Commit Graph

338 Commits

Author SHA1 Message Date
wiidev
efa01533b4 Update for devkitPPC r41 2023-01-01 17:00:23 +00:00
wiidev
31941bedcd Cleanup EmuNAND and WAD settings 2023-01-01 17:00:17 +00:00
wiidev
fbfcba4200 Change TinyXML to pugixml
Thanks to Oddx.
2023-01-01 17:00:14 +00:00
wiidev
8ab03c4bf9 Improve caching
Thanks to Oddx. I just tested his changes, fixed some issues and then refactored code.
2023-01-01 17:00:14 +00:00
wiidev
ed7daf977c Simplify the return to patch 2023-01-01 17:00:08 +00:00
wiidev
ab94417c1f Optimise the audio files 2023-01-01 17:00:06 +00:00
wiidev
b403ecea6a Display the game ID on the info screen 2023-01-01 17:00:05 +00:00
wiidev
6d240872bb Display banners correctly on Korean consoles
This is a workaround. Ideally a lightweight Korean banner font should be loaded.
2021-08-01 18:00:20 +01:00
wiidev
f0fef6fe56 Allow editing the cheats URL via the config file 2021-08-01 18:00:17 +01:00
wiidev
0ac4d8249c Fixes for GCC 11 2021-08-01 18:00:15 +01:00
wiidev
6095301deb Fix game size detection 2021-04-04 19:00:03 +01:00
wiidev
e25c4e25f0 Support newer versions of devkitPPC 2020-12-12 21:35:12 +00:00
wiidev
1129a26b44 Update wolfSSL and networking code
Uses MEM2 for downloads, improves timeout handling and adds proxy support.
2020-11-08 21:29:44 +00:00
wiidev
4440574baa Don't make cases totally black as they're not IRL 2020-11-08 21:29:08 +00:00
wiidev
ca8499e33c Changed the URL for cheats & support UTF-8 BOM 2020-11-08 21:28:48 +00:00
wiidev
3f4c41c913 Fixed multiple errors 2020-11-08 21:28:26 +00:00
wiidev
30855664dd Added an option to set a custom server address 2020-11-08 21:27:42 +00:00
wiidev
78c2fbce22 Update meta.xml information 2020-07-09 02:11:52 +01:00
wiidev
80ed6d0b98 Make cover and banner URLs editable 2020-07-09 02:11:59 +01:00
wiidev
2a87b71a26 Change "Game Cube" to "GameCube" 2020-07-09 02:04:39 +01:00
wiidev
cd187f4983 Add TLS support 2019-11-11 18:02:12 +00:00
Cyan
b0352c301e sync to sourceforge r1266
* Added 2 new Nintendont settings (CC Rumble and IPL choices). (Greywolf)
* Updated all the sources to compile with devkitPPC r28 and r29-1. (Greywolf)
* Fixed loading banners from EmuNAND with a long path. (Greywolf)
* Updated Libcustomfat to 1.1.1 + Ustealth. (Greywolf, Cyan)
* Added support for Open source HBC TitleID.
2017-12-14 15:26:57 +01:00
cyan06
3a62520601 * Fixed compiling meta.cpp under linux/mac
* Removed Neek2o warning when using SD card on Wii.
* Added A button to exit credit page (self_slaughter)

Nintendont:
* Updated to Config to v7 (self_slaughter)
* Added Triforce Arcade mode option (self_slaughter)
* Added compatibility for GPT and EBR partition type (v3.400+)

* Updated language files: French
2016-10-19 13:01:42 +00:00
cyan06
83e3aa545c * Fixed custom banner download issue introduced in r1259.
* Fixed spelling mistake in image download function.
* Reverted HTTP to non SSL revision (r1252).
* Removed Nintendont internal update feature (requires SSL).
* Added batch wad (un)install from a folder.
* Changed the wad install menu interface.
* Added an option to the wad class to display or hide errors on wad install.
* Fixed RemoveDirectory return value.
* Added game type and console name in exported game list. (requested)

* Updated French language
2016-01-02 16:23:01 +00:00
cyan06
56d1cc69ce * Updated download URLs to use sourceforge repository.
* Updated language file URL to download correct revision.
2015-08-15 15:21:54 +00:00
cyan06
991e48c398 * Fixed download issue after a previous download.
* Reverted default titles path to be /usbloader_gx/
  Too many users reported issue with sub-folder.
* Added favorite icons to Animated banner Game Window. 
  (Thanks to Suloku for the patch!)
* Added GUI settings to choose favorite layout on banners.

