usbloadergx/source/settings/menus
dimok321 1913aea194 *Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning.
*Fix homebrew browser indicator counter (thx dj_skual)
*Fix We Dare anti piracy protection (thx oggzee)
*Fix Wip patching
*IOS reload block working with d2x v6 beta1+ with all filesystems
*Changed CheckBox Cross to squareroot sign
*Added auto detection of the usb port on start with Hermes cIOS (allowing startup without waiting 20s for USB port 1) (was build in in rodries ehcmodule, thx!)
*With new d2x v6 beta1+ sector sizes other than 512 bytes per sector should be supported on ext/ntfs (maybe fat too) (NOT TESTED, need feedback)
2011-06-03 20:31:09 +00:00
..
CustomPathsSM.cpp *Added a "Theme Menu" to the global settings 2011-02-05 14:46:06 +00:00
CustomPathsSM.hpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00
FlyingButtonsMenu.cpp *Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning. 2011-06-03 20:31:09 +00:00
FlyingButtonsMenu.hpp *Changes running games from WBFS. It is now done through fragment lists like on ntfs/fat/ext. This enables support for multiple wbfs partitions even with waninkokos cios which normally doesn't support that. This is not supported by Waninokos IOS < R18. It continues to only support one partition! 2011-01-07 22:42:03 +00:00
GameLoadSM.cpp *Removed method 1, always using method 2 for block ios reload 2011-05-30 20:35:03 +00:00
GameLoadSM.hpp Alright guys, after 3-4 Month of cleaning up the source, it's finally here: 2011-01-09 10:45:29 +00:00
GameSettingsMenu.cpp *Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning. 2011-06-03 20:31:09 +00:00
GameSettingsMenu.hpp *Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning. 2011-06-03 20:31:09 +00:00
GlobalSettings.cpp *Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning. 2011-06-03 20:31:09 +00:00
GlobalSettings.hpp *Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning. 2011-06-03 20:31:09 +00:00
GUISettingsMenu.cpp *** Release version 2.1 *** 2011-03-20 16:24:32 +00:00
GUISettingsMenu.hpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00
LoaderSettings.cpp *Added new ehcmodules with better and more drives support on Hermes IOS (thx rodries) 2011-05-28 19:52:00 +00:00
LoaderSettings.hpp *Optimized the automatic usb port switching. It is now a lot faster on mounting if partitions are FAT/NTFS/EXT because no port switch is required on WBFS_Open() or WBFS_Close() on those partitions. 2011-02-06 09:34:06 +00:00
ParentalControlSM.cpp *Added custom Game Categories switchable in main menu and selected/adjustable in game settings menu. Own categories can be added and applied to games. A multiple category selection is supported in showing and assigning. 2011-06-03 20:31:09 +00:00
ParentalControlSM.hpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00
SettingsMenu.cpp *Removed ntfs/fat source and added them as custom libs (makes them easier to update later) 2010-12-26 17:02:14 +00:00
SettingsMenu.hpp Alright guys, after 3-4 Month of cleaning up the source, it's finally here: 2011-01-09 10:45:29 +00:00
SoundSettingsMenu.cpp *Moved back font cache to mem1. It seem that an IOS reload is overwriting a part of memory in mem2 which causes a lot more corruption of course. (Glad nothing else is in mem2 at an IOS reload) 2011-01-02 19:19:16 +00:00
SoundSettingsMenu.hpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00
UninstallSM.cpp *Forgot to add block of HBC and Title Launcher, added now 2011-01-20 15:56:01 +00:00
UninstallSM.hpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00