..
wbfs
*Fixed compile error
2011-07-25 22:28:22 +00:00
alternatedol.c
*Fixed compile error
2011-07-25 22:28:22 +00:00
alternatedol.h
*fixed reversed disc image download when Custom/Original option is selected (Issue 1871)
2011-05-30 19:49:12 +00:00
AlternateDOLOffsets.cpp
*Fixed compile error
2011-07-25 22:28:22 +00:00
AlternateDOLOffsets.h
*Fixed the parental control settings code dump
2011-01-21 19:43:59 +00:00
apploader.c
*Fixed compile error
2011-07-25 22:28:22 +00:00
apploader.h
*Fixed compile error
2011-07-25 22:28:22 +00:00
disc.c
*Added per game NandEmu, Hooktype, WiirdDebugger setting
2011-09-03 09:39:26 +00:00
disc.h
*Added per game NandEmu, Hooktype, WiirdDebugger setting
2011-09-03 09:39:26 +00:00
frag.c
*Fixed compile error
2011-07-25 22:28:22 +00:00
frag.h
*Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096)
2011-06-22 17:57:37 +00:00
fstfile.c
*Fixed compile error
2011-07-25 22:28:22 +00:00
fstfile.h
*Fixed compile error
2011-07-25 22:28:22 +00:00
GameBooter.cpp
* Added a GUI option for Play count display.
2011-09-04 10:13:47 +00:00
GameBooter.hpp
*Added per game NandEmu, Hooktype, WiirdDebugger setting
2011-09-03 09:39:26 +00:00
GameList.cpp
Release Candidate 1:
2011-10-21 18:48:10 +00:00
GameList.h
*Fixed crash when changing NAND emu path to USB
2011-07-26 08:57:12 +00:00
GetMissingGameFiles.cpp
*Fixed compile error
2011-07-25 22:28:22 +00:00
GetMissingGameFiles.hpp
*Fixed crash on "pick alternative dol from list"
2010-12-17 17:50:44 +00:00
MountGamePartition.cpp
Release Candidate 1:
2011-10-21 18:48:10 +00:00
MountGamePartition.h
*added loading screen
2010-12-30 23:49:22 +00:00
NandEmu.cpp
*Added per game NandEmu, Hooktype, WiirdDebugger setting
2011-09-03 09:39:26 +00:00
NandEmu.h
*Fixed crash when changing NAND emu path to USB
2011-07-26 08:57:12 +00:00
playlog.c
*Fixed compile error
2011-07-25 22:28:22 +00:00
playlog.h
*Fixed crash on NTFS (wrong memory free functions were used)
2010-12-27 09:44:27 +00:00
SavePath.cpp
*Added per game NandEmu, Hooktype, WiirdDebugger setting
2011-09-03 09:39:26 +00:00
SavePath.h
*Added NAND Emulation for d2x v4+ cIOS ONLY. You can emulate partial (mainly titles path (including gamesaves and does not include Miis)) or full nand emulation. The Nand path can be chosen (should not be the same drive as game drive and must be a FAT/FAT32 partition (e.g. sd:/nand/). Just put your NAND FS in that path.
2011-07-24 16:32:09 +00:00
sdhc.c
*Fixed compile error
2011-07-25 22:28:22 +00:00
sdhc.h
*Fixed compile error
2011-07-25 22:28:22 +00:00
splits.c
*Fixed compile error
2011-07-25 22:28:22 +00:00
splits.h
*Fixed compile error
2011-07-25 22:28:22 +00:00
usbstorage2.c
*Fixed compile error
2011-07-25 22:28:22 +00:00
usbstorage2.h
*Fixed compile error
2011-07-25 22:28:22 +00:00
utils.c
*Fixed compile error
2011-07-25 22:28:22 +00:00
utils.h
*Fixed compile error
2011-07-25 22:28:22 +00:00
wbfs.cpp
*Fixed compile error
2011-07-25 22:28:22 +00:00
wbfs.h
*Fixed compile error
2011-07-25 22:28:22 +00:00
WDMFile.cpp
*Fixed compile error
2011-07-25 22:28:22 +00:00
WDMFile.hpp
*Fixed compile error
2011-07-25 22:28:22 +00:00
wdvd.c
*Fixed compile error
2011-07-25 22:28:22 +00:00
wdvd.h
*Added support for all the currently new IOS stuff. Stole a few modules/plugins from WiiFlow here :P. (Tested Hermes 222 v5.1 base 38 and Waninkoko 249 base 57)
2010-10-01 15:01:19 +00:00