* Updated French language
2015-08-14 14:44:47 +00:00
cyan06
36c94fc4e1 * Added basic Neek2o support for EmuNAND channels autoboot.
Note: No game settings are used when using neek mode,
  except "Return To" and "EmuNAND path".
  "Return To" ON forces reload of the emuNAND "NK2O" channel
  on Wii and the emuNAND "Return to WiiU" channel on vWii.
* Added a feature option to boot into Neek without game autoboot.
* Added a prompt to select NAND Dump path if needed.
* Fixed EmuNAND Chan setting read from EmuNAND Save setting
  when set to "Use global".
* Removed the check for cIOS d2x when selecting emuNAND options.

* updated language files for neek.
2015-07-05 14:44:24 +00:00
cyan06
b9139a4242 * Fixed downloading wiitdb on new install
* Fixed creating game save path for EmuNAND channels if 
  EmuNAND chan path is different than EmuNAND save path.
* Prevent deleted channels to be displayed if tmd still exists
* Moved gameconfig.txt loading outside of Ocarina function
* Changed return values in game booter
* Nintendont: check Kenobiwii.bin only on Rev < 336
2015-06-28 14:13:52 +00:00
cyan06
9af7ee1010 * Added support for wbfs/GameID6/ path
* Updated custom banner URL (Thanks Abz)
* Set default Wii disc dump mode to "Remove update partition"
* Set default Nintendont MaxPad to 4
* Remove "shutdown to standby" choice on WiiU vWii.
2015-05-10 14:03:32 +00:00
cyan06
4611ae1998 * Fixed compilation warning (Thanks Greywolf)
* Added current version and revision number to boot screen
* Renamed "Gametdb Path" to "Titles Path" and set 
  default path for title's files to /titles/ subfolder.
* Added a prompt to move existing files when editing
  Titles path. (Greywolf)
* Added an option to display Multi-disc prompt when 
  launching gamecube games with DM/DML/Nintendont.
* Fixed exiting the credit page (press B to exit)
* Set Loader's IOS setting to 58 if only 58 is available.
* Removed unneeded IOS58 patches to libruntimeiospatch

Nintendont:
* Added Nintendont 3.304+ new version detection.
* Removed warning if HID is enabled without controller.ini 
  on r3.304+. HID setting still used to copy .ini if needed.
* Fixed Booting game from USB if not on the first partition.
* Fixed loading settings/cheats/controller.ini when booting
  from Disc.
* Added a missing warning message if kenobiwii.bin is not
  found but debug option is enabled on Wii consoles.

* Updated French language file
2015-04-04 16:04:30 +00:00
Cyan
6ae72b2487 * Set default loader mode on fresh install to Wii+Gamecube.
* Set video width to 694px (instead of 640px) when Wii set to 4:3
  694 should look better. If you have crop issue, please report. 
* Updated French, German and Portuguese_br.

Nintendont:
* Updated Nintendont detection function (thanks Airline38)
* Added Native controller setting.
* Added Video Deflicker setting.
* Removed forced MC Emu size when using a single card 
  for multi games.
* Added a warning when selecting a 2043 blocs MC Emu.
* Removed forced Maxpad setting on WiiU
* Removed forced controller.ini check on WiiU
* Added controllers folder check (controller.ini has priority)
* Fixed Video mode auto.
2014-11-10 21:47:13 +00:00
Cyan
0cb0b7537f Changes:
* Updated DIOS MIOS (Lite) detection up to v2.11
* Homebrew's AddBootArgument() function now accepts 
  struct as arguments (Thanks Fix94)

