bladeoner
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ae40abc11e
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Update file headers (#430)
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2022-01-09 09:41:59 -07:00 |
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bladeoner
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bfb4614c33
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Update file headers (#415)
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2021-01-06 12:13:12 -08:00 |
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Daryl Borth
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fac58f9986
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cleanup screenshot memory management.
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2019-03-02 16:38:08 -07:00 |
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Daryl Borth
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b861ecb77b
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fix video sparkles when emu first loads
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2018-08-27 10:08:44 -06:00 |
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Daryl Borth
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c0ac5468cd
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fix the game browser extending too far right, fix border color on game
preview box. restore video settings to same defaults used by other emus.
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2018-08-26 16:58:45 -06:00 |
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libertyernie
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72fee232c7
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Fix compilation errors with latest libOGC/devkitPPC
(Partially ported from snes9xgx: a417745817 )
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2018-07-28 16:26:19 -05:00 |
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Daryl Borth
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c21ff25fac
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merging changes from Zopenko, libertyernie, Glitch, cebolleto, and
others
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2016-06-04 17:00:36 -06:00 |
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dborth
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de05496f98
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finalize 2.2.7
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2012-07-07 17:47:16 +00:00 |
|
dborth
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5899704220
|
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2012-04-28 16:15:24 +00:00 |
|
dborth
|
9c933cf7df
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sync w/ screenshot code from snes9x-gx
|
2012-01-11 18:45:07 +00:00 |
|
dborth
|
09cee1bf53
|
|
2010-11-17 07:28:03 +00:00 |
|
dborth
|
49450b8fff
|
static xfb to reduce mem frag
|
2010-06-20 00:26:44 +00:00 |
|
dborth
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ae34742e6d
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use less memory for snapshot screenshots - so now thumbs are activated for GameCube, revert some GBA changes
|
2010-06-03 23:16:47 +00:00 |
|
dborth
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f5e8484dc8
|
some spiffy new audio/video code!
|
2010-04-13 23:34:09 +00:00 |
|
dborth
|
d0912cca26
|
Add both A and 2 triggers to all buttons. That too way too long.
|
2010-04-13 06:50:43 +00:00 |
|
dborth
|
6fd3ad84ff
|
revert
|
2010-04-05 23:16:37 +00:00 |
|
dborth
|
26338d406f
|
finalize 2.1.3
|
2010-03-31 02:45:09 +00:00 |
|
dborth
|
65eccf6e20
|
reorg
|
2010-03-21 23:49:59 +00:00 |
|
dborth
|
ee5664a1a2
|
reorg
|
2010-03-21 20:39:51 +00:00 |
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