usbloadergx/source/sys.cpp
dimok321 15bcbfa482 *Finished the background initialization thread for devices started by giantpune and merged it into trunk. Now you can startup the loader without a HDD. Also you can put in your device after startup and it will be recognized. Hot swapping not yet added (as in remove and than stick it in).
You will see the list of available channels on your system if you start without a HDD or if your HDD is slow and is being recognized late. The list of games is than reloading as soon as it is recognized.
*Hot swapping of the SD card was implemented into background thread (by giantpune)
*Made lots of cleanups and some fixes
*Format menu was moved to settings page 3 (only on godmode accessable)
*Added ScreenShot and Reset/Shutdown call to background thread. Removed the not needed ones. Now you can call for Screenshot/Reset/Shutdown anywhere in the loader (after gui is started).
2010-01-06 23:07:35 +00:00

413 lines
9.6 KiB
C++

#include <stdio.h>
#include <ogcsys.h>
#include <unistd.h>
#include "usbloader/wdvd.h"
#include "usbloader/usbstorage.h"
#include "usbloader/disc.h"
#include "usbloader/wbfs.h"
#include "usbloader/partition_usbloader.h"
#include "mload/mload.h"
#include "video.h"
#include "audio.h"
#include "menu.h"
#include "fatmounter.h"
#include "sys.h"
#include "wpad.h"
#include "menu/menus.h"
extern char game_partition[6];
extern u8 load_from_fs;
extern u8 hddState;
//Wiilight stuff
static vu32 *_wiilight_reg = (u32*)0xCD0000C0;
void wiilight(int enable) { // Toggle wiilight (thanks Bool for wiilight source)
u32 val = (*_wiilight_reg&~0x20);
if (enable && Settings.wiilight) val |= 0x20;
*_wiilight_reg=val;
}
/* Variables */
u8 shutdown = 0;
u8 reset = 0;
void __Sys_ResetCallback(void) {
/* Reboot console */
reset = 1;
}
void __Sys_PowerCallback(void) {
/* Poweroff console */
shutdown = 1;
}
void Sys_Init(void) {
/* Initialize video subsytem */
//VIDEO_Init();
/* Set RESET/POWER button callback */
SYS_SetResetCallback(__Sys_ResetCallback);
SYS_SetPowerCallback(__Sys_PowerCallback);
}
static void _ExitApp() {
ExitGUIThreads();
StopGX();
ShutdownAudio();
SDCard_deInit();
USBDevice_deInit();
mload_set_ES_ioctlv_vector(NULL);
mload_close();
}
void Sys_Reboot(void) {
/* Restart console */
_ExitApp();
STM_RebootSystem();
}
int Sys_ChangeIos(int ios) {
s32 prevIos = IOS_GetVersion();
SDCard_deInit();
if (hddState)
USBDevice_deInit();
WPAD_Flush(0);
WPAD_Disconnect(0);
WPAD_Shutdown();
if (hddState)
{
WDVD_Close();
USBStorage_Deinit();
}
s32 ret = IOS_ReloadIOSsafe(ios);
if (ret < 0) {
ios = prevIos;
}
SDCard_Init();
if (ios == 222 || ios == 223) {
load_ehc_module();
}
if (hddState)
USBDevice_Init();
PAD_Init();
Wpad_Init();
WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR);
WPAD_SetVRes(WPAD_CHAN_ALL, screenwidth, screenheight);
if (hddState)
{
WBFS_Init(WBFS_DEVICE_USB);
Disc_Init();
if (Sys_IsHermes()) {
WBFS_OpenNamed((char *) &game_partition);
} else {
WBFS_Open();
}
}
return ret;
}
int Sys_IosReload(int IOS) {
s32 ret = -1;
//shutdown SD and USB before IOS Reload in DiscWait
SDCard_deInit();
if (hddState)
USBDevice_deInit();
WPAD_Flush(0);
WPAD_Disconnect(0);
WPAD_Shutdown();
if (hddState)
{
