usbloadergx/source
dimok321 ad2eb5c182 *Fixed USB ReInit
*Moved SD Card Button a bit to the left.
2009-06-10 08:58:35 +00:00
..
fonts new Tooltip-Handling, change Widescreen-sizing to mathematically correct value (0.75 alias 1.333), new Clock-Font 2009-05-07 22:46:54 +00:00
images Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis. 2009-06-09 05:20:49 +00:00
libwbfs *Small change in install again. 2009-05-20 19:51:28 +00:00
libwiigui *Fixed some bugs in the game browser and game carousel 2009-06-08 16:26:04 +00:00
mxml Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis. 2009-06-09 05:20:49 +00:00
sounds -edited some graphics 2009-05-19 09:48:36 +00:00
unzip Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis. 2009-06-09 05:20:49 +00:00
apploader.c *Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433)) 2009-06-06 17:26:52 +00:00
apploader.h *Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433)) 2009-06-06 17:26:52 +00:00
audio.cpp *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
audio.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
cfg.c *Fixed USB ReInit 2009-06-10 08:58:35 +00:00
cfg.h makes it possible to use a FAT-Partition on the USB WBFS-Disk 2009-06-09 23:26:03 +00:00
CH2Unicode.c *Added Unicode fix (thx to CDGod) (Chinese fix.) You might need another font for it. We won't include the Unicode font since its too big. 2009-05-17 08:40:47 +00:00
CH2Unicode.h *Added Unicode fix (thx to CDGod) (Chinese fix.) You might need another font for it. We won't include the Unicode font since its too big. 2009-05-17 08:40:47 +00:00
data1 Set up 3rd tab in settings screen for any other settings. Added new images for tabs.(NeoRame). Did some housekeeping with the code. 2009-05-11 19:55:14 +00:00
disc.c *Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433)) 2009-06-06 17:26:52 +00:00
disc.h *Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433)) 2009-06-06 17:26:52 +00:00
dns.c *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
dns.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
dvd_broadway.c *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
dvd_broadway.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
fatmounter.c *Fixed USB ReInit 2009-06-10 08:58:35 +00:00
fatmounter.h *Fixed USB ReInit 2009-06-10 08:58:35 +00:00
filelist.h Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis. 2009-06-09 05:20:49 +00:00
FreeTypeGX.cpp *add scrolling Text to the GuiCostomOptionBrowser (now shown full Paths) 2009-05-29 13:20:28 +00:00
FreeTypeGX.h commit my stuff again and fix it (no more codedumps on the Download) 2009-05-28 15:36:45 +00:00
fst.c makes it possible to use a FAT-Partition on the USB WBFS-Disk 2009-06-09 23:26:03 +00:00
fst.h *Fixed Estimation GameSize before Install BUG 2009-05-13 20:55:33 +00:00
fwrite_patch.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
gameinfo.cpp Fixed icon and BG spacing, Fixed Typo, changed effect. 2009-06-09 05:48:17 +00:00
gameinfo.h Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis. 2009-06-09 05:20:49 +00:00
GB2Unicode.c *Little compile fix. 2009-05-18 20:13:52 +00:00
GB2Unicode.h *Added German languagefile (final v1 by Amarabha) 2009-05-18 20:00:29 +00:00
geckomenu.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
getentries.cpp *Found and fixed bug in the CleanUpTest source 2009-06-04 22:13:39 +00:00
getentries.h *Found and fixed bug in the CleanUpTest source 2009-06-04 22:13:39 +00:00
http.c *Added Update Button to the Settings which can Update to newer Revs (only seen when in UnlockMode) 2009-05-28 12:12:52 +00:00
http.h *Added Update Button to the Settings which can Update to newer Revs (only seen when in UnlockMode) 2009-05-28 12:12:52 +00:00
input.cpp *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
input.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
kenobiwii.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
language.c Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis. 2009-06-09 05:20:49 +00:00
language.h Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis. 2009-06-09 05:20:49 +00:00
listfiles.c makes it possible to use a FAT-Partition on the USB WBFS-Disk 2009-06-09 23:26:03 +00:00
listfiles.h *Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433)) 2009-06-06 17:26:52 +00:00
