mirror of
https://github.com/wiidev/usbloadergx.git
synced 2024-11-25 12:46:53 +01:00
*added new feature to force aspec ratio on games/channels (global and per game setting) (thx giantpune for help with disassemble)
*added refresh of partition size when activating wii games mode from none wii games mode *fixed playback of some BNS banner sounds *moved every allocation used during or after apploader to mem2 (fixes some memory overwrites problems by the apploader) *improved detection of game partition when starting the loader without configs (fresh start) *fixed remove of unused cached titles on wiitdb load
This commit is contained in:
parent
76df2b26b6
commit
54fc7320f9
@ -2,8 +2,8 @@
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<app version="1">
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<name> USB Loader GX</name>
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<coder>USB Loader GX Team</coder>
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<version>2.3 r1135</version>
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<release_date>201112222230</release_date>
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<version>2.3 r1136</version>
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<release_date>201112231542</release_date>
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<!-- // remove this line to enable arguments
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<arguments>
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<arg>--ios=250</arg>
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@ -5,7 +5,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: USB Loader GX\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2011-12-22 23:25+0100\n"
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"POT-Creation-Date: 2011-12-23 14:21+0100\n"
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"PO-Revision-Date: 2009-10-01 01:00+0200\n"
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"Last-Translator: David Jelinek (djelinek@hotmail.com) e->e,r->r,u->u, c->c \n"
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"Language-Team: r1056 - last version on http://djelinek.sweb.cz/_USBLoderGX/czech.lang \n"
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@ -178,6 +178,9 @@ msgstr "Opravdu si prejete provest reset?"
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msgid "Are you sure?"
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msgstr "Jste si jisti?"
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msgid "Aspect Ratio"
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msgstr ""
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msgid "Aug"
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msgstr "Srp"
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@ -751,6 +754,12 @@ msgstr ""
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msgid "Font Scale Factor"
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msgstr ""
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msgid "Force 16:9"
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msgstr ""
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msgid "Force 4:3"
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msgstr ""
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msgid "Force NTSC"
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msgstr "Vynutit NTSC"
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@ -5,7 +5,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: USB Loader GX\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2011-12-22 23:25+0100\n"
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"POT-Creation-Date: 2011-12-23 14:21+0100\n"
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"PO-Revision-Date: 2009-10-01 01:00+0200\n"
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"Last-Translator: Fox888[dk]\n"
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"Language-Team: [dk]\n"
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@ -178,6 +178,9 @@ msgstr "Er du sikker på at du vil nulstille?"
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msgid "Are you sure?"
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msgstr "Er du sikker?"
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msgid "Aspect Ratio"
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msgstr ""
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msgid "Aug"
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msgstr ""
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@ -751,6 +754,12 @@ msgstr ""
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msgid "Font Scale Factor"
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msgstr ""
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msgid "Force 16:9"
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msgstr ""
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msgid "Force 4:3"
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msgstr ""
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msgid "Force NTSC"
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msgstr "Tving NTSC"
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@ -5,7 +5,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: USB Loader GX\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2011-12-22 23:25+0100\n"
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"POT-Creation-Date: 2011-12-23 14:21+0100\n"
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"PO-Revision-Date: 2011-06-30 14:22+0100\n"
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"Last-Translator: glowy\n"
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"Language-Team: tj_cool, glowy\n"
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@ -178,6 +178,9 @@ msgstr "Wet je zeker dat je wilt resetten?"
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msgid "Are you sure?"
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msgstr "Zeker weten?"
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msgid "Aspect Ratio"
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msgstr ""
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msgid "Aug"
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msgstr ""
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@ -751,6 +754,12 @@ msgstr "X omwisselen"
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msgid "Font Scale Factor"
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msgstr "Lettertype Schaal Factor"
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msgid "Force 16:9"
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msgstr ""
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msgid "Force 4:3"
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msgstr ""
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msgid "Force NTSC"
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msgstr "Forceer NTSC"
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@ -5,7 +5,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: USB Loader GX\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2011-12-22 23:25+0100\n"
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"POT-Creation-Date: 2011-12-23 14:21+0100\n"
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"PO-Revision-Date: 2009-10-01 01:00+0200\n"
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"Last-Translator: \n"
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"Language-Team: \n"
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@ -178,6 +178,9 @@ msgstr ""
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msgid "Are you sure?"
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msgstr ""
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msgid "Aspect Ratio"
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msgstr ""
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msgid "Aug"
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msgstr ""
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@ -751,6 +754,12 @@ msgstr ""
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msgid "Font Scale Factor"
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msgstr ""
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msgid "Force 16:9"
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msgstr ""
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msgid "Force 4:3"
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msgstr ""
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msgid "Force NTSC"
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msgstr ""
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@ -5,7 +5,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: USB Loader GX\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2011-12-22 23:25+0100\n"
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"POT-Creation-Date: 2011-12-23 14:21+0100\n"
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"PO-Revision-Date: 2009-10-01 01:00+0200\n"
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"Last-Translator: c64rmx\n"
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"Language-Team: \n"
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@ -178,6 +178,9 @@ msgstr ""
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msgid "Are you sure?"
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msgstr "Oletko varma?"
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msgid "Aspect Ratio"
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msgstr ""
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msgid "Aug"
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msgstr "elo"
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@ -751,6 +754,12 @@ msgstr "Käännä-X"
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msgid "Font Scale Factor"
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msgstr ""
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msgid "Force 16:9"
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msgstr ""
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msgid "Force 4:3"
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msgstr ""
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msgid "Force NTSC"
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msgstr ""
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@ -5,7 +5,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: USB Loader GX\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2011-12-22 23:25+0100\n"
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"POT-Creation-Date: 2011-12-23 14:21+0100\n"
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"PO-Revision-Date: 2009-10-01 01:00+0200\n"
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"Last-Translator: Cyan\n"
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"Language-Team: Badablek, Amour, ikya, Cyan & Kin8\n"
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@ -178,6 +178,9 @@ msgstr "Voulez-vous vraiment réinitialiser ?"
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msgid "Are you sure?"
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msgstr "Êtes-vous sûr ?"