Nintendont :
* Always delete previous nincfg.bin file when launching a game.
* Added Argument Booting method for nintendont v1.98+ 
  (faster booting, no nincfg.bin file written to device)
* Added "Update Nintendont" option in features menu. Issue 2260
2014-07-14 16:31:52 +00:00
Cyan
9a78c7a1a9 * Fixed Ocarina download from Geckocodes issue2253 (Thanks Gave92)
* Added a check for downloaded Ocarina content (Thanks Airline38)
* Removed Error #002 setting (Always set to Anti)
2014-05-05 18:35:19 +00:00
Cyan
64f448bc7f * Fixed an issue where setting files were created on SD
if boot.dol was on USB (Thanks Badablek)
* Added Auto-edition of meta.xml arguments based on internal
  user settings.
* Added support for meta.xml arguments when rebooting the loader.

Nintendont :
* Added support for v1.20+
* Fixed launching Gamecube in FST format with nintendont 
  (Thank VashTS)
2014-05-04 14:42:52 +00:00
Cyan
18edba07a0 * Changed priority to cIOS instead of "IOS58 + AHB access"
at launch if no argument is set in meta.xml.
* Added an option to choose if HDD should be mounted on
  Loader's launch
* Fixed installing games with no_split on NTFS partition 
  if SD Card is inserted (Thanks Dimok)
* Fixed a crash issue when plugging HDD after launch and
  mounting WBFS partition for the first time in HDD menu.
* Fixed gamecube game's list when mounting HDD after launch.
* Fixed automatic switching to channel mode if no USB device
  is detected.
* Updated Gamecube custom banner's default URL for new install.
* Added support for 302 Redirect HTTP error code 
  (for users still using the old banner URL).
* Updated runtimeiospatch to 1.5.2
* Replaced integer values with vector in credit page.

Nintendont : 
* Removed SRAM patch (unused)
* Added Nintendont svn support. (Tested up to r84)
* Added Nintendont USB support.
* Added a check for kenobi file presence when using Ocarina
  with DM/DML/NIN.
* Added a check for controller.ini presence when using HID 
  with Nintendont.
* Added support for Nintendont "loader.dol" filename
* Added support for r39 bootusb.dol and loaderusb.dol
2014-04-25 15:34:53 +00:00
Cyan
fa4b1d162b * Fixed missing games in "GameCube Delete menu" if
the "GameCube Source" setting has USB priority.
* Fixed Playlog writing when using Hermes cIOS v4 (untested)
  (Requires AHB access).
* Fixed EmuNAND when using cIOS revision 65535 (issue 2225)
* Added Nintendont support:
  1. Select Nintendont's boot.dol folder in userpath settings.
  2. Set the "GameCube Mode" setting to Nintendont.
  3. Nintendont share some of DIOS MIOS (Lite) settings.
* Added sections in the Loader settings  
  (Wii/gamecube/Devolution/DIOS MIOS/Nintendont).
* Updated the GameCube game settings to display only 
  the selected GameCube mode related settings.
* Updated some menus to support more controller's input:
   - Prevent GC/CC X and Y buttons to change row number in
     Wall layout (use d-pad up/down only)
   - Added GC/CC support to carousel's arrow button
   - Added GC/CC support to Wall/Carousel continuous 
     scroll (+/- on CC, L/R on GC)
   - Added GC support L/R and Start buttons in the
     settings/homebrew browser.
   - Added D-pad support in listing windows if not pointing 
     the screen. The cursor now moves with the selection 
     (not very good with high Overscan value) (issue 2093)
* Changed the StartupProcess to speed up launch time by 
  using AHB access to read config files. IOS argument in
  meta.xml has priority over AHB detection.
* Added IOS58 + AHB support for launching the loader
  without cIOS (Wii games and EmuNAND still require cIOS).
* Added a Loader's IOS setting (now Loader and Games use 
  two separate settings: loader can use 58 and games 249).
* Added LibruntimeIOSPatch to patch IOS58 and Hermes v4 to
  get ISFS access and enable Banner mode, Channel's title
  and System font with these IOSes (Requires AHB access)
* Added a delete prompt if downloaded cheat file is empty.
* Force all launched homebrew to reload to IOS58 if available.
* Changed Gecko.c to send logs to wifigecko too.
* Changed wifigecko IP to send logs to all IP 192.168.0.x
* Updated French translation.
2013-10-01 21:13:08 +00:00
Cyan
cd3b443f4e * Improved GameCube controller functions (patch by Dynamit)
R+Z=Screenshot, X=Gameinfo window, Y=Covers download
* Added Classic Controller and GameCube Controller support
  in GameInfo window: 
  Right stick=3D Cover movement, X=Flip 3DCover 180°, L/R=Zoom
* Added Wifi6 and wifi10 pictures for GameInfo window.
  (Thanks OriginalHamster)
* Added device priority selection for GameCube listing
  in global Loader settings (SD->USB, or USB->SD)
* Added a "Use global" language setting for Gamecube games.
* Added support for USB devices with modified MBR's signature
  to prevent WiiU's format message.
* Prevent Rockband cursor display on GameCube and WiiWare
  games with "band" in the title (Crach bandicoot, Beach
  Bandits, etc.)
* Added Dol's Video mode patcher in Loader/Game settings,
  for games which couldn't be forced. (MadWorld, MotoGP08,
  Mario Party 8, etc.)
    ♦ Region patch = Patches the dol's known video modes
            to the region selected in "Video mode" setting,
            but keep interlace/progressive references.
    ♦ ON = Patch all dol's known video modes to the one
            selected in "Video mode" setting.
    ♦ ALL = Patch all dol's found video mode patterns 
            (even unknown video modes) to the one selected 
            in "Video mode" setting.

