WUT  0.1
Wii U Toolchain
Typedefs | Enumerations
Resource

Typedefs

typedef enum GX2RResourceFlags GX2RResourceFlags
 

Enumerations

enum  GX2RResourceFlags
 

Detailed Description

Typedef Documentation

Enumeration Type Documentation

Enumerator
GX2R_RESOURCE_BIND_TEXTURE 

This resource is to be used as a texture.

GX2R_RESOURCE_BIND_COLOR_BUFFER 

This resource is to be used as a colour buffer.

GX2R_RESOURCE_BIND_DEPTH_BUFFER 

This resource is to be used as a depth buffer.

GX2R_RESOURCE_BIND_SCAN_BUFFER 

This resource is to be used as a scan buffer.

GX2R_RESOURCE_BIND_VERTEX_BUFFER 

This resource is to be used as a vertex buffer.

GX2R_RESOURCE_BIND_INDEX_BUFFER 

This resource is to be used as a index buffer.

GX2R_RESOURCE_BIND_UNIFORM_BLOCK 

This resource is to be used as a uniform block.

GX2R_RESOURCE_BIND_SHADER_PROGRAM 

This resource is to be used as a shader program.

GX2R_RESOURCE_BIND_STREAM_OUTPUT 

This resource is to be used as a stream output.

GX2R_RESOURCE_BIND_DISPLAY_LIST 

This resource is to be used as a display list.

GX2R_RESOURCE_BIND_GS_RING_BUFFER 

This resource is to be used as a geometry shader ring buffer.

GX2R_RESOURCE_USAGE_CPU_READ 

Invalidate resource for a CPU read.

GX2R_RESOURCE_USAGE_CPU_WRITE 

Invalidate resource for a CPU write.

GX2R_RESOURCE_USAGE_GPU_READ 

Invalidate resource for a GPU read.

GX2R_RESOURCE_USAGE_GPU_WRITE 

Invalidate resource for a GPU write.

GX2R_RESOURCE_USAGE_DMA_READ 

Invalidate resource for a DMA read.

GX2R_RESOURCE_USAGE_DMA_WRITE 

Invalidate resource for a DMA write.

GX2R_RESOURCE_USAGE_FORCE_MEM1 

Force resource allocation to be in MEM1.

GX2R_RESOURCE_USAGE_FORCE_MEM2 

Force resource allocation to be in MEM2.

GX2R_RESOURCE_DISABLE_CPU_INVALIDATE 

Disable CPU invalidation.

GX2R_RESOURCE_DISABLE_GPU_INVALIDATE 

Disable GPU invalidation.

GX2R_RESOURCE_LOCKED_READ_ONLY 

Resource is locked for read-only access.

GX2R_RESOURCE_USER_MEMORY 

Resource is to be allocated in user memory.

GX2R_RESOURCE_LOCKED 

Resource is locked for all access.

Definition at line 14 of file resource.h.