.. |
wbfs
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
alternatedol.c
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
alternatedol.h
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*fixed reversed disc image download when Custom/Original option is selected (Issue 1871)
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2011-05-30 19:49:12 +00:00 |
AlternateDOLOffsets.cpp
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
AlternateDOLOffsets.h
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*Fixed the parental control settings code dump
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2011-01-21 19:43:59 +00:00 |
apploader.c
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
apploader.h
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
disc.c
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*Added per game NandEmu, Hooktype, WiirdDebugger setting
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2011-09-03 09:39:26 +00:00 |
disc.h
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*Added per game NandEmu, Hooktype, WiirdDebugger setting
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2011-09-03 09:39:26 +00:00 |
frag.c
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
frag.h
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*Added support for starting .wbfs game files from fat32/ntfs partitions on a sector size > 512 (tested with 4096)
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2011-06-22 17:57:37 +00:00 |
fstfile.c
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
fstfile.h
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
GameBooter.cpp
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* Added a GUI option for Play count display.
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2011-09-04 10:13:47 +00:00 |
GameBooter.hpp
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*Added per game NandEmu, Hooktype, WiirdDebugger setting
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2011-09-03 09:39:26 +00:00 |
GameList.cpp
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
GameList.h
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*Fixed crash when changing NAND emu path to USB
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2011-07-26 08:57:12 +00:00 |
GetMissingGameFiles.cpp
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
GetMissingGameFiles.hpp
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*Fixed crash on "pick alternative dol from list"
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2010-12-17 17:50:44 +00:00 |
MountGamePartition.cpp
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*Fixed crash when changing NAND emu path to USB
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2011-07-26 08:57:12 +00:00 |
MountGamePartition.h
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*added loading screen
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2010-12-30 23:49:22 +00:00 |
NandEmu.cpp
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*Added per game NandEmu, Hooktype, WiirdDebugger setting
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2011-09-03 09:39:26 +00:00 |
NandEmu.h
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*Fixed crash when changing NAND emu path to USB
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2011-07-26 08:57:12 +00:00 |
playlog.c
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
playlog.h
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*Fixed crash on NTFS (wrong memory free functions were used)
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2010-12-27 09:44:27 +00:00 |
SavePath.cpp
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*Added per game NandEmu, Hooktype, WiirdDebugger setting
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2011-09-03 09:39:26 +00:00 |
SavePath.h
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*Added NAND Emulation for d2x v4+ cIOS ONLY. You can emulate partial (mainly titles path (including gamesaves and does not include Miis)) or full nand emulation. The Nand path can be chosen (should not be the same drive as game drive and must be a FAT/FAT32 partition (e.g. sd:/nand/). Just put your NAND FS in that path.
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2011-07-24 16:32:09 +00:00 |
sdhc.c
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
sdhc.h
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
splits.c
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
splits.h
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
usbstorage2.c
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
usbstorage2.h
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
utils.c
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
utils.h
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
wbfs.cpp
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
wbfs.h
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
WDMFile.cpp
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
WDMFile.hpp
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
wdvd.c
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*Fixed compile error
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2011-07-25 22:28:22 +00:00 |
wdvd.h
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*Added support for all the currently new IOS stuff. Stole a few modules/plugins from WiiFlow here :P. (Tested Hermes 222 v5.1 base 38 and Waninkoko 249 base 57)
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2010-10-01 15:01:19 +00:00 |