usbloadergx/source/Controls/WiiPointer.cpp
strtoul fffd644e67 *added nunchuck to control of virtual screen pointer and removed it from control of list up/down scrolling and carousel
*fixed crash with 3D cover grabbing (old pointer method was still used)
*some clean up
2011-12-29 08:26:49 +00:00

136 lines
3.4 KiB
C++
Executable File

/****************************************************************************
* Copyright (C) 2011 Dimok
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#include "WiiPointer.h"
#include "settings/CSettings.h"
#include "themes/Resources.h"
#include "utils/tools.h"
#include "video.h"
#include "input.h"
WiiPointer::WiiPointer(const char *pntrImg)
: posX(screenwidth/2), posY(screenheight/2),
angle(0.0f), lastActivity(301)
{
pointerImg = Resources::GetImageData(pntrImg);
}
WiiPointer::~WiiPointer()
{
delete pointerImg;
}
void WiiPointer::SetImage(const char *pntrImg)
{
GuiImageData * newPointer = Resources::GetImageData(pntrImg);
if(!newPointer)
return;
// let's save us the work with mutex here
GuiImageData * temp2 = pointerImg;
pointerImg = newPointer;
delete temp2;
}
void WiiPointer::Draw(GuiTrigger *t)
{
if(t && pointerImg)
{
if(t->wpad.ir.valid)
{
lastActivity = 0;
posX = t->wpad.ir.x;
posY = t->wpad.ir.y;
angle = t->wpad.ir.angle;
}
else
{
angle = 0.0f;
// GC PAD
// x-axis
if(t->pad.stickX < -PADCAL)
{
posX += (t->pad.stickX + PADCAL) * Settings.PointerSpeed;
lastActivity = 0;
}
else if(t->pad.stickX > PADCAL)
{
posX += (t->pad.stickX - PADCAL) * Settings.PointerSpeed;
lastActivity = 0;
}
// y-axis
if(t->pad.stickY < -PADCAL)
{
posY -= (t->pad.stickY + PADCAL) * Settings.PointerSpeed;
lastActivity = 0;
}
else if(t->pad.stickY > PADCAL)
{
posY -= (t->pad.stickY - PADCAL) * Settings.PointerSpeed;
lastActivity = 0;
}
int wpadX = t->WPAD_Stick(0, 0);
int wpadY = t->WPAD_Stick(0, 1);
// Wii Extensions
// x-axis
if(wpadX < -PADCAL)
{
posX += (wpadX + PADCAL) * Settings.PointerSpeed;
lastActivity = 0;
}
else if(wpadX > PADCAL)
{
posX += (wpadX - PADCAL) * Settings.PointerSpeed;
lastActivity = 0;
}
// y-axis
if(wpadY < -PADCAL)
{
posY -= (wpadY + PADCAL) * Settings.PointerSpeed;
lastActivity = 0;
}
else if(wpadY > PADCAL)
{
posY -= (wpadY - PADCAL) * Settings.PointerSpeed;
lastActivity = 0;
}
if(t->pad.btns_h || t->wpad.btns_h)
lastActivity = 0;
posX = LIMIT(posX, -50.0f, screenwidth+50.0f);
posY = LIMIT(posY, -50.0f, screenheight+50.0f);
if(lastActivity < 300) { // (5s on 60Hz and 6s on 50Hz)
t->wpad.ir.valid = 1;
t->wpad.ir.x = posX;
t->wpad.ir.y = posY;
}
}
if(t->wpad.ir.valid)
Menu_DrawImg(posX - pointerImg->GetWidth()/2,
posY - pointerImg->GetHeight()/2,
9900.0f, pointerImg->GetWidth(), pointerImg->GetHeight(),
pointerImg->GetImage(), angle,
Settings.widescreen ? Settings.WSFactor : 1.f, 1.f, 255, 0, 0, 0, 0, 0, 0, 0, 0);
}
++lastActivity;
}