usbloadergx/source/settings/menus
dimok321 8e962e6187 *Optimized the automatic usb port switching. It is now a lot faster on mounting if partitions are FAT/NTFS/EXT because no port switch is required on WBFS_Open() or WBFS_Close() on those partitions.
*Disabled use of custom paths on other than SD if automatic port switching is enabled. This could damage a partition and we don't want to take that risk. So if you want to enable automatic usb port switching than you have to set all paths on sd:/ first now. Also when in this mode, only sd:/ will be available for setting custom paths.
*Changed setting of usb port switching to a more failsafer way.

NOTE: To all that did already enable the automatic usb port switching and have custom paths on some usb partition. Change this please or else your usbs filesystems are in danger. You have been warned!
2011-02-06 09:34:06 +00:00
..
CustomPathsSM.cpp *Added a "Theme Menu" to the global settings 2011-02-05 14:46:06 +00:00
CustomPathsSM.hpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00
FlyingButtonsMenu.cpp *Changes running games from WBFS. It is now done through fragment lists like on ntfs/fat/ext. This enables support for multiple wbfs partitions even with waninkokos cios which normally doesn't support that. This is not supported by Waninokos IOS < R18. It continues to only support one partition! 2011-01-07 22:42:03 +00:00
FlyingButtonsMenu.hpp *Changes running games from WBFS. It is now done through fragment lists like on ntfs/fat/ext. This enables support for multiple wbfs partitions even with waninkokos cios which normally doesn't support that. This is not supported by Waninokos IOS < R18. It continues to only support one partition! 2011-01-07 22:42:03 +00:00
GameLoadSM.cpp *Fixed issue 1808 2011-01-30 16:22:16 +00:00
GameLoadSM.hpp Alright guys, after 3-4 Month of cleaning up the source, it's finally here: 2011-01-09 10:45:29 +00:00
GameSettingsMenu.cpp Alright guys, after 3-4 Month of cleaning up the source, it's finally here: 2011-01-09 10:45:29 +00:00
GameSettingsMenu.hpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00
GlobalSettings.cpp *Added a "Theme Menu" to the global settings 2011-02-05 14:46:06 +00:00
GlobalSettings.hpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00
GUISettingsMenu.cpp *Added several basic gui classes like drawing box/circle only with the GX engine without the need of a resource 2011-01-23 20:13:41 +00:00
GUISettingsMenu.hpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00
LoaderSettings.cpp *Optimized the automatic usb port switching. It is now a lot faster on mounting if partitions are FAT/NTFS/EXT because no port switch is required on WBFS_Open() or WBFS_Close() on those partitions. 2011-02-06 09:34:06 +00:00
LoaderSettings.hpp *Optimized the automatic usb port switching. It is now a lot faster on mounting if partitions are FAT/NTFS/EXT because no port switch is required on WBFS_Open() or WBFS_Close() on those partitions. 2011-02-06 09:34:06 +00:00
ParentalControlSM.cpp *Fixed cover not being displayed when cover download block is active 2011-01-21 20:59:49 +00:00
ParentalControlSM.hpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00
SettingsMenu.cpp *Removed ntfs/fat source and added them as custom libs (makes them easier to update later) 2010-12-26 17:02:14 +00:00
SettingsMenu.hpp Alright guys, after 3-4 Month of cleaning up the source, it's finally here: 2011-01-09 10:45:29 +00:00
SoundSettingsMenu.cpp *Moved back font cache to mem1. It seem that an IOS reload is overwriting a part of memory in mem2 which causes a lot more corruption of course. (Glad nothing else is in mem2 at an IOS reload) 2011-01-02 19:19:16 +00:00
SoundSettingsMenu.hpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00
UninstallSM.cpp *Forgot to add block of HBC and Title Launcher, added now 2011-01-20 15:56:01 +00:00
UninstallSM.hpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00