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fonts
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new Tooltip-Handling, change Widescreen-sizing to mathematically correct value (0.75 alias 1.333), new Clock-Font
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2009-05-07 22:46:54 +00:00 |
images
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modefied some graphics and update some Languages:
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2009-06-10 17:00:51 +00:00 |
libwbfs
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*Small change in install again.
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2009-05-20 19:51:28 +00:00 |
libwiigui
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little fix. i took out a variable in the last version that is needed to move the covers right. oops.
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2009-06-10 10:10:25 +00:00 |
mxml
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Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis.
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2009-06-09 05:20:49 +00:00 |
sounds
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-edited some graphics
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2009-05-19 09:48:36 +00:00 |
unzip
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Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis.
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2009-06-09 05:20:49 +00:00 |
apploader.c
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*Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433))
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2009-06-06 17:26:52 +00:00 |
apploader.h
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*Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433))
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2009-06-06 17:26:52 +00:00 |
audio.cpp
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*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
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2009-05-03 18:53:31 +00:00 |
audio.h
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*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
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2009-05-03 18:53:31 +00:00 |
cfg.c
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*Fixed crash on UPDATE
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2009-06-10 11:27:19 +00:00 |
cfg.h
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*Fixed crash on UPDATE
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2009-06-10 11:27:19 +00:00 |
CH2Unicode.c
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*Added Unicode fix (thx to CDGod) (Chinese fix.) You might need another font for it. We won't include the Unicode font since its too big.
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2009-05-17 08:40:47 +00:00 |
CH2Unicode.h
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*Added Unicode fix (thx to CDGod) (Chinese fix.) You might need another font for it. We won't include the Unicode font since its too big.
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2009-05-17 08:40:47 +00:00 |
data1
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Set up 3rd tab in settings screen for any other settings. Added new images for tabs.(NeoRame). Did some housekeeping with the code.
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2009-05-11 19:55:14 +00:00 |
disc.c
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*Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433))
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2009-06-06 17:26:52 +00:00 |
disc.h
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*Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433))
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2009-06-06 17:26:52 +00:00 |
dns.c
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*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
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2009-05-03 18:53:31 +00:00 |
dns.h
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*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
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2009-05-03 18:53:31 +00:00 |
dvd_broadway.c
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*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
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2009-05-03 18:53:31 +00:00 |
dvd_broadway.h
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*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
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2009-05-03 18:53:31 +00:00 |
fatmounter.c
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*Fixed crash on UPDATE
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2009-06-10 11:27:19 +00:00 |
fatmounter.h
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*Fixed USB ReInit
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2009-06-10 08:58:35 +00:00 |
filelist.h
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Changed the game grid just a little bit. Press up/down to change the number of rows. if you have less that 42 or 16 games it wont let you use 3 or 2 rows respectively. ( at least that was the plan. it may not work that way.)
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2009-06-10 10:05:43 +00:00 |
FreeTypeGX.cpp
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*add scrolling Text to the GuiCostomOptionBrowser (now shown full Paths)
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2009-05-29 13:20:28 +00:00 |
FreeTypeGX.h
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commit my stuff again and fix it (no more codedumps on the Download)
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2009-05-28 15:36:45 +00:00 |
fst.c
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*Fixed crash on UPDATE
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2009-06-10 11:27:19 +00:00 |
fst.h
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*Fixed Estimation GameSize before Install BUG
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2009-05-13 20:55:33 +00:00 |
fwrite_patch.h
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*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
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2009-05-03 18:53:31 +00:00 |
gameinfo.cpp
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Changed the game grid just a little bit. Press up/down to change the number of rows. if you have less that 42 or 16 games it wont let you use 3 or 2 rows respectively. ( at least that was the plan. it may not work that way.)
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2009-06-10 10:05:43 +00:00 |
gameinfo.h
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Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis.
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2009-06-09 05:20:49 +00:00 |
GB2Unicode.c
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*Little compile fix.
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2009-05-18 20:13:52 +00:00 |
GB2Unicode.h
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*Added German languagefile (final v1 by Amarabha)
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2009-05-18 20:00:29 +00:00 |
geckomenu.h
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*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
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2009-05-03 18:53:31 +00:00 |
getentries.cpp
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*Found and fixed bug in the CleanUpTest source
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2009-06-04 22:13:39 +00:00 |
getentries.h
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*Found and fixed bug in the CleanUpTest source
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2009-06-04 22:13:39 +00:00 |
http.c
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*Added Update Button to the Settings which can Update to newer Revs (only seen when in UnlockMode)
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2009-05-28 12:12:52 +00:00 |
http.h
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*Added Update Button to the Settings which can Update to newer Revs (only seen when in UnlockMode)
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2009-05-28 12:12:52 +00:00 |
input.cpp
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*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
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2009-05-03 18:53:31 +00:00 |
input.h
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*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
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2009-05-03 18:53:31 +00:00 |
kenobiwii.h
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*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
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2009-05-03 18:53:31 +00:00 |
language.c
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*Fixed crash on UPDATE
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2009-06-10 11:27:19 +00:00 |
language.h
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*Fixed crash on UPDATE
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2009-06-10 11:27:19 +00:00 |
listfiles.c
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makes it possible to use a FAT-Partition on the USB WBFS-Disk
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2009-06-09 23:26:03 +00:00 |
listfiles.h
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*Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433))
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2009-06-06 17:26:52 +00:00 |
main.cpp
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makes it possible to use a FAT-Partition on the USB WBFS-Disk
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2009-06-09 23:26:03 +00:00 |
main.h
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NOTE: this commit requires "make clean" and the new libfat (see Downloads libfat-01-06-2009)
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2009-06-01 15:50:18 +00:00 |
menu.cpp
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Changed the game grid just a little bit. Press up/down to change the number of rows. if you have less that 42 or 16 games it wont let you use 3 or 2 rows respectively. ( at least that was the plan. it may not work that way.)