main.cpp makes it possible to use a FAT-Partition on the USB WBFS-Disk 2009-06-09 23:26:03 +00:00
main.h NOTE: this commit requires "make clean" and the new libfat (see Downloads libfat-01-06-2009) 2009-06-01 15:50:18 +00:00
menu.cpp *Fixed USB ReInit 2009-06-10 08:58:35 +00:00
menu.h *Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433)) 2009-06-06 17:26:52 +00:00
oggplayer.c *Fixed gamebrowser wrong DPAD behaviour after switching from Carousell 2009-05-30 16:58:34 +00:00
oggplayer.h *Added new custom backgroundmusic Menu (the music has to be in OGG Format. if you remove the path to the music the standard of the GUi is loaded right now) 2009-05-20 00:03:43 +00:00
partition.c *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
partition.h *Fixed Estimation GameSize before Install BUG 2009-05-13 20:55:33 +00:00
patchcode.c *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
patchcode.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
patchhook.S *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
ppc.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
PromptWindows.cpp makes it possible to use a FAT-Partition on the USB WBFS-Disk 2009-06-09 23:26:03 +00:00
PromptWindows.h *Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433)) 2009-06-06 17:26:52 +00:00
sdhc.c Set up 3rd tab in settings screen for any other settings. Added new images for tabs.(NeoRame). Did some housekeeping with the code. 2009-05-11 19:55:14 +00:00
sdhc.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
Settings.cpp *Changed the OnScreenKeyboard to allow to remove "SD:/" now so you can just enter "USB:/" instead to use USB FAT/FAT32 for covers and stuff 2009-06-10 08:19:55 +00:00
Settings.h *Found and fixed bug in the CleanUpTest source 2009-06-04 22:13:39 +00:00
SettingsPrompts.cpp makes it possible to use a FAT-Partition on the USB WBFS-Disk 2009-06-09 23:26:03 +00:00
SettingsPrompts.h *Whole new GlobalSettingsMenu arrangement (thx to dj_skull for his idea and plan (issue 433)) 2009-06-06 17:26:52 +00:00
stub.S Set up 3rd tab in settings screen for any other settings. Added new images for tabs.(NeoRame). Did some housekeeping with the code. 2009-05-11 19:55:14 +00:00
sys.cpp *Found and fixed bug in the CleanUpTest source 2009-06-04 22:13:39 +00:00
sys.h *Found and fixed bug in the CleanUpTest source 2009-06-04 22:13:39 +00:00
updater.c *Added Update Button to the Settings which can Update to newer Revs (only seen when in UnlockMode) 2009-05-28 12:12:52 +00:00
updater.h *Added Update Button to the Settings which can Update to newer Revs (only seen when in UnlockMode) 2009-05-28 12:12:52 +00:00
usbstorage.c makes it possible to use a FAT-Partition on the USB WBFS-Disk 2009-06-09 23:26:03 +00:00
usbstorage.h makes it possible to use a FAT-Partition on the USB WBFS-Disk 2009-06-09 23:26:03 +00:00
utils.c *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
utils.h *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
video2.c *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
video2.h *Fixed Estimation GameSize before Install BUG 2009-05-13 20:55:33 +00:00
video.cpp * added two new wrapmodes for gui_text "DOTTED" & "SCROLL" 2009-05-22 22:36:55 +00:00
video.h * added two new wrapmodes for gui_text "DOTTED" & "SCROLL" 2009-05-22 22:36:55 +00:00
wbfs.c *Found and fixed bug in the CleanUpTest source 2009-06-04 22:13:39 +00:00
wbfs.h makes it possible to use a FAT-Partition on the USB WBFS-Disk 2009-06-09 23:26:03 +00:00
wdvd.c *Added Standard IOS option to global settings. This decides with what IOS the Loader is gonna boot next. 2009-05-03 18:53:31 +00:00
wdvd.h *Fixed Estimation GameSize before Install BUG 2009-05-13 20:55:33 +00:00
wpad.c *Fixed GameSize not showing on install 2009-06-07 11:03:39 +00:00
wpad.h *Fixed codedumps at startup 2009-06-05 15:43:32 +00:00
xml.c Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis. 2009-06-09 05:20:49 +00:00
xml.h Added support to read game information from xml. The first draft of the xml is in the downloads section of googlecode. Put the file (still zipped) in your titles.txt path. then highlite a game and press 2 to view stuff about the game. If a synopsis exists for that game in the file, you can see it by pressing a. Currently only 1 game has a synopsis. 2009-06-09 05:20:49 +00:00