usbloadergx/source/libwiigui
giantpune 99e133a8e1 fixed code dump in gamewall.
added delete after update wad in installed
put more garbage in the readmii
2009-07-11 14:12:02 +00:00
..
gui_button.cpp added tooltips to gamegrid with game titles 2009-06-15 13:25:47 +00:00
gui_customoptionbrowser.cpp add anti002 to game specific settings. 2009-06-25 13:43:48 +00:00
gui_customoptionbrowser.h *Made scrolling with D-PAD while pointing at a list browser possible. 2009-06-07 16:16:18 +00:00
gui_diskcover.cpp change Disk-Shadow (looks better) 2009-05-20 21:58:59 +00:00
gui_diskcover.h * add a nice effect for the GamePromt. To aktivate set in Setup: Flip-X=DiskFlip 2009-05-20 20:09:57 +00:00
gui_element.cpp *Added the carousel to the GUI. 2009-05-30 03:02:41 +00:00
gui_gamebrowser.cpp *Sorting files a bit 2009-06-13 00:24:36 +00:00
gui_gamebrowser.h *Sorting files a bit 2009-06-13 00:24:36 +00:00
gui_gamecarousel.cpp apply flipX settings to gamewall and carousel, fix screensaver bug to keep it from coming on when it is turned off. added support for updating full channel. in order to make the full channel updatable, comment/remove "#define NOTFULLCHANNEL" from promptwindow.h. also there must be a wad to update to (saved as a txt file) on the update server. for some reason the ticket was corrupted when it was stored as a wad. 2009-07-11 05:55:29 +00:00
gui_gamecarousel.h *Sorting files a bit 2009-06-13 00:24:36 +00:00
gui_gamegrid.cpp fixed code dump in gamewall. 2009-07-11 14:12:02 +00:00
gui_gamegrid.h remove "test" tooltip from gamewall 2009-06-25 12:47:09 +00:00
gui_image.cpp Changed the game grid just a little bit. Press up/down to change the number of rows. if you have less that 42 or 16 games it wont let you use 3 or 2 rows respectively. ( at least that was the plan. it may not work that way.) 2009-06-10 10:05:43 +00:00
gui_imagedata.cpp remove "test" tooltip from gamewall 2009-06-25 12:47:09 +00:00
gui_keyboard.cpp *Sorting files a bit 2009-06-13 00:24:36 +00:00
gui_optionbrowser.cpp Added mutex/mutexlock to synchronize the GuiThreads and the MainThread, again clockfont edited (bearing of "1") 2009-05-06 22:36:28 +00:00
gui_sound.cpp *Little fixes. 2009-05-20 08:03:22 +00:00
gui_text.cpp *add scrolling Text to the GuiCostomOptionBrowser (now shown full Paths) 2009-05-29 13:20:28 +00:00
gui_tooltip.cpp * add a nice effect for the GamePromt. To aktivate set in Setup: Flip-X=DiskFlip 2009-05-20 20:09:57 +00:00
gui_trigger.cpp *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
gui_window.cpp Added mutex/mutexlock to synchronize the GuiThreads and the MainThread, again clockfont edited (bearing of "1") 2009-05-06 22:36:28 +00:00
gui.h remove "test" tooltip from gamewall 2009-06-25 12:47:09 +00:00