2008-09-16 05:42:21 +00:00
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/****************************************************************************
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2008-09-17 02:27:55 +00:00
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* Visual Boy Advance GX
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2008-09-16 05:42:21 +00:00
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*
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2008-09-17 02:27:55 +00:00
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* Tantric September 2008
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2008-09-16 05:42:21 +00:00
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*
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* menu.h
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*
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* Menu flow routines - handles all menu logic
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***************************************************************************/
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2010-04-01 21:35:49 +00:00
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#ifndef _MENU_H
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#define _MENU_H
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2008-09-16 05:42:21 +00:00
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2009-04-08 07:08:12 +00:00
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#include <ogcsys.h>
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#include "gui/gui.h"
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extern GuiImageData * pointer[4];
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void InitGUIThreads();
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void MainMenu (int menuitem);
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void ErrorPrompt(const char * msg);
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int ErrorPromptRetry(const char * msg);
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void InfoPrompt(const char * msg);
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void ShowAction (const char *msg);
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void CancelAction();
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void ShowProgress (const char *msg, int done, int total);
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2010-01-29 00:58:31 +00:00
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void ResetText();
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2009-04-08 07:08:12 +00:00
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enum
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{
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MENU_EXIT = -1,
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MENU_NONE,
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MENU_SETTINGS,
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MENU_SETTINGS_FILE,
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MENU_SETTINGS_MENU,
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MENU_SETTINGS_NETWORK,
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MENU_GAMESELECTION,
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MENU_GAME,
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MENU_GAME_SAVE,
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MENU_GAME_LOAD,
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2009-04-14 05:24:01 +00:00
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MENU_GAMESETTINGS,
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MENU_GAMESETTINGS_MAPPINGS,
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MENU_GAMESETTINGS_MAPPINGS_MAP,
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MENU_GAMESETTINGS_VIDEO,
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2009-05-27 17:31:18 +00:00
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MENU_GAMESETTINGS_CHEATS,
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MENU_GAMESETTINGS_PALETTE
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2009-04-08 07:08:12 +00:00
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};
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2008-09-16 05:42:21 +00:00
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#endif
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