSimpleTrigger ( - 1 , WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A , PAD_BUTTON_A ) ;
GuiImage dialogBoxImg ( & dialogBox ) ;
if ( Settings . wsprompt = = yes ) {
dialogBoxImg . SetWidescreen ( CFG . widescreen ) ; }
snprintf ( imgPath , sizeof ( imgPath ) , " %sprogressbar_outline.png " , CFG . theme_path ) ;
GuiImageData progressbarOutline ( imgPath , progressbar_outline_png ) ;
GuiImage progressbarOutlineImg ( & progressbarOutline ) ;
if ( Settings . wsprompt = = yes ) {
progressbarOutlineImg . SetWidescreen ( CFG . widescreen ) ; }
progressbarOutlineImg . SetAlignment ( ALIGN_LEFT , ALIGN_MIDDLE ) ;
progressbarOutlineImg . SetPosition ( 25 , 7 ) ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sprogressbar_empty.png " , CFG . theme_path ) ;
GuiImageData progressbarEmpty ( imgPath , progressbar_empty_png ) ;
GuiImage progressbarEmptyImg ( & progressbarEmpty ) ;
progressbarEmptyImg . SetAlignment ( ALIGN_LEFT , ALIGN_MIDDLE ) ;
progressbarEmptyImg . SetPosition ( 25 , 7 ) ;
progressbarEmptyImg . SetTile ( 100 ) ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sprogressbar.png " , CFG . theme_path ) ;
GuiImageData progressbar ( imgPath , progressbar_png ) ;
GuiImage progressbarImg ( & progressbar ) ;
progressbarImg . SetAlignment ( ALIGN_LEFT , ALIGN_MIDDLE ) ;
progressbarImg . SetPosition ( 25 , 7 ) ;
char title [ 50 ] ;
sprintf ( title , " %s " , tr ( " Checking for Updates " ) ) ;
GuiText titleTxt ( title , 26 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
titleTxt . SetAlignment ( ALIGN_CENTRE , ALIGN_TOP ) ;
titleTxt . SetPosition ( 0 , 50 ) ;
char msg [ 50 ] ;
sprintf ( msg , " %s " , tr ( " Initializing Network " ) ) ;
GuiText msgTxt ( msg , 26 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
msgTxt . SetAlignment ( ALIGN_CENTRE , ALIGN_TOP ) ;
msgTxt . SetPosition ( 0 , 140 ) ;
char msg2 [ 50 ] = " " ;
GuiText msg2Txt ( msg2 , 26 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
msg2Txt . SetAlignment ( ALIGN_CENTRE , ALIGN_MIDDLE ) ;
msg2Txt . SetPosition ( 0 , 50 ) ;
GuiText prTxt ( NULL , 26 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
prTxt . SetAlignment ( ALIGN_CENTRE , ALIGN_MIDDLE ) ;
prTxt . SetPosition ( 0 , 7 ) ;
GuiText btn1Txt ( tr ( " Cancel " ) , 22 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
GuiImage btn1Img ( & btnOutline ) ;
if ( Settings . wsprompt = = yes ) {
btn1Txt . SetWidescreen ( CFG . widescreen ) ;
btn1Img . SetWidescreen ( CFG . widescreen ) ; }
GuiButton btn1 ( & btn1Img , & btn1Img , 2 , 4 , 0 , - 40 , & trigA , & btnSoundOver , & btnClick , 1 ) ;
btn1 . SetLabel ( & btn1Txt ) ;
btn1 . SetState ( STATE_SELECTED ) ;
if ( ( Settings . wsprompt = = yes ) & & ( CFG . widescreen ) ) { /////////////adjust for widescreen
progressbarOutlineImg . SetAlignment ( ALIGN_CENTRE , ALIGN_MIDDLE ) ;
progressbarOutlineImg . SetPosition ( 0 , 7 ) ;
progressbarEmptyImg . SetPosition ( 80 , 7 ) ;
progressbarEmptyImg . SetTile ( 78 ) ;
progressbarImg . SetPosition ( 80 , 7 ) ;
}
promptWindow . Append ( & dialogBoxImg ) ;
promptWindow . Append ( & titleTxt ) ;
promptWindow . Append ( & msgTxt ) ;
promptWindow . Append ( & msg2Txt ) ;
promptWindow . Append ( & btn1 ) ;
promptWindow . SetEffect ( EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN , 50 ) ;
HaltGui ( ) ;
mainWindow - > SetState ( STATE_DISABLED ) ;
mainWindow - > Append ( & promptWindow ) ;