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msgid "Aspect Ratio"
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msgstr ""
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msgid "Aug"
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msgstr "Août"
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@ -751,6 +754,12 @@ msgstr "Inversion-X"
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msgid "Font Scale Factor"
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msgstr "Échelle police"
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msgid "Force 16:9"
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msgstr ""
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msgid "Force 4:3"
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msgstr ""
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msgid "Force NTSC"
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msgstr "Forcer NTSC"
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@ -5,7 +5,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: USB Loader GX\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2011-12-22 23:25+0100\n"
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"POT-Creation-Date: 2011-12-23 14:21+0100\n"
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"PO-Revision-Date: 2010-07-03 17:35-0800\n"
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"Last-Translator: TheRealVisitor\n"
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"Language-Team: Bertilax, Snoozer, wishmasterf, ZEN.13, TheRealVisitor\n"
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@ -178,6 +178,9 @@ msgstr "Bist du sicher, dass du resetten willst?"
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msgid "Are you sure?"
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msgstr "Bist du sicher?"
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msgid "Aspect Ratio"
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msgstr ""
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msgid "Aug"
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msgstr "August"
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@ -751,6 +754,12 @@ msgstr "Flip-X"
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msgid "Font Scale Factor"
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msgstr "Schriftskalierwert"
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msgid "Force 16:9"
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msgstr ""
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msgid "Force 4:3"
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msgstr ""
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msgid "Force NTSC"
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msgstr "NTSC erzw."
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@ -5,7 +5,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: USB Loader GX\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2011-12-22 23:25+0100\n"
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"POT-Creation-Date: 2011-12-23 14:21+0100\n"
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"PO-Revision-Date: 2009-12-29 11:05+0100\n"
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"Last-Translator: Springdale\n"
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"Language-Team: Tusk, Springdale\n"
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@ -178,6 +178,9 @@ msgstr ""
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msgid "Are you sure?"
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msgstr "Biztos vagy benne?"
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msgid "Aspect Ratio"
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msgstr ""
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msgid "Aug"
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msgstr ""
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@ -751,6 +754,12 @@ msgstr ""
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msgid "Font Scale Factor"
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msgstr ""
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msgid "Force 16:9"
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msgstr ""
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msgid "Force 4:3"
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msgstr ""
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msgid "Force NTSC"
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msgstr ""
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@ -5,7 +5,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: USB Loader GX\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2011-12-22 23:25+0100\n"
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"POT-Creation-Date: 2011-12-23 14:21+0100\n"
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"PO-Revision-Date: 2011-09-11 12:19+0100\n"
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"Last-Translator: xFede\n"
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"Language-Team: Cambo\n"
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@ -178,6 +178,9 @@ msgstr "Sei sicuro di voler ripristinare tutto?"
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msgid "Are you sure?"
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msgstr "Sei sicuro?"
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msgid "Aspect Ratio"
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msgstr ""
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msgid "Aug"
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msgstr "Agosto"
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@ -751,6 +754,12 @@ msgstr "Scorrimento Dischi"
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msgid "Font Scale Factor"
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msgstr "Fattore Scala Font"
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msgid "Force 16:9"
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msgstr ""
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msgid "Force 4:3"
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msgstr ""
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msgid "Force NTSC"
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msgstr "Forza NTSC"
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@ -5,7 +5,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: USB Loader GX\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2011-12-22 23:25+0100\n"
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"POT-Creation-Date: 2011-12-23 14:21+0100\n"
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"PO-Revision-Date: 2009-10-01 01:00+0200\n"
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"Last-Translator: hosigumayuugi\n"
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"Language-Team: hosigumayuugi\n"
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@ -178,6 +178,9 @@ msgstr "リセットしますか?"
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msgid "Are you sure?"
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msgstr "よろしいですか?"
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msgid "Aspect Ratio"
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msgstr ""
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msgid "Aug"
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msgstr "8月"
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@ -751,6 +754,12 @@ msgstr "ゲームリストの回転"
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msgid "Font Scale Factor"
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msgstr "文字サイズの補正率"
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msgid "Force 16:9"
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msgstr ""
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msgid "Force 4:3"
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msgstr ""
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msgid "Force NTSC"
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msgstr "NTSCに強制"
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@ -5,7 +5,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: USB Loader GX\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2011-12-22 23:25+0100\n"
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"POT-Creation-Date: 2011-12-23 14:21+0100\n"
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"PO-Revision-Date: 2009-10-01 01:00+0200\n"
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"Last-Translator: nextos@korea.com\n"
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"Language-Team: \n"
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@ -178,6 +178,9 @@ msgstr ""
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msgid "Are you sure?"
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msgstr "확실합니까?"
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msgid "Aspect Ratio"
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msgstr ""
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msgid "Aug"
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msgstr "8월"
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@ -751,6 +754,12 @@ msgstr "좌/우 설정"
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msgid "Font Scale Factor"
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msgstr ""
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msgid "Force 16:9"
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msgstr ""
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msgid "Force 4:3"
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msgstr ""
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msgid "Force NTSC"
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msgstr ""
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@ -5,7 +5,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: USB Loader GX\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2011-12-22 23:25+0100\n"
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"POT-Creation-Date: 2011-12-23 14:21+0100\n"
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"PO-Revision-Date: 2009-10-01 01:00+0200\n"
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"Last-Translator: raschi\n"
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"Language-Team: raschi\n"
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@ -178,6 +178,9 @@ msgstr "Er du sikker på at du vil restarte?"
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msgid "Are you sure?"
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msgstr "Er du sikker?"
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msgid "Aspect Ratio"
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msgstr ""
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msgid "Aug"
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msgstr ""
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@ -751,6 +754,12 @@ msgstr ""
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msgid "Font Scale Factor"
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msgstr "Tekst størrelsesfaktor"
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msgid "Force 16:9"
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msgstr ""
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msgid "Force 4:3"
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msgstr ""
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msgid "Force NTSC"
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msgstr "Tving NTSC"
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@ -5,7 +5,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: USB Loader GX\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2011-12-22 23:25+0100\n"
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"POT-Creation-Date: 2011-12-23 14:21+0100\n"
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"PO-Revision-Date: 2009-10-01 01:00+0200\n"
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"Last-Translator: ziom666 (zadania_prog@vp.pl)\n"
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"Language-Team: \n"
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@ -178,6 +178,9 @@ msgstr ""
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msgid "Are you sure?"
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msgstr "Na pewno?"
