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18 lines
439 B
C
18 lines
439 B
C
/**
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* Nintendo GameCube ARAM Wrapper for libOGC aram.c
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*
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* This is an often overlooked area of ~16Mb extra RAM
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* It's use in Genesis Plus is to shadow the ROM.
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* Actually, only SSF2TNC needs shadowing, but it's always
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* Good to know :)
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*/
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#ifndef _ARAM_H
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#define _ARAM_H
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extern void StartARAM ();
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extern void ARAMFetch (char *src, char *dst, int len);
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extern void ARAMPut (char *src, char *dst, int len);
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#endif
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