mainWindow - > ChangeFocus ( & promptWindow ) ;
ResumeGui ( ) ;
struct stat st ;
if ( stat ( Settings . update_path , & st ) ! = 0 ) {
if ( subfoldercreate ( Settings . covers_path ) ! = 1 ) {
WindowPrompt ( tr ( " Error ! " ) , tr ( " Can't create directory " ) , tr ( " OK " ) ) ;
ret = - 1 ;
failed = - 1 ;
}
}
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if ( stat ( Settings . titlestxt_path , & st ) ! = 0 ) {
if ( subfoldercreate ( Settings . titlestxt_path ) ! = 1 ) {
WindowPrompt ( tr ( " Error ! " ) , tr ( " Can't create directory " ) , tr ( " OK " ) ) ;
ret = - 1 ;
failed = - 1 ;
}
}
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// get Wii's language setting
char sysLanguage [ 3 ] ;
GetLanguageToLangCode ( sysLanguage ) ;
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//make the URL to get XML based on our games
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char XMLurl [ 2040 ] ;
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char filename [ 10 ] ;
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snprintf ( XMLurl , sizeof ( XMLurl ) , " http://wiitdb.com/wiitdb.zip?LANG=%s?ID= " , sysLanguage ) ;
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unsigned int i ;
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for ( i = 0 ; i < gameCnt ; i + + ) {
struct discHdr * header = & gameList [ i ] ;
if ( i < 500 ) {
snprintf ( filename , sizeof ( filename ) , " %c%c%c " , header - > id [ 1 ] , header - > id [ 2 ] , header - > id [ 3 ] ) ;
strncat ( XMLurl , filename , 3 ) ;
if ( ( i ! = gameCnt - 1 ) & & ( i < 500 ) )
strncat ( XMLurl , " , " , 1 ) ;
}
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}
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char dolpath [ 150 ] ;
// char dolpathsuccess[150];//use coverspath as a folder for the update wad so we dont make a new folder and have to delete it
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snprintf ( dolpath , sizeof ( dolpath ) , " %sULNR.wad " , Settings . covers_path ) ;
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//snprintf(dolpathsuccess, sizeof(dolpathsuccess), "%sUNEO.wad", Settings.covers_path);
while ( ! IsNetworkInit ( ) ) {
VIDEO_WaitVSync ( ) ;
Initialize_Network ( ) ;
if ( IsNetworkInit ( ) ) {
msgTxt . SetText ( GetNetworkIP ( ) ) ;
} else {
msgTxt . SetText ( tr ( " Could not initialize network! " ) ) ;
}
if ( btn1 . GetState ( ) = = STATE_CLICKED ) {
ret = - 1 ;
failed = - 1 ;
btn1 . ResetState ( ) ;
break ;
}
}
if ( IsNetworkInit ( ) & & ret > = 0 ) {
int newrev = CheckUpdate ( ) ;
if ( newrev > 0 ) {
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FILE * pfile ;
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sprintf ( msg , " Rev%i %s. " , newrev , tr ( " available " ) ) ;
int choice = WindowPrompt ( msg , 0 , tr ( " Update " ) ) ;
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if ( choice = = 1 ) {
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titleTxt . SetTextf ( " %s USB Loader GX " , tr ( " Updating " ) ) ;
msgTxt . SetPosition ( 0 , 100 ) ;
promptWindow . Append ( & progressbarEmptyImg ) ;
promptWindow . Append ( & progressbarImg ) ;
promptWindow . Append ( & progressbarOutlineImg ) ;
promptWindow . Append ( & prTxt ) ;
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msgTxt . SetTextf ( " %s Rev%i wad. " , tr ( " Downloading " ) , newrev ) ; //download the wad but it is saved as a genaric file.