WDVD_Close();
USBStorage_Deinit();
}
ret = IOS_ReloadIOSsafe(IOS);
if (ret < 0) return ret;
if ((IOS == 249 || IOS == 222 || IOS == 223) && hddState) {
for (int i = 0; i < 10; i++) {
ret = IOS_ReloadIOSsafe(IOS);
if (ret < 0) return ret;
if (IOS == 222 || IOS == 223) load_ehc_module();
ret = WBFS_Init(WBFS_DEVICE_USB);
if (!(ret < 0)) break;
sleep(1);
USBStorage_Deinit();
}
if (ret>=0) {
ret = Disc_Init();
if (ret>=0) {
ret = WBFS_Open();
}
} else Sys_BackToLoader();
}
PAD_Init();
Wpad_Init();
WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR);
WPAD_SetVRes(WPAD_CHAN_ALL, screenwidth, screenheight);
//reinitialize SD and USB
SDCard_Init();
if (hddState)
USBDevice_Init();
return ret;
}
#define ShutdownToDefault 0
#define ShutdownToIdle 1
#define ShutdownToStandby 2
static void _Sys_Shutdown(int SHUTDOWN_MODE) {
_ExitApp();
WPAD_Flush(0);
WPAD_Disconnect(0);
WPAD_Shutdown();
/* Poweroff console */
if ((CONF_GetShutdownMode() == CONF_SHUTDOWN_IDLE && SHUTDOWN_MODE != ShutdownToStandby) || SHUTDOWN_MODE == ShutdownToIdle) {
s32 ret;
/* Set LED mode */
ret = CONF_GetIdleLedMode();
if (ret >= 0 && ret <= 2)
STM_SetLedMode(ret);
/* Shutdown to idle */
STM_ShutdownToIdle();
} else {
/* Shutdown to standby */
STM_ShutdownToStandby();
}
}
void Sys_Shutdown(void) {
_Sys_Shutdown(ShutdownToDefault);
}
void Sys_ShutdownToIdel(void) {
_Sys_Shutdown(ShutdownToIdle);
}
void Sys_ShutdownToStandby(void) {
_Sys_Shutdown(ShutdownToStandby);
}
void Sys_LoadMenu(void) {
_ExitApp();
/* Return to the Wii system menu */
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
}
void Sys_BackToLoader(void) {
if (*((u32*) 0x80001800)) {
_ExitApp();
exit(0);
}
// Channel Version
Sys_LoadMenu();
}
bool Sys_IsHermes() {
return IOS_GetVersion() == 222 || IOS_GetVersion() == 223;
}
#include "prompts/PromptWindows.h"
void ShowMemInfo() {
char buf[255];
struct mallinfo mymallinfo = mallinfo();
sprintf((char *) &buf,"Total: %d, Used: %d, Can be freed: %d", mymallinfo.arena/1024, mymallinfo.uordblks/1024, mymallinfo.keepcost/1024);
WindowPrompt("Mem info", (char *) &buf, "OK");
}
#include "wad/title.h"
s32 ios222rev = -69;
s32 ios223rev = -69;
s32 ios249rev = -69;
s32 ios250rev = -69;
s32 IOS_ReloadIOSsafe(int ios)
{
if (ios==222)
{
if (ios222rev == -69)
ios222rev = getIOSrev(0x00000001000000dell);
if (ios222rev >= 0 && (ios222rev != 4 && ios222rev != 5))return -2;
}
else if (ios==223)
{
if (ios223rev == -69)
ios223rev = getIOSrev(0x00000001000000dfll);
if (ios223rev >= 0 && (ios223rev != 4 && ios223rev != 5))return -2;
}
else if (ios==249)
{
if (ios249rev == -69)
ios249rev = getIOSrev(0x00000001000000f9ll);
if (ios249rev >= 0 && !(ios249rev>=9 && ios249rev<65280))return -2;
}
else if (ios==250)
{
if (ios250rev == -69)
ios250rev = getIOSrev(0x00000001000000fall);
if (ios250rev >= 0 && !(ios250rev>=9 && ios250rev<65280))return -2;
}
s32 r = IOS_ReloadIOS(ios);
if (r >= 0) {
WII_Initialize();
}
return r;
}
s32 CheckForCIOS()
{
gprintf("\n\tChecking for stub IOS");
s32 ret = -1;
s32 ios222rev = getIOSrev(0x00000001000000dell);
s32 ios249rev = getIOSrev(0x00000001000000f9ll);
//if we don't like either of the cIOS then scram
if (!(ios222rev==4 || ios222rev==5 || (ios249rev>=9 && ios249rev<65280)))
