This version of USB Loader GX supersedes the SourceForge version, which was last updated in 2019.
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dimok321 15bcbfa482 *Finished the background initialization thread for devices started by giantpune and merged it into trunk. Now you can startup the loader without a HDD. Also you can put in your device after startup and it will be recognized. Hot swapping not yet added (as in remove and than stick it in).
You will see the list of available channels on your system if you start without a HDD or if your HDD is slow and is being recognized late. The list of games is than reloading as soon as it is recognized.
*Hot swapping of the SD card was implemented into background thread (by giantpune)
*Made lots of cleanups and some fixes
*Format menu was moved to settings page 3 (only on godmode accessable)
*Added ScreenShot and Reset/Shutdown call to background thread. Removed the not needed ones. Now you can call for Screenshot/Reset/Shutdown anywhere in the loader (after gui is started).
2010-01-06 23:07:35 +00:00
data * Added initial NTFS support 2009-12-19 14:05:31 +00:00
gettext-bin change the handling of language-files. now use GNU gettext.(i hope, i have no file forgotten) 2009-06-23 18:59:28 +00:00
HBC Fixed installing games to FAT partitions. 2010-01-04 14:11:02 +00:00
Languages * Language files update 2009-12-29 03:36:50 +00:00
source *Finished the background initialization thread for devices started by giantpune and merged it into trunk. Now you can startup the loader without a HDD. Also you can put in your device after startup and it will be recognized. Hot swapping not yet added (as in remove and than stick it in). 2010-01-06 23:07:35 +00:00
buildtype.sh Fixed the build on Unix machines 2009-11-18 09:28:44 +00:00
gui.pnproj *Finished the background initialization thread for devices started by giantpune and merged it into trunk. Now you can startup the loader without a HDD. Also you can put in your device after startup and it will be recognized. Hot swapping not yet added (as in remove and than stick it in). 2010-01-06 23:07:35 +00:00
gui.pnps * Language files update 2009-12-19 21:14:58 +00:00
Make.config.default * remove my old (and buggy) ramdisc (libFAT-Wrapper) with my new 2009-10-31 23:23:27 +00:00
Makefile * Added initial NTFS support 2009-12-19 14:05:31 +00:00
svnrev.sh For people who use two partitions (FAT32 and WBFS), wiitdb.zip won't be overwritten anymore when they update. The file is now loaded and saved as wiitdb_(partition).zip, so you can switch partitions and keep titles/infos. If wiitdb_(partition).zip is not found it loads wiitdb.zip. When exiting settings, the partition is now reloaded only when needed. WiiTDB update should work again for people who own more than 240 games. Fixed a rare crash that could be issue 1083. 2009-11-22 16:42:53 +00:00