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msgid "Aspect Ratio"
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msgstr ""
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msgid "Aug"
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msgstr "Sierpien"
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@ -751,6 +754,12 @@ msgstr "Obrot na osi X"
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msgid "Font Scale Factor"
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msgstr ""
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msgid "Force 16:9"
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msgstr ""
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msgid "Force 4:3"
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msgstr ""
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msgid "Force NTSC"
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msgstr ""
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@ -5,7 +5,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: USB Loader GX\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2011-12-22 23:25+0100\n"
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"POT-Creation-Date: 2011-12-23 14:21+0100\n"
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"PO-Revision-Date: 2009-10-23 18:52+0200\n"
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"Last-Translator: aniemotion\n"
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"Language-Team: boto12, aniemotion\n"
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@ -178,6 +178,9 @@ msgstr "Tem certeza que quer reiniciar?"
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msgid "Are you sure?"
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msgstr "Tem certeza?"
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msgid "Aspect Ratio"
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msgstr ""
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msgid "Aug"
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msgstr "Ago"
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@ -751,6 +754,12 @@ msgstr "Paginação Horizontal"
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msgid "Font Scale Factor"
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msgstr ""
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msgid "Force 16:9"
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msgstr ""
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msgid "Force 4:3"
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msgstr ""
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msgid "Force NTSC"
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msgstr ""
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@ -5,7 +5,7 @@ msgid ""
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msgstr ""
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"Project-Id-Version: USB Loader GX\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2011-12-22 23:25+0100\n"
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"POT-Creation-Date: 2011-12-23 14:21+0100\n"
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"PO-Revision-Date: 2011-11-03 11:00+0000\n"
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"Last-Translator: pplucky <pplucky@gmail.com>\n"
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"Language-Team: Sky8000, pplucky\n"
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@ -178,6 +178,9 @@ msgstr "Tem a certeza que quer reinicializar?"
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msgid "Are you sure?"
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msgstr "Tem a certeza?"
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msgid "Aspect Ratio"
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msgstr ""
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msgid "Aug"
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msgstr "Ago"
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@ -751,6 +754,12 @@ msgstr "Paginação Horizontal"
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msgid "Font Scale Factor"
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msgstr "Factor Escala Fonte"
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msgid "Force 16:9"
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msgstr ""
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|
||||
msgid "Force 4:3"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force NTSC"
|
||||
msgstr "Forçar NTSC"
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2011-12-22 23:25+0100\n"
|
||||
"POT-Creation-Date: 2011-12-23 14:21+0100\n"
|
||||
"PO-Revision-Date: 2009-10-01 01:00+0200\n"
|
||||
"Last-Translator: nikolai_ca\n"
|
||||
"Language-Team: Kir, alendit, nikolai_ca\n"
|
||||
@ -178,6 +178,9 @@ msgstr ""
|
||||
msgid "Are you sure?"
|
||||
msgstr "Вы уверены ?"
|
||||
|
||||
msgid "Aspect Ratio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Aug"
|
||||
msgstr "Авг"
|
||||
|
||||
@ -751,6 +754,12 @@ msgstr "Flip-X"
|
||||
msgid "Font Scale Factor"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force 16:9"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force 4:3"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force NTSC"
|
||||
msgstr ""
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2011-12-22 23:25+0100\n"
|
||||
"POT-Creation-Date: 2011-12-23 14:21+0100\n"
|
||||
"PO-Revision-Date: 2009-10-01 01:00+0200\n"
|
||||
"Last-Translator: knife.hu kavid emul8ion\n"
|
||||
"Language-Team: kavid\n"
|
||||
@ -178,6 +178,9 @@ msgstr "确定重置吗?"
|
||||
msgid "Are you sure?"
|
||||
msgstr "确定?"
|
||||
|
||||
msgid "Aspect Ratio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Aug"
|
||||
msgstr "八月"
|
||||
|
||||
@ -751,6 +754,12 @@ msgstr "按键规则"
|
||||
msgid "Font Scale Factor"
|
||||
msgstr "字体比例因数"
|
||||
|
||||
msgid "Force 16:9"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force 4:3"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force NTSC"
|
||||
msgstr "强制 NTSC"
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2011-12-22 23:25+0100\n"
|
||||
"POT-Creation-Date: 2011-12-23 14:21+0100\n"
|
||||
"PO-Revision-Date: 2011-07-25 16:40+0200\n"
|
||||
"Last-Translator: Galen/xFede\n"
|
||||
"Language-Team: Penn, SirPalax, hvy109\n"
|
||||
@ -178,6 +178,9 @@ msgstr "¿Estás seguro de resetear?"
|
||||
msgid "Are you sure?"
|
||||
msgstr "¿Estás seguro?"
|
||||
|
||||
msgid "Aspect Ratio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Aug"
|
||||
msgstr "Ago"
|
||||
|
||||
@ -751,6 +754,12 @@ msgstr "Desplazamiento X"
|
||||
msgid "Font Scale Factor"
|
||||
msgstr "Escalado de la Fuente"
|
||||
|
||||
msgid "Force 16:9"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force 4:3"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force NTSC"
|
||||
msgstr "Forzar NTSC"
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2011-12-22 23:25+0100\n"
|
||||
"POT-Creation-Date: 2011-12-23 14:21+0100\n"
|
||||
"PO-Revision-Date: 2010-01-19 17:39+0200\n"
|
||||
"Last-Translator: Katsurou\n"
|
||||
"Language-Team: Katsurou, pirateX\n"
|
||||
@ -178,6 +178,9 @@ msgstr ""
|
||||
msgid "Are you sure?"
|
||||
msgstr "Är du säker?"
|
||||
|
||||
msgid "Aspect Ratio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Aug"
|
||||
msgstr ""
|
||||
|
||||
@ -751,6 +754,12 @@ msgstr "Vänd-X"
|
||||
msgid "Font Scale Factor"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force 16:9"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force 4:3"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force NTSC"
|
||||
msgstr ""
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2011-12-22 23:25+0100\n"
|
||||
"POT-Creation-Date: 2011-12-23 14:21+0100\n"
|
||||
"PO-Revision-Date: 2010-02-15 21:00+0800\n"
|
||||
"Last-Translator: Jane.H\n"
|
||||
"Language-Team: kyogc, Miller, Mika Li, Jane.H\n"
|
||||
@ -178,6 +178,9 @@ msgstr "確定要重新啟動嗎?"
|
||||
msgid "Are you sure?"
|
||||
msgstr "確定?"
