usbloadergx/source/usbloader
dimok321 cad13f704c *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol)
*Added check for d2x IOS for Nand Emu again (now it's valid)
*Added different hooktype and wiird debugger (see "Loader Settings") (thanks GeckoOS for the sources)
2011-07-29 20:59:31 +00:00
..
wbfs *Fixed compile error 2011-07-25 22:28:22 +00:00
alternatedol.c *Fixed compile error 2011-07-25 22:28:22 +00:00
alternatedol.h *fixed reversed disc image download when Custom/Original option is selected (Issue 1871) 2011-05-30 19:49:12 +00:00
AlternateDOLOffsets.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
AlternateDOLOffsets.h *Fixed the parental control settings code dump 2011-01-21 19:43:59 +00:00
apploader.c *Fixed compile error 2011-07-25 22:28:22 +00:00
apploader.h *Fixed compile error 2011-07-25 22:28:22 +00:00
disc.c *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
disc.h *Fixed compile error 2011-07-25 22:28:22 +00:00
frag.c *Fixed compile error 2011-07-25 22:28:22 +00:00
frag.h *Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096) 2011-06-22 17:57:37 +00:00
fstfile.c *Fixed compile error 2011-07-25 22:28:22 +00:00
fstfile.h *Fixed compile error 2011-07-25 22:28:22 +00:00
GameBooter.cpp *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
GameBooter.hpp *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
GameList.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
GameList.h *Fixed crash when changing NAND emu path to USB 2011-07-26 08:57:12 +00:00
GetMissingGameFiles.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
GetMissingGameFiles.hpp *Fixed crash on "pick alternative dol from list" 2010-12-17 17:50:44 +00:00
MountGamePartition.cpp *Fixed crash when changing NAND emu path to USB 2011-07-26 08:57:12 +00:00
MountGamePartition.h *added loading screen 2010-12-30 23:49:22 +00:00
NandEmu.cpp *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
NandEmu.h *Fixed crash when changing NAND emu path to USB 2011-07-26 08:57:12 +00:00
playlog.c *Fixed compile error 2011-07-25 22:28:22 +00:00
playlog.h *Fixed crash on NTFS (wrong memory free functions were used) 2010-12-27 09:44:27 +00:00
SavePath.cpp *Fixed Nand Emu on d2x v7 alpha versions for USB (thanks davebaol) 2011-07-29 20:59:31 +00:00
SavePath.h *Added NAND Emulation for d2x v4+ cIOS ONLY. You can emulate partial (mainly titles path (including gamesaves and does not include Miis)) or full nand emulation. The Nand path can be chosen (should not be the same drive as game drive and must be a FAT/FAT32 partition (e.g. sd:/nand/). Just put your NAND FS in that path. 2011-07-24 16:32:09 +00:00
sdhc.c *Fixed compile error 2011-07-25 22:28:22 +00:00
sdhc.h *Fixed compile error 2011-07-25 22:28:22 +00:00
splits.c *Fixed compile error 2011-07-25 22:28:22 +00:00
splits.h *Fixed compile error 2011-07-25 22:28:22 +00:00
usbstorage2.c *Fixed compile error 2011-07-25 22:28:22 +00:00
usbstorage2.h *Fixed compile error 2011-07-25 22:28:22 +00:00
utils.c *Fixed compile error 2011-07-25 22:28:22 +00:00
utils.h *Fixed compile error 2011-07-25 22:28:22 +00:00
wbfs.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
wbfs.h *Fixed compile error 2011-07-25 22:28:22 +00:00
WDMFile.cpp *Fixed compile error 2011-07-25 22:28:22 +00:00
WDMFile.hpp *Fixed compile error 2011-07-25 22:28:22 +00:00
wdvd.c *Fixed compile error 2011-07-25 22:28:22 +00:00
wdvd.h *Added support for all the currently new IOS stuff. Stole a few modules/plugins from WiiFlow here :P. (Tested Hermes 222 v5.1 base 38 and Waninkoko 249 base 57) 2010-10-01 15:01:19 +00:00