.. |
fonts
|
new GUI classes
|
2009-04-07 02:57:49 +00:00 |
gui
|
fix shift key, game save bug
|
2009-07-16 17:47:47 +00:00 |
images
|
add DI_Close, don't wait for net init before entering game, add filename text scrolling, improved efficiency on text wrapping, add reset button for mappings, change video callbacks to avoid over-reading pads
|
2009-06-27 20:06:26 +00:00 |
sounds
|
new images/sounds
|
2009-04-26 21:23:56 +00:00 |
audio.cpp
|
fixed no sound on gamecube
|
2009-07-01 17:40:11 +00:00 |
audio.h
|
new menu
|
2009-04-08 07:08:12 +00:00 |
button_mapping.c
|
new menu
|
2009-04-08 07:08:12 +00:00 |
button_mapping.h
|
new menu
|
2009-04-08 07:08:12 +00:00 |
dvd.cpp
|
add DI_Close, don't wait for net init before entering game, add filename text scrolling, improved efficiency on text wrapping, add reset button for mappings, change video callbacks to avoid over-reading pads
|
2009-06-27 20:06:26 +00:00 |
dvd.h
|
major code audit - bugs fixed, vars made static, file browser memory dynamically allocated
|
2008-12-30 00:10:12 +00:00 |
filebrowser.cpp
|
fix 7z lockup, better 7z error message
|
2009-07-09 21:51:41 +00:00 |
filebrowser.h
|
add DI_Close, don't wait for net init before entering game, add filename text scrolling, improved efficiency on text wrapping, add reset button for mappings, change video callbacks to avoid over-reading pads
|
2009-06-27 20:06:26 +00:00 |
filelist.h
|
add DI_Close, don't wait for net init before entering game, add filename text scrolling, improved efficiency on text wrapping, add reset button for mappings, change video callbacks to avoid over-reading pads
|
2009-06-27 20:06:26 +00:00 |
fileop.cpp
|
fix shift key, game save bug
|
2009-07-16 17:47:47 +00:00 |
fileop.h
|
fix shift key, game save bug
|
2009-07-16 17:47:47 +00:00 |
FreeTypeGX.cpp
|
fix performance problems with rendering multiple font sizes
|
2009-07-08 07:21:01 +00:00 |
FreeTypeGX.h
|
fix performance problems with rendering multiple font sizes
|
2009-07-08 07:21:01 +00:00 |
gameinput.cpp
|
correction for home menu popping up on game load
|
2009-05-30 06:47:05 +00:00 |
gameinput.h
|
Star Wars games, Wii Controls
|
2009-05-29 17:04:50 +00:00 |
gamesettings.cpp
|
palettes for lots of new games
|
2009-05-31 20:07:08 +00:00 |
gamesettings.h
|
Why isn't this working???
|
2009-05-29 20:04:11 +00:00 |
gcunzip.cpp
|
fix 7z lockup, better 7z error message
|
2009-07-09 21:51:41 +00:00 |
gcunzip.h
|
major code audit - bugs fixed, vars made static, file browser memory dynamically allocated
|
2008-12-30 00:10:12 +00:00 |
http.cpp
|
tidy up http code
|
2009-07-01 17:35:58 +00:00 |
http.h
|
|
2009-01-23 17:42:02 +00:00 |
input.cpp
|
fixed controller mapping Reset button bug
|
2009-07-01 17:15:21 +00:00 |
input.h
|
fixed controller mapping Reset button bug
|
2009-07-01 17:15:21 +00:00 |
inputmario.cpp
|
Much improved Wii controls, especially Zelda, now falls through to configured controls.
|
2009-04-02 23:41:09 +00:00 |
inputmetroid.cpp
|
Forgot to include the new file.
|
2009-04-09 08:51:51 +00:00 |
inputmortalkombat.cpp
|
corrections to compile on r18
|
2009-05-21 04:16:41 +00:00 |
inputstarwars.cpp
|
Star Wars games, Wii Controls
|
2009-05-29 17:04:50 +00:00 |
inputzelda.cpp
|
Changed PAL video back to 528-line mode to prevent vertical cropping. Zelda cheats disabled ready for release.
|
2009-04-26 19:36:51 +00:00 |
memcardop.cpp
|
add DI_Close, don't wait for net init before entering game, add filename text scrolling, improved efficiency on text wrapping, add reset button for mappings, change video callbacks to avoid over-reading pads
|
2009-06-27 20:06:26 +00:00 |
memcardop.h
|
new menu
|
2009-04-08 07:08:12 +00:00 |
menu.cpp
|
fix shift key, game save bug
|
2009-07-16 17:47:47 +00:00 |
menu.h
|
GB Palette editing (saving doesn't work yet).
|
2009-05-27 17:31:18 +00:00 |
networkop.cpp
|
add DI_Close, don't wait for net init before entering game, add filename text scrolling, improved efficiency on text wrapping, add reset button for mappings, change video callbacks to avoid over-reading pads
|
2009-06-27 20:06:26 +00:00 |
networkop.h
|
add DI_Close, don't wait for net init before entering game, add filename text scrolling, improved efficiency on text wrapping, add reset button for mappings, change video callbacks to avoid over-reading pads
|
2009-06-27 20:06:26 +00:00 |
oggplayer.c
|
improve 7z error messages, minor bugfixes
|
2009-06-16 08:39:12 +00:00 |
oggplayer.h
|
|
2009-04-07 02:54:44 +00:00 |
preferences.cpp
|
improve 7z error messages, minor bugfixes
|
2009-06-16 08:39:12 +00:00 |
preferences.h
|
partial cleanup of Tantric's palette saving/loading disaster code
|
2009-06-01 12:36:56 +00:00 |
vba.cpp
|
fix performance problems with rendering multiple font sizes
|
2009-07-08 07:21:01 +00:00 |
vba.h
|
finalize 2.0.5
|
2009-07-09 22:51:35 +00:00 |
vbaconfig.cpp
|
default colorizing to off
|
2009-06-10 02:06:56 +00:00 |
vbaconfig.h
|
new menu
|
2009-04-08 07:08:12 +00:00 |
vbasupport.cpp
|
only update battery images when required, GB mono changes
|
2009-06-17 07:47:22 +00:00 |
vbasupport.h
|
only update battery images when required, GB mono changes
|
2009-06-17 07:47:22 +00:00 |
video.cpp
|
update for new libogc
|
2009-07-10 21:30:13 +00:00 |
video.h
|
add DI_Close, don't wait for net init before entering game, add filename text scrolling, improved efficiency on text wrapping, add reset button for mappings, change video callbacks to avoid over-reading pads
|
2009-06-27 20:06:26 +00:00 |
vmmem.cpp
|
remove tmbinc msec timer, replace with libogc usec timer. fix unfiltered mode.
|
2009-05-12 06:59:05 +00:00 |
vmmem.h
|
add UPS/IPS/PPF patch support
|
2008-10-27 04:31:59 +00:00 |
wiiusbsupport.cpp
|
corrections to compile on r18
|
2009-05-21 04:16:41 +00:00 |
wiiusbsupport.h
|
Misc minor changes.
|
2009-04-26 20:47:31 +00:00 |