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struct block file = downloadfile ( XMLurl ) ;
char xmliconpath [ 100 ] ;
if ( file . data ! = NULL ) {
sprintf ( xmliconpath , " %swiitdb.zip " , Settings . titlestxt_path ) ;
pfile = fopen ( xmliconpath , " wb " ) ;
fwrite ( file . data , 1 , file . size , pfile ) ;
fclose ( pfile ) ;
free ( file . data ) ;
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}
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s32 filesize = download_request ( " http://www.techjawa.com/usbloadergx/ULNR.file " ) ; //for some reason it didn't download completely when saved as a wad.
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if ( filesize > 0 ) {
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pfile = fopen ( dolpath , " wb " ) ; //here we save the txt as a wad
u8 * blockbuffer = new unsigned char [ BLOCKSIZE ] ;
for ( s32 i = 0 ; i < filesize ; i + = BLOCKSIZE ) {
usleep ( 100 ) ;
prTxt . SetTextf ( " %i%% " , ( 100 * i / filesize ) + 1 ) ;
if ( ( Settings . wsprompt = = yes ) & & ( CFG . widescreen ) ) {
progressbarImg . SetTile ( 80 * i / filesize ) ;
} else {
progressbarImg . SetTile ( 100 * i / filesize ) ;
}
msg2Txt . SetTextf ( " %iKB/%iKB " , i / 1024 , filesize / 1024 ) ;
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if ( btn1 . GetState ( ) = = STATE_CLICKED ) {
fclose ( pfile ) ;
remove ( dolpath ) ;
failed = - 1 ;
btn1 . ResetState ( ) ;
break ;
}
u32 blksize ;
blksize = ( u32 ) ( filesize - i ) ;
if ( blksize > BLOCKSIZE )
blksize = BLOCKSIZE ;
ret = network_read ( blockbuffer , blksize ) ;
if ( ret ! = ( s32 ) blksize ) {
failed = - 1 ;
ret = - 1 ;
fclose ( pfile ) ;
remove ( dolpath ) ;
break ;
}
fwrite ( blockbuffer , 1 , blksize , pfile ) ;
}
fclose ( pfile ) ;
delete blockbuffer ;
if ( ! failed ) {
}
} else {
failed = - 1 ;
}
} else {
ret = - 1 ;
}
} else {
WindowPrompt ( tr ( " No new updates. " ) , 0 , tr ( " OK " ) ) ;
ret = - 1 ;
}
}
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promptWindow . SetEffect ( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT , 50 ) ;
while ( promptWindow . GetEffect ( ) > 0 ) usleep ( 50 ) ;
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HaltGui ( ) ;
mainWindow - > Remove ( & promptWindow ) ;
//mainWindow->SetState(STATE_DEFAULT);
ResumeGui ( ) ;
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CloseConnection ( ) ;
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sleep ( 1 ) ; //sleep 1 because it froze without this for some reason
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if ( ! failed & & ret > = 0 ) {
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FILE * wadFile = NULL ;
s32 shit = 1 ;
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int diarhea = 0 ;
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char nipple [ 100 ] ;
wadFile = fopen ( dolpath , " rb " ) ;
if ( wadFile = = NULL ) //we can't open the file wad we just downloaded
{ sprintf ( nipple , tr ( " Unable to open the wad that was just downloaded (%s). " ) , dolpath ) ;
WindowPrompt ( tr ( " Error ! " ) , nipple , tr ( " Ok " ) ) ;
failed = - 1 ;
}
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else {
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//sprintf(nipple, tr("The update wad has been saved as %s. Now let's try to install it."),dolpath);
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//WindowPrompt(0,nipple, tr("Ok"));
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shit = Wad_Install ( wadFile ) ;
fclose ( wadFile ) ;
if ( shit = = 0 ) {
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diarhea = remove ( dolpath ) ;
if ( diarhea )
