usbloadergx/source/usbloader
Cyan 6171ba5980 *Fixed ocarina not loading the gct file.
*Added Zelda Skyward Sword Alternative dol offset (PAL and NTSC-U)
*updated French, Japanese and Italian language.
2011-11-15 21:01:25 +00:00
..
wbfs *Fixed compile error 2011-07-25 22:28:22 +00:00
alternatedol.c *Fixed compile error 2011-07-25 22:28:22 +00:00
alternatedol.h *fixed reversed disc image download when Custom/Original option is selected (Issue 1871) 2011-05-30 19:49:12 +00:00
AlternateDOLOffsets.cpp *Fixed ocarina not loading the gct file. 2011-11-15 21:01:25 +00:00
AlternateDOLOffsets.h *Fixed the parental control settings code dump 2011-01-21 19:43:59 +00:00
apploader.c *Fixed compile error 2011-07-25 22:28:22 +00:00
apploader.h *Fixed compile error 2011-07-25 22:28:22 +00:00
disc.c * added nand channel emulation (big thanks to TriiForce guys and Miigotu for laying out the foundation) 2011-11-12 18:14:09 +00:00
disc.h *Added banner sounds for channels (emu and real nand) 2011-11-13 09:09:27 +00:00
frag.c *Fixed compile error 2011-07-25 22:28:22 +00:00
frag.h *Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096) 2011-06-22 17:57:37 +00:00
fstfile.c *Fixed compile error 2011-07-25 22:28:22 +00:00
fstfile.h *Fixed compile error 2011-07-25 22:28:22 +00:00
GameBooter.cpp *Fixed ocarina not loading the gct file. 2011-11-15 21:01:25 +00:00
GameBooter.hpp * added nand channel emulation (big thanks to TriiForce guys and Miigotu for laying out the foundation) 2011-11-12 18:14:09 +00:00
GameList.cpp * added nand channel emulation (big thanks to TriiForce guys and Miigotu for laying out the foundation) 2011-11-12 18:14:09 +00:00
GameList.h * added nand channel emulation (big thanks to TriiForce guys and Miigotu for laying out the foundation) 2011-11-12 18:14:09 +00:00
GetMissingGameFiles.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
GetMissingGameFiles.hpp *Fixed crash on "pick alternative dol from list" 2010-12-17 17:50:44 +00:00
MountGamePartition.cpp Release Candidate 1: 2011-10-21 18:48:10 +00:00
MountGamePartition.h *added loading screen 2010-12-30 23:49:22 +00:00
NandEmu.cpp * added nand channel emulation (big thanks to TriiForce guys and Miigotu for laying out the foundation) 2011-11-12 18:14:09 +00:00
NandEmu.h *Fixed crash when changing NAND emu path to USB 2011-07-26 08:57:12 +00:00
playlog.c *Fixed compile error 2011-07-25 22:28:22 +00:00
playlog.h *Fixed crash on NTFS (wrong memory free functions were used) 2010-12-27 09:44:27 +00:00
SavePath.cpp *Added per game NandEmu, Hooktype, WiirdDebugger setting 2011-09-03 09:39:26 +00:00
SavePath.h *Added NAND Emulation for d2x v4+ cIOS ONLY. You can emulate partial (mainly titles path (including gamesaves and does not include Miis)) or full nand emulation. The Nand path can be chosen (should not be the same drive as game drive and must be a FAT/FAT32 partition (e.g. sd:/nand/). Just put your NAND FS in that path. 2011-07-24 16:32:09 +00:00
sdhc.c *Fixed compile error 2011-07-25 22:28:22 +00:00
sdhc.h *Fixed compile error 2011-07-25 22:28:22 +00:00
splits.c *Fixed compile error 2011-07-25 22:28:22 +00:00
splits.h *Fixed compile error 2011-07-25 22:28:22 +00:00
usbstorage2.c *Fixed compile error 2011-07-25 22:28:22 +00:00
usbstorage2.h *Fixed compile error 2011-07-25 22:28:22 +00:00
utils.c *Fixed compile error 2011-07-25 22:28:22 +00:00
utils.h *Fixed compile error 2011-07-25 22:28:22 +00:00
wbfs.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
wbfs.h *Fixed compile error 2011-07-25 22:28:22 +00:00
WDMFile.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
WDMFile.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
wdvd.c *Fixed compile error 2011-07-25 22:28:22 +00:00
wdvd.h *Added support for all the currently new IOS stuff. Stole a few modules/plugins from WiiFlow here :P. (Tested Hermes 222 v5.1 base 38 and Waninkoko 249 base 57) 2010-10-01 15:01:19 +00:00