vbagx/source/ngc
2009-01-24 08:46:00 +00:00
..
images enable GC mem card saves, finalize 2.0.2 2008-10-06 19:59:39 +00:00
ttf 2008-09-16 05:52:21 +00:00
audio.cpp corrected interpolation increment - 30065 for 1468 (thanks eke-eke) 2009-01-14 00:04:06 +00:00
audio.h audio code corrections, sound static still present on GBA games 2009-01-13 04:20:08 +00:00
button_mapping.c code commenting, minor changes 2008-09-17 02:27:55 +00:00
button_mapping.h code commenting, minor changes 2008-09-17 02:27:55 +00:00
dvd.cpp code cleanup - memory leaks, buffer overrruns, etc 2009-01-06 05:33:13 +00:00
dvd.h major code audit - bugs fixed, vars made static, file browser memory dynamically allocated 2008-12-30 00:10:12 +00:00
fileop.cpp disable read-ahead on gamecube 2009-01-21 06:53:13 +00:00
fileop.h major code audit - bugs fixed, vars made static, file browser memory dynamically allocated 2008-12-30 00:10:12 +00:00
filesel.cpp major code audit - bugs fixed, vars made static, file browser memory dynamically allocated 2008-12-30 00:10:12 +00:00
filesel.h major code audit - bugs fixed, vars made static, file browser memory dynamically allocated 2008-12-30 00:10:12 +00:00
fontface.s structure/system overhaul - partially working 2008-09-16 05:42:21 +00:00
gamesettings.cpp add per-game settings for better save compatibility 2008-10-19 09:14:22 +00:00
gamesettings.h add per-game settings for better save compatibility 2008-10-19 09:14:22 +00:00
gcunzip.cpp code cleanup - memory leaks, buffer overrruns, etc 2009-01-06 05:33:13 +00:00
gcunzip.h major code audit - bugs fixed, vars made static, file browser memory dynamically allocated 2008-12-30 00:10:12 +00:00
http.cpp 2009-01-23 17:42:02 +00:00
http.h 2009-01-23 17:42:02 +00:00
input.cpp update audio core to match VBA-M (BUG: static added to GBA sound!) 2009-01-10 08:03:58 +00:00
input.h reset preferences now resets control mappings 2008-12-19 22:01:15 +00:00
memcardop.cpp major code audit - bugs fixed, vars made static, file browser memory dynamically allocated 2008-12-30 00:10:12 +00:00
memcardop.h major code audit - bugs fixed, vars made static, file browser memory dynamically allocated 2008-12-30 00:10:12 +00:00
menu.cpp major code audit - bugs fixed, vars made static, file browser memory dynamically allocated 2008-12-30 00:10:12 +00:00
menu.h code commenting, minor changes 2008-09-17 02:27:55 +00:00
menudraw.cpp fix bug w/ reading files < 2048 bytes 2009-01-02 22:26:58 +00:00
menudraw.h major code audit - bugs fixed, vars made static, file browser memory dynamically allocated 2008-12-30 00:10:12 +00:00
networkop.cpp code cleanup - memory leaks, buffer overrruns, etc 2009-01-06 05:33:13 +00:00
networkop.h minor bug fixes, auto-update feature 2008-12-24 07:52:35 +00:00
preferences.cpp code cleanup - memory leaks, buffer overrruns, etc 2009-01-06 05:33:13 +00:00
preferences.h improve device thread, change pref loading 2008-12-18 23:21:51 +00:00
tbtime.c refactor 2008-09-15 00:33:15 +00:00
tbtime.h structure/system overhaul - partially working 2008-09-16 05:42:21 +00:00
vba.cpp audio code corrections, sound static still present on GBA games 2009-01-13 04:20:08 +00:00
vba.h minor bug fixes, auto-update feature 2008-12-24 07:52:35 +00:00
vbaconfig.cpp set video thread to critical priority 2008-12-19 23:08:24 +00:00
vbaconfig.h code commenting, minor changes 2008-09-17 02:27:55 +00:00
vbasupport.cpp fix a couple stupid bugs, audio static gone, now synced to VBA-M r847 2009-01-14 06:10:02 +00:00
vbasupport.h memory based battery/state working, GC version working 2008-09-29 07:35:26 +00:00
video.cpp fix a couple stupid bugs, audio static gone, now synced to VBA-M r847 2009-01-14 06:10:02 +00:00
video.h fix a couple stupid bugs, audio static gone, now synced to VBA-M r847 2009-01-14 06:10:02 +00:00
vmmem.cpp fix homebrew ROMS on GameCube, disallow compressed ROMs on Gamecube (not implemented anyways) 2009-01-24 08:46:00 +00:00
vmmem.h add UPS/IPS/PPF patch support 2008-10-27 04:31:59 +00:00