usbloadergx/source
mauricewoelk 24d98683b3 just some small fixes
*added RemoveSoundClick to guibutton prototype
*removed the click sound from Wii/Home button
*applied widescreen fix to arrow buttons in caroselle and grid
2009-06-01 12:15:27 +00:00
..
fonts new Tooltip-Handling, change Widescreen-sizing to mathematically correct value (0.75 alias 1.333), new Clock-Font 2009-05-07 22:46:54 +00:00
images *Added the carousel to the GUI. 2009-05-30 03:02:41 +00:00
libwbfs *Small change in install again. 2009-05-20 19:51:28 +00:00
libwiigui just some small fixes 2009-06-01 12:15:27 +00:00
sounds -edited some graphics 2009-05-19 09:48:36 +00:00
apploader.c *Sorry forgot to include one thing (now the PatchCountryStrings should work proper) 2009-05-30 22:15:08 +00:00
apploader.h *Fixed gamebrowser wrong DPAD behaviour after switching from Carousell 2009-05-30 16:58:34 +00:00
audio.cpp *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
audio.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
cfg.c added clock_color, settingstext_color, gamegrid_coords, and gamecarousel_coords. settings color affects every customoptionbrowser text. gamegrid and gamecarousel coords are 4 variables. the first 2 are x/y. the second really just mover the arrows in relation to the gameboxes for now. 2009-06-01 03:49:50 +00:00
cfg.h added clock_color, settingstext_color, gamegrid_coords, and gamecarousel_coords. settings color affects every customoptionbrowser text. gamegrid and gamecarousel coords are 4 variables. the first 2 are x/y. the second really just mover the arrows in relation to the gameboxes for now. 2009-06-01 03:49:50 +00:00
CH2Unicode.c *Added Unicode fix (thx to CDGod) (Chinese fix.) You might need another font for it. We won't include the Unicode font since its too big. 2009-05-17 08:40:47 +00:00
CH2Unicode.h *Added Unicode fix (thx to CDGod) (Chinese fix.) You might need another font for it. We won't include the Unicode font since its too big. 2009-05-17 08:40:47 +00:00
data1 Set up 3rd tab in settings screen for any other settings. Added new images for tabs.(NeoRame). Did some housekeeping with the code. 2009-05-11 19:55:14 +00:00
disc.c *Fixed gamebrowser wrong DPAD behaviour after switching from Carousell 2009-05-30 16:58:34 +00:00
disc.h *Fixed gamebrowser wrong DPAD behaviour after switching from Carousell 2009-05-30 16:58:34 +00:00
dns.c *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
dns.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
dvd_broadway.c *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
dvd_broadway.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
fatmounter.c *Removed Carousel because it is causing all the Codedumps on game booting. (There is a memory overload in it we need to fix first) 2009-05-31 17:08:09 +00:00
fatmounter.h *Changed some functions. 2009-05-15 20:03:19 +00:00
filelist.h *Added the carousel to the GUI. 2009-05-30 03:02:41 +00:00
FreeTypeGX.cpp *add scrolling Text to the GuiCostomOptionBrowser (now shown full Paths) 2009-05-29 13:20:28 +00:00
FreeTypeGX.h commit my stuff again and fix it (no more codedumps on the Download) 2009-05-28 15:36:45 +00:00
fst.c *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
fst.h *Fixed Estimation GameSize before Install BUG 2009-05-13 20:55:33 +00:00
fwrite_patch.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
GB2Unicode.c *Little compile fix. 2009-05-18 20:13:52 +00:00
GB2Unicode.h *Added German languagefile (final v1 by Amarabha) 2009-05-18 20:00:29 +00:00
geckomenu.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
http.c *Added Update Button to the Settings which can Update to newer Revs (only seen when in UnlockMode) 2009-05-28 12:12:52 +00:00
http.h *Added Update Button to the Settings which can Update to newer Revs (only seen when in UnlockMode) 2009-05-28 12:12:52 +00:00
