vbagx/source
xjsxjs197 dc600052fe
update SIMP_CHINESE translations (#386)
* update SIMP_CHINESE translations

* Update zh.lang
2020-03-12 08:43:09 -06:00
..
fonts reorg 2010-03-21 20:44:28 +00:00
goomba merging changes from Zopenko, libertyernie, Glitch, cebolleto, and 2016-06-04 17:00:36 -06:00
gui fix controllers with bad calibration data 2020-02-28 18:50:40 -07:00
images Add Wii U GamePad support (thanks Fix94!) 2018-09-05 20:00:21 -06:00
lang update SIMP_CHINESE translations (#386) 2020-03-12 08:43:09 -06:00
sounds compress music and images, fix invalid sRGB profile 2018-08-14 10:34:19 -06:00
utils Add Wii U GamePad support (thanks Fix94!) 2018-09-05 20:00:21 -06:00
vba fix transparency issue in metroid fusion 2019-01-15 21:19:42 -07:00
audio.cpp add DSP halt/unhalt when switching between sound modes 2018-08-14 15:40:43 -06:00
audio.h reorg 2010-03-21 23:49:59 +00:00
button_mapping.c Add Wii U GamePad support (thanks Fix94!) 2018-09-05 20:00:21 -06:00
button_mapping.h Add Wii U GamePad support (thanks Fix94!) 2018-09-05 20:00:21 -06:00
fastmath.h reorg 2010-03-21 20:39:51 +00:00
filebrowser.cpp if arguments are passed to the emu to autoboot a game, then the main 2018-08-30 10:11:11 -06:00
filebrowser.h if arguments are passed to the emu to autoboot a game, then the main 2018-08-30 10:11:11 -06:00
filelist.h Add Wii U GamePad support (thanks Fix94!) 2018-09-05 20:00:21 -06:00
fileop.cpp Add support to load external background music 2019-01-06 10:19:03 -07:00
fileop.h Add support to load external background music 2019-01-06 10:19:03 -07:00
gameinput.cpp reset tilt and cursor every time when returning to the game. 2019-01-07 20:06:08 -07:00
gameinput.h merging changes from Zopenko, libertyernie, Glitch, cebolleto, and 2016-06-04 17:00:36 -06:00
gamesettings.cpp 2011-04-17 19:34:17 +00:00
gamesettings.h reorg 2010-03-21 20:39:51 +00:00
gcunzip.cpp avoid using file stat when possible. it's slow. 2018-08-28 15:02:35 -06:00
gcunzip.h avoid using file stat when possible. it's slow. 2018-08-28 15:02:35 -06:00
input.cpp fix wii u pro controller button mapping not being used in one case 2020-03-01 10:06:08 -07:00
input.h Add Wii U GamePad support (thanks Fix94!) 2018-09-05 20:00:21 -06:00
inputmario.cpp remove wiiupc since libogc wiiuse now supports WiiU Pro controller. 2018-08-01 12:41:41 -06:00
inputmetroid.cpp reorg 2010-03-21 23:49:59 +00:00
inputmortalkombat.cpp reorg 2010-03-21 23:49:59 +00:00
inputstarwars.cpp reorg 2010-03-21 23:49:59 +00:00
inputzelda.cpp reorg 2010-03-21 23:49:59 +00:00
mem2.cpp increase memory for mem2 manager 2018-08-27 10:04:33 -06:00
mem2.h move some memory to high MEM2 for performance boost 2010-07-17 06:54:28 +00:00
menu.cpp update SIMP_CHINESE translations (#386) 2020-03-12 08:43:09 -06:00
menu.h Add support to load external background music 2019-01-06 10:19:03 -07:00
networkop.cpp compiles on latest devkitPPC/libogc. Note: crashes as soon as wiimote is 2018-08-02 10:34:01 -06:00
networkop.h remove wiiupc since libogc wiiuse now supports WiiU Pro controller. 2018-08-01 12:41:41 -06:00
preferences.cpp update SIMP_CHINESE translations (#386) 2020-03-12 08:43:09 -06:00
preferences.h reorg 2010-03-21 20:39:51 +00:00
vbagx.cpp cleanup screenshot memory management. 2019-03-02 16:38:08 -07:00
vbagx.h update readme. finalize 2.4.0 2019-04-13 10:28:48 -06:00
vbasupport.cpp reset tilt and cursor every time when returning to the game. 2019-01-07 20:06:08 -07:00
vbasupport.h reset tilt and cursor every time when returning to the game. 2019-01-07 20:06:08 -07:00
video.cpp cleanup screenshot memory management. 2019-03-02 16:38:08 -07:00
video.h cleanup screenshot memory management. 2019-03-02 16:38:08 -07:00
vmmem.cpp avoid using file stat when possible. it's slow. 2018-08-28 15:02:35 -06:00
vmmem.h merging changes from Zopenko, libertyernie, Glitch, cebolleto, and 2016-06-04 17:00:36 -06:00