Commit Graph

24 Commits

Author SHA1 Message Date
giantpune
518858a351 changed the keyboard to use the new button constructors. fixed bug in one of the button over image. commented and documented the new button shit. 2009-05-28 22:23:20 +00:00
giantpune
b81c8af3e9 added language definitions for some new update windows. added 2 new constructors for buttons so is takes 1 line of code to make a button and not 7. switched most of menu.cpp to the new buttons. remove the "exit to loader" btn if not launched from HBC. 2009-05-28 16:30:01 +00:00
ardi@ist-einmalig.de
45ae32f0cd commit my stuff again and fix it (no more codedumps on the Download) 2009-05-28 15:36:45 +00:00
dimok321
f793af2d39 *Added Update Button to the Settings which can Update to newer Revs (only seen when in UnlockMode)
**Big Thanks to CorneliousJD for Hosting the DOLs)**

*Reverted ardi's stuff which made codedumps on the Download (sorry ardi commit it again when its fixed)
2009-05-28 12:12:52 +00:00
DRayX7
aaa2a3f25f **Changes
*Modified EFFECT_GOROUND so that it takes a center of rotation, angles work properly, and things don't move back.
*Updated the gui_gamecarousel files so that they are functional, shouldn't have any more code dumps, and use the EFFECT_GOROUND.
*The carousel button doesn't do anything anymore (since GOROUND was changed so much)

**Notes
*The easiest way test the carousel is to change guiGameGrid to guiGameCarousel in source/menu.cpp.
*If you compile with no modifications, the only noticeable difference is that the carousel button does nothing.

**Known Bugs in gui_gamecarousel
*The images dont line up horizontally (when shifting left they go too far left, and the same for shifting right). I think there is a rounding bug somewhere in GOROUND (I already fixed several).
*Cant hold down left and right to scroll yet
*Launching a game only works if the pointer is over two boxes
*If an image is growing when the carousel is turned, that button disapears
*If an image is grown when the carousel is turned, it wont shrink back
2009-05-28 01:46:05 +00:00
dimok321
94a8ccc7c1 *Added simultanious angle change to EFFECT_GOROUND (to test click on carousellbtn) 2009-05-27 17:16:36 +00:00
dimok321
73dada56a8 *Changed the EFFECT_GOROUND (press carousel button to test it) 2009-05-27 08:41:05 +00:00
dimok321
899502b766 *Fixed some Themeprompts problems thx to julienstephan
*Added new effects (EFFECT_PULSE, EFFECT_GOROUND and EFFECT_ROCK_VERTICLE)
2009-05-26 22:48:20 +00:00
ardi@ist-einmalig.de
516baef59f * some bugfixes in FreeTypeGX (no springing text by scrolling)
* add 4 FTGX_ALIGN_... Modes
* scrolling now pixel by pixel (softscrolling)
2009-05-26 21:54:30 +00:00
ardi@ist-einmalig.de
5cf5cd6ae7 * added two new wrapmodes for gui_text "DOTTED" & "SCROLL"
- DOTTED: cuts the text and appends "..."
  - SCROLL: scrolls the text
* added dotted/scrolled text for gamebrowser, gamepromt and so on (more will come later)
* remove CFG.maxcharacters and THEME.maxcharacters (no more needed)
2009-05-22 22:36:55 +00:00
dimok321
4cb00becda *Fix of favorite crash with zero entries.
*Added some missing languages.
2009-05-21 18:13:37 +00:00
ardi@ist-einmalig.de
52fbd15569 * add a nice effect for the GamePromt. To aktivate set in Setup: Flip-X=DiskFlip
* remove the Disk-Shadow from dialogue_box_startgame.png (themers will scream). The Shadow now drawing from Loader
* little changes for Widescreen-prompt-fix
2009-05-20 20:09:57 +00:00
dimok321
71c288f0a2 *Added new custom backgroundmusic Menu (the music has to be in OGG Format. if you remove the path to the music the standard of the GUi is loaded right now)
*Added languagefiles again
*Added some new Languagevariables which will be added to wiki tommorow
2009-05-20 00:03:43 +00:00
giantpune
f975fff261 added DVORAK and QWERTZ keyboards. QWERTZ has alt keys to produce enough accents for everybody to be happy. 2009-05-17 04:02:52 +00:00
giantpune
557f82d138 Added function to remove GuiTrigger (dimok). played with the settings tabs and triggers. 2009-05-13 06:48:30 +00:00
giantpune
5d973af02f Changed prototype for OnScreenKeyboard. It now accepts minimum entry length to keep people from removing any part of "SD:/" and crashing when trying to download. Also added clear button to delete all text back to the set minimum. 2009-05-11 23:26:39 +00:00
ardi@ist-einmalig.de
fc20580add Fixed thi Install-Bug ... i think 2009-05-11 18:45:33 +00:00
ardi@ist-einmalig.de
d71d7775b4 disabled mutex/lock because of problems with FW 4.0 2009-05-08 21:02:41 +00:00
ardi@ist-einmalig.de
339ea60337 remove old ToolTip-Code 2009-05-08 14:23:05 +00:00
ardi@ist-einmalig.de
6e3f50efeb new Tooltip-Handling, change Widescreen-sizing to mathematically correct value (0.75 alias 1.333), new Clock-Font 2009-05-07 22:46:54 +00:00
ardi@ist-einmalig.de
1768998644 Added mutex/mutexlock to synchronize the GuiThreads and the MainThread, again clockfont edited (bearing of "1") 2009-05-06 22:36:28 +00:00
ardi@ist-einmalig.de
a00104784f Added a special font for the clock 2009-05-04 21:50:46 +00:00
ardi@ist-einmalig.de
fc549f113f Adds a second drawing-pass for drawing tooltips. Now tooltips allways on top and no more overlapped by other buttons. 2009-05-04 19:06:16 +00:00
dimok321
c152f5c3d4 *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00