|
||||
|
||||
msgid "Aspect Ratio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Aug"
|
||||
msgstr "八月"
|
||||
|
||||
@ -751,6 +754,12 @@ msgstr "按鍵規則"
|
||||
msgid "Font Scale Factor"
|
||||
msgstr "字型比例倍數"
|
||||
|
||||
msgid "Force 16:9"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force 4:3"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force NTSC"
|
||||
msgstr "強制 NTSC"
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2011-12-22 23:25+0100\n"
|
||||
"POT-Creation-Date: 2011-12-23 14:21+0100\n"
|
||||
"PO-Revision-Date: 2009-10-01 01:00+0200\n"
|
||||
"Last-Translator: Nitro_subzero \n"
|
||||
"Language-Team: Nitro_subzero\n"
|
||||
@ -178,6 +178,9 @@ msgstr ""
|
||||
msgid "Are you sure?"
|
||||
msgstr "แน่ใจหรือไม่ ?"
|
||||
|
||||
msgid "Aspect Ratio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Aug"
|
||||
msgstr "สค."
|
||||
|
||||
@ -751,6 +754,12 @@ msgstr "กลับ-X"
|
||||
msgid "Font Scale Factor"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force 16:9"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force 4:3"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force NTSC"
|
||||
msgstr ""
|
||||
|
||||
|
@ -5,7 +5,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: USB Loader GX\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2011-12-22 23:25+0100\n"
|
||||
"POT-Creation-Date: 2011-12-23 14:21+0100\n"
|
||||
"PO-Revision-Date: 2009-10-01 01:00+0200\n"
|
||||
"Last-Translator: omercigingelini\n"
|
||||
"Language-Team: omercigingelini\n"
|
||||
@ -178,6 +178,9 @@ msgstr ""
|
||||
msgid "Are you sure?"
|
||||
msgstr "Emin misiniz?"
|
||||
|
||||
msgid "Aspect Ratio"
|
||||
msgstr ""
|
||||
|
||||
msgid "Aug"
|
||||
msgstr "Ağu"
|
||||
|
||||
@ -751,6 +754,12 @@ msgstr "Çevir-X"
|
||||
msgid "Font Scale Factor"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force 16:9"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force 4:3"
|
||||
msgstr ""
|
||||
|
||||
msgid "Force NTSC"
|
||||
msgstr ""
|
||||
|
||||
|
BIN
data/images/loader_mode.png
Executable file
BIN
data/images/loader_mode.png
Executable file
Binary file not shown.
After Width: | Height: | Size: 3.6 KiB |
@ -213,7 +213,15 @@ u8 * Channels::GetDol(const u64 &title, u8 *tmdBuffer)
|
||||
filesize = size;
|
||||
}
|
||||
|
||||
return buffer;
|
||||
// move dol to mem2
|
||||
u8 *outBuf = (u8 *) MEM2_alloc(filesize);
|
||||
if(!outBuf)
|
||||
return buffer;
|
||||
|
||||
memcpy(outBuf, buffer, filesize);
|
||||
free(buffer);
|
||||
|
||||
return outBuf;
|
||||
}
|
||||
|
||||
u8 Channels::GetRequestedIOS(const u64 &title)
|
||||
|
@ -80,7 +80,7 @@ void BNSDecoder::OpenFile()
|
||||
|
||||
while(done < file_fd->size())
|
||||
{
|
||||
int read = file_fd->read(tempbuff, file_fd->size());
|
||||
int read = file_fd->read(tempbuff+done, file_fd->size()-done);
|
||||
if(read > 0)
|
||||
done += read;
|
||||
else
|
||||
@ -324,7 +324,7 @@ SoundBlock DecodefromBNS(const u8 *buffer, u32 size)
|
||||
// Check sizes
|
||||
if (size < hdr.size || size < hdr.infoOffset + hdr.infoSize || size < hdr.dataOffset + hdr.dataSize
|
||||
|| hdr.infoSize < 0x60 || hdr.dataSize < sizeof dataChunk
|
||||
|| infoChunk.size != hdr.infoSize || dataChunk.size != hdr.dataSize)
|
||||
|| infoChunk.size != hdr.infoSize || dataChunk.size > hdr.dataSize)
|
||||
return OutBlock;
|
||||
// Check format
|
||||
if (infoChunk.codecNum != 0) // Only codec i've found : 0 = ADPCM. Maybe there's also 1 and 2 for PCM 8 or 16 bits ?
|
||||
|
@ -1127,6 +1127,12 @@ int GameBrowseMenu::MainLoop()
|
||||
{
|
||||
WBFS_ReInit(WBFS_DEVICE_USB);
|
||||
gameList.ReadGameList();
|
||||
|
||||
if(Settings.ShowFreeSpace)
|
||||
{
|
||||
ThreadedTask::Instance()->AddCallback(&HDDSizeCallback);
|
||||
ThreadedTask::Instance()->Execute();
|
||||
}
|
||||
}
|
||||
|
||||
wString oldFilter(gameList.GetCurrentFilter());
|
||||
|
@ -9,6 +9,7 @@
|
||||
#include "patchcode.h"
|
||||
#include "gamepatches.h"
|
||||
#include "memory/memory.h"
|
||||
#include "memory/mem2.h"
|
||||
#include "settings/SettingsEnums.h"
|
||||
|
||||
typedef struct _appDOL
|
||||
@ -23,12 +24,12 @@ static int dolCount = 0;
|
||||
void RegisterDOL(u8 *dst, int len)
|
||||
{
|
||||
if(!dolList)
|
||||
dolList = (appDOL *) malloc(sizeof(appDOL));
|
||||
dolList = (appDOL *) MEM2_alloc(sizeof(appDOL));
|
||||
|
||||
appDOL *tmp = (appDOL *) realloc(dolList, (dolCount+1)*sizeof(appDOL));
|
||||
appDOL *tmp = (appDOL *) MEM2_realloc(dolList, (dolCount+1)*sizeof(appDOL));
|
||||
if(!tmp)
|
||||
{
|
||||
free(dolList);
|
||||
MEM2_free(dolList);
|
||||
dolCount = 0;
|
||||
return;
|
||||
}
|
||||
