James Benton
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159284a93d
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gx2: Add const to pointers where possible.
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2019-11-22 17:42:16 +00:00 |
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James Benton
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f0ed4fb91f
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gx2: Add GX2Get{Geometry,Vertex,Pixel}Uniform{Block,Var}.
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2019-11-19 09:41:18 +00:00 |
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James Benton
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f2f82b1c08
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gx2: Fix data parameter type for GX2Set*UniformReg
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2019-11-19 09:39:51 +00:00 |
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James Benton
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5f1b1902f6
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Prefix structsize macros with WUT_
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2018-06-20 11:05:16 +01:00 |
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James Benton
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f177555ca3
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gx2: Add some alignment values to gx2/enum.h
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2017-05-10 17:28:09 +01:00 |
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James Benton
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d0dab12160
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Add GX2_SHADER_PROGRAM_ALIGNMENT
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2017-05-07 01:37:48 +01:00 |
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James Benton
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00a3d9d554
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Change GX2 shader program pointers to void*.
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2017-05-07 01:37:41 +01:00 |
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James Benton
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9871c06e67
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gx2: Add gx2r buffer functions.
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2016-10-09 15:57:23 +01:00 |
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James Benton
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4bfbb7abf7
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Add missing include to sampler.h in gx2/shaders.h
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2016-06-08 00:59:48 +01:00 |
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James Benton
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b778a54203
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Add GX2 shader functions.
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2016-06-08 00:21:11 +01:00 |
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