351 Commits

Author SHA1 Message Date
65f89f81bb Fixed misaligned column in exported game lists 2025-07-04 12:00:00 +01:00
4425b178da Changed the update menu and options 2025-06-25 09:00:00 +01:00
5f22f745f1 Some optimisations and corrections 2025-06-25 09:00:00 +01:00
5fd6d49df6 Don't offer standby if it's not enabled 2025-06-25 09:00:00 +01:00
6105928c1f Added ask as an Ocarina option 2025-06-25 09:00:00 +01:00
746a0838bb Added the Wii U Menu as a Return To option 2025-06-25 09:00:00 +01:00
799d52995a Add Priiloader as a HOME menu option 2025-06-25 09:00:00 +01:00
dbafc46909 Updated theme. Includes fixes and new settings too 2025-06-25 09:00:00 +01:00
68a043cff8 Updated wolfSSL and changed its directory 2025-06-25 09:00:00 +01:00
554d63cd7e Updated the build tools and fixed compile issues 2025-06-25 09:00:00 +01:00
df76e45150 Add SD card mode
- This allows you to play your Wii games from an SD card
- It currently only supports 1 partition
- I've tested it with a 256GB Amazon Basics microSDXC card
2023-01-01 17:00:35 +00:00
ab3273f475 Automatically pick the cIOS for games
To avoid unnecessary IOS reloads the following d2x cIOS setup should be used.

- Slot 249 base 56
- Slot 250 base 57
- Slot 251 base 38 (Wii) / base 58 (vWii)

Or you could use the following, which should improve game compatibility.

- Slot 248 base 38 (Wii)
- Slot 249 base 56
- Slot 250 base 57
- Slot 251 base 58
2023-01-01 17:00:34 +00:00
c3a65d572c Support multiple instances with separate configs 2023-01-01 17:00:30 +00:00
efa01533b4 Update for devkitPPC r41 2023-01-01 17:00:23 +00:00
31941bedcd Cleanup EmuNAND and WAD settings 2023-01-01 17:00:17 +00:00
fbfcba4200 Change TinyXML to pugixml
Thanks to Oddx.
2023-01-01 17:00:14 +00:00
8ab03c4bf9 Improve caching
Thanks to Oddx. I just tested his changes, fixed some issues and then refactored code.
2023-01-01 17:00:14 +00:00
ed7daf977c Simplify the return to patch 2023-01-01 17:00:08 +00:00
ab94417c1f Optimise the audio files 2023-01-01 17:00:06 +00:00
b403ecea6a Display the game ID on the info screen 2023-01-01 17:00:05 +00:00
6d240872bb Display banners correctly on Korean consoles
This is a workaround. Ideally a lightweight Korean banner font should be loaded.
2021-08-01 18:00:20 +01:00
f0fef6fe56 Allow editing the cheats URL via the config file 2021-08-01 18:00:17 +01:00
0ac4d8249c Fixes for GCC 11 2021-08-01 18:00:15 +01:00
6095301deb Fix game size detection 2021-04-04 19:00:03 +01:00
e25c4e25f0 Support newer versions of devkitPPC 2020-12-12 21:35:12 +00:00
1129a26b44 Update wolfSSL and networking code
Uses MEM2 for downloads, improves timeout handling and adds proxy support.
2020-11-08 21:29:44 +00:00
4440574baa Don't make cases totally black as they're not IRL 2020-11-08 21:29:08 +00:00
ca8499e33c Changed the URL for cheats & support UTF-8 BOM 2020-11-08 21:28:48 +00:00
3f4c41c913 Fixed multiple errors 2020-11-08 21:28:26 +00:00
30855664dd Added an option to set a custom server address 2020-11-08 21:27:42 +00:00
78c2fbce22 Update meta.xml information 2020-07-09 02:11:52 +01:00
80ed6d0b98 Make cover and banner URLs editable 2020-07-09 02:11:59 +01:00
2a87b71a26 Change "Game Cube" to "GameCube" 2020-07-09 02:04:39 +01:00
cd187f4983 Add TLS support 2019-11-11 18:02:12 +00:00
b0352c301e sync to sourceforge r1266
* Added 2 new Nintendont settings (CC Rumble and IPL choices). (Greywolf)
* Updated all the sources to compile with devkitPPC r28 and r29-1. (Greywolf)
* Fixed loading banners from EmuNAND with a long path. (Greywolf)
* Updated Libcustomfat to 1.1.1 + Ustealth. (Greywolf, Cyan)
* Added support for Open source HBC TitleID.
2017-12-14 15:26:57 +01:00
3a62520601 * Fixed compiling meta.cpp under linux/mac
* Removed Neek2o warning when using SD card on Wii.
* Added A button to exit credit page (self_slaughter)

