Genesis-Plus-GX/source/ngc/ngc.c

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/****************************************************************************
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* ngc.c
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*
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* Genesis Plus GX main
*
* code by Softdev (2006), Eke-Eke (2007,2008)
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*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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***************************************************************************/
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#include "shared.h"
#include "font.h"
#include "history.h"
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#include "gcaram.h"
#ifdef HW_DOL
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#include "dvd.h"
#else
#include <di/di.h>
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#endif
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#include <fat.h>
#ifdef HW_RVL
/* Power Button callback */
u8 Shutdown = 0;
void Power_Off(void)
{
Shutdown = 1;
ConfigRequested = 1;
}
#endif
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/***************************************************************************
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* Genesis Plus Virtual Machine
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*
***************************************************************************/
static void load_bios()
{
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char pathname[MAXPATHLEN];
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/* reset BIOS found flag */
config.bios_enabled &= ~2;
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/* open BIOS file */
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sprintf (pathname, "%s/BIOS.bin",DEFAULT_PATH);
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FILE *fp = fopen(pathname, "rb");
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if (fp == NULL) return;
/* read file */
fread(bios_rom, 1, 0x800, fp);
fclose(fp);
/* update BIOS flags */
config.bios_enabled |= 2;
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if (config.bios_enabled == 3)
{
/* initialize system */
system_init ();
audio_init(48000);
}
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}
static void init_machine (void)
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{
/* Allocate cart_rom here ( 10 MBytes ) */
cart_rom = memalign(32, 10 * 1024 * 1024);
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/* BIOS support */
load_bios();
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/* allocate global work bitmap */
memset (&bitmap, 0, sizeof (bitmap));
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bitmap.width = 720;
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bitmap.height = 576;
bitmap.depth = 16;
bitmap.granularity = 2;
bitmap.pitch = bitmap.width * bitmap.granularity;
bitmap.viewport.w = 256;
bitmap.viewport.h = 224;
bitmap.viewport.x = 0;
bitmap.viewport.y = 0;
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bitmap.data = texturemem;
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/* default system */
input.system[0] = SYSTEM_GAMEPAD;
input.system[1] = SYSTEM_GAMEPAD;
}
/**************************************************
Load a new rom and performs some initialization
***************************************************/
void reloadrom ()
{
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load_rom(""); /* Load ROM */
system_init (); /* Initialize System */
audio_init(48000); /* Audio System initialization */
ClearGGCodes (); /* Clear Game Genie patches */
system_reset (); /* System Power ON */
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}
/***************************************************************************
* M A I N
*
***************************************************************************/
u8 fat_enabled = 0;
u32 frameticker = 0;
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int main (int argc, char *argv[])
{
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#ifdef HW_RVL
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/* initialize Wii DVD interface first */
DI_Close();
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DI_Init();
#endif
uint32 RenderedFrames = 0;
uint32 TotalFrames = 0;
uint32 FramesPerSecond = 0;
/* initialize OGC subsystems */
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ogc_video__init();
ogc_input__init();
ogc_audio__init();
#ifdef HW_DOL
/* initialize GC DVD interface */
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DVD_Init ();
dvd_drive_detect();
#endif
#ifdef HW_RVL
/* Power button callback */
SYS_SetPowerCallback(Power_Off);
#endif
/* initialize FAT Interface */
if (fatInitDefault())
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{
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fat_enabled = 1;
#ifdef HW_RVL
fatEnableReadAhead ("sd", 6, 64);
fatEnableReadAhead ("usb", 6, 64);
#else
fatEnableReadAhead ("carda", 6, 64);
fatEnableReadAhead ("cardb", 6, 64);
#endif
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}
/* default config */
legal();
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set_config_defaults();
config_load();
/* restore recent files list */
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set_history_defaults();
history_load();
/* initialize Virtual Machine */
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init_machine ();
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/* load any injected rom */
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if (genromsize)
{
ARAMFetch((char *)cart_rom, (void *)0x8000, genromsize);
reloadrom ();
}
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/* show menu first */
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ConfigRequested = 1;
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/* main emulation loop */
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while (1)
{
/* check for menu request */
if (ConfigRequested)
{
/* stop audio & video */
ogc_audio__stop();
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ogc_video__stop();
/* go to menu */
MainMenu (FramesPerSecond);
ConfigRequested = 0;
/* reset framecounts */
RenderedFrames = 0;
TotalFrames = 0;
FramesPerSecond = vdp_rate;
/* start audio & video */
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ogc_video__start();
ogc_audio__start();
/* reset framesync */
frameticker = 1;
}
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if (frameticker > 1)
{
/* skip frame */
frameticker-=2;
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system_frame (1);
/* update audio only */
ogc_audio__update();
}
else
{
/* framesync */
while (frameticker < 1) usleep(1);
frameticker--;
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/* render frame */
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system_frame (0);
/* update video & audio */
ogc_video__update();
ogc_audio__update();
RenderedFrames++;
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}
/* update framecounts */
TotalFrames++;
if (TotalFrames == vdp_rate)
{
FramesPerSecond = RenderedFrames;
RenderedFrames = 0;
TotalFrames = 0;
}
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}
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return 0;
}