WUT
0.1
Wii U Toolchain
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#include <taskqueue.h>
Data Fields | |
MPTaskQueue * | self |
MPTaskQueueState | state |
uint32_t | tasks |
uint32_t | tasksReady |
uint32_t | tasksRunning |
uint32_t | tasksFinished |
uint32_t | queueIndex |
uint32_t | queueSize |
MPTask ** | queue |
uint32_t | queueMaxSize |
OSSpinLock | lock |
Definition at line 83 of file taskqueue.h.
OSSpinLock lock |
Definition at line 99 of file taskqueue.h.
MPTask** queue |
Definition at line 97 of file taskqueue.h.
uint32_t queueIndex |
Definition at line 93 of file taskqueue.h.
uint32_t queueMaxSize |
Definition at line 98 of file taskqueue.h.
uint32_t queueSize |
Definition at line 95 of file taskqueue.h.
MPTaskQueue* self |
Definition at line 85 of file taskqueue.h.
MPTaskQueueState state |
Definition at line 86 of file taskqueue.h.
uint32_t tasks |
Definition at line 87 of file taskqueue.h.
uint32_t tasksFinished |
Definition at line 91 of file taskqueue.h.
uint32_t tasksReady |
Definition at line 88 of file taskqueue.h.
uint32_t tasksRunning |
Definition at line 89 of file taskqueue.h.