.. |
fonts
|
reorg
|
2010-03-21 20:44:28 +00:00 |
goomba
|
merging changes from Zopenko, libertyernie, Glitch, cebolleto, and
|
2016-06-04 17:00:36 -06:00 |
gui
|
fix controllers with bad calibration data
|
2020-02-28 18:50:40 -07:00 |
images
|
Add Wii U GamePad support (thanks Fix94!)
|
2018-09-05 20:00:21 -06:00 |
lang
|
update SIMP_CHINESE translations (#386)
|
2020-03-12 08:43:09 -06:00 |
sounds
|
compress music and images, fix invalid sRGB profile
|
2018-08-14 10:34:19 -06:00 |
utils
|
Add Wii U GamePad support (thanks Fix94!)
|
2018-09-05 20:00:21 -06:00 |
vba
|
fix transparency issue in metroid fusion
|
2019-01-15 21:19:42 -07:00 |
audio.cpp
|
add DSP halt/unhalt when switching between sound modes
|
2018-08-14 15:40:43 -06:00 |
audio.h
|
reorg
|
2010-03-21 23:49:59 +00:00 |
button_mapping.c
|
Add Wii U GamePad support (thanks Fix94!)
|
2018-09-05 20:00:21 -06:00 |
button_mapping.h
|
Add Wii U GamePad support (thanks Fix94!)
|
2018-09-05 20:00:21 -06:00 |
fastmath.h
|
reorg
|
2010-03-21 20:39:51 +00:00 |
filebrowser.cpp
|
if arguments are passed to the emu to autoboot a game, then the main
|
2018-08-30 10:11:11 -06:00 |
filebrowser.h
|
if arguments are passed to the emu to autoboot a game, then the main
|
2018-08-30 10:11:11 -06:00 |
filelist.h
|
Add Wii U GamePad support (thanks Fix94!)
|
2018-09-05 20:00:21 -06:00 |
fileop.cpp
|
Add support to load external background music
|
2019-01-06 10:19:03 -07:00 |
fileop.h
|
Add support to load external background music
|
2019-01-06 10:19:03 -07:00 |
gameinput.cpp
|
reset tilt and cursor every time when returning to the game.
|
2019-01-07 20:06:08 -07:00 |
gameinput.h
|
merging changes from Zopenko, libertyernie, Glitch, cebolleto, and
|
2016-06-04 17:00:36 -06:00 |
gamesettings.cpp
|
|
2011-04-17 19:34:17 +00:00 |
gamesettings.h
|
reorg
|
2010-03-21 20:39:51 +00:00 |
gcunzip.cpp
|
avoid using file stat when possible. it's slow.
|
2018-08-28 15:02:35 -06:00 |
gcunzip.h
|
avoid using file stat when possible. it's slow.
|
2018-08-28 15:02:35 -06:00 |
input.cpp
|
fix wii u pro controller button mapping not being used in one case
|
2020-03-01 10:06:08 -07:00 |
input.h
|
Add Wii U GamePad support (thanks Fix94!)
|
2018-09-05 20:00:21 -06:00 |
inputmario.cpp
|
remove wiiupc since libogc wiiuse now supports WiiU Pro controller.
|
2018-08-01 12:41:41 -06:00 |
inputmetroid.cpp
|
reorg
|
2010-03-21 23:49:59 +00:00 |
inputmortalkombat.cpp
|
reorg
|
2010-03-21 23:49:59 +00:00 |
inputstarwars.cpp
|
reorg
|
2010-03-21 23:49:59 +00:00 |
inputzelda.cpp
|
reorg
|
2010-03-21 23:49:59 +00:00 |
mem2.cpp
|
increase memory for mem2 manager
|
2018-08-27 10:04:33 -06:00 |
mem2.h
|
move some memory to high MEM2 for performance boost
|
2010-07-17 06:54:28 +00:00 |
menu.cpp
|
update SIMP_CHINESE translations (#386)
|
2020-03-12 08:43:09 -06:00 |
menu.h
|
Add support to load external background music
|
2019-01-06 10:19:03 -07:00 |
networkop.cpp
|
compiles on latest devkitPPC/libogc. Note: crashes as soon as wiimote is
|
2018-08-02 10:34:01 -06:00 |
networkop.h
|
remove wiiupc since libogc wiiuse now supports WiiU Pro controller.
|
2018-08-01 12:41:41 -06:00 |
preferences.cpp
|
update SIMP_CHINESE translations (#386)
|
2020-03-12 08:43:09 -06:00 |
preferences.h
|
reorg
|
2010-03-21 20:39:51 +00:00 |
vbagx.cpp
|
cleanup screenshot memory management.
|
2019-03-02 16:38:08 -07:00 |
vbagx.h
|
update readme. finalize 2.4.0
|
2019-04-13 10:28:48 -06:00 |
vbasupport.cpp
|
reset tilt and cursor every time when returning to the game.
|
2019-01-07 20:06:08 -07:00 |
vbasupport.h
|
reset tilt and cursor every time when returning to the game.
|
2019-01-07 20:06:08 -07:00 |
video.cpp
|
cleanup screenshot memory management.
|
2019-03-02 16:38:08 -07:00 |
video.h
|
cleanup screenshot memory management.
|
2019-03-02 16:38:08 -07:00 |
vmmem.cpp
|
avoid using file stat when possible. it's slow.
|
2018-08-28 15:02:35 -06:00 |
vmmem.h
|
merging changes from Zopenko, libertyernie, Glitch, cebolleto, and
|
2016-06-04 17:00:36 -06:00 |