Nintendont:
* Updated to Config to v7 (self_slaughter)
* Added Triforce Arcade mode option (self_slaughter)
* Added compatibility for GPT and EBR partition type (v3.400+)

* Updated language files: French
2016-10-19 13:01:42 +00:00
83e3aa545c * Fixed custom banner download issue introduced in r1259.
* Fixed spelling mistake in image download function.
* Reverted HTTP to non SSL revision (r1252).
* Removed Nintendont internal update feature (requires SSL).
* Added batch wad (un)install from a folder.
* Changed the wad install menu interface.
* Added an option to the wad class to display or hide errors on wad install.
* Fixed RemoveDirectory return value.
* Added game type and console name in exported game list. (requested)

* Updated French language
2016-01-02 16:23:01 +00:00
56d1cc69ce * Updated download URLs to use sourceforge repository.
* Updated language file URL to download correct revision.
2015-08-15 15:21:54 +00:00
991e48c398 * Fixed download issue after a previous download.
* Reverted default titles path to be /usbloader_gx/
  Too many users reported issue with sub-folder.
* Added favorite icons to Animated banner Game Window. 
  (Thanks to Suloku for the patch!)
* Added GUI settings to choose favorite layout on banners.

* Updated French language
2015-08-14 14:44:47 +00:00
36c94fc4e1 * Added basic Neek2o support for EmuNAND channels autoboot.
Note: No game settings are used when using neek mode,
  except "Return To" and "EmuNAND path".
  "Return To" ON forces reload of the emuNAND "NK2O" channel
  on Wii and the emuNAND "Return to WiiU" channel on vWii.
* Added a feature option to boot into Neek without game autoboot.
* Added a prompt to select NAND Dump path if needed.
* Fixed EmuNAND Chan setting read from EmuNAND Save setting
  when set to "Use global".
* Removed the check for cIOS d2x when selecting emuNAND options.

* updated language files for neek.
2015-07-05 14:44:24 +00:00
b9139a4242 * Fixed downloading wiitdb on new install
* Fixed creating game save path for EmuNAND channels if 
  EmuNAND chan path is different than EmuNAND save path.
* Prevent deleted channels to be displayed if tmd still exists
* Moved gameconfig.txt loading outside of Ocarina function
* Changed return values in game booter
* Nintendont: check Kenobiwii.bin only on Rev < 336
2015-06-28 14:13:52 +00:00
9af7ee1010 * Added support for wbfs/GameID6/ path
* Updated custom banner URL (Thanks Abz)
* Set default Wii disc dump mode to "Remove update partition"
* Set default Nintendont MaxPad to 4
* Remove "shutdown to standby" choice on WiiU vWii.
2015-05-10 14:03:32 +00:00
4611ae1998 * Fixed compilation warning (Thanks Greywolf)
* Added current version and revision number to boot screen
* Renamed "Gametdb Path" to "Titles Path" and set 
  default path for title's files to /titles/ subfolder.
* Added a prompt to move existing files when editing
  Titles path. (Greywolf)
* Added an option to display Multi-disc prompt when 
  launching gamecube games with DM/DML/Nintendont.
* Fixed exiting the credit page (press B to exit)
* Set Loader's IOS setting to 58 if only 58 is available.
* Removed unneeded IOS58 patches to libruntimeiospatch

