217 Commits

Author SHA1 Message Date
100thCoin
9f7de1130d Saved a few bytes, 2025-10-24 19:32:15 -04:00
100thCoin
d1548a0e25 Added another test to Open Bus
Additionally, I added more to the open bus pre-requisite for Implied Dummy Reads.
2025-10-24 19:23:19 -04:00
100thCoin
2d36b1b05c Fixed off-by-one error codes in "Implied Dummy Reads" 2025-10-24 17:51:38 -04:00
100thCoin
b538d6728e Fixed crash in "Implied Dummy Reads"
This time I added some checks to make sure there isn't garbage data coming through the controller ports.
2025-10-24 01:39:31 -04:00
100thCoin
fcb40097d6 Moved the two new tests to page 16
I think they fit in better there.
2025-10-23 15:11:22 -04:00
100thCoin
46d7aaed55 "Rendering Flag Behavior" now clears page 2.
I forgot to do that, which is important since page 2 is used for the OAM DMA.
2025-10-23 14:56:07 -04:00
100thCoin
6ad5e1317b The menu now disables sprites after running tests
This prevents a few tests from leaving lingering sprites visible on screen after the test ends.
2025-10-23 14:13:57 -04:00
100thCoin
da5b6d4fe9 Cleaned up nametable after "Rendering Flag Behavior"
I forgot to remove the tiles that were added for the test.
2025-10-23 14:10:16 -04:00
100thCoin
c1dd455049 "CHR ROM is not Writable" "Rendering Flag Behavior"
Added two new tests!
2025-10-23 14:07:01 -04:00
100thCoin
8c7f38c03c Added more comments to "Scanline 0 Sprites" 2025-10-23 02:59:47 -04:00
100thCoin
d185115329 Renamed "Stale BG Shift Registers" to include "BG"
BG meaning "Background".
2025-10-23 02:32:34 -04:00
100thCoin
0f2d8f854a Prevent false-positive in "Stale Shift Registers"
Sprite zero is no longer on a scanline with visible pixels.
I also ran some checks for false-positives, flagging sprite zero hits entirely because sprite zero exists.
I also ran some checks afterwards for what happens if the sprite X position wasn't zero.
2025-10-23 02:11:42 -04:00
100thCoin
ddca79a583 Fixed off-by-1 error codes in "APU Length Table" 2025-10-20 12:03:05 -04:00
100thCoin
8cdf1c9b39 Fixed VBL Suppression issue in scanline 0 sprites
Instead of using JSR WaitForVBlank, I instead don't.
2025-10-19 23:08:26 -04:00
100thCoin
ee099f21a2 Fixed a bug in "Sprites on Scanline 0" 2025-10-19 22:58:00 -04:00
100thCoin
efcf751d83 Optimized the "Sprites On Scanline 0" test 2025-10-19 22:47:46 -04:00
100thCoin
5f1e64427c Updated SHA and SHS to accept "Behavior 3"
Updated SHA and SHS to accept "Behavior 3", which occurs if the Address-Bus-High-Byte-Corruption included a magic number to be bitwise ORed with ABH, or did not occur at all.
2025-10-19 19:30:54 -04:00
100thCoin
e13d252cb5 Fixed some comments in the new test
removed some lines that were incorrect. I was temporarily using PrintCHR to update the backdrop color, but copy/pasted that line while writing the test, leading to the incorrect comment.
2025-10-14 14:11:31 -04:00
100thCoin
e1cfebcf99 Made sure to reset the ppu scroll after new test 2025-10-14 13:27:31 -04:00
100thCoin
f85dc7b94f Added some comments to the new test 2025-10-13 17:19:14 -04:00
100thCoin
f675f78adb Added a test for "Sprites on scanline 0"
Added a test for "Sprites on scanline 0", and it can check if this is an RGB or Composite PPU.
2025-10-13 00:18:13 -04:00
100thCoin
7a42089a2a Fixed a typo with "LAX zeropage, Y" 2025-10-05 20:22:38 -04:00
100thCoin
043b54c1a2 Fixed a formatting issue in the readme 2025-09-30 13:57:12 -04:00
100thCoin
0bc6be1712 "No Reset Flag Detected!" is how drawn in FBlank.
Otherwise it takes too long.
2025-09-29 17:48:58 -04:00
100thCoin
577da3bcaf "PPU Reset Flag" now clears parts of the nametable
It was otherwise polluting previous DRAW results.
2025-09-29 17:36:51 -04:00
100thCoin
ef2b6597df Updated page 15
"PPU Reset Flag" is now a "DRAW" test.
"CPU Registers Power On State" is no longer just a DRAW test, and has error codes.
