Here is a list of all struct and union fields with links to the structures/unions they belong to:
- u -
- ugqr1
: OSCoroutine
- uniformBlockCount
: GX2GeometryShader
, GX2PixelShader
, GX2VertexShader
- uniformBlocks
: GX2GeometryShader
, GX2PixelShader
, GX2VertexShader
- uniformVarCount
: GX2GeometryShader
, GX2PixelShader
, GX2VertexShader
- uniformVars
: GX2GeometryShader
, GX2PixelShader
, GX2VertexShader
- unk1
: VPADAccStatus
, VPADGyroStatus
- unk2
: VPADAccStatus
, VPADGyroStatus
- unk3
: VPADAccStatus
, VPADGyroStatus
- unk4
: VPADAccStatus
, VPADGyroStatus
- unk5
: VPADAccStatus
, VPADGyroStatus
- unk6
: VPADGyroStatus
- use
: GX2Surface
- used
: OSMessageQueue
- userArg1
: MPTask
- userArg2
: MPTask
- userData
: MPTask
, OSAlarm
- userStackPointer
: OSThread