WUT
0.1
Wii U Toolchain
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#include <frameheap.h>
Data Fields | |
MEMHeapHeader | header |
void * | head |
void * | tail |
MEMFrameHeapState * | previousState |
Definition at line 38 of file frameheap.h.
MEMHeapHeader header |
Definition at line 40 of file frameheap.h.
void* head |
Definition at line 41 of file frameheap.h.
void* tail |
Definition at line 42 of file frameheap.h.
MEMFrameHeapState* previousState |
Definition at line 43 of file frameheap.h.