* DML: Updated DM(L) version detection up to v2.10
* DML: Automatically enable PADHook if Screenshot setting
       is enabled
* DML: Fixed a bug where multiple video modes could be set
       at the same time
* DEVO: Added a prompt if trying to launch a game from a 
        non FAT32 partition.
* DEVO: Added Direct Mapping Buttons setting (Devo r200+)
* DEVO: Added support for Language setting

* Language files updated: Chinese, French
2013-08-18 14:30:39 +00:00
Cyan
96b36741d4 * Added QuadForce version detection up to v4.1
* Added QuadForce USB Support
* Optimized DM/DML/QF detection code
2013-05-26 12:34:21 +00:00
Cyan
304c0ef5ec * Added QuadForce 2.0 version detection 2013-04-30 17:40:17 +00:00
Cyan
ff4b075fbb * Fixed NTFSLib's Mem2 Allocation (Thanks Dimok)
* Fixed missing parent folder ".." when browsing a NTFS partition.
* DML: Updated DM(L) detection up to version 2.9
* DEVO: Added F-ZeroAX and TimerFix settings 
       (requires Devolution r196 or newer)
2013-04-14 21:02:09 +00:00
Cyan
19b426b5a7 * Fixed USB Initialization when using usbport 1
(Thanks Dimok and Dynamit)
* Fixed compiling on Linux
* Added back support for WBFS partition without a partition table
  (Thanks PontoonAdmiral for the tests)
* Fixed Wad installation on EmuNAND 
  (both file decryption and file size)
* Fixed channel's save path creation when using Emulated NAND
* DML: Added Cluster size detection
* DML: Updated DM(L) detection up to version 2.8
* DML: prevent NODISC2 patch if not using DM(L) v2.2 update2
* DEVO: Added Widescreen setting (requires Devolution r188 or newer)
* DEVO: Added AHBPROT detection
* Updated libntfs
2013-03-17 13:48:15 +00:00
Cyan
ee5d6ed6b2 * Fixed the bug introduced in r1208 preventing game launching
with non d2x cIOS.
2013-01-20 11:09:43 +00:00
Cyan
5adbf57bf5 * Fixed GameCube multiDisc installation.
* Fixed progress window not hiding if Wiiload didn't send the file.
* Simplify HBC loading logic.
* Added a warning when trying to launch a Wii game with a non-d2x
  cIOS if EmuNAND is enabled.
* Fixed individual game settings to allow modification of the EmuNAND
  settings based on the game's IOS instead of global IOS.
* Added back cIOS rev17-21 support for EmuNAND Channel. issue 2152
  (Thanks to Garfunkiel for the patch and to Themanuel
  for all the tests with game compatibility and partition detection)
  This hidden feature is unlocked only if all the user's setup
  is compatible with rev17-21:
  EmuNAND Channel path must be on the root of the first FAT32
  partition on a 512 bytes/sector device.
* DML: Changed the GameCube Multi-discs prompt logic to display
  on older DIOS MIOS (Lite) versions too.
* DML: Added a partition type verification to warn the user
  if the HDD is not correctly setup.
2013-01-06 13:41:22 +00:00
Cyan
420c290d7b * Added support for Homebrew Channel v1.1.1+
* Added version detection for DIOS MIOS (Lite) v2.6
* Removed unused "DML NoDisc" setting
2012-12-09 19:44:12 +00:00
Cyan
5512efd10e * Reverted the video settings used by Wii games/Channels back to r1199.
* Fixed greek.lang file to UTF8
* DML: Fixed a possible version detection error due to timezone.
* DML: Fixed missing Widescreen in individual settings when using DML v2.1
* DML: Fixed individual settings choices for Japanese Patch.
* DML: Added DML v2.5 screenshot setting (use R+Z on 4th controller)
2012-11-11 13:47:02 +00:00
Cyan
465c94455a General:
* Added Devolution version in Credit window.
* Added Greek language file. You will need Hellenic font (Thanks nakata)
* Changed default path for GameCube Main Folder to usb1:/games/
* Changed default path for devolution folder to be located on the 
  boot device instead of SD.
* Changed default URL for Channel's banner animation.
* Fixed launching Korean games (Thanks damysteryman)
* Fixed meta.xml release date format (Thanks Joostin)