@ -42,14 +43,13 @@ void RegisterDOL(u8 *dst, int len)
|
||||
void ClearDOLList()
|
||||
{
|
||||
if(dolList)
|
||||
free(dolList);
|
||||
MEM2_free(dolList);
|
||||
dolList = NULL;
|
||||
dolCount = 0;
|
||||
}
|
||||
|
||||
void gamepatches(u8 videoSelected, u8 languageChoice, u8 patchcountrystring,
|
||||
u8 vipatch, u8 sneekVideoPatch, u8 hooktype, u8 fix002,
|
||||
u64 returnTo)
|
||||
void gamepatches(u8 videoSelected, u8 aspectForce, u8 languageChoice, u8 patchcountrystring,
|
||||
u8 vipatch, u8 sneekVideoPatch, u8 hooktype, u8 fix002, u64 returnTo)
|
||||
{
|
||||
int i;
|
||||
|
||||
@ -87,6 +87,9 @@ void gamepatches(u8 videoSelected, u8 languageChoice, u8 patchcountrystring,
|
||||
if(returnTo)
|
||||
PatchReturnTo(dst, len, (u32) returnTo);
|
||||
|
||||
if(aspectForce < 2)
|
||||
PatchAspectRatio(dst, len, aspectForce);
|
||||
|
||||
DCFlushRange(dst, len);
|
||||
}
|
||||
|
||||
@ -114,7 +117,7 @@ bool NSMBPatch()
|
||||
|
||||
if (memcmp("SMNE01", (char *) 0x80000000, 6) == 0)
|
||||
{
|
||||
CodeList = malloc(3 * sizeof(WIP_Code));
|
||||
CodeList = MEM2_alloc(3 * sizeof(WIP_Code));
|
||||
if(!CodeList)
|
||||
return false;
|
||||
|
||||
@ -131,7 +134,7 @@ bool NSMBPatch()
|
||||
}
|
||||
else if (memcmp("SMNP01", (char *) 0x80000000, 6) == 0)
|
||||
{
|
||||
CodeList = malloc(3 * sizeof(WIP_Code));
|
||||
CodeList = MEM2_alloc(3 * sizeof(WIP_Code));
|
||||
if(!CodeList)
|
||||
return false;
|
||||
|
||||
@ -147,7 +150,7 @@ bool NSMBPatch()
|
||||
}
|
||||
else if (memcmp("SMNJ01", (char *) 0x80000000, 6) == 0)
|
||||
{
|
||||
CodeList = malloc(3 * sizeof(WIP_Code));
|
||||
CodeList = MEM2_alloc(3 * sizeof(WIP_Code));
|
||||
if(!CodeList)
|
||||
return false;
|
||||
|
||||
@ -164,7 +167,7 @@ bool NSMBPatch()
|
||||
|
||||
if (CodeList && set_wip_list(CodeList, 3) == false)
|
||||
{
|
||||
free(CodeList);
|
||||
MEM2_free(CodeList);
|
||||
CodeList = NULL;
|
||||
return false;
|
||||
}
|
||||
@ -178,7 +181,7 @@ bool PoPPatch()
|
||||
if (memcmp("SPX", (char *) 0x80000000, 3) != 0 && memcmp("RPW", (char *) 0x80000000, 3) != 0)
|
||||
return false;
|
||||
|
||||
WIP_Code * CodeList = malloc(5 * sizeof(WIP_Code));
|
||||
WIP_Code * CodeList = MEM2_alloc(5 * sizeof(WIP_Code));
|
||||
CodeList[0].offset = 0x007AAC6A;
|
||||
CodeList[0].srcaddress = 0x7A6B6F6A;
|
||||
CodeList[0].dstaddress = 0x6F6A7A6B;
|
||||
@ -197,7 +200,7 @@ bool PoPPatch()
|
||||
|
||||
if (set_wip_list(CodeList, 5) == false)
|
||||
{
|
||||
free(CodeList);
|
||||
MEM2_free(CodeList);
|
||||
CodeList = NULL;
|
||||
return false;
|
||||
}
|
||||
@ -603,3 +606,35 @@ int BlockIOSReload(int es_fd, u8 gameIOS)
|
||||
|
||||
return (result >= 0);
|
||||
}
|
||||
|
||||
|
||||
void PatchAspectRatio(void *addr, u32 len, u8 aspect)
|
||||
{
|
||||
if(aspect > 1)
|
||||
return;
|
||||
|
||||
static const u32 aspect_searchpattern1[5] = {
|
||||
0x9421FFF0, 0x7C0802A6, 0x38800001, 0x90010014, 0x38610008
|
||||
};
|
||||
|
||||
static const u32 aspect_searchpattern2[15] = {
|
||||
0x2C030000, 0x40820010, 0x38000000, 0x98010008, 0x48000018,
|
||||
0x88010008, 0x28000001, 0x4182000C, 0x38000000, 0x98010008,
|
||||
0x80010014, 0x88610008, 0x7C0803A6, 0x38210010, 0x4E800020
|
||||
};
|
||||
|
||||
u8 *addr_start = (u8 *) addr;
|
||||
u8 *addr_end = addr_start + len - sizeof(aspect_searchpattern1) - 4 - sizeof(aspect_searchpattern2);
|
||||
|
||||
while(addr_start < addr_end)
|
||||
{
|
||||
if( (memcmp(addr_start, aspect_searchpattern1, sizeof(aspect_searchpattern1)) == 0)
|
||||
&& (memcmp(addr_start + 4 + sizeof(aspect_searchpattern1), aspect_searchpattern2, sizeof(aspect_searchpattern2)) == 0))
|
||||
{
|
||||
*((u32 *)(addr_start+0x44)) = (0x38600000 | aspect);
|
||||
gprintf("Aspect ratio patched to: %s\n", aspect ? "16:9" : "4:3");
|
||||
break;
|
||||
}
|
||||
addr_start += 4;
|
||||
}
|
||||
}
|
||||
|
@ -9,9 +9,8 @@ extern "C" {
|
||||
|
||||
void RegisterDOL(u8 *dst, int len);
|
||||
void ClearDOLList();
|
||||
void gamepatches(u8 videoSelected, u8 languageChoice, u8 patchcountrystring,
|
||||
u8 vipatch, u8 sneekVideoPatch, u8 hooktype, u8 fix002,
|
||||
u64 returnTo);
|
||||
void gamepatches(u8 videoSelected, u8 aspectForce, u8 languageChoice, u8 patchcountrystring,
|
||||
u8 vipatch, u8 sneekVideoPatch, u8 hooktype, u8 fix002, u64 returnTo);
|
||||
bool Anti_002_fix(u8 * Address, int Size);
|
||||
bool NSMBPatch();
|
||||
bool PoPPatch();
|
||||
@ -20,6 +19,7 @@ void sneek_video_patch(void *addr, u32 len);
|
||||
bool PatchReturnTo(void *Address, int Size, u32 id);
|
||||
int PatchNewReturnTo(int es_fd, u64 title);
|
||||
int BlockIOSReload(int es_fd, u8 gameIOS);
|
||||
