usbloadergx/source/libwiigui
giantpune e18b154156 little fix. i took out a variable in the last version that is needed to move the covers right. oops.
Also, use flat 2d covers,  the fake 3d ones look like shit on this.  and if you have your wii in 4/3 mode it wont show anything (i don't think it will.  i didn't test it).
2009-06-10 10:10:25 +00:00
..
gui_button.cpp Changed the game grid just a little bit. Press up/down to change the number of rows. if you have less that 42 or 16 games it wont let you use 3 or 2 rows respectively. ( at least that was the plan. it may not work that way.) 2009-06-10 10:05:43 +00:00
gui_customoptionbrowser.cpp *Made scrolling with D-PAD while pointing at a list browser possible. 2009-06-07 16:16:18 +00:00
gui_customoptionbrowser.h *Made scrolling with D-PAD while pointing at a list browser possible. 2009-06-07 16:16:18 +00:00
gui_diskcover.cpp change Disk-Shadow (looks better) 2009-05-20 21:58:59 +00:00
gui_diskcover.h * add a nice effect for the GamePromt. To aktivate set in Setup: Flip-X=DiskFlip 2009-05-20 20:09:57 +00:00
gui_element.cpp *Added the carousel to the GUI. 2009-05-30 03:02:41 +00:00
gui_gamebrowser.cpp *Fixed some bugs in the game browser and game carousel 2009-06-08 16:26:04 +00:00
gui_gamebrowser.h *Fixed settings codedumps and other codedumps with carousel and grid (oh boy we had so many memory mess up stuff) 2009-06-01 08:45:51 +00:00
gui_gamecarousel.cpp *Fixed some bugs in the game browser and game carousel 2009-06-08 16:26:04 +00:00
gui_gamecarousel.h *Fixed settings codedumps and other codedumps with carousel and grid (oh boy we had so many memory mess up stuff) 2009-06-01 08:45:51 +00:00
gui_gamegrid.cpp little fix. i took out a variable in the last version that is needed to move the covers right. oops. 2009-06-10 10:10:25 +00:00
gui_gamegrid.h Changed the game grid just a little bit. Press up/down to change the number of rows. if you have less that 42 or 16 games it wont let you use 3 or 2 rows respectively. ( at least that was the plan. it may not work that way.) 2009-06-10 10:05:43 +00:00
gui_image.cpp Changed the game grid just a little bit. Press up/down to change the number of rows. if you have less that 42 or 16 games it wont let you use 3 or 2 rows respectively. ( at least that was the plan. it may not work that way.) 2009-06-10 10:05:43 +00:00
gui_imagedata.cpp *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
gui_keyboard.cpp *Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433)) 2009-06-06 17:26:52 +00:00
gui_optionbrowser.cpp Added mutex/mutexlock to synchronize the GuiThreads and the MainThread, again clockfont edited (bearing of "1") 2009-05-06 22:36:28 +00:00
gui_sound.cpp *Little fixes. 2009-05-20 08:03:22 +00:00
gui_text.cpp *add scrolling Text to the GuiCostomOptionBrowser (now shown full Paths) 2009-05-29 13:20:28 +00:00
gui_tooltip.cpp * add a nice effect for the GamePromt. To aktivate set in Setup: Flip-X=DiskFlip 2009-05-20 20:09:57 +00:00
gui_trigger.cpp *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
gui_window.cpp Added mutex/mutexlock to synchronize the GuiThreads and the MainThread, again clockfont edited (bearing of "1") 2009-05-06 22:36:28 +00:00
gui.h Changed the game grid just a little bit. Press up/down to change the number of rows. if you have less that 42 or 16 games it wont let you use 3 or 2 rows respectively. ( at least that was the plan. it may not work that way.) 2009-06-10 10:05:43 +00:00