Commit Graph

183 Commits

Author SHA1 Message Date
Fs00
08db65bd5a Remove some dead code 2022-09-10 18:47:32 +02:00
Fs00
13aa0a4fd0 Make controller button names translatable and deduplicate code 2022-09-10 18:47:27 +02:00
Fs00
4c6f22ba39 Simplify a few window names 2022-09-10 13:55:37 +02:00
Exzap
680beaaf21 Rename path _utf8Wrapper to _utf8ToPath for better clarity 2022-09-09 23:49:38 +02:00
Timothy Redaelli
f032088902
Use _Exit instead of exit under Linux (#204)
The best ExitProcess alternative for Linux is _Exit since it doesn't
call exit handlers.
2022-09-08 17:05:31 +02:00
bslhq
4d1be950e3
Fix various issues related to title names (#192)
Fixed various issues related to title names:
1. If console language is set to non-English, the title names in Title Manager may be empty.
2. Game list do not show custom names if list style set to icon or small icon.
3. Custom title names for some languages (like JP or CN) appear confusing if re-edited.
4. Unexpected overrides of variable values in ParsedMetaXml.h
2022-09-07 19:58:56 +02:00
Timothy Redaelli
0a1985e481
Set timer milliseconds for "Controller settings" (#194)
This is needed to avoid having the Controller settings window black on Linux
2022-09-07 16:54:48 +02:00
goeiecool9999
e20bfd00ec
Separate filestream.h into OS specific implementation files (#190) 2022-09-07 02:42:25 +02:00
Exzap
e5d7d5d173
Use utf8 aware string conversion for wxLaunchDefaultBrowser() (#185) 2022-09-05 18:42:24 +02:00
bitscher
917b80941e
Fix broken icon layout when loading Cemu on Gnome (#171)
The icon view was all broken from having entries inserted with non
loaded icons, resulting in a layout that had the wrong size and no
obvious way to trigger a resizing without incurring a costly window
redraw.

Solution: When the icon is not yet loaded insert a transparent
placeholder icon.
2022-09-05 14:51:24 +02:00
SSimco
0ed4fdcd78
Update fmt version to 9.1.0 (#177) 2022-09-05 14:48:44 +02:00
bitscher
f8297eeb44
Fix game list ordering & Favorite checkbox (#163) 2022-09-04 01:32:32 +02:00
Exzap
33167196d9
Wait for gfx pack init before loading shaders (#168)
2.0 introduced a race condition where the shader cache loading screen could load shaders before the graphic packs finished activating, potentially bypassing custom shaders.
Also removed legacy GraphicPack interface (GraphicPack.cpp/.h) since it was only kept around for Cemuhook and removed u8string variant of cemuLog_force since it's no longer used
2022-09-04 01:27:44 +02:00
Francesco Saltori
d22901be1c
Miscellaneous translatable strings improvements and fixes (#159)
* Make PPC threads/texture cache info window columns untranslatable
* Make several window titles translatable
* Make About window text translatable
* Fix <profile name> placeholder not being recognized as translatable
* Miscellaneous improvements to GUI strings
* Add a few missing entries to gitignore
* Adjust Italian translation of Linux files
2022-09-03 22:55:58 +02:00
bitscher
1a1de370e4
Portable way of opening URLs and directories (#156)
Replaced every instance of ShellExecute with wxLaunchDefaultBrowser
2022-09-03 22:32:31 +02:00
Exzap
ef1ce59931
Update graphic pack url query request (#154)
Fixed bad request url and changed URL to separate post 2.0 releases.
Also updated .gitignore
2022-09-02 20:54:22 +02:00
Exzap
4ed38a28b9
Merge pull request #112 from Tachi107/build-minor-fixes
build: minor refactoring and fixes
2022-09-02 19:22:19 +02:00
Tom Lally
68fa5b32a1
Linux cursor show and hide. (#149) 2022-09-02 15:16:35 +02:00
Andrea Pappacoda
719ee90b27
build: minor refactoring and fixes
- Fix target_precompile_headers() usage; the CemuCommon target exposes
  the src/Common/precompiled.h precompiled header as part of its public
  interface with
  target_precompile_headers(CemuCommon PUBLIC precompiled.h), so all the
  other targets wanting to use the precompiled header have to link to
  the CemuCommon target with
  target_precompile_headers(TargetName PRIVATE CemuCommon).
- Set the project version to 2.0
- Set RUNTIME_OUTPUT_DIRECTORY instead of only their _DEBUG and _RELEASE
  variants, fixing the compilation when neither build types are defined
- Use a consistent indentation style (tabs, like in the .cpp files)
- Use "modern" variants of some functions, e.g. add_definitions ->
  add_compile_definitions
2022-09-02 13:05:15 +02:00
bitscher
b1e92f1779
Fix more UI asserts (#146) 2022-09-02 11:01:17 +02:00
bitscher
a3b1af4e3d
Add SIGINT handler on posix systems (#145) 2022-09-02 09:32:33 +02:00
bitscher
b8d4cf5b29
Fix asserts in TitleManager and DownloadManager (#134) 2022-09-01 18:24:07 +02:00
Exzap
d8da8a54a6
Infrastructure for shipping and auto-updating experimental releases (#131) 2022-08-31 12:04:09 +02:00
Marcin Chojnacki
527ee3aea5
Initial implementation of macOS Vulkan renderer over MoltenVK (#124) 2022-08-30 19:02:56 +02:00
Marcin Chojnacki
15b71c57dd
Correct wxMenu ID to resolve macOS crash (#125) 2022-08-30 17:55:34 +02:00
bitscher
2d42c885da
Fix various compiler warnings and update OpenSSL hash functions (#119)
* Update OpenSSL hash functions to OpenSSL 3.0
* Fix invalid sscanf format in DownloadManager
* Fix unset return value warning
* Fix erroneous check on otpMem in iosu_crypto
2022-08-30 09:27:25 +02:00
Andrea Pappacoda
f51a51df3b
build: improve the Linux aspect of things (#75)
Improved, fixed and streamlined cmake files. Optionally use system libraries instead of vcpkg (-DENABLE_VCPKG=OFF)
2022-08-29 07:19:48 +02:00
Tom Lally
454b587e36
Fix compilation on GCC and other Linux fixes (#80) 2022-08-28 15:29:15 +02:00
Arne Morten Kvarving
8459cd928c
fix some printf format specifiers (#76)
use the definition in cinttypes for portability
2022-08-27 09:33:01 +02:00
gurrgur
5cba1a1185
gui: keep shown graphic pack when clicking on preset dropdown (#77) 2022-08-27 05:33:30 +02:00
Crementif
ca78b92718
Remove cemuhook and fix exports (#73) 2022-08-26 19:41:42 +02:00
Marcin Chojnacki
974edaa649
Initial macOS port bringup (#52) 2022-08-26 04:03:26 +02:00
Exzap
d60742f52b Add all the files 2022-08-22 22:21:23 +02:00