void PatchAspectRatio(void *addr, u32 len, u8 aspect);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
@ -33,6 +33,7 @@
|
||||
#include "patchcode.h"
|
||||
#include "settings/SettingsEnums.h"
|
||||
#include "FileOperations/fileops.h"
|
||||
#include "memory/mem2.h"
|
||||
#include "memory/memory.h"
|
||||
#include "gecko.h"
|
||||
|
||||
@ -349,7 +350,7 @@ static void app_loadgameconfig()
|
||||
{
|
||||
if (gameconf == NULL)
|
||||
{
|
||||
gameconf = (u32*) malloc(65536);
|
||||
gameconf = (u32*) MEM2_alloc(65536);
|
||||
if (gameconf == NULL)
|
||||
return;
|
||||
}
|
||||
@ -702,7 +703,7 @@ static int LoadGameConfig(const char *CheatFilepath)
|
||||
filesize = ftell(fp);
|
||||
fseek(fp, 0, SEEK_SET);
|
||||
|
||||
tempgameconf = (u8*) malloc(filesize);
|
||||
tempgameconf = (u8*) MEM2_alloc(filesize);
|
||||
if (tempgameconf == NULL) {
|
||||
tempgameconf = (u8 *) defaultgameconfig;
|
||||
fclose(fp);
|
||||
@ -715,7 +716,7 @@ static int LoadGameConfig(const char *CheatFilepath)
|
||||
|
||||
if (ret != filesize)
|
||||
{
|
||||
free(tempgameconf);
|
||||
MEM2_free(tempgameconf);
|
||||
tempgameconf = (u8 *) defaultgameconfig;
|
||||
return -1;
|
||||
}
|
||||
@ -747,7 +748,7 @@ int ocarina_load_code(const char *CheatFilepath, u8 *gameid)
|
||||
u32 filesize = ftell(fp);
|
||||
rewind(fp);
|
||||
|
||||
code_buf = (u8*) malloc(filesize);
|
||||
code_buf = (u8*) MEM2_alloc(filesize);
|
||||
if (!code_buf)
|
||||
{
|
||||
gprintf("Ocarina: Not enough memory\n");
|
||||
@ -762,7 +763,7 @@ int ocarina_load_code(const char *CheatFilepath, u8 *gameid)
|
||||
if (code_size <= 0)
|
||||
{
|
||||
gprintf("Ocarina: could not read file.\n");
|
||||
free(code_buf);
|
||||
MEM2_free(code_buf);
|
||||
code_buf = NULL;
|
||||
code_size = 0;
|
||||
return 0;
|
||||
@ -771,7 +772,7 @@ int ocarina_load_code(const char *CheatFilepath, u8 *gameid)
|
||||
if (code_size > (s32) codelistend - (s32) codelist)
|
||||
{
|
||||
gprintf("Ocarina: Too many codes found\n");
|
||||
free(code_buf);
|
||||
MEM2_free(code_buf);
|
||||
code_buf = NULL;
|
||||
code_size = 0;
|
||||
return 0;
|
||||
|
@ -5,6 +5,7 @@
|
||||
#include "gecko.h"
|
||||
|
||||
#include "settings/CSettings.h"
|
||||
#include "memory/mem2.h"
|
||||
#include "wip.h"
|
||||
|
||||
static WIP_Code * CodeList = NULL;
|
||||
@ -75,7 +76,8 @@ extern "C" void wip_reset_counter()
|
||||
|
||||
extern "C" void free_wip()
|
||||
{
|
||||
if (CodeList) free(CodeList);
|
||||
if (CodeList)
|
||||
MEM2_free(CodeList);
|
||||
CodeList = NULL;
|
||||
CodesCount = 0;
|
||||
Counter = 0;
|
||||
@ -125,9 +127,9 @@ extern "C" int load_wip_code(u8 *gameid)
|
||||
u32 srcaddress = (u32) strtoul(line + 9, NULL, 16);
|
||||
u32 dstaddress = (u32) strtoul(line + 18, NULL, 16);
|
||||
|
||||
if (!CodeList) CodeList = (WIP_Code *) malloc(sizeof(WIP_Code));
|
||||
if (!CodeList) CodeList = (WIP_Code *) MEM2_alloc(sizeof(WIP_Code));
|
||||
|
||||
WIP_Code * tmp = (WIP_Code *) realloc(CodeList, (CodesCount + 1) * sizeof(WIP_Code));
|
||||
WIP_Code * tmp = (WIP_Code *) MEM2_realloc(CodeList, (CodesCount + 1) * sizeof(WIP_Code));
|
||||
if (!tmp)
|
||||
{
|
||||
fclose(fp);
|
||||
|
@ -187,6 +187,7 @@ bool CGameSettings::Save()
|
||||
{
|
||||
fprintf(f, "game:%s = ", GameList[i].id);
|
||||
fprintf(f, "video:%d; ", GameList[i].video);
|
||||
fprintf(f, "aspectratio:%d; ", GameList[i].aspectratio);
|
||||
fprintf(f, "language:%d; ", GameList[i].language);
|
||||
fprintf(f, "ocarina:%d; ", GameList[i].ocarina);
|
||||
fprintf(f, "vipatch:%d; ", GameList[i].vipatch);
|
||||
@ -224,6 +225,14 @@ bool CGameSettings::SetSetting(GameCFG & game, const char *name, const char *val
|
||||
}
|
||||
return true;
|
||||
}
|
||||
else if(strcmp(name, "aspectratio") == 0)
|
||||
{
|
||||
if (sscanf(value, "%d", &i) == 1)
|
||||
{
|
||||
game.aspectratio = i;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
else if(strcmp(name, "language") == 0)
|
||||
{
|
||||
if (sscanf(value, "%d", &i) == 1)
|
||||
@ -464,6 +473,7 @@ void CGameSettings::SetDefault(GameCFG &game)
|
||||
{
|
||||
memset(game.id, 0, sizeof(game.id));
|
||||
game.video = INHERIT;
|
||||
game.aspectratio = INHERIT;
|
||||
game.language = INHERIT;
|
||||
game.ocarina = INHERIT;
|
||||
game.vipatch = INHERIT;
|
||||
|
@ -11,6 +11,7 @@ typedef struct _GameCFG
|
||||
{
|
||||
char id[7];
|
||||
short video;
|
||||
short aspectratio;
|
||||
short language;
|
||||
short ocarina;
|
||||
short vipatch;
|
||||
@ -34,6 +35,7 @@ typedef struct _GameCFG
|
||||
{
|
||||
memcpy(this->id, game.id, sizeof(game.id));
|
||||
this->video = game.video;
|
||||
this->aspectratio = game.aspectratio;