{
InitTextVideo();
printf("\x1b[2J");
if ((ios222rev < 0 && ios222rev != WII_EINSTALL) && (ios249rev < 0 && ios249rev != WII_EINSTALL)) {
printf("\n\n\n\tWARNING!");
printf("\n\tUSB Loader GX needs unstubbed cIOS 222 v4 or 249 v9+");
printf("\n\n\tWe cannot determine the versions on your system,\n\tsince you have no patched ios 36 or 236 installed.");
printf("\n\tTherefor, if loading of USB Loader GX fails, you\n\tprobably have installed the 4.2 update,");
printf("\n\tand you should go figure out how to get some cios action going on\n\tin your Wii.");
printf("\n\n\tThis message will show every time.");
sleep(5);
} else {
printf("\n\n\n\tERROR!");
printf("\n\tUSB Loader GX needs unstubbed cIOS 222 v4 or 249 v9+");
printf("\n\n\tI found \n\t\t222 = %d%s",ios222rev,ios222rev==65280?" (Stubbed by 4.2 update)":"");
printf("\n\t\t249 = %d%s",ios249rev,ios249rev==65280?" (Stubbed by 4.2 update)":"");
printf("\n\n\tGo figure out how to get some cIOS action going on\n\tin your Wii and come back and see me.");
sleep(15);
printf("\n\n\tBye");
USBDevice_deInit();
exit(0);
}
}
printf("\n\tReloading ios 249...");
ret = IOS_ReloadIOSsafe(249);
printf("%d", ret);
if (ret < 0)
{
printf("\n\tIOS 249 failed, reloading ios 222...");
ret = IOS_ReloadIOSsafe(222);
printf("%d", ret);
if (ret < 0) {
printf("\n\tIOS 222 failed, reloading ios 250...");
ret = IOS_ReloadIOSsafe(250);
printf("%d", ret);
if (ret < 0) {
printf("\n\tERROR: cIOS could not be loaded!\n");
sleep(5);
SYS_ResetSystem(SYS_RETURNTOMENU, 0, 0);
}
}
else
{
//only for 222 loading ehc modules
printf("\n\tLoad ehc module");
load_ehc_module();
}
}
return ret;
}
int LoadAppCIOS()
{
s32 ret = 1;
/* Load Custom IOS */
if (Settings.cios == ios222 && IOS_GetVersion() != 222)
{
printf("\n\tReloading IOS to config setting (%d)...", ios222 ? 222 : 223);
SDCard_deInit();// unmount SD for reloading IOS
USBDevice_deInit();// unmount USB for reloading IOS
USBStorage_Deinit();
ret = IOS_ReloadIOSsafe(ios222 ? 222 : 223);
printf("%d", ret);
if (ret < 0)
{
Settings.cios = ios249;
IOS_ReloadIOSsafe(249);
}
SDCard_Init();
USBDevice_Init(); // and mount USB:/
if(ret >= 0)
load_ehc_module();
}
else if ((Settings.cios == ios249 && IOS_GetVersion() != 249) ||
(Settings.cios == ios250 && IOS_GetVersion() != 250))
{
printf("\n\tReloading IOS to config setting (%d)...", ios249 ? 249 : 250);
SDCard_deInit();// unmount SD for reloading IOS
USBDevice_deInit();// unmount USB for reloading IOS
USBStorage_Deinit();
ret = IOS_ReloadIOSsafe(ios249 ? 249 : 250);
printf("%d", ret);
if (ret < 0) {
Settings.cios = ios222;
ret = IOS_ReloadIOSsafe(222);
SDCard_Init();
load_ehc_module();
}
else SDCard_Init(); // now mount SD:/ //no need to keep mindlessly mounting and unmounting SD card
USBDevice_Init(); // and mount USB:/
}
return ret;
}
#include <time.h>
void ScreenShot()
{
time_t rawtime;
struct tm * timeinfo;
char buffer [80];
char buffer2 [80];
time ( &rawtime );
timeinfo = localtime ( &rawtime );
//USBLoader_GX_ScreenShot-Month_Day_Hour_Minute_Second_Year.png
strftime (buffer,80,"USBLoader_GX_ScreenShot-%b%d%H%M%S%y.png",timeinfo);
sprintf(buffer2, "%s/config/%s", bootDevice, buffer);
TakeScreenshot(buffer2);
}