..
fonts
reorg
2010-03-21 20:44:28 +00:00
goomba
merging changes from Zopenko, libertyernie, Glitch, cebolleto, and
2016-06-04 17:00:36 -06:00
gui
Updated english language translation ( #390 )
2020-04-02 18:29:22 -06:00
images
Add Wii U GamePad support (thanks Fix94!)
2018-09-05 20:00:21 -06:00
lang
Updated korean language translation ( #392 )
2020-04-02 18:29:49 -06:00
sounds
compress music and images, fix invalid sRGB profile
2018-08-14 10:34:19 -06:00
utils
Add Wii U GamePad support (thanks Fix94!)
2018-09-05 20:00:21 -06:00
vba
fix transparency issue in metroid fusion
2019-01-15 21:19:42 -07:00
audio.cpp
add DSP halt/unhalt when switching between sound modes
2018-08-14 15:40:43 -06:00
audio.h
reorg
2010-03-21 23:49:59 +00:00
button_mapping.c
Add Wii U GamePad support (thanks Fix94!)
2018-09-05 20:00:21 -06:00
button_mapping.h
Add Wii U GamePad support (thanks Fix94!)
2018-09-05 20:00:21 -06:00
fastmath.h
reorg
2010-03-21 20:39:51 +00:00
filebrowser.cpp
add support for serial port 2 (SP2 / SD2SP2) on Gamecube
2020-03-13 13:51:16 -06:00
filebrowser.h
if arguments are passed to the emu to autoboot a game, then the main
2018-08-30 10:11:11 -06:00
filelist.h
Add Wii U GamePad support (thanks Fix94!)
2018-09-05 20:00:21 -06:00
fileop.cpp
add support for serial port 2 (SP2 / SD2SP2) on Gamecube
2020-03-13 13:51:16 -06:00
fileop.h
Add support to load external background music
2019-01-06 10:19:03 -07:00
gameinput.cpp
reset tilt and cursor every time when returning to the game.
2019-01-07 20:06:08 -07:00
gameinput.h
merging changes from Zopenko, libertyernie, Glitch, cebolleto, and
2016-06-04 17:00:36 -06:00
gamesettings.cpp
2011-04-17 19:34:17 +00:00
gamesettings.h
reorg
2010-03-21 20:39:51 +00:00
gcunzip.cpp
avoid using file stat when possible. it's slow.
2018-08-28 15:02:35 -06:00
gcunzip.h
avoid using file stat when possible. it's slow.
2018-08-28 15:02:35 -06:00
input.cpp
fix compile issue
2020-03-20 15:23:38 -06:00
input.h
Add Wii U GamePad support (thanks Fix94!)
2018-09-05 20:00:21 -06:00
inputmario.cpp
remove wiiupc since libogc wiiuse now supports WiiU Pro controller.
2018-08-01 12:41:41 -06:00
inputmetroid.cpp
reorg
2010-03-21 23:49:59 +00:00
inputmortalkombat.cpp
reorg
2010-03-21 23:49:59 +00:00
inputstarwars.cpp
reorg
2010-03-21 23:49:59 +00:00
inputzelda.cpp
reorg
2010-03-21 23:49:59 +00:00
mem2.cpp
increase memory for mem2 manager
2018-08-27 10:04:33 -06:00
mem2.h
move some memory to high MEM2 for performance boost
2010-07-17 06:54:28 +00:00
menu.cpp
Updated english language translation ( #389 )
2020-04-02 18:28:42 -06:00
menu.h
Add support to load external background music
2019-01-06 10:19:03 -07:00
networkop.cpp
compiles on latest devkitPPC/libogc. Note: crashes as soon as wiimote is
2018-08-02 10:34:01 -06:00
networkop.h
remove wiiupc since libogc wiiuse now supports WiiU Pro controller.
2018-08-01 12:41:41 -06:00
preferences.cpp
add support for serial port 2 (SP2 / SD2SP2) on Gamecube
2020-03-13 13:51:16 -06:00
preferences.h
reorg
2010-03-21 20:39:51 +00:00
vbagx.cpp
cleanup screenshot memory management.
2019-03-02 16:38:08 -07:00
vbagx.h
add support for serial port 2 (SP2 / SD2SP2) on Gamecube
2020-03-13 13:51:16 -06:00
vbasupport.cpp
reset tilt and cursor every time when returning to the game.
2019-01-07 20:06:08 -07:00
vbasupport.h
reset tilt and cursor every time when returning to the game.
2019-01-07 20:06:08 -07:00
video.cpp
cleanup screenshot memory management.
2019-03-02 16:38:08 -07:00
video.h
cleanup screenshot memory management.
2019-03-02 16:38:08 -07:00
vmmem.cpp
avoid using file stat when possible. it's slow.
2018-08-28 15:02:35 -06:00
vmmem.h
merging changes from Zopenko, libertyernie, Glitch, cebolleto, and
2016-06-04 17:00:36 -06:00