WindowPrompt ( tr ( " Success " ) , " The wad file was installed. But It could not be deleted from the SD card. " , " Ok " ) ;
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} else {
sprintf ( nipple , tr ( " The wad installation failed with error %ld " ) , shit ) ;
WindowPrompt ( tr ( " Error " ) , nipple , " Ok " ) ;
}
}
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if ( shit )
WindowPrompt ( tr ( " Shit " ) , tr ( " there was an error " ) , tr ( " OK " ) ) ;
else
WindowPrompt ( tr ( " Successfully Updated " ) , tr ( " Leaving so you can restart... " ) , tr ( " OK " ) ) ;
Sys_BackToLoader ( ) ;
}
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// promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
//while(promptWindow.GetEffect() > 0) usleep(50);
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HaltGui ( ) ;
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//mainWindow->Remove(&promptWindow);
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mainWindow - > SetState ( STATE_DEFAULT ) ;
ResumeGui ( ) ;
if ( failed ! = 0 )
return failed ;
return 1 ;
}
# endif
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int CodeDownload ( const char * id )
{
int ret = 0 ;
GuiWindow promptWindow ( 472 , 320 ) ;
promptWindow . SetAlignment ( ALIGN_CENTRE , ALIGN_MIDDLE ) ;
promptWindow . SetPosition ( 0 , - 10 ) ;
GuiSound btnSoundOver ( button_over_pcm , button_over_pcm_size , SOUND_PCM , Settings . sfxvolume ) ;
GuiSound btnClick ( button_click2_pcm , button_click2_pcm_size , SOUND_PCM , Settings . sfxvolume ) ;
char imgPath [ 100 ] ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sbutton_dialogue_box.png " , CFG . theme_path ) ;
GuiImageData btnOutline ( imgPath , button_dialogue_box_png ) ;
snprintf ( imgPath , sizeof ( imgPath ) , " %sdialogue_box.png " , CFG . theme_path ) ;
GuiImageData dialogBox ( imgPath , dialogue_box_png ) ;
GuiTrigger trigA ;
trigA . SetSimpleTrigger ( - 1 , WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A , PAD_BUTTON_A ) ;
GuiImage dialogBoxImg ( & dialogBox ) ;
if ( Settings . wsprompt = = yes ) {
dialogBoxImg . SetWidescreen ( CFG . widescreen ) ; }
char title [ 50 ] ;
sprintf ( title , " %s " , tr ( " Code Download " ) ) ;
GuiText titleTxt ( title , 26 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
titleTxt . SetAlignment ( ALIGN_CENTRE , ALIGN_TOP ) ;
titleTxt . SetPosition ( 0 , 50 ) ;
char msg [ 50 ] ;
sprintf ( msg , " %s " , tr ( " Initializing Network " ) ) ;
GuiText msgTxt ( msg , 26 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
msgTxt . SetAlignment ( ALIGN_CENTRE , ALIGN_TOP ) ;
msgTxt . SetPosition ( 0 , 140 ) ;
char msg2 [ 50 ] = " " ;
GuiText msg2Txt ( msg2 , 26 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
msg2Txt . SetAlignment ( ALIGN_CENTRE , ALIGN_MIDDLE ) ;
msg2Txt . SetPosition ( 0 , 50 ) ;
GuiText btn1Txt ( tr ( " Cancel " ) , 22 , ( GXColor ) { THEME . prompttxt_r , THEME . prompttxt_g , THEME . prompttxt_b , 255 } ) ;
GuiImage btn1Img ( & btnOutline ) ;
if ( Settings . wsprompt = = yes ) {
btn1Txt . SetWidescreen ( CFG . widescreen ) ;
btn1Img . SetWidescreen ( CFG . widescreen ) ; }
GuiButton btn1 ( & btn1Img , & btn1Img , 2 , 4 , 0 , - 40 , & trigA , & btnSoundOver , & btnClick , 1 ) ;
btn1 . SetLabel ( & btn1Txt ) ;
btn1 . SetState ( STATE_SELECTED ) ;
promptWindow . Append ( & dialogBoxImg ) ;
promptWindow . Append ( & titleTxt ) ;
promptWindow . Append ( & msgTxt ) ;
promptWindow . Append ( & msg2Txt ) ;
promptWindow . Append ( & btn1 ) ;
promptWindow . SetEffect ( EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN , 50 ) ;
HaltGui ( ) ;
mainWindow - > SetState ( STATE_DISABLED ) ;
mainWindow - > Append ( & promptWindow ) ;