Nintendont:
* Added Nintendont 3.304+ new version detection.
* Removed warning if HID is enabled without controller.ini 
  on r3.304+. HID setting still used to copy .ini if needed.
* Fixed Booting game from USB if not on the first partition.
* Fixed loading settings/cheats/controller.ini when booting
  from Disc.
* Added a missing warning message if kenobiwii.bin is not
  found but debug option is enabled on Wii consoles.

* Updated French language file
2015-04-04 16:04:30 +00:00
6ae72b2487 * Set default loader mode on fresh install to Wii+Gamecube.
* Set video width to 694px (instead of 640px) when Wii set to 4:3
  694 should look better. If you have crop issue, please report. 
* Updated French, German and Portuguese_br.

Nintendont:
* Updated Nintendont detection function (thanks Airline38)
* Added Native controller setting.
* Added Video Deflicker setting.
* Removed forced MC Emu size when using a single card 
  for multi games.
* Added a warning when selecting a 2043 blocs MC Emu.
* Removed forced Maxpad setting on WiiU
* Removed forced controller.ini check on WiiU
* Added controllers folder check (controller.ini has priority)
* Fixed Video mode auto.
2014-11-10 21:47:13 +00:00
0cb0b7537f Changes:
* Updated DIOS MIOS (Lite) detection up to v2.11
* Homebrew's AddBootArgument() function now accepts 
  struct as arguments (Thanks Fix94)

Nintendont :
* Always delete previous nincfg.bin file when launching a game.
* Added Argument Booting method for nintendont v1.98+ 
  (faster booting, no nincfg.bin file written to device)
* Added "Update Nintendont" option in features menu. Issue 2260
2014-07-14 16:31:52 +00:00
9a78c7a1a9 * Fixed Ocarina download from Geckocodes issue2253 (Thanks Gave92)
* Added a check for downloaded Ocarina content (Thanks Airline38)
* Removed Error #002 setting (Always set to Anti)
2014-05-05 18:35:19 +00:00
64f448bc7f * Fixed an issue where setting files were created on SD
if boot.dol was on USB (Thanks Badablek)
* Added Auto-edition of meta.xml arguments based on internal
  user settings.
* Added support for meta.xml arguments when rebooting the loader.

Nintendont :
* Added support for v1.20+
* Fixed launching Gamecube in FST format with nintendont 
  (Thank VashTS)
2014-05-04 14:42:52 +00:00
18edba07a0 * Changed priority to cIOS instead of "IOS58 + AHB access"
at launch if no argument is set in meta.xml.
* Added an option to choose if HDD should be mounted on
  Loader's launch
* Fixed installing games with no_split on NTFS partition 
  if SD Card is inserted (Thanks Dimok)
* Fixed a crash issue when plugging HDD after launch and
  mounting WBFS partition for the first time in HDD menu.
* Fixed gamecube game's list when mounting HDD after launch.
* Fixed automatic switching to channel mode if no USB device
  is detected.
* Updated Gamecube custom banner's default URL for new install.
* Added support for 302 Redirect HTTP error code 
  (for users still using the old banner URL).
* Updated runtimeiospatch to 1.5.2
* Replaced integer values with vector in credit page.