input.cpp *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
input.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
kenobiwii.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
language.c *Fixed gamebrowser wrong DPAD behaviour after switching from Carousell 2009-05-30 16:58:34 +00:00
language.h *Fixed gamebrowser wrong DPAD behaviour after switching from Carousell 2009-05-30 16:58:34 +00:00
listfiles.c *Fixed gamebrowser wrong DPAD behaviour after switching from Carousell 2009-05-30 16:58:34 +00:00
listfiles.h *Fixed gamebrowser wrong DPAD behaviour after switching from Carousell 2009-05-30 16:58:34 +00:00
main.cpp *Removed Carousel because it is causing all the Codedumps on game booting. (There is a memory overload in it we need to fix first) 2009-05-31 17:08:09 +00:00
main.h *Added wiilight settings to turn on/off and install only (issue 211) 2009-05-23 22:23:24 +00:00
menu.cpp just some small fixes 2009-06-01 12:15:27 +00:00
menu.h *Fixed gamebrowser wrong DPAD behaviour after switching from Carousell 2009-05-30 16:58:34 +00:00
oggplayer.c *Fixed gamebrowser wrong DPAD behaviour after switching from Carousell 2009-05-30 16:58:34 +00:00
oggplayer.h *Added new custom backgroundmusic Menu (the music has to be in OGG Format. if you remove the path to the music the standard of the GUi is loaded right now) 2009-05-20 00:03:43 +00:00
partition.c *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
partition.h *Fixed Estimation GameSize before Install BUG 2009-05-13 20:55:33 +00:00
patchcode.c *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
patchcode.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
patchhook.S *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
ppc.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
sdhc.c Set up 3rd tab in settings screen for any other settings. Added new images for tabs.(NeoRame). Did some housekeeping with the code. 2009-05-11 19:55:14 +00:00
sdhc.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
stub.S Set up 3rd tab in settings screen for any other settings. Added new images for tabs.(NeoRame). Did some housekeeping with the code. 2009-05-11 19:55:14 +00:00
sys.c *Removed Carousel because it is causing all the Codedumps on game booting. (There is a memory overload in it we need to fix first) 2009-05-31 17:08:09 +00:00
sys.h *Fixed Estimation GameSize before Install BUG 2009-05-13 20:55:33 +00:00
updater.c *Added Update Button to the Settings which can Update to newer Revs (only seen when in UnlockMode) 2009-05-28 12:12:52 +00:00
updater.h *Added Update Button to the Settings which can Update to newer Revs (only seen when in UnlockMode) 2009-05-28 12:12:52 +00:00
usbstorage.c *Found and fixed bug with Memory for Carousel (also was one in Grid) 2009-05-31 21:40:22 +00:00
usbstorage.h *Fixed Estimation GameSize before Install BUG 2009-05-13 20:55:33 +00:00
utils.c *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
utils.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
video2.c *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
video2.h *Fixed Estimation GameSize before Install BUG 2009-05-13 20:55:33 +00:00
video.cpp * added two new wrapmodes for gui_text "DOTTED" & "SCROLL" 2009-05-22 22:36:55 +00:00
video.h * added two new wrapmodes for gui_text "DOTTED" & "SCROLL" 2009-05-22 22:36:55 +00:00
wbfs.c *Fixed Estimation GameSize before Install BUG 2009-05-13 20:55:33 +00:00
wbfs.h *Fixed Estimation GameSize before Install BUG 2009-05-13 20:55:33 +00:00
wdvd.c *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
wdvd.h *Fixed Estimation GameSize before Install BUG 2009-05-13 20:55:33 +00:00
wpad.c Create options to quick boot GAME(skip game prompt), and invert the left/right direction in game prompt (switch previous/next) 2009-05-05 06:24:23 +00:00
wpad.h *Fixed Estimation GameSize before Install BUG 2009-05-13 20:55:33 +00:00