|
||||
this->language = game.language;
|
||||
this->ocarina = game.ocarina;
|
||||
this->vipatch = game.vipatch;
|
||||
|
@ -138,6 +138,7 @@ void CSettings::SetDefault()
|
||||
RememberUnlock = ON;
|
||||
LoaderMode = MODE_WIIGAMES;
|
||||
SearchMode = SEARCH_BEGINNING;
|
||||
GameAspectRatio = ASPECT_SYSTEM_DEFAULT;
|
||||
}
|
||||
|
||||
bool CSettings::Load()
|
||||
@ -312,6 +313,7 @@ bool CSettings::Save()
|
||||
fprintf(file, "ShowPlayCount = %d\n", ShowPlayCount);
|
||||
fprintf(file, "LoaderMode = %d\n", LoaderMode);
|
||||
fprintf(file, "SearchMode = %d\n", SearchMode);
|
||||
fprintf(file, "GameAspectRatio = %d\n", GameAspectRatio);
|
||||
fclose(file);
|
||||
|
||||
return true;
|
||||
@ -629,6 +631,10 @@ bool CSettings::SetSetting(char *name, char *value)
|
||||
{
|
||||
if (sscanf(value, "%d", &i) == 1) SearchMode = i;
|
||||
}
|
||||
else if(strcmp(name, "GameAspectRatio") == 0)
|
||||
{
|
||||
if (sscanf(value, "%d", &i) == 1) GameAspectRatio = i;
|
||||
}
|
||||
else if (strcmp(name, "InstallPartitions") == 0)
|
||||
{
|
||||
InstallPartitions = strtoul(value, 0, 16);
|
||||
|
@ -137,6 +137,7 @@ class CSettings
|
||||
short RememberUnlock;
|
||||
short LoaderMode;
|
||||
short SearchMode;
|
||||
short GameAspectRatio;
|
||||
|
||||
// This variable is not saved to the settings file
|
||||
bool FirstTimeRun;
|
||||
|
@ -35,7 +35,7 @@ class CGameTitles
|
||||
//! Get possible number of players for this game
|
||||
int GetPlayersCount(const char * id) const;
|
||||
//! Load Game Titles from GameTDB
|
||||
void LoadTitlesFromGameTDB(const char * path, bool forceCacheReload = false, bool removeUnused = false);
|
||||
void LoadTitlesFromGameTDB(const char * path, bool forceCacheReload = false, bool removeUnused = true);
|
||||
//! Set default game titles
|
||||
void SetDefault();
|
||||
//! Free memory and remove all titles - Same as SetDefault()
|
||||
|
@ -55,6 +55,14 @@ enum
|
||||
VIDEO_MODE_MAX
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
ASPECT_FORCE_4_3,
|
||||
ASPECT_FORCE_16_9,
|
||||
ASPECT_SYSTEM_DEFAULT,
|
||||
ASPECT_MAX
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
OFF,
|
||||
|
@ -53,6 +53,13 @@ static const char * VideoModeText[] =
|
||||
trNOOP( "Force NTSC480p" ),
|
||||
};
|
||||
|
||||
static const char * AspectText[] =
|
||||
{
|
||||
trNOOP( "Force 4:3" ),
|
||||
trNOOP( "Force 16:9" ),
|
||||
trNOOP( "System Default" )
|
||||
};
|
||||
|
||||
static const char * LanguageText[] =
|
||||
{
|
||||
trNOOP( "Japanese" ),
|
||||
@ -166,6 +173,7 @@ void GameLoadSM::SetOptionNames()
|
||||
Options->SetName(Idx++, "%s", tr( "Video Mode" ));
|
||||
Options->SetName(Idx++, "%s", tr( "VIDTV Patch" ));
|
||||
Options->SetName(Idx++, "%s", tr( "Sneek Video Patch" ));
|
||||
Options->SetName(Idx++, "%s", tr( "Aspect Ratio" ));
|
||||
Options->SetName(Idx++, "%s", tr( "Game Language" ));
|
||||
Options->SetName(Idx++, "%s", tr( "Patch Country Strings" ));
|
||||
Options->SetName(Idx++, "%s", tr( "Ocarina" ));
|
||||
@ -211,6 +219,12 @@ void GameLoadSM::SetOptionValues()
|
||||
else
|
||||
Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.sneekVideoPatch]));
|
||||
|
||||
//! Settings: Aspect Ratio
|
||||
if(GameConfig.aspectratio == INHERIT)
|
||||
Options->SetValue(Idx++, tr("Use global"));
|
||||
else
|
||||
Options->SetValue(Idx++, "%s", tr(AspectText[GameConfig.aspectratio]));
|
||||
|
||||
//! Settings: Game Language
|
||||
if(GameConfig.language == INHERIT)
|
||||
Options->SetValue(Idx++, tr("Use global"));
|
||||
@ -352,6 +366,12 @@ int GameLoadSM::GetMenuInternal()
|
||||
if (++GameConfig.sneekVideoPatch >= MAX_ON_OFF) GameConfig.sneekVideoPatch = INHERIT;
|
||||
}
|
||||
|
||||
//! Settings: Aspect Ratio
|
||||
else if (ret == ++Idx)
|
||||
{
|
||||
if (++GameConfig.aspectratio >= ASPECT_MAX) GameConfig.aspectratio = INHERIT;
|
||||
}
|
||||
|
||||
//! Settings: Game Language
|
||||
else if (ret == ++Idx)
|
||||
{
|
||||
|
@ -51,6 +51,13 @@ static const char * OnOffText[] =
|
||||
trNOOP( "Auto" )
|
||||
};
|
||||
|
||||
static const char * AspectText[] =
|
||||
{
|
||||
trNOOP( "Force 4:3" ),
|
||||
trNOOP( "Force 16:9" ),
|
||||
trNOOP( "System Default" )
|
||||
};
|
||||
|
||||
static const char * VideoModeText[] =
|
||||
{
|
||||
trNOOP( "System Default" ),
|
||||
@ -113,6 +120,7 @@ LoaderSettings::LoaderSettings()
|
||||
Options->SetName(Idx++, "%s", tr( "Video Mode" ));
|
||||
Options->SetName(Idx++, "%s", tr( "VIDTV Patch" ));
|
||||
Options->SetName(Idx++, "%s", tr( "Sneek Video Patch" ));
|
||||
Options->SetName(Idx++, "%s", tr( "Aspect Ratio" ));
|
||||
