WUT  0.1
Wii U Toolchain
Data Structures | Functions
texture.h File Reference
#include <wut.h>
#include "surface.h"

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Data Structures

struct  GX2Texture
 

Functions

void GX2InitTextureRegs (GX2Texture *texture)
 
void GX2SetPixelTexture (GX2Texture *texture, uint32_t unit)
 
void GX2SetVertexTexture (GX2Texture *texture, uint32_t unit)
 
void GX2SetGeometryTexture (GX2Texture *texture, uint32_t unit)