mainWindow - > ChangeFocus ( & promptWindow ) ;
ResumeGui ( ) ;
struct stat st ;
if ( stat ( Settings . TxtCheatcodespath , & st ) ! = 0 ) {
if ( subfoldercreate ( Settings . TxtCheatcodespath ) ! = 1 ) {
WindowPrompt ( tr ( " Error ! " ) , tr ( " Can't create directory " ) , tr ( " OK " ) ) ;
ret = - 1 ;
goto exit ;
}
}
while ( ! IsNetworkInit ( ) ) {
VIDEO_WaitVSync ( ) ;
Initialize_Network ( ) ;
if ( IsNetworkInit ( ) ) {
msgTxt . SetText ( GetNetworkIP ( ) ) ;
} else {
msgTxt . SetText ( tr ( " Could not initialize network! " ) ) ;
}
if ( btn1 . GetState ( ) = = STATE_CLICKED ) {
ret = - 1 ;
btn1 . ResetState ( ) ;
goto exit ;
}
}
if ( IsNetworkInit ( ) & & ret > = 0 ) {
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char txtpath [ 150 ] ;
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snprintf ( txtpath , sizeof ( txtpath ) , " %s%s.txt " , Settings . TxtCheatcodespath , id ) ;
char codeurl [ 150 ] ;
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snprintf ( codeurl , sizeof ( codeurl ) , " http://usbgecko.com/codes/codes/R/%s.txt " , id ) ;
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struct block file = downloadfile ( codeurl ) ;
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if ( file . size = = 333 )
{
strcat ( codeurl , " is not on the server. " ) ;
WindowPrompt ( tr ( " Error " ) , codeurl , " Ok " ) ;
ret = - 1 ;
goto exit ;
}
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if ( file . data ! = NULL ) {
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FILE * pfile ;
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pfile = fopen ( txtpath , " wb " ) ;
fwrite ( file . data , 1 , file . size , pfile ) ;
fclose ( pfile ) ;
free ( file . data ) ;
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ret = 1 ;
strcat ( txtpath , " has been Saved. The text has not been verified. Some of the code may not work right with each other. If you experience trouble, open the text in a real text editor for more information. " ) ;
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WindowPrompt ( 0 , txtpath , " Ok " ) ;
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}
else
{
strcat ( codeurl , " could not be downloaded. " ) ;
WindowPrompt ( tr ( " Error " ) , codeurl , " Ok " ) ;
ret = - 1 ;
}
CloseConnection ( ) ;
}
exit :
promptWindow . SetEffect ( EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT , 50 ) ;
while ( promptWindow . GetEffect ( ) > 0 ) usleep ( 50 ) ;
HaltGui ( ) ;
mainWindow - > Remove ( & promptWindow ) ;
mainWindow - > SetState ( STATE_DEFAULT ) ;
ResumeGui ( ) ;
return ret ;
}
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char * GetMissingFiles ( )
{
return ( char * ) missingFiles ;
}
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/* get the language setting from the Wii settings and return a language code */
void GetLanguageToLangCode ( char * langcode ) {
switch ( CONF_GetLanguage ( ) ) {
case CONF_LANG_JAPANESE :
sprintf ( langcode , " JA " ) ;
break ;
case CONF_LANG_ENGLISH :
sprintf ( langcode , " EN " ) ;
break ;
case CONF_LANG_GERMAN :
sprintf ( langcode , " DE " ) ;
break ;
case CONF_LANG_FRENCH :
sprintf ( langcode , " FR " ) ;
break ;
case CONF_LANG_SPANISH :
sprintf ( langcode , " ES " ) ;
break ;
case CONF_LANG_ITALIAN :
sprintf ( langcode , " IT " ) ;
break ;
case CONF_LANG_DUTCH :
sprintf ( langcode , " NL " ) ;
break ;
/* case CONF_LANG_PORTUGUESE:
sprintf ( langcode , " PO " ) ;
break ; */
case CONF_LANG_SIMP_CHINESE :
sprintf ( langcode , " EN " ) ; // default to EN for chinese
break ;
case CONF_LANG_TRAD_CHINESE :
sprintf ( langcode , " EN " ) ; // default to EN for chinese
break ;
case CONF_LANG_KOREAN :
sprintf ( langcode , " KO " ) ;
break ;
}
}