Devolution:
* Added Devolution setting "NOLED" (and "WIDE" but not used yet).

DIOS MIOS Lite:
* Fixed DIOS MIOS (Lite) version detection when using a DM version
  more recent than the latest known.
* Fixed DIOS MIOS (Lite) detection when booting without AHBPROT
  (Priiloader direct boot, old HBC, etc.) but with Waninkoko/d2x cIOS.
* Removed "DML NoDisc+" setting when using DM v2.3+
* Removed warning messages related to individual game settings if 
  they are currently unavailable.
* Ocarina GCT folder can now be placed anywhere. If required, the .gct
  will be copied to a temporary file on the root of the 
  game's partition. (no need to move the folder manually anymore)
2012-10-14 16:27:01 +00:00
Cyan
5bf3ea6075 * Added DM(L) version detection and removed user setting.
* Added a setting for DML Japanese Patch
* Hide DML individual game settings if DM(L) is not installed
  or is not the correct version.
* Fixed device selection when using USB with devolution
* Fixed Devolution's launching and game region detection 
  (Fix lag and wrong colors. Thanks to testers)
* Prevent Playcount increasing if the game couldn't launch
2012-08-24 16:55:49 +00:00
Cyan
d5baaa39e6 * Update menus to detect DIOS MIOS and DIOS MIOS Lite. (Thanks to Fix94 and Dimok). 2012-06-27 20:01:37 +00:00
Cyan
bc98a39187 * Optimizing previous changes (Thanks Dimok)
* Fixed crashing problem when launching a game before banner caching is completed. (Dimok)
* Fixed theme downloader stuck at 100% after unzipping.
* Fixed prompt typo and prompt behavior when exiting the copy/delete GC menu.
* Renamed string "Rename Game on WBFS" to "Rename Game Title".
2012-06-17 18:02:25 +00:00
Cyan
5a52016f92 * Improved Category filtering.
You can now easily hide games on category basis.
Click on a category to cycle through possible checkbox states.

The "ALL" category can now have 3 different states:
  [ ] Not checked = Doesn't display all categories (like before)
  [v] Checked     = Displays all categories (like before)
  [X] Cross       = Displays all categories except forbidden categories.

The other categories now have 4 different states:
  [ ] Not checked = Games containing this category are not filtered (like before)
  [v] Enabled     = All games containing this category will be displayed (like before)
  [X] Forbidden   = All games containing this category will NOT be displayed.
  [+] Required    = All games NOT containing this category will NOT be displayed.
2012-06-09 12:20:14 +00:00