Options->SetName(Idx++, "%s", tr( "Game Language" ));
|
||||
Options->SetName(Idx++, "%s", tr( "Patch Country Strings" ));
|
||||
Options->SetName(Idx++, "%s", tr( "Ocarina" ));
|
||||
@ -166,6 +174,9 @@ void LoaderSettings::SetOptionValues()
|
||||
//! Settings: Sneek Video Patch
|
||||
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.sneekVideoPatch] ));
|
||||
|
||||
//! Settings: Aspect Ratio
|
||||
Options->SetValue(Idx++, "%s", tr( AspectText[Settings.GameAspectRatio] ));
|
||||
|
||||
//! Settings: Game Language
|
||||
Options->SetValue(Idx++, "%s", tr( LanguageText[Settings.language] ));
|
||||
|
||||
@ -249,6 +260,12 @@ int LoaderSettings::GetMenuInternal()
|
||||
if (++Settings.sneekVideoPatch >= MAX_ON_OFF) Settings.sneekVideoPatch = 0;
|
||||
}
|
||||
|
||||
//! Settings: Aspect Ratio
|
||||
else if (ret == ++Idx )
|
||||
{
|
||||
if (++Settings.GameAspectRatio >= ASPECT_MAX) Settings.GameAspectRatio = 0;
|
||||
}
|
||||
|
||||
//! Settings: Game Language
|
||||
else if (ret == ++Idx)
|
||||
{
|
||||
|
@ -95,29 +95,6 @@ u32 GameBooter::BootPartition(char * dolpath, u8 videoselected, u8 alternatedol,
|
||||
return (u32) p_entry;
|
||||
}
|
||||
|
||||
int GameBooter::FindDiscHeader(const char * gameID, struct discHdr &gameHeader)
|
||||
{
|
||||
gameList.LoadUnfiltered();
|
||||
|
||||
if(mountMethod == 0 && !gameList.GetDiscHeader(gameID))
|
||||
{
|
||||
gprintf("Game was not found: %s\n", gameID);
|
||||
return -1;
|
||||
}
|
||||
else if(mountMethod && !dvdheader)
|
||||
{
|
||||
gprintf("Error: Loading empty disc header from DVD\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
memcpy(&gameHeader, (mountMethod ? dvdheader : gameList.GetDiscHeader(gameID)), sizeof(struct discHdr));
|
||||
|
||||
delete dvdheader;
|
||||
dvdheader = NULL;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void GameBooter::SetupAltDOL(u8 * gameID, u8 &alternatedol, u32 &alternatedoloffset)
|
||||
{
|
||||
if(alternatedol == ALT_DOL_ON_LAUNCH)
|
||||
@ -243,6 +220,7 @@ int GameBooter::BootGame(struct discHdr *gameHdr)
|
||||
//! Setup game configuration from game settings. If no game settings exist use global/default.
|
||||
GameCFG * game_cfg = GameSettings.GetGameCFG(gameHeader.id);
|
||||
u8 videoChoice = game_cfg->video == INHERIT ? Settings.videomode : game_cfg->video;
|
||||
u8 aspectChoice = game_cfg->aspectratio == INHERIT ? Settings.GameAspectRatio : game_cfg->aspectratio;
|
||||
u8 languageChoice = game_cfg->language == INHERIT ? Settings.language : game_cfg->language;
|
||||
u8 ocarinaChoice = game_cfg->ocarina == INHERIT ? Settings.ocarina : game_cfg->ocarina;
|
||||
u8 viChoice = game_cfg->vipatch == INHERIT ? Settings.videopatch : game_cfg->vipatch;
|
||||
@ -372,7 +350,7 @@ int GameBooter::BootGame(struct discHdr *gameHdr)
|
||||
|
||||
//! Do all the game patches
|
||||
gprintf("Applying game patches...\n");
|
||||
gamepatches(videoChoice, languageChoice, countrystrings, viChoice, sneekChoice, Hooktype, fix002, returnToChoice);
|
||||
gamepatches(videoChoice, aspectChoice, languageChoice, countrystrings, viChoice, sneekChoice, Hooktype, fix002, returnToChoice);
|
||||
|
||||
//! Load Code handler if needed
|
||||
load_handler(Hooktype, WiirdDebugger, Settings.WiirdDebuggerPause);
|
||||
|
@ -26,7 +26,6 @@ class GameBooter
|
||||
static int BootGame(struct discHdr *gameHdr);
|
||||
static int BootGCMode();
|
||||
private:
|
||||
static int FindDiscHeader(const char * gameID, struct discHdr &gameHeader);
|
||||
static void SetupAltDOL(u8 * gameID, u8 &alternatedol, u32 &alternatedoloffset);
|
||||
static void SetupNandEmu(u8 NandEmuMode, const char *NandEmuPath, struct discHdr &gameHeader);
|
||||
static int SetupDisc(u8 *gameID);
|
||||
|
@ -30,6 +30,7 @@ static int FindGamePartition()
|
||||
}
|
||||
}
|
||||
|
||||
int firstValidPartition = -1;
|
||||
|
||||
if(IosLoader::IsWaninkokoIOS() && NandTitles.VersionOf(TITLE_ID(1, IOS_GetVersion())) < 18)
|
||||
return -1;
|
||||
@ -57,9 +58,18 @@ static int FindGamePartition()
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(firstValidPartition < 0)
|
||||
firstValidPartition = i;
|
||||
|
||||
WBFS_Close(i);
|
||||
}
|
||||
|
||||
if(firstValidPartition >= 0)
|
||||
{
|
||||
Settings.partition = firstValidPartition;
|
||||
return 0;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
@ -128,7 +138,7 @@ int MountGamePartition(bool ShowGUI)
|
||||
{
|
||||
if(Settings.MultiplePartitions)
|
||||
ret = WBFS_OpenAll();
|
||||
else
|
||||
else if(!Settings.FirstTimeRun)
|
||||
ret = WBFS_OpenPart(Settings.partition);
|
||||
|
||||
if(ret < 0)
|
||||
|
Loading…
Reference in New Issue
Block a user