Genesis-Plus-GX/source/ngc/gcaram.h

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/**
* Nintendo GameCube ARAM Wrapper for libOGC aram.c
*
* This is an often overlooked area of ~16Mb extra RAM
* It's use in Genesis Plus is to shadow the ROM.
* Actually, only SSF2TNC needs shadowing, but it's always
* Good to know :)
*/
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#ifndef _ARAM_H
#define _ARAM_H
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extern void StartARAM ();
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extern void ARAMFetch (char *src, char *dst, int len);
extern void ARAMPut (char *src, char *dst, int len);
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#endif