mirror of
https://github.com/wiidev/usbloadergx.git
synced 2025-02-02 05:12:34 +01:00
DRayX7
aaa2a3f25f
**Changes
*Modified EFFECT_GOROUND so that it takes a center of rotation, angles work properly, and things don't move back. *Updated the gui_gamecarousel files so that they are functional, shouldn't have any more code dumps, and use the EFFECT_GOROUND. *The carousel button doesn't do anything anymore (since GOROUND was changed so much) **Notes *The easiest way test the carousel is to change guiGameGrid to guiGameCarousel in source/menu.cpp. *If you compile with no modifications, the only noticeable difference is that the carousel button does nothing. **Known Bugs in gui_gamecarousel *The images dont line up horizontally (when shifting left they go too far left, and the same for shifting right). I think there is a rounding bug somewhere in GOROUND (I already fixed several). *Cant hold down left and right to scroll yet *Launching a game only works if the pointer is over two boxes *If an image is growing when the carousel is turned, that button disapears *If an image is grown when the carousel is turned, it wont shrink back
Description
This version of USB Loader GX supersedes the SourceForge version, which was last updated in 2019.
86 MiB
Languages
C
66.3%
C++
33.3%
Makefile
0.2%
Assembly
0.1%