usbloadergx/source
Cyan 9e993326e5 * Fixed installation destination for multi-Disc based games.
Second ISO is now properly going into the existing folder instead
  of using the Disc's internal Game Title.
* Prevent deleting a folder when installation is canceled if
  the folder still contains another disc number.
* Added a new setting to select GameCube game source: SD, USB, Auto
  Auto = based on DIOS MIOS (Lite).
  This new setting fix two known problems:
  - Device selection for Devolution is no more dependent of
    the installed DM(L) type. (Select manually before launching a game)
  - Installation of a game on a device if the game is already
    on another device is now possible.
2012-12-09 21:36:32 +00:00
..
banner OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
BoxCover OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
Channels * Added support for Homebrew Channel v1.1.1+ 2012-12-09 19:44:12 +00:00
cheats USB Loader GX v3.0: 2012-05-12 09:10:37 +00:00
Controls * Fixed launching GameCube games from disc with official MIOS 2012-07-16 16:07:24 +00:00
FileOperations * Optimizing previous changes (Thanks Dimok) 2012-06-17 18:02:25 +00:00
GameCube * Fixed installation destination for multi-Disc based games. 2012-12-09 21:36:32 +00:00
GUI * Added a new option to Game Window setting to display banner 2012-08-05 17:07:47 +00:00
homebrewboot OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
ImageOperations *change font character texture to I4 which uses half as much memory (less cache memory) 2012-02-29 19:52:36 +00:00
language * Reverted fixed values from v3.0 2012-05-19 13:40:58 +00:00
libs General: 2012-10-14 16:27:01 +00:00
memory * Added DM(L) version detection and removed user setting. 2012-08-24 16:55:49 +00:00
menu * Fixed installation destination for multi-Disc based games. 2012-12-09 21:36:32 +00:00
mload OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
network * Added a new option to Game Window setting to display banner 2012-08-05 17:07:47 +00:00
patches OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
prompts * Added support for Homebrew Channel v1.1.1+ 2012-12-09 19:44:12 +00:00
settings * Fixed installation destination for multi-Disc based games. 2012-12-09 21:36:32 +00:00
SoundOperations OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
system * Added support for Homebrew Channel v1.1.1+ 2012-12-09 19:44:12 +00:00
SystemMenu OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
themes * Reverted fixed values from v3.0 2012-05-19 13:40:58 +00:00
usbloader * Added possibility to install multi-Discs GameCube games 2012-12-09 20:31:55 +00:00
utils - added support for Yaz0 decompression on banners and system menu resources (This is needed by some Custom Wii System Menu Themes like the DarkWii Theme. Hopefully now all System Menu Themes are supported as layout.) (thx darkwii and atymick for the info about the used Yaz0 compression in those themes.) 2012-07-15 05:43:23 +00:00
wad OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
xml OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
audio.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
audio.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
FreeTypeGX.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
FreeTypeGX.h *Fixed compile error 2011-07-25 22:28:22 +00:00
gecko.c OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
gecko.h *Fixed compile error 2011-07-25 22:28:22 +00:00
input.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
input.h *removed buggy focus system completely (it was never working correct) 2011-12-28 16:27:30 +00:00
lstub.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
lstub.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
main.cpp *added option to adjust screen for overscan TVs 2012-02-05 18:38:26 +00:00
main.h * Unified formating of source files. 2010-09-24 00:48:03 +00:00
menu.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
menu.h *removed buggy focus system completely (it was never working correct) 2011-12-28 16:27:30 +00:00
StartUpProcess.cpp General: 2012-10-14 16:27:01 +00:00
StartUpProcess.h *Add boot without HDD connected (channel mode is fallback). Timeout of 20 secs still comes up on start but you have now the chance to cancel it by pressing B (with a message ;-)) 2011-11-20 10:46:07 +00:00
svnrev.h *Fixed compile error 2011-07-25 22:28:22 +00:00
sys.cpp * Added support for Homebrew Channel v1.1.1+ 2012-12-09 19:44:12 +00:00
sys.h *Fixed compile error 2011-07-25 22:28:22 +00:00
video.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
video.h OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
wpad.c *Fixed compile error 2011-07-25 22:28:22 +00:00
wpad.h *Fixed compile error 2011-07-25 22:28:22 +00:00
wstring.cpp *Add boot without HDD connected (channel mode is fallback). Timeout of 20 secs still comes up on start but you have now the chance to cancel it by pressing B (with a message ;-)) 2011-11-20 10:46:07 +00:00
wstring.hpp * added nand channel emulation (big thanks to TriiForce guys and Miigotu for laying out the foundation) 2011-11-12 18:14:09 +00:00
ZipFile.cpp OK since the Wii System Menu Player is released now as I already mentioned the source for the loader will also be put on SVN again. Now that i am done with merging here is the MOD17 source. 2012-05-06 10:59:58 +00:00
ZipFile.h *Fixed compile error 2011-07-25 22:28:22 +00:00