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usbloadergx
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usbloadergx
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wad
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dimok321
3f9cdb5468
*Revert to R883 and only keeping the new game directory layouts commited by r-win
...
*Moved R896 to the branch
2010-01-19 10:48:50 +00:00
..
id.c
* Added initial support for the new wiiload (compressed protocol), uncompressed protocol is also supported
2009-09-30 23:10:58 +00:00
id.h
* Added initial support for the new wiiload (compressed protocol), uncompressed protocol is also supported
2009-09-30 23:10:58 +00:00
isfs.c
strncpy guarantees not tath the result will be null-terminated.
2009-09-28 16:05:11 +00:00
isfs.h
Added stuff to make it even more noob-proof.
2009-09-19 05:36:32 +00:00
patchmii_core.c
changed the entrypoint in the makefile, yet again. In testing, this fixed the bug which caused some to get code dump when launching a game.
2009-07-31 05:22:33 +00:00
patchmii_core.h
*code beautification*
2009-07-30 05:41:12 +00:00
sha1.c
*code beautification*
2009-07-30 05:41:12 +00:00
sha1.h
now if the name of installed channels is not in the database.txt, we try to fine it from inside the channel itself.
2009-07-30 02:54:08 +00:00
title.c
*probably fix the bug that caused WiiTDB.zip to not update the full
2009-12-11 23:07:27 +00:00
title.h
lots of changes here
2009-12-03 01:06:09 +00:00
utils.h
*code beautification*
2009-07-30 05:41:12 +00:00
wad.cpp
*Revert to R883 and only keeping the new game directory layouts commited by r-win
2010-01-19 10:48:50 +00:00
wad.h
Wad stuff in it´s own directory
2009-07-11 15:33:57 +00:00