vbagx/source/button_mapping.c

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/****************************************************************************
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* Visual Boy Advance GX
*
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* Tantric September 2008
*
* button_mapping.c
*
* Controller button mapping
***************************************************************************/
#include <gccore.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ogcsys.h>
#include <unistd.h>
#include <wiiuse/wpad.h>
#include "button_mapping.h"
/****************************************************************************
* Controller Button Descriptions:
* used for identifying which buttons have been pressed when configuring
* and for displaying the name of said button
***************************************************************************/
CtrlrMap ctrlr_def[5] = {
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// Gamecube controller btn def
{
{
{PAD_BUTTON_DOWN, "DOWN"},
{PAD_BUTTON_UP, "UP"},
{PAD_BUTTON_LEFT, "LEFT"},
{PAD_BUTTON_RIGHT, "RIGHT"},
{PAD_BUTTON_A, "A"},
{PAD_BUTTON_B, "B"},
{PAD_BUTTON_X, "X"},
{PAD_BUTTON_Y, "Y"},
{PAD_BUTTON_MENU, "START"},
{PAD_BUTTON_START, "START"},
{PAD_TRIGGER_L, "L"},
{PAD_TRIGGER_R, "R"},
{PAD_TRIGGER_Z, "Z"},
{0, ""},
{0, ""}
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},
13,
CTRLR_GCPAD
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},
// Wiimote btn def
{
{
{WPAD_BUTTON_DOWN, "DOWN"},
{WPAD_BUTTON_UP, "UP"},
{WPAD_BUTTON_LEFT, "LEFT"},
{WPAD_BUTTON_RIGHT, "RIGHT"},
{WPAD_BUTTON_A, "A"},
{WPAD_BUTTON_B, "B"},
{WPAD_BUTTON_1, "1"},
{WPAD_BUTTON_2, "2"},
{WPAD_BUTTON_PLUS, "PLUS"},
{WPAD_BUTTON_MINUS, "MINUS"},
{WPAD_BUTTON_HOME, "HOME"},
{0, ""},
{0, ""},
{0, ""},
{0, ""}
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},
11,
CTRLR_WIIMOTE
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},
// Nunchuk btn def
{
{
{WPAD_BUTTON_DOWN, "DOWN"},
{WPAD_BUTTON_UP, "UP"},
{WPAD_BUTTON_LEFT, "LEFT"},
{WPAD_BUTTON_RIGHT, "RIGHT"},
{WPAD_BUTTON_A, "A"},
{WPAD_BUTTON_B, "B"},
{WPAD_BUTTON_1, "1"},
{WPAD_BUTTON_2, "2"},
{WPAD_BUTTON_PLUS, "PLUS"},
{WPAD_BUTTON_MINUS, "MINUS"},
{WPAD_BUTTON_HOME, "HOME"},
{WPAD_NUNCHUK_BUTTON_Z, "Z"},
{WPAD_NUNCHUK_BUTTON_C, "C"},
{0, ""},
{0, ""}
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},
13,
CTRLR_NUNCHUK
},
// Classic btn def
{
{
{WPAD_CLASSIC_BUTTON_DOWN, "DOWN"},
{WPAD_CLASSIC_BUTTON_UP, "UP"},
{WPAD_CLASSIC_BUTTON_LEFT, "LEFT"},
{WPAD_CLASSIC_BUTTON_RIGHT, "RIGHT"},
{WPAD_CLASSIC_BUTTON_A, "A"},
{WPAD_CLASSIC_BUTTON_B, "B"},
{WPAD_CLASSIC_BUTTON_X, "X"},
{WPAD_CLASSIC_BUTTON_Y, "Y"},
{WPAD_CLASSIC_BUTTON_PLUS, "PLUS"},
{WPAD_CLASSIC_BUTTON_MINUS, "MINUS"},
{WPAD_CLASSIC_BUTTON_HOME, "HOME"},
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{WPAD_CLASSIC_BUTTON_FULL_L, "L"},
{WPAD_CLASSIC_BUTTON_FULL_R, "R"},
{WPAD_CLASSIC_BUTTON_ZL, "ZL"},
{WPAD_CLASSIC_BUTTON_ZR, "ZR"}
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},
15,
CTRLR_CLASSIC
},
// Wii U pro controller
{
{
{WPAD_CLASSIC_BUTTON_DOWN, "DOWN"},
{WPAD_CLASSIC_BUTTON_UP, "UP"},
{WPAD_CLASSIC_BUTTON_LEFT, "LEFT"},
{WPAD_CLASSIC_BUTTON_RIGHT, "RIGHT"},
{WPAD_CLASSIC_BUTTON_A, "A"},
{WPAD_CLASSIC_BUTTON_B, "B"},
{WPAD_CLASSIC_BUTTON_X, "X"},
{WPAD_CLASSIC_BUTTON_Y, "Y"},
{WPAD_CLASSIC_BUTTON_PLUS, "PLUS"},
{WPAD_CLASSIC_BUTTON_MINUS, "MINUS"},
{WPAD_CLASSIC_BUTTON_HOME, "HOME"},
{WPAD_CLASSIC_BUTTON_FULL_L, "L"},
{WPAD_CLASSIC_BUTTON_FULL_R, "R"},
{WPAD_CLASSIC_BUTTON_ZL, "ZL"},
{WPAD_CLASSIC_BUTTON_ZR, "ZR"}
},
15,
CTRLR_WUPC
}
};