vbagx/source
2020-07-25 10:22:56 -06:00
..
fonts reorg 2010-03-21 20:44:28 +00:00
goomba merging changes from Zopenko, libertyernie, Glitch, cebolleto, and 2016-06-04 17:00:36 -06:00
gui Updated english language translation (#390) 2020-04-02 18:29:22 -06:00
images Add Wii U GamePad support (thanks Fix94!) 2018-09-05 20:00:21 -06:00
lang Updated spanish language translation (#395) 2020-04-09 20:33:25 -06:00
sounds compress music and images, fix invalid sRGB profile 2018-08-14 10:34:19 -06:00
utils use I4 instead of RGBA8 for fonts (much less memory) 2020-07-25 10:22:56 -06:00
vba fix transparency issue in metroid fusion 2019-01-15 21:19:42 -07:00
audio.cpp add DSP halt/unhalt when switching between sound modes 2018-08-14 15:40:43 -06:00
audio.h reorg 2010-03-21 23:49:59 +00:00
button_mapping.c Add Wii U GamePad support (thanks Fix94!) 2018-09-05 20:00:21 -06:00
button_mapping.h Add Wii U GamePad support (thanks Fix94!) 2018-09-05 20:00:21 -06:00
fastmath.h reorg 2010-03-21 20:39:51 +00:00
filebrowser.cpp when unable to load the default rom directory, just drop into device 2020-07-23 14:31:32 -06:00
filebrowser.h if arguments are passed to the emu to autoboot a game, then the main 2018-08-30 10:11:11 -06:00
filelist.h fix build on new devkitppc 2020-06-28 15:12:57 -06:00
fileop.cpp add support for serial port 2 (SP2 / SD2SP2) on Gamecube 2020-03-13 13:51:16 -06:00
fileop.h Add support to load external background music 2019-01-06 10:19:03 -07:00
gameinput.cpp reset tilt and cursor every time when returning to the game. 2019-01-07 20:06:08 -07:00
gameinput.h merging changes from Zopenko, libertyernie, Glitch, cebolleto, and 2016-06-04 17:00:36 -06:00
gamesettings.cpp 2011-04-17 19:34:17 +00:00
gamesettings.h reorg 2010-03-21 20:39:51 +00:00
gcunzip.cpp avoid using file stat when possible. it's slow. 2018-08-28 15:02:35 -06:00
gcunzip.h avoid using file stat when possible. it's slow. 2018-08-28 15:02:35 -06:00
input.cpp fix compile issue 2020-03-20 15:23:38 -06:00
input.h Add Wii U GamePad support (thanks Fix94!) 2018-09-05 20:00:21 -06:00
inputmario.cpp remove wiiupc since libogc wiiuse now supports WiiU Pro controller. 2018-08-01 12:41:41 -06:00
inputmetroid.cpp reorg 2010-03-21 23:49:59 +00:00
inputmortalkombat.cpp reorg 2010-03-21 23:49:59 +00:00
inputstarwars.cpp reorg 2010-03-21 23:49:59 +00:00
inputzelda.cpp reorg 2010-03-21 23:49:59 +00:00
mem2.cpp increase memory for mem2 manager 2018-08-27 10:04:33 -06:00
mem2.h move some memory to high MEM2 for performance boost 2010-07-17 06:54:28 +00:00
menu.cpp Fix CI/CD build and adjust Credits (#407) 2020-07-21 15:11:31 -06:00
menu.h Add support to load external background music 2019-01-06 10:19:03 -07:00
networkop.cpp compiles on latest devkitPPC/libogc. Note: crashes as soon as wiimote is 2018-08-02 10:34:01 -06:00
networkop.h remove wiiupc since libogc wiiuse now supports WiiU Pro controller. 2018-08-01 12:41:41 -06:00
preferences.cpp add support for serial port 2 (SP2 / SD2SP2) on Gamecube 2020-03-13 13:51:16 -06:00
preferences.h reorg 2010-03-21 20:39:51 +00:00
vbagx.cpp report whether wii u CPU is full speed 2020-06-01 21:18:47 -06:00
vbagx.h finalize 2.4.1 2020-06-29 21:12:21 -06:00
vbasupport.cpp fix compilation, silence some warnings 2020-06-28 17:02:47 -06:00
vbasupport.h reset tilt and cursor every time when returning to the game. 2019-01-07 20:06:08 -07:00
video.cpp cleanup screenshot memory management. 2019-03-02 16:38:08 -07:00
video.h cleanup screenshot memory management. 2019-03-02 16:38:08 -07:00
vmmem.cpp avoid using file stat when possible. it's slow. 2018-08-28 15:02:35 -06:00
vmmem.h merging changes from Zopenko, libertyernie, Glitch, cebolleto, and 2016-06-04 17:00:36 -06:00