WUT  0.1
Wii U Toolchain
Typedefs | Enumerations | Functions
Clear

Typedefs

typedef struct GX2ColorBuffer GX2ColorBuffer
 
typedef struct GX2DepthBuffer GX2DepthBuffer
 
typedef enum GX2ClearFlags GX2ClearFlags
 

Enumerations

enum  GX2ClearFlags { GX2_CLEAR_FLAGS_DEPTH = 1, GX2_CLEAR_FLAGS_STENCIL = 2 }
 

Functions

void GX2ClearColor (GX2ColorBuffer *colorBuffer, float red, float green, float blue, float alpha)
 
void GX2ClearDepthStencil (GX2DepthBuffer *depthBuffer, GX2ClearFlags clearMode)
 
void GX2ClearDepthStencilEx (GX2DepthBuffer *depthBuffer, float depth, uint8_t stencil, GX2ClearFlags clearMode)
 
void GX2ClearBuffers (GX2ColorBuffer *colorBuffer, GX2DepthBuffer *depthBuffer, float red, float green, float blue, float alpha, GX2ClearFlags clearMode)
 
void GX2ClearBuffersEx (GX2ColorBuffer *colorBuffer, GX2DepthBuffer *depthBuffer, float red, float green, float blue, float alpha, float depth, uint8_t stencil, GX2ClearFlags clearMode)
 
void GX2SetClearDepth (GX2DepthBuffer *depthBuffer, float depth)
 
void GX2SetClearStencil (GX2DepthBuffer *depthBuffer, uint8_t stencil)
 
void GX2SetClearDepthStencil (GX2DepthBuffer *depthBuffer, float depth, uint8_t stencil)
 

Detailed Description

Typedef Documentation

Definition at line 14 of file clear.h.

Definition at line 15 of file clear.h.

Enumeration Type Documentation

Enumerator
GX2_CLEAR_FLAGS_DEPTH 
GX2_CLEAR_FLAGS_STENCIL 

Definition at line 17 of file clear.h.

Function Documentation

void GX2ClearBuffers ( GX2ColorBuffer colorBuffer,
GX2DepthBuffer depthBuffer,
float  red,
float  green,
float  blue,
float  alpha,
GX2ClearFlags  clearMode 
)
void GX2ClearBuffersEx ( GX2ColorBuffer colorBuffer,
GX2DepthBuffer depthBuffer,
float  red,
float  green,
float  blue,
float  alpha,
float  depth,
uint8_t  stencil,
GX2ClearFlags  clearMode 
)
void GX2ClearColor ( GX2ColorBuffer colorBuffer,
float  red,
float  green,
float  blue,
float  alpha 
)
void GX2ClearDepthStencil ( GX2DepthBuffer depthBuffer,
GX2ClearFlags  clearMode 
)
void GX2ClearDepthStencilEx ( GX2DepthBuffer depthBuffer,
float  depth,
uint8_t  stencil,
GX2ClearFlags  clearMode 
)
void GX2SetClearDepth ( GX2DepthBuffer depthBuffer,
float  depth 
)
void GX2SetClearDepthStencil ( GX2DepthBuffer depthBuffer,
float  depth,
uint8_t  stencil 
)
void GX2SetClearStencil ( GX2DepthBuffer depthBuffer,
uint8_t  stencil 
)