Nintendont : 
* Removed SRAM patch (unused)
* Added Nintendont svn support. (Tested up to r84)
* Added Nintendont USB support.
* Added a check for kenobi file presence when using Ocarina
  with DM/DML/NIN.
* Added a check for controller.ini presence when using HID 
  with Nintendont.
* Added support for Nintendont "loader.dol" filename
* Added support for r39 bootusb.dol and loaderusb.dol
2014-04-25 15:34:53 +00:00
fa4b1d162b * Fixed missing games in "GameCube Delete menu" if
the "GameCube Source" setting has USB priority.
* Fixed Playlog writing when using Hermes cIOS v4 (untested)
  (Requires AHB access).
* Fixed EmuNAND when using cIOS revision 65535 (issue 2225)
* Added Nintendont support:
  1. Select Nintendont's boot.dol folder in userpath settings.
  2. Set the "GameCube Mode" setting to Nintendont.
  3. Nintendont share some of DIOS MIOS (Lite) settings.
* Added sections in the Loader settings  
  (Wii/gamecube/Devolution/DIOS MIOS/Nintendont).
* Updated the GameCube game settings to display only 
  the selected GameCube mode related settings.
* Updated some menus to support more controller's input:
   - Prevent GC/CC X and Y buttons to change row number in
     Wall layout (use d-pad up/down only)
   - Added GC/CC support to carousel's arrow button
   - Added GC/CC support to Wall/Carousel continuous 
     scroll (+/- on CC, L/R on GC)
   - Added GC support L/R and Start buttons in the
     settings/homebrew browser.
   - Added D-pad support in listing windows if not pointing 
     the screen. The cursor now moves with the selection 
     (not very good with high Overscan value) (issue 2093)
* Changed the StartupProcess to speed up launch time by 
  using AHB access to read config files. IOS argument in
  meta.xml has priority over AHB detection.
* Added IOS58 + AHB support for launching the loader
  without cIOS (Wii games and EmuNAND still require cIOS).
* Added a Loader's IOS setting (now Loader and Games use 
  two separate settings: loader can use 58 and games 249).
* Added LibruntimeIOSPatch to patch IOS58 and Hermes v4 to
  get ISFS access and enable Banner mode, Channel's title
  and System font with these IOSes (Requires AHB access)
* Added a delete prompt if downloaded cheat file is empty.
* Force all launched homebrew to reload to IOS58 if available.
* Changed Gecko.c to send logs to wifigecko too.
* Changed wifigecko IP to send logs to all IP 192.168.0.x
* Updated French translation.
2013-10-01 21:13:08 +00:00
cd3b443f4e * Improved GameCube controller functions (patch by Dynamit)
R+Z=Screenshot, X=Gameinfo window, Y=Covers download
* Added Classic Controller and GameCube Controller support
  in GameInfo window: 
  Right stick=3D Cover movement, X=Flip 3DCover 180°, L/R=Zoom
* Added Wifi6 and wifi10 pictures for GameInfo window.
  (Thanks OriginalHamster)
* Added device priority selection for GameCube listing
  in global Loader settings (SD->USB, or USB->SD)
* Added a "Use global" language setting for Gamecube games.
* Added support for USB devices with modified MBR's signature
  to prevent WiiU's format message.
* Prevent Rockband cursor display on GameCube and WiiWare
  games with "band" in the title (Crach bandicoot, Beach
  Bandits, etc.)
* Added Dol's Video mode patcher in Loader/Game settings,
  for games which couldn't be forced. (MadWorld, MotoGP08,
  Mario Party 8, etc.)
    ♦ Region patch = Patches the dol's known video modes
            to the region selected in "Video mode" setting,
            but keep interlace/progressive references.
    ♦ ON = Patch all dol's known video modes to the one
            selected in "Video mode" setting.
    ♦ ALL = Patch all dol's found video mode patterns 
            (even unknown video modes) to the one selected 
            in "Video mode" setting.

* DML: Updated DM(L) version detection up to v2.10
* DML: Automatically enable PADHook if Screenshot setting
       is enabled
* DML: Fixed a bug where multiple video modes could be set
       at the same time
* DEVO: Added a prompt if trying to launch a game from a 
        non FAT32 partition.
* DEVO: Added Direct Mapping Buttons setting (Devo r200+)
* DEVO: Added support for Language setting

* Language files updated: Chinese, French
2013-08-18 14:30:39 +00:00