Daryl Borth
0a3af31c78
update to 2.4.5
2021-03-23 18:47:47 -06:00
Daryl Borth
93ba7c6449
change max dimensions back to 640x480, fix bug in png loading
2021-03-16 19:41:30 -06:00
Daryl Borth
44fa7fd6ff
increase max game screenshot size to 640x512
2021-03-07 10:26:27 -07:00
Daryl Borth
ec170e9985
updated french translation (thanks Tanooki16!)
2021-03-07 10:23:18 -07:00
Daryl Borth
60cf085ce6
update icon
2021-03-07 10:18:37 -07:00
Daryl Borth
4e46990ee3
add L+R+START for back to menu for wii classic controller
2021-02-12 15:30:31 -07:00
Daryl Borth
ead882daf1
Fixed SD2SP2 / SD gecko issues
2021-02-06 16:06:33 -07:00
Daryl Borth
64a9830678
fix merge issue
2021-02-02 16:09:22 -07:00
Daryl Borth
00d3d8eaf9
Merge branch 'master' of https://github.com/dborth/vbagx.git
2021-02-02 16:07:10 -07:00
Daryl Borth
60956e579a
reverse mounting order, fix bug storing save/load method
2021-02-02 16:07:03 -07:00
Daryl Borth
99cd8862bf
fix SD2SP2
2021-01-31 09:45:26 -07:00
Daryl Borth
c85985bbb5
change max game image dimensions to 640x480 to support screenshots
2021-01-28 11:52:40 -07:00
Daryl Borth
d181f41271
finalize 2.4.2
2021-01-18 19:09:07 -07:00
bladeoner
bfb4614c33
Update file headers ( #415 )
2021-01-06 12:13:12 -08:00
bladeoner
83dba95022
Create dummy files ( #414 )
2020-12-24 11:11:46 -07:00
dborth
8a48684926
Update continuous-integration-workflow.yml
2020-10-25 12:46:10 -06:00
Daryl Borth
c41c577bb6
revert makefiles, update CI
2020-10-25 12:31:39 -06:00
bladeoner
eb2f8e66a6
Refactor make files and change artifact output ( #410 )
...
This changes the following:
- Uploads a separate Wii and Gamecube artifact
- Excludes uploading the elf files
- Creates the complete Wii structure under executables/VisualBoyAdvanceGX
- Creates the complete GameCube structure under executables/VisualBoyAdvanceGX-GameCube
- Doesn't upload empty folders like the vbagx folder with cheats, roms and saves but it is created in a local environment
2020-10-25 10:19:56 -06:00
Daryl Borth
a9714f6fe9
copy freetype from buildtools dir
2020-10-06 13:00:57 -06:00
Daryl Borth
90ab240696
add ability to change the player mapped to a connected controller
2020-09-28 16:57:20 -06:00
Daryl
2cf4a1c4aa
load cover images directly from file instead of an intermediary buffer
2020-08-09 13:16:00 -06:00
Daryl
fbbb4ce0b7
use I4 instead of RGBA8 for fonts (much less memory)
2020-07-25 10:22:56 -06:00
Daryl
d612c4f98a
when unable to load the default rom directory, just drop into device
...
root. don't show an error when unable to find a load device.
2020-07-23 14:31:32 -06:00
bladeoner
8b3b050e2c
CI/CD adjustment ( #409 )
2020-07-22 09:21:35 -06:00
bladeoner
648962858f
Fix CI/CD build and adjust Credits ( #407 )
...
- Remove Cirrus CI build
- Add Github Workflow
- Adjust README.md
- Adjust Credits
2020-07-21 15:11:31 -06:00
dborth
7939a4e135
Delete readme.txt
2020-07-05 10:00:51 -06:00
bladeoner
1a43226371
Add README.md and correct Cirrus CI task name ( #403 )
2020-07-05 10:00:27 -06:00
Daryl
c7c75a5090
update dol/elf filenames to match other emus
2020-06-29 21:25:09 -06:00
Daryl
08ea392b8e
finalize 2.4.1
2020-06-29 21:12:21 -06:00
bladeoner
f09fdf2768
Update devkitPro in Cirrus CI ( #402 )
2020-06-29 00:48:34 -06:00
Daryl
a830d48412
fix compilation, silence some warnings
2020-06-28 17:02:47 -06:00
Daryl
40ee77b115
fix build on new devkitppc
2020-06-28 15:12:57 -06:00
Daryl
1689506087
add cirrus CI
2020-06-28 13:56:07 -06:00
Daryl
4e86b8b0cb
silence a warning
2020-06-28 13:46:45 -06:00
Daryl
6b3809939a
report whether wii u CPU is full speed
2020-06-01 21:18:47 -06:00
CrewMdk
4a8eb7fe00
Updated spanish language translation ( #395 )
...
Added translation for text: SD Gecko Slot A and SD Gecko Slot B.
2020-04-09 20:33:25 -06:00
CrewMdk
a20855ac5d
Updated korean language translation ( #396 )
...
Added translation for text: SD Gecko Slot A and SD Gecko Slot B.
2020-04-09 20:33:10 -06:00
CrewMdk
84a7f78e49
Updated spanish language translation ( #394 )
...
Some texts were changed for a better understanding.
2020-04-04 12:28:46 -06:00
CrewMdk
b0496ff36b
Updated Chinese (Simplified) language translation ( #393 )
...
Texts that are no longer in the emulator code have been removed.
2020-04-02 18:30:02 -06:00
CrewMdk
64dad142bf
Updated korean language translation ( #392 )
...
* Updated korean language translation
The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.
* Updated korean language translation
Translations have been added for the text "Chinese (Simplified)" and "Chinese (Traditional)".
2020-04-02 18:29:49 -06:00
CrewMdk
1884463860
Updated spanish language translation ( #391 )
...
* Updated spanish language translation
The text is organized in alphabetical order.
The texts for the interface are the first and the texts for Snes9x GX were moved at the end to have a better order and facilitate translation into other languages.
* Updated spanish language translation
Translations have been added for the text "Chinese (Simplified)" and "Chinese (Traditional)".
2020-04-02 18:29:37 -06:00
CrewMdk
95a634a75c
Updated english language translation ( #390 )
2020-04-02 18:29:22 -06:00
CrewMdk
40694297b3
Updated english language translation ( #389 )
...
* Updated english language translation
* Updated english language translation
2020-04-02 18:28:42 -06:00
Daryl Borth
1ee50b55e6
fix compile issue
2020-03-20 15:23:38 -06:00
Daryl Borth
683fd17219
add support for serial port 2 (SP2 / SD2SP2) on Gamecube
2020-03-13 13:51:16 -06:00
Daryl Borth
af1ebd587c
skip chinese traditional (no translation). fix language default.
2020-03-13 13:43:32 -06:00
xjsxjs197
dc600052fe
update SIMP_CHINESE translations ( #386 )
...
* update SIMP_CHINESE translations
* Update zh.lang
2020-03-12 08:43:09 -06:00
Daryl Borth
de7e5bebf3
fix wii u pro controller button mapping not being used in one case
2020-03-01 10:06:08 -07:00
dborth
b80827f36e
Update issue templates
2020-03-01 09:51:26 -07:00
Daryl Borth
e748fe252a
fix controllers with bad calibration data
2020-02-28 18:50:40 -07:00