usbloadergx/source
DRayX7 aaa2a3f25f **Changes
*Modified EFFECT_GOROUND so that it takes a center of rotation, angles work properly, and things don't move back.
*Updated the gui_gamecarousel files so that they are functional, shouldn't have any more code dumps, and use the EFFECT_GOROUND.
*The carousel button doesn't do anything anymore (since GOROUND was changed so much)

**Notes
*The easiest way test the carousel is to change guiGameGrid to guiGameCarousel in source/menu.cpp.
*If you compile with no modifications, the only noticeable difference is that the carousel button does nothing.

**Known Bugs in gui_gamecarousel
*The images dont line up horizontally (when shifting left they go too far left, and the same for shifting right). I think there is a rounding bug somewhere in GOROUND (I already fixed several).
*Cant hold down left and right to scroll yet
*Launching a game only works if the pointer is over two boxes
*If an image is growing when the carousel is turned, that button disapears
*If an image is grown when the carousel is turned, it wont shrink back
2009-05-28 01:46:05 +00:00
..
fonts new Tooltip-Handling, change Widescreen-sizing to mathematically correct value (0.75 alias 1.333), new Clock-Font 2009-05-07 22:46:54 +00:00
images just some imagework 2009-05-25 12:59:02 +00:00
libwbfs *Small change in install again. 2009-05-20 19:51:28 +00:00
libwiigui **Changes 2009-05-28 01:46:05 +00:00
sounds -edited some graphics 2009-05-19 09:48:36 +00:00
apploader.c *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
apploader.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
audio.cpp *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
audio.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
cfg.c closes cfg-files after reading 2009-05-25 19:10:13 +00:00
cfg.h added grid display (still has mucho buggos so don't make issues of them) added azerty keyboard and other small stuff. 2009-05-25 12:10:34 +00:00
CH2Unicode.c *Added Unicode fix (thx to CDGod) (Chinese fix.) You might need another font for it. We won't include the Unicode font since its too big. 2009-05-17 08:40:47 +00:00
CH2Unicode.h *Added Unicode fix (thx to CDGod) (Chinese fix.) You might need another font for it. We won't include the Unicode font since its too big. 2009-05-17 08:40:47 +00:00
data1 Set up 3rd tab in settings screen for any other settings. Added new images for tabs.(NeoRame). Did some housekeeping with the code. 2009-05-11 19:55:14 +00:00
disc.c *Updated to the newest libogc. If you want to compile download newest devkit 1.5.0 and extract the new libogc from our download section into that folder. 2009-05-19 00:46:14 +00:00
disc.h *Fixed Estimation GameSize before Install BUG 2009-05-13 20:55:33 +00:00
dns.c *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
dns.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
dvd_broadway.c *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
dvd_broadway.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
fatmounter.c *Fixed options clicking problem (didnt work sometimes) 2009-05-21 14:05:30 +00:00
fatmounter.h *Changed some functions. 2009-05-15 20:03:19 +00:00
filelist.h added grid display (still has mucho buggos so don't make issues of them) added azerty keyboard and other small stuff. 2009-05-25 12:10:34 +00:00
FreeTypeGX.cpp * some bugfixes in FreeTypeGX (no springing text by scrolling) 2009-05-26 21:54:30 +00:00
FreeTypeGX.h * some bugfixes in FreeTypeGX (no springing text by scrolling) 2009-05-26 21:54:30 +00:00
fst.c *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
fst.h *Fixed Estimation GameSize before Install BUG 2009-05-13 20:55:33 +00:00
fwrite_patch.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
GB2Unicode.c *Little compile fix. 2009-05-18 20:13:52 +00:00
GB2Unicode.h *Added German languagefile (final v1 by Amarabha) 2009-05-18 20:00:29 +00:00
geckomenu.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
http.c *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
http.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
input.cpp *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
input.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
kenobiwii.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
language.c *Added wiilight settings to turn on/off and install only (issue 211) 2009-05-23 22:23:24 +00:00
language.h *Added wiilight settings to turn on/off and install only (issue 211) 2009-05-23 22:23:24 +00:00
main.cpp *Added wiilight settings to turn on/off and install only (issue 211) 2009-05-23 22:23:24 +00:00
main.h *Added wiilight settings to turn on/off and install only (issue 211) 2009-05-23 22:23:24 +00:00
menu.cpp **Changes 2009-05-28 01:46:05 +00:00
menu.h *Added new custom backgroundmusic Menu (the music has to be in OGG Format. if you remove the path to the music the standard of the GUi is loaded right now) 2009-05-20 00:03:43 +00:00
mp3s.c *Added new custom backgroundmusic Menu (the music has to be in OGG Format. if you remove the path to the music the standard of the GUi is loaded right now) 2009-05-20 00:03:43 +00:00
mp3s.h *Added new custom backgroundmusic Menu (the music has to be in OGG Format. if you remove the path to the music the standard of the GUi is loaded right now) 2009-05-20 00:03:43 +00:00
oggplayer.c *Little fixes. 2009-05-20 08:03:22 +00:00
oggplayer.h *Added new custom backgroundmusic Menu (the music has to be in OGG Format. if you remove the path to the music the standard of the GUi is loaded right now) 2009-05-20 00:03:43 +00:00
partition.c *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
partition.h *Fixed Estimation GameSize before Install BUG 2009-05-13 20:55:33 +00:00
patchcode.c *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
patchcode.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
patchhook.S *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
ppc.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
sdhc.c Set up 3rd tab in settings screen for any other settings. Added new images for tabs.(NeoRame). Did some housekeeping with the code. 2009-05-11 19:55:14 +00:00
sdhc.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
stub.S Set up 3rd tab in settings screen for any other settings. Added new images for tabs.(NeoRame). Did some housekeeping with the code. 2009-05-11 19:55:14 +00:00
sys.c *Changed some functions. 2009-05-15 20:03:19 +00:00
sys.h *Fixed Estimation GameSize before Install BUG 2009-05-13 20:55:33 +00:00
usbstorage.c *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
usbstorage.h *Fixed Estimation GameSize before Install BUG 2009-05-13 20:55:33 +00:00
utils.c *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
utils.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
video2.c *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
video2.h *Fixed Estimation GameSize before Install BUG 2009-05-13 20:55:33 +00:00
video.cpp * added two new wrapmodes for gui_text "DOTTED" & "SCROLL" 2009-05-22 22:36:55 +00:00
video.h * added two new wrapmodes for gui_text "DOTTED" & "SCROLL" 2009-05-22 22:36:55 +00:00
wbfs.c *Fixed Estimation GameSize before Install BUG 2009-05-13 20:55:33 +00:00
wbfs.h *Fixed Estimation GameSize before Install BUG 2009-05-13 20:55:33 +00:00
wdvd.c *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
wdvd.h *Fixed Estimation GameSize before Install BUG 2009-05-13 20:55:33 +00:00
wpad.c Create options to quick boot GAME(skip game prompt), and invert the left/right direction in game prompt (switch previous/next) 2009-05-05 06:24:23 +00:00
wpad.h *Fixed Estimation GameSize before Install BUG 2009-05-13 20:55:33 +00:00