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2009-06-10 10:05:43 +00:00 |
menu.h
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*Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433))
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2009-06-06 17:26:52 +00:00 |
oggplayer.c
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*Fixed gamebrowser wrong DPAD behaviour after switching from Carousell
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2009-05-30 16:58:34 +00:00 |
oggplayer.h
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*Added new custom backgroundmusic Menu (the music has to be in OGG Format. if you remove the path to the music the standard of the GUi is loaded right now)
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2009-05-20 00:03:43 +00:00 |
partition.c
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*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
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2009-05-03 18:53:31 +00:00 |
partition.h
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*Fixed Estimation GameSize before Install BUG
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2009-05-13 20:55:33 +00:00 |
patchcode.c
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*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
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2009-05-03 18:53:31 +00:00 |
patchcode.h
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*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
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2009-05-03 18:53:31 +00:00 |
patchhook.S
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*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
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2009-05-03 18:53:31 +00:00 |
ppc.h
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*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
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2009-05-03 18:53:31 +00:00 |
PromptWindows.cpp
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*Fixed crash on UPDATE
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2009-06-10 11:27:19 +00:00 |
PromptWindows.h
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*Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433))
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2009-06-06 17:26:52 +00:00 |
sdhc.c
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Set up 3rd tab in settings screen for any other settings. Added new images for tabs.(NeoRame). Did some housekeeping with the code.
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2009-05-11 19:55:14 +00:00 |
sdhc.h
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*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
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2009-05-03 18:53:31 +00:00 |
Settings.cpp
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*Fixed crash on UPDATE
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2009-06-10 11:27:19 +00:00 |
Settings.h
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*Found and fixed bug in the CleanUpTest source
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2009-06-04 22:13:39 +00:00 |
SettingsPrompts.cpp
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makes it possible to use a FAT-Partition on the USB WBFS-Disk
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2009-06-09 23:26:03 +00:00 |
SettingsPrompts.h
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*Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433))
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2009-06-06 17:26:52 +00:00 |
stub.S
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Set up 3rd tab in settings screen for any other settings. Added new images for tabs.(NeoRame). Did some housekeeping with the code.
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2009-05-11 19:55:14 +00:00 |
sys.cpp
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*Found and fixed bug in the CleanUpTest source
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2009-06-04 22:13:39 +00:00 |
sys.h
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*Found and fixed bug in the CleanUpTest source
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2009-06-04 22:13:39 +00:00 |
updater.c
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*Added Update Button to the Settings which can Update to newer Revs (only seen when in UnlockMode)
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2009-05-28 12:12:52 +00:00 |
updater.h
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*Added Update Button to the Settings which can Update to newer Revs (only seen when in UnlockMode)
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2009-05-28 12:12:52 +00:00 |
usbstorage.c
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makes it possible to use a FAT-Partition on the USB WBFS-Disk
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2009-06-09 23:26:03 +00:00 |
usbstorage.h
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makes it possible to use a FAT-Partition on the USB WBFS-Disk
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2009-06-09 23:26:03 +00:00 |
utils.c
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*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
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2009-05-03 18:53:31 +00:00 |
utils.h
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*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
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2009-05-03 18:53:31 +00:00 |
video2.c
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*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
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2009-05-03 18:53:31 +00:00 |
video2.h
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*Fixed Estimation GameSize before Install BUG
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2009-05-13 20:55:33 +00:00 |
video.cpp
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Changed the game grid just a little bit. Press up/down to change the number of rows. if you have less that 42 or 16 games it wont let you use 3 or 2 rows respectively. ( at least that was the plan. it may not work that way.)
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2009-06-10 10:05:43 +00:00 |
video.h
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Changed the game grid just a little bit. Press up/down to change the number of rows. if you have less that 42 or 16 games it wont let you use 3 or 2 rows respectively. ( at least that was the plan. it may not work that way.)
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2009-06-10 10:05:43 +00:00 |
wbfs.c
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*Found and fixed bug in the CleanUpTest source
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2009-06-04 22:13:39 +00:00 |
wbfs.h
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makes it possible to use a FAT-Partition on the USB WBFS-Disk
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2009-06-09 23:26:03 +00:00 |
wdvd.c
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*Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next.
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2009-05-03 18:53:31 +00:00 |
wdvd.h
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*Fixed Estimation GameSize before Install BUG
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2009-05-13 20:55:33 +00:00 |
wpad.c
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*Fixed GameSize not showing on install
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2009-06-07 11:03:39 +00:00 |
wpad.h
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*Fixed codedumps at startup
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2009-06-05 15:43:32 +00:00 |
xml.c
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Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis.
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2009-06-09 05:20:49 +00:00 |
xml.h
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Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis.
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2009-06-09 05:20:49 +00:00 |