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fonts
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source refactor, merge/modify more changes from Carl Kenner
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2009-03-04 07:01:04 +00:00 |
gui
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source refactor, merge/modify more changes from Carl Kenner
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2009-03-04 07:01:04 +00:00 |
images
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source refactor, merge/modify more changes from Carl Kenner
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2009-03-04 07:01:04 +00:00 |
audio.cpp
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corrected interpolation increment - 30065 for 1468 (thanks eke-eke)
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2009-01-14 00:04:06 +00:00 |
audio.h
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audio code corrections, sound static still present on GBA games
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2009-01-13 04:20:08 +00:00 |
button_mapping.c
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source refactor, merge/modify more changes from Carl Kenner
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2009-03-04 07:01:04 +00:00 |
button_mapping.h
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source refactor, merge/modify more changes from Carl Kenner
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2009-03-04 07:01:04 +00:00 |
dvd.cpp
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code cleanup - memory leaks, buffer overrruns, etc
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2009-01-06 05:33:13 +00:00 |
dvd.h
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major code audit - bugs fixed, vars made static, file browser memory dynamically allocated
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2008-12-30 00:10:12 +00:00 |
filebrowser.cpp
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2009-04-07 02:49:56 +00:00 |
filebrowser.h
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2009-04-07 02:49:56 +00:00 |
filelist.h
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source refactor, merge/modify more changes from Carl Kenner
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2009-03-04 07:01:04 +00:00 |
fileop.cpp
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disable read-ahead on gamecube
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2009-01-21 06:53:13 +00:00 |
fileop.h
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major code audit - bugs fixed, vars made static, file browser memory dynamically allocated
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2008-12-30 00:10:12 +00:00 |
FreeTypeGX.cpp
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2009-04-07 02:54:44 +00:00 |
FreeTypeGX.h
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2009-04-07 02:54:44 +00:00 |
gameinput.cpp
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Much improved Wii controls, especially Zelda, now falls through to configured controls.
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2009-04-02 23:41:09 +00:00 |
gameinput.h
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Much improved Wii controls, especially Zelda, now falls through to configured controls.
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2009-04-02 23:41:09 +00:00 |
gamesettings.cpp
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rumble, tilt, IR, wii controls support (merged from Carl Kenner's changes)
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2009-03-04 06:56:55 +00:00 |
gamesettings.h
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add per-game settings for better save compatibility
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2008-10-19 09:14:22 +00:00 |
gcunzip.cpp
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code cleanup - memory leaks, buffer overrruns, etc
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2009-01-06 05:33:13 +00:00 |
gcunzip.h
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major code audit - bugs fixed, vars made static, file browser memory dynamically allocated
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2008-12-30 00:10:12 +00:00 |
http.cpp
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2009-01-23 17:42:02 +00:00 |
http.h
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2009-01-23 17:42:02 +00:00 |
input.cpp
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Much improved Wii controls, especially Zelda, now falls through to configured controls.
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2009-04-02 23:41:09 +00:00 |
input.h
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Rumble for all GBC rumble games and Drill Dozer. Rumble should work on Gamecube controller too. The following games have native rumble support: WarioWare Twisted, Drill Dozer, 10 Pin Bowling, 3-D Ultra Pinball Thrillride, Disney's The Little Mermaid II: Pinball Frenzy, Hole in One Golf, Missile Command, NASCAR Challenge, Perfect Dark, Pokémon Pinball, Polaris SnoCross, Ready 2 Rumble Boxing, Star Wars Episode I: Racer, Test Drive Off-Road 3, Tonka Raceway, Top Gear Pocket\Top Gear Rally, Vigilante 8, Zebco Fishing, and maybe some other games.
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2009-03-20 20:22:22 +00:00 |
inputmario.cpp
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Much improved Wii controls, especially Zelda, now falls through to configured controls.
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2009-04-02 23:41:09 +00:00 |
inputmetroid.cpp
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Much improved Wii controls, especially Zelda, now falls through to configured controls.
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2009-04-02 23:41:09 +00:00 |
inputzelda.cpp
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Much improved Wii controls, especially Zelda, now falls through to configured controls.
