WUT  0.1
Wii U Toolchain
Data Fields
VPADTouchData Struct Reference

#include <input.h>

Data Fields

uint16_t x
 
uint16_t y
 
uint16_t touched
 0 if screen is not currently being touched More...
 
uint16_t validity
 Bitfield of VPADTouchPadValidity to indicate how touch sample accuracy. More...
 

Detailed Description

Definition at line 84 of file input.h.

Field Documentation

uint16_t x

Definition at line 86 of file input.h.

uint16_t y

Definition at line 87 of file input.h.

uint16_t touched

0 if screen is not currently being touched

Definition at line 90 of file input.h.

uint16_t validity

Bitfield of VPADTouchPadValidity to indicate how touch sample accuracy.

Definition at line 93 of file input.h.


The documentation for this struct was generated from the following file: