usbloadergx/source/libwiigui
dimok321 e11901bc09 *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory)
*Fixed cutoff of box cover when it is too near and increased zoom range of the box cover. Reworked the move/zoom of the cover.
*Change wiimote icon when grabbing and dragging the box cover to grab icon
*Fixed bug in homebrew browser (crash)
*Changed a few default GX view configurations
*Use proper size of wiimote pointer image instead of hard coded values
*Reworked scroll/B hold movement stuff from the game list layout
*Removed buildtype.sh and added the define directly in makefile. No need to make an extra header for that.
*Changed makefile a to allow different IOS build modes. The build IOS is used at the start of the loader to load the settings under. If the build IOS is the same as the settings boot IOS the startup is a lot faster since no IOS reload is required. 
To build yourself a special IOS build version type:"make IOS=XXX" where XXX is the number of the IOS (CSettings.cp has to be recompiled for that at least). If nothing is defined IOS222 is taken. There will now be always two versions supplied (IOS222 and IOS249 version). If another build is required build it yourself. You can see the revisions until now as the "IOS249 build version" since they behaved like that.
2011-02-21 19:41:48 +00:00
..
gui_box.cpp *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory) 2011-02-21 19:41:48 +00:00
gui_box.hpp *Added several basic gui classes like drawing box/circle only with the GX engine without the need of a resource 2011-01-23 20:13:41 +00:00
gui_button.cpp *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory) 2011-02-21 19:41:48 +00:00
gui_checkbox.cpp *Added several basic gui classes like drawing box/circle only with the GX engine without the need of a resource 2011-01-23 20:13:41 +00:00
gui_checkbox.hpp *Added several basic gui classes like drawing box/circle only with the GX engine without the need of a resource 2011-01-23 20:13:41 +00:00
gui_circle.cpp *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory) 2011-02-21 19:41:48 +00:00
gui_circle.hpp *Fixed issue 1808 2011-01-30 16:22:16 +00:00
gui_cross.cpp *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory) 2011-02-21 19:41:48 +00:00
gui_cross.hpp *Fixed issue 1808 2011-01-30 16:22:16 +00:00
gui_customoptionbrowser.cpp *Added ThreadedTask instance class for easy one time run operations on another thread 2010-12-31 13:13:14 +00:00
gui_customoptionbrowser.h *Rewritten the whole Homebrew Launcher (HBC menu) to a class. Using now the new settings standard too. Only Titles browser left. 2010-11-14 15:19:42 +00:00
gui_diskcover.cpp *Fixed little bug which prevented loading games from sub folders on fat/ntfs/ext 2011-02-12 09:50:35 +00:00
gui_diskcover.h *Fixed little bug which prevented loading games from sub folders on fat/ntfs/ext 2011-02-12 09:50:35 +00:00
gui_element.cpp *Fixed booting games for huge ext2/3/4 drives 2010-12-12 16:31:13 +00:00
gui_filebrowser.cpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00
gui_gamebrowser.cpp *Changed FreeTypeGX to use IA4 textures for font glyphs (saves a bit memory) 2011-02-21 19:41:48 +00:00
gui_gamebrowser.h *Fixed booting games for huge ext2/3/4 drives 2010-12-12 16:31:13 +00:00
gui_gamecarousel.cpp *Compatibility issue fix for some Seagate HDDs 2011-02-12 18:26:18 +00:00
gui_gamecarousel.h *Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images. 2011-01-08 12:35:41 +00:00
gui_gamegrid.cpp *Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images. 2011-01-08 12:35:41 +00:00
gui_gamegrid.h *Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images. 2011-01-08 12:35:41 +00:00
gui_image_async.cpp *Completely rewrote the asynchron GuiImageData class (problems from switch Carousel<->Grid layour should be fixed now) 2010-12-19 18:20:33 +00:00
gui_image_async.h *Completely rewrote the asynchron GuiImageData class (problems from switch Carousel<->Grid layour should be fixed now) 2010-12-19 18:20:33 +00:00
gui_image.cpp Alright guys, after 3-4 Month of cleaning up the source, it's finally here: 2011-01-09 10:45:29 +00:00
gui_imagedata.cpp *fixed possible crash on theme downloader 2011-01-06 18:59:45 +00:00
gui_imagedata.h *fixed possible crash on theme downloader 2011-01-06 18:59:45 +00:00
gui_keyboard.cpp *Set settings partition to 0 if usb port is changed and settings partition is greater than the total partition count on that usb port. 2011-02-06 18:36:32 +00:00
gui_numpad.cpp *Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images. 2011-01-08 12:35:41 +00:00
gui_optionbrowser.cpp A lot of changes with this rev 2010-11-13 22:34:53 +00:00
gui_searchbar.cpp *Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images. 2011-01-08 12:35:41 +00:00
gui_searchbar.h *Fixed booting games for huge ext2/3/4 drives 2010-12-12 16:31:13 +00:00
gui_text.cpp *Added use of IOS58 for Loader option. It is enabled by default and can be disabled in the Loader Settings. If it is disabled the Boot/Standard cIOS is loaded on startup, after reading the config files. 2011-01-12 19:30:04 +00:00
gui_tooltip.cpp *Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images. 2011-01-08 12:35:41 +00:00
gui_trigger.cpp *Fixed show free space option (wasn't able to deactivate before) 2010-12-31 16:18:48 +00:00
gui_window.cpp * Unified formating of source files. 2010-09-24 00:48:03 +00:00
gui.h *Fixed several theme images being not loaded. Made all recourses from SVN now themable (sounds/fonts/images). They only have to be in the same folder as the theme images. 2011-01-08 12:35:41 +00:00
LoadCoverImage.cpp *added loading screen 2010-12-30 23:49:22 +00:00
LoadCoverImage.h *Completely rewrote the asynchron GuiImageData class (problems from switch Carousel<->Grid layour should be fixed now) 2010-12-19 18:20:33 +00:00
OptionList.cpp *Removed ntfs/fat source and added them as custom libs (makes them easier to update later) 2010-12-26 17:02:14 +00:00
OptionList.hpp *homebrew xml fix 2010-10-31 09:30:53 +00:00
Text.cpp *Added return grid rows after closing a search to the amount of which one has before doing search 2011-01-25 20:19:15 +00:00
Text.hpp *Cleaned up USB storage control 2010-09-28 20:55:42 +00:00