2025-09-29 17:21:37 -04:00
100thCoin
0ec6c010b2 Added the "Stale Shift Registers" test.
Removed "RMW $2007 Extra Write". (Commented out the pointer in the table.)
Added a test for "Stale Shift Registers" and how a sprite zero hit can collide with it.
2025-09-29 16:23:18 -04:00
100thCoin
6f543a0126 Prevented false-positives on "Attributes as Tiles"
Added a test with an intentional sprite zero miss.
2025-09-28 12:27:03 -04:00
Chris Siebert
0582772da7 Update README.md
Updated the outdated images, and mentioned that this was made for an NTSC console, not PAL.
2025-09-25 15:03:13 -04:00
100thCoin
7487c7876f Fixed a crash in "Implied Dummy Reads"
Whoops! It turns out I accidentally ran out of space and overwrote some bytes by using .org
Honestly not sure how the test was running at all like that?
2025-09-25 14:36:48 -04:00
100thCoin
cf9314cfad Updated the "t Register Quirks" test.
Renamed "$2005 Before $2006" to "t Register Quirks" and then added 3 new error codes.
2025-09-25 13:57:21 -04:00
100thCoin
787849c6c1 Added a test about writing to $2005 before $2006
I also moved the "Attributes As Tiles" test to page 19.
2025-09-24 18:28:53 -04:00
100thCoin
ec61073058 Converted the nametable arrangement to vertical
In addition to changing the nametable arrangement from a horizontal arrangement to a vertical arrangement, I also added a new error code to "Attributes as Tiles", verifying which nametable is rendered in the following scanlines.
2025-09-24 00:58:13 -04:00
100thCoin
bbc0dfe989 Updated the number of tests in the ReadMe
It's now 127
2025-09-23 23:34:25 -04:00
100thCoin
d6c0084e20 Added the "Attributes as Tiles" test
This test is all about how the attribute data can be read as tile data if the t register is set to an attribute table address.
2025-09-23 23:13:51 -04:00
100thCoin
cf56c42377 Fixed off-by-one-error in all-test-mode titles
Now the correct name is drawn for a test during the all-test-mode.
2025-09-21 16:18:02 -04:00
100thCoin
391e3e4b10 All-Test-Mode now prints the name of the test 2025-09-21 15:44:52 -04:00
100thCoin
0e0cdc79fe Fixed error code in "Controller Clocking" off by 1
I forgot to increment the error code between test 3 and 4.
2025-09-20 21:11:49 -04:00
100thCoin
e9775236a2 Fixed a small bug in the INC $4014 test.
I accidentally removed the `LDA $2002` in the previous commit.
2025-09-20 11:48:09 -04:00
100thCoin
b9feaeb7f1 Fixed an infinite loop in INC $4014
The NMI routine is now properly set up.
2025-09-20 11:30:40 -04:00
100thCoin
76abba6bb2 Fixed a typo in INC $4014
replaced an instance of "DMC DMA" with "OAM DMA" in a comment
2025-09-17 20:04:00 -04:00
100thCoin
805e4fa5b0 Fixed an issue with the INC $4014 test 2025-09-17 19:28:25 -04:00
100thCoin
c529504368 Added a pre-requisite error code for INC $4014
The DMC DMA needs to update the data bus for this one.
2025-09-17 17:39:06 -04:00
100thCoin
ebac840bb5 Added a test for "INC $4014" behavior.
Two error codes: The first one verifies the OAM DMA is reading from the incremented value
2025-09-17 17:12:23 -04:00
100thCoin
6d02096c32 Fixed mistyped test name
Opcode $D3 is now referred to properly by the ROM.
2025-09-11 11:28:51 -04:00
100thCoin
95b1fd4d73 DMC DMA Bus Conflict now works on Toploaders
Added an answer key for the top-loader console model, and how it changes the open bus bits of the controller ports.
2025-09-10 17:12:13 -04:00
100thCoin
d7ed958000 Simplified error code 5 of the Open Bus test.
Instead of relying on bit 5 of APUSTATUS, it just simply uses address $4000, where all the bits read are open bus.
2025-09-10 13:15:09 -04:00
100thCoin
efca878f8b Merge branch 'main' of https://github.com/100thCoin/AccuracyCoin 2025-09-10 00:05:39 -04:00
100thCoin
7f939c2b4e Fixed opcode $93's magic number printing routine
It now uses opcode $93 instead of opcode $9F.
2025-09-10 00:05:37 -04:00
Chris Siebert
251c32f2a2 Create LICENSE
Added the MIT license
2025-09-09 12:12:19 -04:00