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2009-04-02 23:41:09 +00:00 |
memcardop.cpp
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Rumble for all GBC rumble games and Drill Dozer. Rumble should work on Gamecube controller too. The following games have native rumble support: WarioWare Twisted, Drill Dozer, 10 Pin Bowling, 3-D Ultra Pinball Thrillride, Disney's The Little Mermaid II: Pinball Frenzy, Hole in One Golf, Missile Command, NASCAR Challenge, Perfect Dark, Pokémon Pinball, Polaris SnoCross, Ready 2 Rumble Boxing, Star Wars Episode I: Racer, Test Drive Off-Road 3, Tonka Raceway, Top Gear Pocket\Top Gear Rally, Vigilante 8, Zebco Fishing, and maybe some other games.
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2009-03-20 20:22:22 +00:00 |
memcardop.h
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major code audit - bugs fixed, vars made static, file browser memory dynamically allocated
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2008-12-30 00:10:12 +00:00 |
menu.cpp
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Much improved Wii controls, especially Zelda, now falls through to configured controls.
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2009-04-02 23:41:09 +00:00 |
menu.h
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code commenting, minor changes
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2008-09-17 02:27:55 +00:00 |
networkop.cpp
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finalize 1.0.8
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2009-04-06 07:41:45 +00:00 |
networkop.h
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minor bug fixes, auto-update feature
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2008-12-24 07:52:35 +00:00 |
oggplayer.c
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2009-04-07 02:54:44 +00:00 |
oggplayer.h
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2009-04-07 02:54:44 +00:00 |
preferences.cpp
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source refactor, merge/modify more changes from Carl Kenner
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2009-03-04 07:01:04 +00:00 |
preferences.h
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improve device thread, change pref loading
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2008-12-18 23:21:51 +00:00 |
tbtime.c
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refactor
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2008-09-15 00:33:15 +00:00 |
tbtime.h
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structure/system overhaul - partially working
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2008-09-16 05:42:21 +00:00 |
vba.cpp
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Rumble for all GBC rumble games and Drill Dozer. Rumble should work on Gamecube controller too. The following games have native rumble support: WarioWare Twisted, Drill Dozer, 10 Pin Bowling, 3-D Ultra Pinball Thrillride, Disney's The Little Mermaid II: Pinball Frenzy, Hole in One Golf, Missile Command, NASCAR Challenge, Perfect Dark, Pokémon Pinball, Polaris SnoCross, Ready 2 Rumble Boxing, Star Wars Episode I: Racer, Test Drive Off-Road 3, Tonka Raceway, Top Gear Pocket\Top Gear Rally, Vigilante 8, Zebco Fishing, and maybe some other games.
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2009-03-20 20:22:22 +00:00 |
vba.h
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source refactor, merge/modify more changes from Carl Kenner
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2009-03-04 07:01:04 +00:00 |
vbaconfig.cpp
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source refactor, merge/modify more changes from Carl Kenner
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2009-03-04 07:01:04 +00:00 |
vbaconfig.h
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code commenting, minor changes
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2008-09-17 02:27:55 +00:00 |
vbasupport.cpp
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Rumble for all GBC rumble games and Drill Dozer. Rumble should work on Gamecube controller too. The following games have native rumble support: WarioWare Twisted, Drill Dozer, 10 Pin Bowling, 3-D Ultra Pinball Thrillride, Disney's The Little Mermaid II: Pinball Frenzy, Hole in One Golf, Missile Command, NASCAR Challenge, Perfect Dark, Pokémon Pinball, Polaris SnoCross, Ready 2 Rumble Boxing, Star Wars Episode I: Racer, Test Drive Off-Road 3, Tonka Raceway, Top Gear Pocket\Top Gear Rally, Vigilante 8, Zebco Fishing, and maybe some other games.
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2009-03-20 20:22:22 +00:00 |
vbasupport.h
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rumble, tilt, IR, wii controls support (merged from Carl Kenner's changes)
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2009-03-04 06:56:55 +00:00 |
video.cpp
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finalize 1.0.8
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2009-04-06 07:41:45 +00:00 |
video.h
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source refactor, merge/modify more changes from Carl Kenner
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2009-03-04 07:01:04 +00:00 |
vmmem.cpp
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fix homebrew ROMS on GameCube, disallow compressed ROMs on Gamecube (not implemented anyways)
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2009-01-24 08:46:00 +00:00 |
vmmem.h
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add UPS/IPS/PPF patch support
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2008-10-27 04:31:59 +00:00 |
wiiusbsupport.cpp
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source refactor, merge/modify more changes from Carl Kenner
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2009-03-04 07:01:04 +00:00 |
wiiusbsupport.h
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source refactor, merge/modify more changes from Carl Kenner
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2009-03-04 07:01:04 +00:00 |